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Magic Market Index for Sept 22, 2017
 
The Limited Archetypes of Ixalan
 
Treasure Cruisin' with Monored Burn
  • posted a message on Work that Name
    Break Formation 2R
    Instant (U)
    Destroy target blocking creature. Creatures you control gain trample until end of turn.
    "First we break their tactics, then we break their spirits, and finally we break down their walls." -Garth, Siege Captain

    Adverse Reaction 1U
    Instant (C)
    Switch target creature's base power and toughness until end of turn.
    Draw a card.
    Some alchemists just don't know when to stop eating funny-looking plants.

    Syphon the Suns 4BB
    Sorcery (R)
    If you spent W to cast Syphon the Suns, create two 2/2 Cat Horror creature tokens. If you spent U to cast Syphon the Suns, draw two cards, If you spent B to cast Syphon the Suns, each opponent exiles two cards from his or her hand. If you spent R to cast Syphon the Suns, Syphon the Suns deals 4 damage to each opponent. If you spent G to cast Syphon the Suns, put a +1/+1 counter on each creature you control.
    "With the blueprints acquired from Tezzeret's cortex, we were easily able to recreate his planar bridge. All that is needed is an immense power source." - Jin-Gitaxias, Core Augur


    Next:
    Mirror Sliver
    Obstinate Bison
    Kor Darkspeaker
    Posted in: Custom Card Contests and Games
  • posted a message on The Commander's Tools Game
    Bring it on! R
    Instant (Uncommon)
    Target creature an opponent controls attacks you this turn if able.
    Draw a card.

    Next: Tahngarth, Talruum Hero
    Posted in: Custom Card Contests and Games
  • posted a message on MCC September Round 3 — Blood Fast
    Preacher of Blood 3WW
    Creature - Vampire Cleric (Mythic Rare)
    T, Pay 4 life: Gain control of target creature whose power is less than the number of Vampires you control. That creature becomes a Vampire in addition to its other types. Activate this ability only any time you could cast a sorcery.
    "The children of the Sun Empire are simply misguided, they do not know of the Church's way. We must educated them - by force, if necessary."
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    I'm not sure whether I like this or not. I feel that the values of a card shouldn't be able to be modified elsewhere than on the battlefield, but if ever it should be, that seems like the right wording for it. Making them all 0/0 though, it makes me wonder what sort of purpose you'd give it?

    Whispers of the Dead 1B
    Sorcery (Mythic)
    Search your library for a card, reveal it, and put it into your hand. You lose half your life total, rounded up.
    "Listen to them too much and you might end up among them."
    Posted in: Custom Card Creation
  • posted a message on The Commander's Tools Game
    Kami of Endless Hunger 1B
    Creature- Spirit
    When Kami of Engless Hunger dies, return it to it's owners hand at the beginning of the next end step.
    1/1

    Next: Mathas, Fiend Seeker
    Posted in: Custom Card Contests and Games
  • posted a message on New Incarnation Cycle
    Hey guys, thanks for the advice! I can see where you're coming from regarding the triggers from the graveyard, it'd be too easy to just discard them early on and to get an incremental advantage at no cost. I'm not sure which variant to implement though.

    Edit A
    Passion 3RR
    Creature: Elemental Incarnation
    Haste
    At the beginning of your upkeep, if Passion is on the battlefield or if Passion is in your graveyard and you control two or more Mountains, you may discard a card. If you do, draw a card.
    So long as people have a cause and a heart, Passion will drive them onwards.
    4/4


    I don't know if asking for two lands of that type is too specific, but it's not too bad and doesn't restrict them on the battlefield. This seems like the safer option but it feels a bit unoriginal considering its similarity to the Judgment cycle.

    Edit B
    Passion 3RR
    Creature: Elemental Incarnation
    Haste
    At the beginning of your upkeep, if Passion is on the battlefield or in your graveyard and you control, you may pay 1. If you do, discard a card, then draw a card.
    So long as people have a cause and a heart, Passion will drive them onwards.
    4/4


    This take is also fairly simple, and could allow for a slightly more powerful effect (3 life from Hope, Scry 2 for Perspective), but the mana payment does seem annoying.

    Other few edits:
    - Both Hope and Desire's triggers are no longer a "may" trigger.
    - Lifelink on Desire is too good for sure, but I feel like Menace or Deathtouch don't fit with the flavor of the card. Flying could be an option though.

    Thoughts?
    Posted in: Custom Card Creation
  • posted a message on The Commander's Tools Game
    Servant of Prossh RBG
    Creature - Goblin Shaman
    Sacrifice Servant of Prossh: Add RBG to your mana pool.
    2/2

    Next: Ayumi, the Last Visitor
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Nyxborn Unraveler 2GG
    Enchantment Creature - Spider (Rare)
    Reach
    When Nyxborn Unraveler enters the battlefield, destroy target artifact or enchantment. You gain life equal to its converted mana cost.
    The strands of Nyx are woven loosely.
    2/5
    Posted in: Custom Card Contests and Games
  • posted a message on New Incarnation Cycle
    So I've been designing a set recently and I wanted to include a cycle of Incarnations. Incarnations are a bit odd in that there isn't much that makes them stand out much, but there are a few things we can see from the two cycles we've seen:
    Valor, Wonder, Filth, Anger, and Brawn are the first cycle.
    Purity, Guile, Dread, Hostility, and Vigor are the second cycle.
    Glory and Genesis aren't part of a particular cycle, but they are both incarnations as well.

    As such we can note a few things on Incarnations

    - They are named after feelings or notions (Filth and might be exceptions to this rule but one could argue that they represent a feeling or concept.)
    - The interact with being in the graveyard somehow. (The Judgment cycle grant creatures abilities if they're in the graveyard whereas the Lorwyn cycle shuffle themselves back from it.)

    So here's the cycle I've proposed within the current NWO. They might be too good for limited, but then again without the entire set (incomplete so far) it's not something that can be discussed a lot. But the set does include Devour and a lot of card draw, artifacts and looting.

    Hope 3WW
    Creature - Elemental Incarnation (Rare)
    Vigilance
    At the beginning of your upkeep, if Hope is on the battlefield or in your graveyard, you may gain 2 life.
    So long as people wish for a better life, Hope will stand among them.
    4/4

    Perception 3UU
    Creature - Elemental Incarnation (Rare)
    Flash
    At the beginning of your upkeep, if Perception is on the battlefield or in your graveyard, Scry 1.
    So long as people seek understanding, Perception will carefully guide them.
    4/4

    Desire 3BB
    Creature - Elemental Incarnation (Rare)
    Lifelink
    At the beginning of your upkeep, if Desire is on the battlefield or in your graveyard, you may pay 2 life. If you do, draw a card.
    So long as people want from others, Desire will push them to do so.
    4/4

    Passion 3RR
    Creature - Elemental Incarnation (Rare)
    Haste
    At the beginning of your upkeep, if is on the battlefield or in your graveyard, you may discard a card. If you do, draw a card.
    So long as people have a cause and a heart, Passion will drive them onwards.
    4/4

    Diligence 3GG
    Creature - Elemental Incarnation (Rare)
    Reach
    At the beginning of your upkeep, if is on the battlefield or in your graveyard, create a 0/1 green Plant creature token.
    So long as people care for the world around them, Diligence will watch over them.
    4/4
    Posted in: Custom Card Creation
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    That's a very interesting card. Perhaps a bit too good at 2 mana (I can imagine EDH players using it even at 3B), but the fact that you lose your creatures is perhaps a good payoff. Also I'm sure some flavour text would fit in nicely to add more overall logic to the card. How does a morass of flesh come about?

    Crypt Delving 1BB
    Enchantment (R)
    Whenever a nontoken creature you control dies, excavate "Create a colorless Relic artifact token with “1, sacrifice this Relic: Draw a card, then discard a card."
    At the beginning of your upkeep, you may sacrifice a Relic. If you do, you draw a card and lose 1 life.
    "Explorers. Graverobbers. Doesn't matter what you call them when they don't come back."
    - Galli, Bazaar Trader
    Posted in: Custom Card Creation
  • posted a message on The Commander's Tools Game
    Siren Pathfinder 3WU
    Creature - Siren Wizard (R)
    Flying
    T: Target creature an opponent controls attacks target player or planeswalker this turn if able. That creature can't be blocked this turn.
    "There is always a way in."
    2/2

    Next: Basandra, Battle Seraph
    Posted in: Custom Card Contests and Games
  • posted a message on MCC September Round 2 — You are a Pirate!
    Goblin Swabbie R
    Creature - Goblin Pirate (Uncommon)
    Menace
    Whenever Goblin Swabbie deals combat damage to a player, create a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."
    "Hand over yer booty, landlubber.
    No, not yer gold, yer shoes!"

    1/2
    Posted in: Custom Card Contests and Games
  • posted a message on MCC September Round 1 — It's a Dinosaur!
    Blitz Predator 4RR
    Creature - Dinosaur Avatar (Rare)
    Trample
    Enrage - Whenever Blitz Predator is dealt damage, if it isn't a token, create a token that's a copy of it. It gains haste. Exile it at the beginning of the next end step.
    A predator always becomes hungrier when he has more stomachs to fill.
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on August MCC Round 2 — Supporting Cast
    Fate Reforged - Delve

    Sultai Trawlers 4G
    Creature - Human Rogue (C) [Sultai Watermark]
    When Sultai Trawlers enters the battlefield, choose target face-up exiled card you own. Put that card into your graveyard.
    "Gold and gemstones cannot slay a dragon. We may yet find a solution in the Gurmag."
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on August 13, 2017
    Votes: Rudyard, Blackwaltz3

    Dream Curdle 2UB
    Sorcery (R)
    Each player exiles his or her hand, then draws a card for each card he or she exiled this way.
    "I think you need a change of ideas." - Ashiok
    Posted in: Custom Card Contests and Games
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