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    posted a message on [MTGO format] Edgar Markov Discussion (decklists, card choices, ban speculations)
    Quote from yujipooji »
    Well, zurgo is actually one of the worst examples to demonstrate force of will's power level. It's one of the few times it's not as good, especially if it was used on zurgo himself.
    Not to mention on a mulligan to 5...
    Posted in: 1 vs 1 Commander
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    posted a message on Captain Sisay Primer: The Legendary Duel Commander Guide
    Hadn't considered the control-heavy metagame aspect, but good point.

    Duel commander is still the dominant commander format on Cockatrice, but MTGO-style games aren't hard to come by.
    Posted in: 1 vs 1 Commander
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    posted a message on [MTGO banlist] 1v1 Wizards discussion thread
    Besides the fact that Treachery is not remotely comparable in power to cards that warrant a ban, I take objection to their description too:
    Aside from strong card selection, Treachery is one of the few cards played in nearly every blue deck, largely from its sheer power. When drawn, it’s a card that provides a tempo swing that’s often impossible to recover from, and when looking for ways to weaken this style of deck it’s a clear enough outlier in strength to warrant a ban.
    From MTGtop8, we can see it's only the 19th most popular blue card, behind way more powerful cards like Jace, the Mind Sculptor, Snapcaster Mage, and Force of Will.

    I will add... I thought this format would mean the death of Duel Commander, in very short order. Wizards sanctioning adds a huge credibility to a format, and allows players to easily speak a common language without knowledge of specific web forums or facebook groups or bookmarks to banlists. But the idiotic bumbling around the banlist for Wizards format is going to significantly hinder this process, making for a miserable transition between Duel Commander and their format. I honestly cannot believe how badly this is being botched.
    Posted in: 1 vs 1 Commander
  • 2

    posted a message on [MTGO banlist] 1v1 Wizards discussion thread
    Quote from KriggY »
    None of matchups I played in this format (30 or 20 life) were decided on me having/not having force of will.
    *Matchups* aren't decided with it, in a 99 card singleton format, but *games* most certainly are. If one has a goal of generally weakening blue decks, I think banning FoW would be pretty effective at that. And to your point, it wouldn't disproportionately harm any individual matchup or deck archtype.
    Posted in: 1 vs 1 Commander
  • 2

    posted a message on [MTGO banlist] 1v1 Wizards discussion thread
    Oh cool, Vial and Tasigur are back and get Treasure Cruise and Dig Through Time. Seems fair.
    Posted in: 1 vs 1 Commander
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    posted a message on [[Duel Commander]] Duel Commander Primer (Introduction, Ban List, Rules, & More) [12-01-2017 Update]
    In hindsight, it was super annoying to face off against a turn-1 mox. Good for them for making that call.

    Yisan shouldn't be nearly as painful in a 20-life format with all of the burn being packed these days.

    Riley, Cockatrice seems the same as it always was, though local communities seem to be shifting a bit with some reporting less players and some reporting more.
    Posted in: 1 vs 1 Commander
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    posted a message on The death of duel commander - A shadow of its former self.
    How much fun is it to play a couple of silver bullets in a 99 card deck and hope you draw them?

    At that point you're basically playing regular commander and hoping you get Sol Ring in your opening hand and your opponent doesn't.
    Posted in: 1 vs 1 Commander
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    posted a message on The death of duel commander - A shadow of its former self.
    Quote from 3drinks »
    Any potential ground you were trying to break was instantly nullified the moment you classified an archetype as "mindless". Saying an aggressive deck is brainless is no different, equally as absurd, as me calling a heavy permission deck "brainlesscounters.dek". It's OK to hate certain strategies, whether playing against them or otherwise, but the moment you reiterate this foolish line of thought is the moment you have lost any and all credibility.
    Out of curiosity, I looked at the most recent 10 decklists in *** tournaments on mtgtop8 for the major archtypes (had to sub in a couple of ** lists for Titania I think, to fill out the 10). First I looked at cards that appeared in all 10 lists:

    Breya: 6
    Zurgo: 13
    Geist: 12
    Titania: 21
    Vial/Kraum: 19

    This really surprised me. And I think part of the reason is that with access to 2, 3, or 4 colors, you have a bunch more obvious staples than in just one color. Titania is the exception here, where the mana elves and the few utility green spells in MTG history are always included (i.e. Beast Within).

    If you look at cards that appeared on at least 6 or more decklists from each commander, you get:

    Breya: 27
    Zurgo: 47
    Geist: 48
    Titania: 49
    Vial/Kraum: 49

    So really, Breya is the only decklist that doesn't have a very established set of cards that belong in it. I think this is partly because it's new and people are still figuring out how to play it, but also because it has 4 colors available to it.

    Anyways the point here is that in the net-deck era, almost all major decks are brainless, at least from a deckbuilding perspective Smile
    Posted in: 1 vs 1 Commander
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    posted a message on The death of duel commander - A shadow of its former self.
    Local preferences will change over time but I haven't noticed any change in # of Cockatrice games happening in this format. I think that's a better reflection of the format as a whole since it's global and will show changes in interest across all communities.

    It is unfortunate that two changes that would turn the format upside-down (C16 and 20 life) happened at the same time.
    Posted in: 1 vs 1 Commander
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