So pauper seems interesting, the problem being that I don't know what deck I should look at running. I have pieces of white weenie and infect, are these two decks good in pauper or should I focus on something else?
So p1p1 the choice is between two cards that are close in quality. Card 1's color has a other playables while card 2 is the only card of that color, but not quite as good. Is it better to tale card 2 to start cutting off a color and get pay off in pack 2?
After doing my first sealed event, I'm not sure how I actually stacked up. Thoughts?
Poll:
Green Essence of the Wild
[CARD]Make a Wish
Gnaw to the Bone
Lumberknot
Naturalize[/CARD] 2 Ulvenwald Mystics 2
[CARD]Orchard Spirit
Somberwald Spider
Spider Spawning[/CARD]
Black
[CARD]Corpse Lunge
Dead Weight
Tribute to Hunger
Manor Skeleton
Night Terrors
Screeching Bat
Typhoid Rats
Vampire Interloper
Victim of Night
Village Cannibal
[/CARD]
Blue
[CARD]Armored Skaab
Grasp of Phantoms
Claustrophobia
Deranged Assistant
Hysterical Blindness
Makeshift Mauler
Memory's Journey
Moon Heron
Stitched Drake[/CARD]
Red
[CARD]Ancient Grudge
Brimstone Volley
Skirsdarg Cultist
Curse of the Pierced Heart
Furor of the Bitten
Harvest Pyre[/CARD]2
[CARD]Reckless Waif
Vampiric Fury[/CARD]
White
[CARD]Angel of Flight Alabaster
Avacyncian Priest
Bonds of Faith
Doomed Traveler
Feeling of Dread
Purify the Grave
Rebuke
Selfless Cathar
Spare from Evil
Urgent Exorcism
Voiceless Spirit[/CARD]
Lands/Artifacts
[CARD]Cellar Door
Gavony Township
Inquisitor Flail
Isolated Chapel
Silver Laid Dagger
Traveler's Amulet[/CARD]
My deck was all the black except for night terrors and the white except for feeling of dread, purify the grave, urgent exorcism and spare from evil along with the dagger. Ended up going 2-1 with my first match being up agaisnt someone with three bombs, second match all I saw was humans and my removal either ran out or wouldn't work. third match I won when I just able to rush in for the kill. Is there anything I could have done differently? Nothing else stood out to me and nothing seemed really spashable since my main colors were weak.
So after drafting once and doing rather well I figured I could try it again on MTGO and at least do passingly well. Instead I've done horribly and there are clearly a lot of tings I have to learn. The thing is that I don't have any idea as to where I should start learning how to actually get good at this.
I think my primary problem is bad card analysis, fixating on some cards over others that are just bad cards/not doing what I think they do.
Decklist
9 Island 8 Swamps
1xEndless Ranks of the Dead
1x Tribute to Hunger
1x Makeshift Mauler
2x Diregraf Ghoul
1x Manor Skeleton
1x One Eyed Scarecrow
1x Armored Skaab
1x Sticher's Apprentice
1x Dissipate
1x Bloodline Keeper
1x Skirsdag High Priest
1x Typhoid Rats
1x Galvanic Juggernaut
2x Walking Corpse
1x Disciple of Griselbrand
1x Silent Departure
1x Claustrophobia
1x Selhoff Occultist
2x Frightful Delusions
1x Fortress Crab
That should be everything
My initial plan was black/blue zombie tribal with tokens. Looking back some of the bigger problems with what I did was passing up on think twice repeatedly.Otherwise it seems like the cards I picked were decent and aside from pack 1 I wasn't really hurting for cards of my color.
First game was against green/something, I think it was either black or white. Between my deck not coming together(no bombs nor as much removal as I'd like) I got out token'd by gutter grime.
Next up was red/black with werewolves and vampires. Same problems as last game but went with a 4 card hand for one of them.
Game 3, My deck came together and won handily...then something IRL came up and I forfeited by timing out.
In general thoughts: Galvanic Juggernaut and Makeshift Mauler were just locked down too easily for them to be effective. Lack of draw hurt. I didnt' have enough zombies to make Endless Ranks work, which is a moot point as it never came up.
So I recently started playing MTGO and I was wondering what's the best way to make sealed events more or less self sustaining? By which I mean what's the best way to sell off my cards when I'm done and is it possible to get tixs and packs instead of bot credit, which as far as I can gather is useless to me.
Jace the Mind Sculptor
Ancient Tomb
Swords to Plowshares
Young Pyromancer
Crucible of Worlds
Won't be
Containment Priest
Krosan Grip
Wear // Tear
Council's Judgment
Eidolon of the Great Revel
MTGO, and competitive enough to have a shot in the 2mans
Poll:
Green
Essence of the Wild
[CARD]Make a Wish
Gnaw to the Bone
Lumberknot
Naturalize[/CARD] 2
Ulvenwald Mystics 2
[CARD]Orchard Spirit
Somberwald Spider
Spider Spawning[/CARD]
Black
[CARD]Corpse Lunge
Dead Weight
Tribute to Hunger
Manor Skeleton
Night Terrors
Screeching Bat
Typhoid Rats
Vampire Interloper
Victim of Night
Village Cannibal
[/CARD]
Blue
[CARD]Armored Skaab
Grasp of Phantoms
Claustrophobia
Deranged Assistant
Hysterical Blindness
Makeshift Mauler
Memory's Journey
Moon Heron
Stitched Drake[/CARD]
Red
[CARD]Ancient Grudge
Brimstone Volley
Skirsdarg Cultist
Curse of the Pierced Heart
Furor of the Bitten
Harvest Pyre[/CARD]2
[CARD]Reckless Waif
Vampiric Fury[/CARD]
White
[CARD]Angel of Flight Alabaster
Avacyncian Priest
Bonds of Faith
Doomed Traveler
Feeling of Dread
Purify the Grave
Rebuke
Selfless Cathar
Spare from Evil
Urgent Exorcism
Voiceless Spirit[/CARD]
Lands/Artifacts
[CARD]Cellar Door
Gavony Township
Inquisitor Flail
Isolated Chapel
Silver Laid Dagger
Traveler's Amulet[/CARD]
My deck was all the black except for night terrors and the white except for feeling of dread, purify the grave, urgent exorcism and spare from evil along with the dagger. Ended up going 2-1 with my first match being up agaisnt someone with three bombs, second match all I saw was humans and my removal either ran out or wouldn't work. third match I won when I just able to rush in for the kill. Is there anything I could have done differently? Nothing else stood out to me and nothing seemed really spashable since my main colors were weak.
I think my primary problem is bad card analysis, fixating on some cards over others that are just bad cards/not doing what I think they do.
9 Island 8 Swamps
1xEndless Ranks of the Dead
1x Tribute to Hunger
1x Makeshift Mauler
2x Diregraf Ghoul
1x Manor Skeleton
1x One Eyed Scarecrow
1x Armored Skaab
1x Sticher's Apprentice
1x Dissipate
1x Bloodline Keeper
1x Skirsdag High Priest
1x Typhoid Rats
1x Galvanic Juggernaut
2x Walking Corpse
1x Disciple of Griselbrand
1x Silent Departure
1x Claustrophobia
1x Selhoff Occultist
2x Frightful Delusions
1x Fortress Crab
That should be everything
My initial plan was black/blue zombie tribal with tokens. Looking back some of the bigger problems with what I did was passing up on think twice repeatedly.Otherwise it seems like the cards I picked were decent and aside from pack 1 I wasn't really hurting for cards of my color.
First game was against green/something, I think it was either black or white. Between my deck not coming together(no bombs nor as much removal as I'd like) I got out token'd by gutter grime.
Next up was red/black with werewolves and vampires. Same problems as last game but went with a 4 card hand for one of them.
Game 3, My deck came together and won handily...then something IRL came up and I forfeited by timing out.
In general thoughts: Galvanic Juggernaut and Makeshift Mauler were just locked down too easily for them to be effective. Lack of draw hurt. I didnt' have enough zombies to make Endless Ranks work, which is a moot point as it never came up.
So I recently started playing MTGO and I was wondering what's the best way to make sealed events more or less self sustaining? By which I mean what's the best way to sell off my cards when I'm done and is it possible to get tixs and packs instead of bot credit, which as far as I can gather is useless to me.