- Shardoon
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Member for 12 years, 7 months, and 27 days
Last active Mon, Jul, 25 2016 16:24:02
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- 356 Total Posts
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Feb 3, 2014Shardoon posted a message on Launch Giveaway!I've always loved goblins and currently my favorite Standard goblin is the Hellraiser Goblin for the perfection of the flavor text: "Don't let him lead the soldiers, but by all means, let him lead the way."Posted in: Announcements
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Apr 27, 2012Shardoon posted a message on ¡¡¡Goblins!!!Ran deck focused on Hellrider for the wincon at my local FNM just last week and went 1-4. I played 3 UW control decks and one 4-color junk deck to go 0-4 and won my last round match against mono-red goblins with grenades and curses.Posted in: Shardoon Blog
HellriderGoblinsMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures:
4 Signal Pest
4 Spikeshot Elder
4 Goblin Wardriver
4 Goblin Chieftain
3 Chandra's Phoenix
4 Hellrider
3 Phyrexian MetamorphArtifacts:
3 Shrine of Burning Rage
3 Sphere of the Suns
1 Ratchet Bomb
Burn:
4 Galvanic Blast
1 Red Sun's Zenith
1 Dismember
Mountains:
21 MountainsSideboard:
4 Manic Vandal
3 Surgical Extraction
2 Ratchet Bomb
3 Wreak with Madness
3 Red Sun's Zenith
I'm thinking about rebuilding with Reverbrate, Grenades, Brimstones and Thunderous Wraths. -
Feb 27, 2012Shardoon posted a message on ¡¡¡Goblins!!!Posted in: Shardoon Blog
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures:
2 Goblin Arsonist
4 Spikeshot Elder
4 Signal Pest
4 Goblin Wardriver
3 Chandra's Phoenix
4 Goblin Chieftain
3 Hellrider
1 Hero of Oxid RidgeKoth:
3 Koth of the Hammer
Artifacts:
2 Sphere of the Suns
2 Shrine of Burning Rage
2 Ratchet Bomb
Spells:
3 Galvanic Blast
1 Dismember
2 Red Sun's Zenith
Mountains:
20 MountainSideboard:
2 Ratchet Bomb
2 Red Sun's Zenith
4 Surgical Extraction
1 Hero of Oxid Ridge
4 Manic Vandal
1 Dismember
1 Tumble Magnet
The Plan:
RDW inevitability with early goblins + battlecry, bringing on hasty 3 and 4 drop creatures that end the game. Multiple copies of Hellrider are welcome.
Went 3-1 with this deck at my local FNM (40+ participants) -
Feb 27, 2012Shardoon posted a message on ¡¡¡Goblins!!!Posted in: Shardoon Blog
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures:
2 Goblin Arsonist
4 Spikeshot Elder
4 Signal Pest
4 Goblin Wardriver
3 Chandra's Phoenix
4 Goblin Chieftain
3 Hellrider
1 Hero of Oxid RidgeKoth:
3 Koth of the Hammer
Artifacts:
2 Sphere of the Suns
2 Shrine of Burning Rage
2 Ratchet Bomb
Spells:
3 Galvanic Blast
1 Dismember
2 Red Sun's Zenith
Mountains:
20 MountainSideboard:
2 Ratchet Bomb
2 Red Sun's Zenith
4 Surgical Extraction
1 Hero of Oxid Ridge
4 Manic Vandal
1 Dismember
1 Tumble Magnet
The Plan:
RDW inevitability with early goblins + battlecry, bringing on hasty 3 and 4 drop creatures that end the game. Multiple copies of Hellrider are welcome.
Went 3-1 with this deck at my local FNM (40+ participants) -
Feb 27, 2012Shardoon posted a message on ¡¡¡Goblins!!!I've been running my goblins, and with the hasty Chandra's Phoenix and Hellrider added to the mix now, I like them.Posted in: Shardoon Blog
Think about the potential damage of a 3/3 Stormblood Berserker compared to the potential damage of a 2/2 Battlecry Goblin Wardriver when you're running seven hasty three-drops and seven hasty four-drops. -
Oct 14, 2011Shardoon posted a message on ¡¡¡Goblins!!!Biggest trouble I see with the goblins we were left with from Scars and M12 is the lack of hasty ones.Posted in: Shardoon Blog
You can get a 1/1 hasty goblin from the Chancellor of the Forge and Oxidda Daredevil has haste only if you sac an artifact :weird2:, and after that the only other Goblin with haste is the Chieftain.
Hero of Oxid Ridge counts as a "Goblin" if you're running him, but the absence of hasty one and two drops (Goblin Guide and Goblin Bushwhacker) are glaring holes in this goblin meta. - To post a comment, please login or register a new account.
Ongoing Investigation looks like a fun card to play with but probably just kitchentable.
Cards like Increasing Devotion actually say: "exile this when cast from graveyard". When I cast them using Harness the Storm they will still get exiled because of their own text amirite?cancel that I *misread*
My Celestial Colonnade ignores your Jace, Unraveler of Secrets and swings for lethal.
You tap 3UU and 'cry 1' as my aggro build swings for lethal.
Move along, nothing to see here. Just another U bulk bin PW.
4/5 > 4/4.
And, she still likes people
Honored Hierarch will be good for standard PWs beside Oath of Nissa.
lightning bolt / transform is *meh* on second turn itb, but will be useful at times.
Ultimate is perfect for werewolves.
The Soldier, I guess he's fine with his buddies, but a vanilla 3/3 alone. This one's probably better than Odric, Master Tactician.
TKS takes a card from your hand. Name other relevant 3 costing Eldrazi who do the same thing? Smasher costs 5 which won't be achievable earlier than turn 3 or 4 now without Temple.
Exactly.
You play 2-3 2 costing 2/2 creatures on turn 1 then you need a 'midgame' solution to keep them in play while drawing more cards to finish the game. That 'midgame' solution is a turn 2 TKS, which activates a 4/4 mimic and creates the trouble we have at this time. So . . . take away a temple and a TKS and we solve the 'midgame' problem, leaving other builds 2-3 turns to find the answer to a few 2/2 Eldrazi. Yes.
This parallels my analysis exactly earlier in this thread. I think the best bans are Eldrazi Temple and TKS. Allows players to keep the explosive nature of the aggro Eldrazi build and hoses their late-game plan somewhat.