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  • posted a message on [[BNG]] A Big Tidbit
    Turn 1 Cackler for 2 devotion
    Turn 2 Shred Freak for 6 devotion total.
    Turn 3 MOGIS is a creature

    Please let it be so T__T
    Posted in: The Rumor Mill
  • posted a message on [[FTV]] From the Vault: Twenty
    Basically, when distributors sell to stores, they charge a % off of MSRP to us. Thats what the MSRP in this product is for, so that stores are charged a % of it. It has nothing to do with what prices it will be finally sold for.
    Posted in: Rumor Mill Archive
  • posted a message on Core level questions
    Hello! Smile

    We just (literally) achieved Core level in the WPN. I assume that since the end date for pre-releases and other stuff is August 19, we are already too late to program those events. Still, I would like to ask, just where does one ask for such events? In the "order WPN materials" it only lists Membership Cards and nothing more. The guide only talks about scheduling events and reporting them, but... how does one get the promotional cards for such events? Where does one request them? Please help Smile
    Posted in: Magic Rulings Archives
  • posted a message on Attaining Core Level questions
    Hello, not sure if this goes here, but I didnt knew where else to ask:

    We are running tournaments and want to try and get into Core level (currently Gateway). I need some clarification on a few of the requisites:

    - Report a minimum of 4 events: Simple enough.
    - Have a minimum of 30 unique people playing in your reported events: simple enough as well I think.
    - Run and report a single event with 12 players or more: Also clear
    - Maintain a delinquency rate of less than 20%: Whats a delinquency rate?
    - Introduce 6 new players to WPN events: This is the main issue. We got those little cardboard things that you make new people fill up and tear off with a scratchable code. Now, what do we do with that? Because when we check their DCI in the page it comes up invalid :S. Do we need to mail it somewhere or do something before it shows? Weve tried reporting events with them but it comes out invalid as well.

    Also, once we report the required events and attendance, how long before we get accepted as Core? Thanks for any help!
    Posted in: Magic Rulings Archives
  • posted a message on Ghost Events question
    Sorry for insisting, but could you please elaborate? What should be submited and to whom? The link leads to a list of contact info, so what should I do? Email the suspiciones to one of the emails listed as customer service? Also, what kind of evidence should be provided? Would it be better if I contacted a local judge about it?
    Posted in: Magic Rulings Archives
  • posted a message on Ghost Events question
    Hello, I know this isnt a rules question exactly, but what is the procedure to report stores that report events that never happened, using DCIs from people who played there a couple of times? What are the consequences of doing so? Any help would be apreciated, and if this is the wrong place to ask such a question please move it to where it belongs, thank you!
    Posted in: Magic Rulings Archives
  • posted a message on [M13] How to Play Insert (Goblin Piker, Runeclaw Bear, booster images)
    Sorry if this isnt related, but I saw at a store a sort of display with M13 branding, with step by step instructions to learn to play. It was kinda big, with rings to pass the pages which were made of plastified cardboard. Anyone knows what it is called and how can you solicit one?
    Posted in: The Rumor Mill
  • posted a message on AVR Sealed Deck
    Anyone knows of a tool for sealed deck simulations? It would be amazing to be able to practice before the pre-release events XD
    Posted in: Third Party Products
  • posted a message on [AVR] Avacyn, Angel of Hope
    What if there is another card in the set, in a YuGiOh-esque fashion?

    Human d00d

    Sacrifice Human d00d: Angel creatures cost (2) less to play until end of turn.
    Posted in: The Rumor Mill
  • posted a message on [Primer] UW Humans
    Does anyone have any toughts on Ponder? Ive found the deck runs out of steam at some point. Even if you play conservatively its still very possible to get every threat you put out negated and then we dont really have much of a late game besides swarming. Ponder would help with mana flood / screw and to get another threat up to 2 turns sooner instead of drawing into an enchantment with no carrier or another extra land.
    Posted in: Standard Archives
  • posted a message on [OFFICIAL] G/W Humans
    Quote from Higginjoe
    1)]Dismember would only be recommended against Phyrexian Crusader, and if he's a problem, it's because he's been attacking, which means he can't defend. Race.


    Lashwrithe(s) says you cant actually do that.
    Posted in: Standard Archives
  • posted a message on [OFFICIAL] G/W Humans
    Quote from Talance
    Hmmm.... both of those decks are running Dismember, which is something that hasn't been discussed a bunch here. Is this sort of removal needed in this deck? It seems like Oblivion Ring is the consensus card of choice....

    Also, they're both running Gideon's Lawkeeper, the first in MB and the other in SB. I can certainly see adding that in the SB at least for illusion decks or just for the tapping ability, anyone have opinions on using that?

    Is everyone falling out of love with Angelic Destiny? Not much discussion about it these days.



    I agree that Purify the Grave seems a bit too pointed. Surgical Extraction also gets rid of the card from all sources once it hits the graveyard, I'd say that's at least added value, but not sure it's worth running. Would something more general like Nihil Spellbomb be better to SB against Snapcaster decks, or ones that dig in the graveyard in general? Exile the whole thing rather than specific cards?


    GY hate doesnt really do much; remember that recursion decks are control decks so if they really want to reanimate something they'll just dissipate your countermeasure or manaleak it or something.

    As for dismember... it should be an option if MBI makes a comeback. all-white removal means phyrexian crusader wrecks you.
    Posted in: Standard Archives
  • posted a message on Combating the Meta
    There is also borrowing from humans and using spare from evil for stalemates (like a mirror match) and breaking through. As for Act of Agression, it usually brings good results, be it stealing their creature to hit them with it or making them block themselves (instant speed is what makes it good imho). Also, the phyrexian mana sets you up for a timely's heal (irrelevant, but it counts).
    Posted in: Standard Archives
  • posted a message on Combating the Meta
    What about Act of Agression?
    Posted in: Standard Archives
  • posted a message on [OFFICIAL] G/W Humans
    Quote from Blueberrybagel
    Humans is one *if not the fastest* deck in standard if they arent removing or trading with you then they die or you are doing very very wrong.


    Well, I just lost badly to illusions today as well... hexproo... but I wont most any other match up (like 50/50 against red decks)... but the thing is, hordes of creatures that will just let damage through then alpha strike for lethal are hard to deal with; if I stay put to block they just burn down the blockers and strike for lethal anyways... and counters are hard to get around early game without lucky draws...
    Posted in: Standard Archives
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