If I control Rootwalla and I activate it at the end of my opponent's turn will it keep the +2/+2 going into my turn and if so can I activate it again during my own turn to give it +4/+4?
I took a screenshot using print screen (I don't really use steam and know that F12 is the SS button. But when I went to paste the SS into paint it is showing my tv monitor and then my play monitor is black. Does anyone know where to get the code within the game?
What sword do you think is the best? I'm trying out War and Peace but am wondering if Light and Shadow or even Fire and Ice will be better? How does Mask of Memory work for those who use it?
Say I control Geist of Saint Traft and my opponent attacks with a 4/4 I then activate Eiganjo Castle, targeting my GoST, will he still be alive? I don't think so because it'll deal 4 damage to it with 2 prevented leaving 2 damage on it and then die due to having 0 toughness as a SBA but I'm not sure.
Here's the decklist I'm working on building, it's a more aggressive approach with the 4 GoSTs. I know Mangara isn't ideal but I love how it plays. I'm a little lost on the sideboard so here's something I threw together. I'm looking to take this to my first FNM on the 28th. Does anyone have any ideas on the sideboard based on a usual meta like that of a FNM? Hopefully I get this assembled (missing some of the SB and a few GoST) and can have a better input on the meta there.
I've been constantly getting Straight-Talk talkie ads today (around 10 times in just a couple of minutes). As others have said, these are seriously disruptive and annoying, and multiple weeks response time for this issue is just not good enough. I'll turn AdBlockPlus back off if and when this issue is resolved.
I got this one about 10 times in a row, I even got the echo version that someone talked about a few posts up.
I control Braids, Cabal Minion and Sheoldred, the Whispering One it's my opponents upkeep step. I know that when two abilities trigger at the same time you get to order them how you want bout my question is who gets to choose? I think it's me because the braids and Sheoldred are under my control but it's the other person's turn. Thanks in advance.
I'd also like to make room for some newer stuff like Worldspine Wurm, Thragtusk, and Abrupt Decay. I'm also considering a Life From the Loam/Strip Mine/Wasteland/Crucible route but without PT to get them out regularly I'm not so sure.
I rarely get to play but I go to green Dragon. I only found out about dot games a few months ago. I lost all my cards in a move from Germany so I only have a savra but I have to change it because of primeval being banned. what about you?
There's 2 way I play this deck and that's either stax or a ton of tokens. What I'm trying to do is figure out what (if I should) take out for putting in Wasteland/Strip Mine and Crucible of Worlds. I also would like to put in Tooth and Nail along with Mikeus and Triskellion. I'm kind of stuck at the moment and don't know what to cut. Please look over my list and tell me what you think in general too. Thanks in advance.
4 Path to Exile
4 AEther Vial
4 Leonin Arbiter
4 Flickerwisp
3 Mangara of Corondor
2 Blade Splicer
3 Aven Mindcensor
3 Serra Avenger
4 Thalia, Guardian of Thraben
4 Geist of Saint Traft
2 Restoration Angel
3 Tectonic Edge
4 Ghost Quarter
4 Seachrome Coast
4 Hallowed Fountain
3 Plains
2 Mystic Gate
2 Minamo, School at Water's Edge
1 Island
2 Detention Sphere
3 Rest in Peace
2 Ethersworn Canonist
2 Stony Silence
2 Suppression Field
1 Leyline of Sanctity
Here's the decklist I'm working on building, it's a more aggressive approach with the 4 GoSTs. I know Mangara isn't ideal but I love how it plays. I'm a little lost on the sideboard so here's something I threw together. I'm looking to take this to my first FNM on the 28th. Does anyone have any ideas on the sideboard based on a usual meta like that of a FNM? Hopefully I get this assembled (missing some of the SB and a few GoST) and can have a better input on the meta there.
I got this one about 10 times in a row, I even got the echo version that someone talked about a few posts up.
Land
1 Bayou
1 Cabal Coffers
1 Command Tower
1 Deserted Temple
8 Forest
1 Gaea's Cradle
1 Gilt-Leaf Palace
1 Golgari Rot Farm
1 Grim Backwoods
1 High Market
1 Llanowar Wastes
1 Miren, the Moaning Well
1 Overgrown Tomb
1 Phyrexian Tower
7 Swamp
1 Tainted Wood
1 Twilight Mire
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Vesuva
1 Volrath's Stronghold
1 Woodland Cemetery
1 Yavimaya Hollow
1 Acidic Slime
1 Apprentice Necromancer
1 Avenger of Zendikar
1 Bloodghast
1 Braids, Cabal Minion
1 Creakwood Liege
1 Dimir House Guard
1 Doomed Necromancer
1 Doomgape
1 Endrek Sahr, Master Breeder
1 Eternal Witness
1 Fauna Shaman
1 Genesis
1 Grave Titan
1 Kamahl, Fist of Krosa
1 Loaming Shaman
1 Mitotic Slime
1 Nether Traitor
1 Primeval Titan
1 Reassembling Skeleton
1 Rune-Scarred Demon
1 Sadistic Hypnotist
1 Sakura-Tribe Elder
1 Sheoldred, Whispering One
1 Silklash Spider
1 Skeletal Vampire
1 Symbiotic Wurm
1 Viridian Zealot
1 Yavimaya Elder
1 Carnage Altar
1 Eldrazi Monument
1 Lightning Greaves
1 Mimic Vat
1 Sensei's Divining Top
1 Skullclamp
1 Smokestack
1 Sol Ring
1 Bitterblossom
1 Doubling Season
1 Grave Pact
1 Malevolent Awakening
1 Pernicious Deed
1 Phyrexian Arena
1 Survival of the Fittest
1 Beacon of Unrest
1 Cultivate
1 Damnation
1 Diabolic Tutor
1 Demonic Tutor
1 Dread Return
1 Explosive Vegetation
1 Genesis Wave
1 Harmonize
1 Kodama's Reach
1 Maelstrom Pulse
1 Mutilate
1 Skyshroud Claim
1 Putrefy
1 Shred Memory
1 Vampiric Tutor
1 Liliana Vess
I'd also like to make room for some newer stuff like Worldspine Wurm, Thragtusk, and Abrupt Decay. I'm also considering a Life From the Loam/Strip Mine/Wasteland/Crucible route but without PT to get them out regularly I'm not so sure.
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Posted from MTGsalvation.com App for Android
1 Savra, Queen of the Golgari
Land
1 Bayou
1 Cabal Coffers
1 Command Tower
1 Deserted Temple
8 Forest
1 Gaea's Cradle
1 Gilt-Leaf Palace
1 Golgari Rot Farm
1 Grim Backwoods
1 High Market
1 Llanowar Wastes
1 Miren, the Moaning Well
1 Overgrown Tomb
1 Phyrexian Tower
7 Swamp
1 Tainted Wood
1 Twilight Mire
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Vesuva
1 Volrath's Stronghold
1 Woodland Cemetery
1 Yavimaya Hollow
Creatures
1 Acidic Slime
1 Apprentice Necromancer
1 Avenger of Zendikar
1 Bloodghast
1 Braids, Cabal Minion
1 Creakwood Liege
1 Dimir House Guard
1 Doomed Necromancer
1 Doomgape
1 Endrek Sahr, Master Breeder
1 Eternal Witness
1 Fauna Shaman
1 Genesis
1 Grave Titan
1 Kamahl, Fist of Krosa
1 Loaming Shaman
1 Mitotic Slime
1 Nether Traitor
1 Primeval Titan
1 Reassembling Skeleton
1 Rune-Scarred Demon
1 Sadistic Hypnotist
1 Sakrua-Tribe Elder
1 Sheoldred, Whispering One
1 Silklash Spider
1 Skeletal Vampire
1 Symbiotic Wurm
1 Viridian Zealot
1 Yavimaya Elder
1 Ashnod's Altar
1 Carnage Altar
1 Eldrazi Monument
1 Lightning Greaves
1 Mimic Vat
1 Sensei's Divining Top
1 Skullclamp
1 Smokestack
1 Sol Ring
Enchanments
1 Bitterblossom
1 Doubling Season
1 Grave Pact
1 Malevolent Awakening
1 Pernicious Deed
1 Phyrexian Arena
1 Survival of the Fittest
Sorcery
1 Beacon of Unrest
1 Cultivate
1 Damnation
1 Diabolic Tutor
1 Demonic Tutor
1 Dread Return
1 Explosive Vegetation
1 Genesis Wave
1 Harmonize
1 Kodama's Reach
1 Maelstrom Pulse
1 Mutilate
1 Skyshroud Claim
1 Krosan Grip
1 Putrefy
1 Shred Memory
1 Vampiric Tutor
Planeswalker
1 Liliana Vess
There's 2 way I play this deck and that's either stax or a ton of tokens. What I'm trying to do is figure out what (if I should) take out for putting in Wasteland/Strip Mine and Crucible of Worlds. I also would like to put in Tooth and Nail along with Mikeus and Triskellion. I'm kind of stuck at the moment and don't know what to cut. Please look over my list and tell me what you think in general too. Thanks in advance.