It isnt quite infinite, but it will do what you want it to do.
Once you activate the guildmage, it will trigger whenever you gain life to make your opponent lose life. When your opponent loses life, you will gain lifel which will trigger your guildmage again, repeat.
As soon as your opponent gets down to 0 though, the loop ends because they will lose before any more triggers can go on the stack.
A GG nonetheless. Thanks guys! But this one is hard to pull off though.
A GG nonetheless. Thanks guys! But this one is hard to pull off though.
Thank you!
You choose if you want to target A,B, and C, or A and B only, or A and C only, or B and C only, or A, or b, or c.
*Edit
Signal the Clans.
INSTANT! This is crazy.
this could screw a control deck's turn when you hit at his upkeep. against aggro, they lose 1 combat too. but i do not think this is mythic worthy.
you can only declare 1 attack per combat. once youve done that and creature gets tapped, untapping it wont make him attack again
edit: i misread the ground seal, cards gain shroud but your graveyard does not.