- PJ I
- Registered User
Member for 12 years, 7 months, and 8 days
Last active Tue, Nov, 21 2017 14:27:16
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Jan 22, 2017Where are the results from this tournament?Posted in: Standard Archives
Quote from Hotstix »Black and green seems to be a thing.
This deck did 6th online:
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards LANDS (22):
4 Aether Hub
4 Blooming Marsh
3 Evolving Wilds
1 Shrine of the Forsaken Gods
3 Ishkanah, Grafwidow
1 Noxious Gearhulk
4 Servant of the Conduit
4 Ulamog, the Ceaseless Hunger
INSTANTS and SORC (14):
4 Attune with Aether
4 Grasp of Darkness
2 Live Fast
3 Nissa's Renewal
1 Traverse the Ulvenwald
4 Aetherworks Marvel
4 Vessel of Nascency
4 Woodweaver's Puzzleknot
1 Appetite for the Unnatural
3 Dead Weight
2 Kalitas, Traitor of Ghet
2 Nissa, Vital Force
3 Tireless Tracker
1 To the Slaughter
3 Transgress the Mind
Jan 20, 2017Good luck trying to track down all of those cards by next week. But I do agree with you that Marvel would give us an additional way to get the combo out. I plan on running the BUG version of Marvel tonight at FNM. But I'm hoping we just draft considering no one has access to the new cards yet.Posted in: Standard Archives
Jan 19, 2017I think you might be right. I have gold fished this deck a little (about 30 times) and I have yet once been able to Marvel out an Ulamog. I know I wasn't playing against anyone but I guess that's my point. If I can't get it out playing against a ghost, How can it be a good deck choice? I am lost here and I really wish I had an idea of what I wanted to play.Posted in: Standard Archives
Jan 18, 2017So drop a game trail, and add a forest. Makes sense. Do I need to increase the sanctum count?Posted in: Standard Archives
Quote from Redirus91 »Quote from PJ I »Do you think I need the extra forest?
As opposed to a mountain or another land?
If you dont add a forest then your are reducing the percentage of casting one of your T1 green spells.
If you dont add a forest or mountain you are also reducing the chance of the Game trail coming into play untapped.
Jan 18, 2017This is what I am looking to run this Friday. I can post the sideboard too if needed. I just cant remember it off the top of my head. I'm also thinking about changing the Nissa's renewal to a world breaker. Any thoughts to that?Posted in: Standard Archives
Jan 17, 2017I never would have thought the B/G would wok but this deck seems to have something. I love grasp as opposed to harnessed lightning. the -4, -4 kills most of the format and if it doesn't kill a creature it allows us to make good blocks. Might be on to something here.Posted in: Standard Archives
Jan 13, 2017I think I have come up with a decent list. As soon as I can figure out the deck tags I will post it. I think the added pressure of Whirler Virtuoso and the ability to make tokens is a big deal. There are not a lot of board sweeps in the format right now. Fumigate?Posted in: Standard Archives
Jan 12, 2017What about void shatter coming out of the board. Its a hard counter that exiles. Seems like it would be pretty good (especially in the mirror). If I'm not mistaken, you are still casting the creature that comes off of marvel, so you could counter the opponents Ulamog?Posted in: Standard Archives
Jan 12, 2017I agree with Red here. I think we are going to see a big push for aggro after the bans take affect. I like the 3x Ishkana in the MD and is Whirler Virtuoso where we need to be? Is the blue splash that critical? I also think 3x Chandra in the main is fine. I Rhazzer's inclusion of Nissa's Renewal to help cast the ulamog if we have to hard cast it. What counter spells would we run in the board if we stay with the blue splash? Do we still need Kozielk's return in the board as well? What about 2 world breaker in the spot for Aetherwind Basker?Posted in: Standard Archives
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