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Nov 21, 2014Thanks for the ideas, guys. Nev is right, I think this deck is better as a slower Golgari-colored build. Whacha think of this version of it?Posted in: Standard Archives
Nov 20, 2014I'm trying to build a competitive, budget-friendly standard deck for Friday Night Magic at my shop. It surprised me how much synergy there was in Sultai colors! The deck is mostly black, but splashes blue for targeted effects to benefit my Agent of the Fates and green for card draw. The deck is slow (too slow I worry), but I think it can grind to a win. What do you folks think? Any sideboard suggestions? Negate is a given, but I'm clueless on what else to include at the moment.Posted in: Standard Archives
Jul 8, 2014Has anyone had success with Rapid Hybridization for a bit of extra removal? I'm thinking of dropping two into my build to bring the total number of creature removal cards to eight. Figure a 3/3 isn't that tough to deal with in a deck with Brimaz, King of Oreskos and Restoration Angel.Posted in: Developing Competitive (Modern)
Jun 5, 2014Posted in: Developing Competitive (Modern)Quote from izzetmage »Eh, I think this deck is OK in the current format. The main weakness is a lack of good removal at 1CC after Path (in UW you have Dismember while UWR has Bolt). This deck also gets hit by Torpor Orb, which people will play because of Twin. You'll need Disenchant in your SB because of this.
Yea, that's always been a concern for me too.
What do you think of Reprisal? Now that it's Modern-legal I don't know if I should mainboard it. Most threats will be at least 4 power or more. Keep going back and forth on it. That would bring removal to ten different cards, even if two of those ten are conditional removals.
Is there a reason why folks don't run Vapor Snag? I know it's not removal, but could it help with the deck's tempo?
Jun 5, 2014Is this deck still competitive? I know most folks have transitioned to the WUR variant, but I'm just not that fond of tr-color decks and would prefer to stick with Azorius. I've added some Theros block cards to substitute for the traditional Geist and Splicer. Thoughts? Below is my decklist.Posted in: Developing Competitive (Modern)
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards 4 Celestial Colonnade
4 Seachrome Coast
4 Hallowed Fountain
3 Ghost Quarter
2 Glacial Fortress
1 Eiganjo Castle
1 Moorland Haunt
1 CMC (8)
4 Path to Exile
4 Spell Snare
2 CMC (10)
4 Mana Leak
3 Wall of Omens
3 Snapcaster Mage
3 CMC (10)
3 Brimaz, King of Oreskos
3 Vendilion Clique
2 Detention Sphere
4 CMC (8)
4 Restoration Angel
2 Elspeth, Knight-Errant
2 Cryptic Command
5 CMC (1)
1 Baneslayer Angel
3 Stony Silence (VS Affinity)
2 Rest in Peace (VS Reanimator/Tarmogoyf)
2 Spellskite (VS Burn/Removal)
2 Pithing Needle (VS Control and Affinity)
2 Supreme Verdict (VS Aggro)
2 Swan Song (VS Control / Combo)
2 Reprisal (Additional Removal)
Apr 1, 2014Hey, folks! When Brimaz, King of Oreskos was spoiled, I imagined a deck with it and Master Biomancer where each token from Brimaz came in as a 3/3. This post is an attempt at building a competitive deck around this framework.Posted in: Deck Creation (Modern)
I feel the Biomancer himself is a great card for aggro decks, it keeps your one and two drops relevant later in the game by powering them up.
Below is a list I'd like to start testing. Of concern to me are two things:
- Lack of Removal: There's lots of creatures and ways to power them up. I'm wondering if I've sacrificed too much removal in favor of an aggro strategy.
- Running out of Gas: If the game goes too long, I'm afraid the deck can't keep pace.
Here's the deck:
What do y'all think? Any ideas or suggestions are greatly appreciated. Thanks!
Oct 19, 2012Posted in: Standard ArchivesQuote from pruettjohnThere is no answer to Entreat except hope to have a commanding board and them low at life.
Well, there is Planar Cleansing. Sure, it hurts us too, but if you have a Thragtusk on the board, not too bad. Besides, wiping the board is better than losing to a mass of angels.
Oct 19, 2012So I was piling through the tourney I played last night until I ran into two Jund decks. It seems to be a hard matchup for us and I ran out of gas quick. I lost both matches by a very close margin.Posted in: Standard Archives
My thought is to keep my early aggro, add card draw and some bombs for late game.
Here is my current deck list:
-3 Restoration Angel
-2 Wolfir Silverheart
-2 Ajani, Caller of the Pride
+2 Planar Cleansing
+2 Garruk, Primal Hunter
+2 Triumph of Ferocity
+2 Oblivion Ring
+1 Angel of Serenity
+1 Elderscale Wurm
Any better ideas? Have any of you run into problems like this Vs. Jund?
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