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  • posted a message on [Deck] Imperial Painter
    Any one have tested Spinal villain alredy?
    Posted in: Combo
  • posted a message on Chalice Deck Wins
    Mox is banned too
    Posted in: Modern Archives
  • posted a message on [Primer] Enduring Ideal
    If i search a Colfenor's Plans and put it into play i can play the removed magic's? or i cant? since enduring say's i cant play magic's, but colfenor says i can play the removed magic's, i know it have to check the layers thing but i don't have that much os experience in magic to say.
    Posted in: Modern Archives
  • posted a message on [Deck] Sunnyside Up
    What you guy's think of Bitter Ordeal i'have ben using and showed to be quiete a good win con.
    Posted in: Modern Archives
  • posted a message on Let's explode them: Bomberman in Modern.
    Hello evry one, well not to much to say, it's the bomberman legacy deck adapted for modern, has showing good result's until now any thoughts?

    Lands
    4 Hallowed Fountain
    3 Plains
    3 Island
    3 Tectonic Edge
    2 Glacial Fortress
    2 Arid Mesa
    2 Scalding Tarn
    2 Mystic Gate
    1 Mystifying Maze
    1 Halimar Depths

    Creatures
    4 Auriok Salvagers
    4 Wall of Omens
    4 Trinket Mage

    Spells
    4 Preordain
    4 Path to Exile
    4 Rune Snag
    3 Cryptic Command
    3 Wrath of God
    2 Lotus Bloom
    2 Oblivion Ring
    1 Engineered Explosives
    1 Pyrite Spellbomb
    1 Pithing Needle
    Posted in: Modern Archives
  • posted a message on Eldrazi Raid: Sneak atack Modern version.
    This is the closest "Sneak and Show" deck in modern what you guy's think? any thought's?

    Lands
    4 Scalding Tarn
    1 Reflecting Pool
    2 Tectonic Edge
    3 Island
    3 Mountain
    1 Fungal Reaches
    1 Calciform Pools
    2 Shivan Reef
    2 Cascade Bluffs
    4 Steam Vents

    Creatures
    2 Ulamog, the Infinite Gyre
    4 Kozilek, Butcher of Truth
    4 Emrakul, the Aeons Torn

    Spells
    4 Ponder
    2 See Beyond
    3 Flame Slash
    3 Impromptu Raid
    4 Crystal Ball
    3 Slagstorm
    4 Magma Jet
    4 Preordain
    Posted in: Modern Archives
  • posted a message on Fluctuator Combo Deck (For Semi-Competitive Play)
    MadcatSowega: why dont run any of the big fat monsters since you are using the twinligth? and i has tinking that dures is perfect for the deck since creatures almost never mater.

    Zirath: Twinlight can be played as instant
    Posted in: Developing (Legacy)
  • posted a message on Fluctuator Combo Deck (For Semi-Competitive Play)
    Darigaz sound's prety good i'll try it
    Posted in: Developing (Legacy)
  • posted a message on Fluctuator Combo Deck (For Semi-Competitive Play)
    Well i make some changes

    Lands
    4 Slippery Karst
    1 Remote Isle
    4 Blasted Landscape
    4 Drifting Meadow
    4 Polluted Mire
    3 Bayou

    // Creatures
    4 Viscera Dragger
    4 Jungle Weaver
    2 Disciple of Malice
    2 Disciple of Law
    4 Primoc Escapee
    4 Barkhide Mauler
    4 Ridge Rannet
    4 Yoked Plowbeast

    // Spells
    2 Twilight's Call
    1 Restless Dreams
    3 Songs of the Damned
    4 Fluctuator
    1 Regrowth
    1 Haunting Misery

    I take out the drain lifes because twilight's in the pass and kill in one atak of the creters is much beter, the regrowth is in as a secure agains counters, and work as third twilight and secound haunting, the bayous is in the deck but i dont pretend use then in my real deck because i don't have them, in their place i will problaby put any other bg land, is strange but they are necessarie in the deck rs
    Posted in: Developing (Legacy)
  • posted a message on Fluctuator Combo Deck (For Semi-Competitive Play)
    Im playing this list

    // Lands
    4 Polluted Mire
    4 Drifting Meadow
    4 Blasted Landscape
    2 Crystal Vein
    2 Crypt of Agadeem
    1 Slippery Karst
    1 Remote Isle
    2 Scrubland

    // Creatures
    4 Barkhide Mauler
    4 Yoked Plowbeast
    4 Ridge Rannet
    4 Primoc Escapee
    2 Disciple of Grace
    2 Disciple of Law
    4 Jungle Weaver
    4 Viscera Dragger

    // Spells
    4 Fluctuator
    1 Noxious Revival
    1 Songs of the Damned
    2 Restless Dreams
    2 Drain Life
    3 Twilight's Call

    Almost evry game is game win in the third turn
    Posted in: Developing (Legacy)
  • posted a message on Gx Infect
    Funny you post this, because i has testing the idea of a mono G infect as well, but my list is quite diferent, it has based in mono G stompy list.

    // Lands
    17 Forest
    3 Inkmoth Nexus
    1 Pendelhaven

    // Creatures
    4 Glistener Elf
    4 Necropede
    4 Ichorclaw Myr
    3 Blight Mamba
    3 Plague Myr

    // Spells
    4 Might of Old Krosa
    4 Vines of Vastwood
    4 Rancor
    4 Invigorate
    3 Livewire Lash
    2 Tezzeret's Gambit

    Well just to make clear, i whant too use berseker, but i dont have the money too buy the set (i'm from brazil they are too much expansive here) and tezzeret's are in place of sylvan libraries who a pretend to buy soon, and the 21 lands it is because i'm considere Inkmoth Nexus as cretues not lands.
    Posted in: Developing (Legacy)
  • posted a message on Mindcrank Deck
    Hey guys i'm testing this list, if any one have any sugestion please give me a help thnx!

    Lands
    8 Swamp
    4 Marsh Flats
    4 Scrubland
    3 Plains
    2 Godless Shrine
    1 Urborg, Tomb of Yawgmoth

    Creatures
    4 Dark Confidant
    4 Inquisitor Exarch

    Spells
    4 Hymn to Tourach
    4 Syphon Life
    4 Swords to Plowshares
    3 Vindicate
    4 Enlightened Tutor
    4 Thoughtseize
    3 Bloodchief Ascension
    2 Sensei's Divining Top
    2 Mindcrank
    Posted in: Developing (Legacy)
  • posted a message on Mindcrank Deck
    The Rack and Tezzeret's Gambit should be good.
    Posted in: Developing (Legacy)
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