- Goldenbelmont
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Member for 12 years, 6 months, and 11 days
Last active Sun, Feb, 4 2018 21:16:24
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Feb 18, 2016Goldenbelmont posted a message on Off Topic: Making a Magic MovieBesides the book Arena, you could also do the Brother's War. That series itself could be a wonderful Trilogy. They'd better hurry before its too late to cast Morgan Freeman as the voise of Yawgmoth.Posted in: Articles
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Feb 18, 2016Goldenbelmont posted a message on Off Topic: Making a Magic MoviePosted in: ArticlesQuote from falchion72 »The first magic novel Arena I think did it pretty well, and could make a nice screenplay. Just keep the cards and technical stuff out of it.
I was about to suggest a movie based on Arena. It would fit just fine. Great story, great main character, and theres lots of mystery as who he is throughout the book. - To post a comment, please login or register a new account.
a list of all the group hug cards out there and the prices of each. Should give you a lot to look at.
Heres what i'm currently working with and could use some help
1 Veteran Explorer
1 Humble Defector
1 Ludevic's Test Subject
1 Chasm Skulker
1 Edric, Spymaster of Trest
1 Gwafa Hazid, Profiteer
1 Hushwing Gryff
1 Laboratory Maniac
1 Ludevic, Necro-Alchemist
1 Selvala, Explorer Returned
1 Horizon Chimera
1 Selfless Squire
1 Windborn Muse
1 Kazuul, Tyrant of the Cliffs
1 Kraum, Ludevic's Opus
1 Sigarda, Host of Herons
1 Progenitor Mimic
1 Realm Seekers
1 Gisela, Blade of Goldnight
1 Blazing Archon
1 Collective Voyage
1 Earthquake
1 Minds Aglow
1 Shattering Spree
1 Cultivate
1 Kodama's Reach
1 Tempt with Discovery
1 Wrath of God
1 Wave of Reckoning
1 Seeds of Renewal
1 Insurrection
Instant:
1 Path of Exile
1 Swords to Plowshares
1 Benefactor's Draught
1 Beast Within
1 Chaos Warp
1 Crib Swap
1 Oblation
1 Orim's Thunder
1 Entrapment
1 Prophetic Bolt
1 Evolutionary Escalation
1 Hoofprints of the Stag
1 Oath of Druids
1 Ghostly Prison
1 Propaganda
1 Rites of Flourishing
1 Stranglehold
1 Lurking Predators
Artifacts:
1 Sol Ring
1 Empyrial Plate
1 Howling Mine
1 Lightning Greaves
1 Swiftfoot Boots
1 Commander's Sphere
1 Temple Bell
1 Psychosis Crawler
1 Venser's Journal
1 Keening Stone
40 Land
This is just what I had available to swap out. The group I play with all seem to throw the Big Eldrazi into every deck. So I was needing a way to handle them, before they hit the board or after. Also have a Jhoira deck I have to worry about, since no one else plays any sort of counter magic.
I was thinking of utilizing a control shell, and fall on the Big Eldrazi/Colossus to win through Oath of Druids. So I still need to pick those guys up. Also considering Teferi's Moat for ground control, Magus of the Moat. Was wondering what you think and what all I should consider swapping out. Haven't put together a counter package yet, can't afford Mana Drain.
4 Yidris, Maelstrom Wielder
Creatures:
2 Coiling Oracle
2 Sakura-Tribe Elder
3 Animar, Soul of Elements
3 Fierce Empath
3 Shaman of FOrgotten Ways
3 Wood Elves
3 Yavimaya Elder
4 Bloodbraid Elf
4 Gamekeeper
4 Jarad, Golgari Lich Lord
4 Oracle of Mul Daya
4 Sakashima the Impostor
5 Indrik Stomphowler
5 Keranos, God of Storms
5 Kruphix, God of Horizons
5 Mulldrifter
5 Nath of the Gilt-Leaf
5 Xenagos, God of Revels
6 Arcanis the Omnipotent
6 Deadeye Navigator
6 Etherium-Horn Sorcerer
6 Inet, the Dreamer
6 Niv-Mizzet, the Firemind
6 Progenitor Mimic
6 Sun Quan, Lord of Wu
6 Thunderfoot Baloth
7 Blood Tyrant
7 Spearbreaker Behemoth
8 Maelstrom Wanderer
Artifacts:
1 Sol Ring
2 Dimir Signet
2 Fellwar Stone
2 Rakdos Signet
2 Simic Signet
3 Chromatic Lantern
3 Commander's Sphere
3 Crystal Shard
3 Sol Grail
3 Jace Beleren
4 Garruk Wildspeaker
4 Kiora, the Crashing Wave
7 Karn Liberated
Enchantments:
5 Future Sight
Sorcery:
1 Killing Wave
3 Cultivate
3 Kodama's Reach
3 Parting Thoughts
4 Decimate
4 Far Wanderings
4 Explosive Vegetation
4 Rite of Replication
4 Unexpected Results
5 All Suns' Dawn
Instant:
2 Rakdos Charm
3 Capsize
3 Putrefy
5 Bituminous Blast
6 Curtains' Call
6 Spelljack
Lands:
3 Forest
3 Mountain
3 Swamp
2 Island
1 Command Tower
1 Crumbling Necropolis
1 Darkslick Shores
1 Dismal Backwater
1 Dragonskull Summit
1 Drowned Catacomb
1 Evolving Wilds
1 Exotic Orchard
1 Frontier Bivouac
1 Golgari Rot Farm
1 Graven Cairns
1 Gruul Turf
1 Highland Weald
1 Izzet Boilerworks
1 Izzet Guildgate
1 Jungle Hollow
1 Opulent Palace
1 Rakdos Carnarium
1 Rugged Highlands
1 Savage Lands
1 Simic Growth Chamber
1 Simic Guildgate
1 Swiftwater Cliffs
1 Temple of Abandon
1 Temple of Epiphany
1 Temple of Mystery
1 Temple of the False God
1 Terramorphic Expanse
1 Thornwood Falls
This is what I currently have set up for Yidris. All my swords are tied into my murder Hippo deck and only have 1 of each copy. No extra shoes to pass along as well. During my tests with this I've had turn 4 and turn 4 Maelstrom Wanderers triple Cascading with Yidris' effect. I'm up for suggestions on improving. No Dual lands, shock lands, fetch lands.
I don't know, won a 3 man with Daddy Hippo. The Sharuum player thought I was hate killing him as he was trying to set up his winning combo. Hunted Phantasm turn 3 + sword turn 4 makes any player cry.
1x Child of Alara
Artifacts (6)
1x Altar of Dementia
1x Nim Deathmantle
1x Expedition Map
1x Crucible of Worlds
1x Zuran Orb
1x Scrabbling Claws
Creatures (8)
1x Avacyn, Angel of Hope
1x Blood Artist
1x Bringer of the Black Dawn
1x Consecrated Sphinx
1x Genesis
1x Kokusho, the Evening Star
1x Norin the Wary
Enchantments (8)
1x Burgeoning
1x Debtors' Knell
1x Exploration
1x Greater Good
1x Fool's Demise
1x Maelstrom Nexus
1x Manabond
1x Perilous Forays
1x Prismatic Omen
Instants (11)
1x Back to Nature
1x Corpse Dance
1x Fracturing Gust
1x Hinder
1x Intuition
1x Master Warcraft
1x Pact of Negation
1x Realms Uncharted
1x Worthy Cause
1x Vampiric Tutor
1x Vindicate
1x Austere Command
1x Demonic Tutor
1x Far Wanderings
1x Goryo's Vengeance
1x Life from the Loam
1x Mass Mutiny
1x Skyshroud Claim
1x Three Visits
1x Insurrection
Lands (29)
1x Academy Ruins
1x Badlands
1x Bayou
1x Command Tower
1x Diamond Valley
1x Glacial Chasm
1x High Market
1x Inkmoth Nexus
1x Island
1x Kessig Wolf Run
1x Miren, the Moaning Well
1x Misty Rainforest
1x Phyrexian Tower
1x Plateau
1x Raging Ravine
1x Reflecting Pool
1x Savannah
1x Scrubland
1x Sorrow's Path
1x Strip Mine
1x Taiga
1x The Tabernacle at Pendrell Vale
1x Tolaria West
1x Tropical Island
1x Underground Sea
1x Urborg, Tomb of Yawgmoth
1x Verdant Catacombs
1x Vesuva
1x Volcanic Island
1x Volrath's Stronghold
+1 Vampiric Tutor because you need to be able to find a quick answer to the present board state