Odric, Lunarch Marshal
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Does Odric only include the abilities on the card, or if a creature has protection from color/s, exalted, etc. Does it get those abilities as well?
Let me specify what kind of deck I'm making. It's a omniscience deck with conflux and time of need to search for legendary creatures. I'm only allowing myself to have one of each legendary creature, so no 4x Griselbrand. Here's the list I came up with so far.
1 – Sen Triplets (white/Blue/Black) - 69 - PLAY THE OPPONENTS CARDS FOR FREE
1- Urabrask, the Hidden (red) - 30 - GIVE MY CREATURES HASTE
1 – Tariel, Reckoner of Souls (white/black/red) - 5 - THOUGHT IT'D BE FUN, BUT I'M OPEN TO ANGEL SUGGESTIONS
1- Progenitus – (5 color) - 15 - PROTECTION FROM EVERYTHING
1 – Thraximundar (blue, black, red) - 20 - HASTE + REMOVAL
1 – Damia, Sage of Stone (green/blue/black)- 9 - DRAW CARDS
1- Dragonlord Atarka (red/green) - 18 - NICE ENTER THE BATTLEFIELD
1 – Maelstrom Wanderer (blue/red/green) - 25 - HASTE + I LOVE CASCADE
1- Griselbrand (Black) - 18 - DRAW CARDS
I can't have more than one angel, praetor, etc. because of the legendary rule.
I'm open to suggestions or better creature choices.
Any tips or advice would be great.
I have an Echo Mage at level 4
I cast Treasure Cruise
If I pay 2 islands to use Echo Mage ability, do I have to delve 7 or 21 since it's copied twice to draw 9 cards?
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Does Odric only include the abilities on the card, or if a creature has protection from color/s, exalted, etc. Does it get those abilities as well?
I cast Spell Queller and exile Faith Unbroken
My opponent kills my Spell Queller on my turn
Does he get to cast Faith Unbroken on my turn for free, or does he have to wait until his turn to cast it since it's an enchantment?
1 – Sen Triplets (white/Blue/Black) - 69 - PLAY THE OPPONENTS CARDS FOR FREE
1- Urabrask, the Hidden (red) - 30 - GIVE MY CREATURES HASTE
1 – Tariel, Reckoner of Souls (white/black/red) - 5 - THOUGHT IT'D BE FUN, BUT I'M OPEN TO ANGEL SUGGESTIONS
1- Progenitus – (5 color) - 15 - PROTECTION FROM EVERYTHING
1 – Thraximundar (blue, black, red) - 20 - HASTE + REMOVAL
1 – Damia, Sage of Stone (green/blue/black)- 9 - DRAW CARDS
1- Dragonlord Atarka (red/green) - 18 - NICE ENTER THE BATTLEFIELD
1 – Maelstrom Wanderer (blue/red/green) - 25 - HASTE + I LOVE CASCADE
1- Griselbrand (Black) - 18 - DRAW CARDS
I can't have more than one angel, praetor, etc. because of the legendary rule.
I'm open to suggestions or better creature choices.
Any tips or advice would be great.
thank you
Thanks
Here's what I came up with so far, but I need ideas/help.
Thanks
Sin Collector
Thought Knot Seer
Eternal Witness
Reclamation Sage
Reflector mage
Fiend Hunter
Primeval Titan
Grave Titan
Thragtusk
Sun Titan
Maelstrom Wanderer
Thanks.
Opponent casts Treachery
Does Treachery target my creature because it doesn't say target on the card
I lay down Ashen Rider
Do I get to exile their permanent since they come down at the same time?
I cast Treasure Cruise
If I pay 2 islands to use Echo Mage ability, do I have to delve 7 or 21 since it's copied twice to draw 9 cards?