Member for 6 years, 8 months, and 15 days
Last active Thu, Nov, 23 2017 20:14:23
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Aug 5, 2017Sparki posted a message on [Cubetutor] A nice alternative to managing your cube in a spreadsheetUsing the price feature, I notice a lot of the newer cards from the past year or so still refuse to show pricing. Stuff from Conspiracy 2, Aether Revolt and the like. Is this a glitch? Editions and stuff are correct.Posted in: The Cube Forum
Jul 21, 2017Sparki posted a message on 2017 Cube Form Summer Santa Sign-Ups (Open until June 25th)Wow, spoiled this year. Some sweet red foils for my cube and cool tokens! Even a mystery pack of...:eek:Posted in: The Cube Forum
Jul 17, 2017Sparki posted a message on 2017 Cube Form Summer Santa Sign-Ups (Open until June 25th)Sending mine out this week. Sorry for the delay to my recipient.Posted in: The Cube Forum
Jul 1, 2017Posted in: The Cube ForumQuote from wtwlf123 »including an old seesic (predates the actual alias seesic, I believe)
It is. It's a piece from when Michael Noel was still painting under the Masamune handle. Glad that Tinker stayed in the cube family. It's a historically famous piece in the altered art community. Been floating around from one cube/EDH collection to another over the years.
That's awesome. Historical alter... I could get used to that.
It's not going anywhere sometime soon!
Jul 1, 2017Some new alters from some excellent artists, including an old seesic (predates the actual alias seesic, I believe), demonium and Ondal. Chalice was a birthday gift from mister LaRocque himself.Posted in: The Cube Forum
Jun 19, 2017Okay, here we go from memory. My list:Posted in: Control
The deck felt great. I didn't have any byes in the tournament so I knew I was in for a long haul of a day. I bought a pack foil ONS windswept heath to replace my judge foothills but wasn't able to play it for the event since I had already registered. Darn. I ate a little bit of a bagel sandwich and we were off to the races. I last minute replaced revokers with trackers the night before as an extra hedge against the fair decks, they ended up being great and I missed playing them. Revokers are great in a lot of ways but I figured I was overboarding for the combo MU.
R1 Jund 2-1
G1: Fetches basic swamp -> DRS, fetches basic forest plays a second DRS and Hymns, I draw dead to DRS and die.
G2: Punishing Fire keeps everything dead with goyfs held off with maze. He needles and I copy his bayou in response with stage and he names stage. I play Depths and copy it on his EOT and kill him.
G3: I have the turn 2 kill with T1 exploration T2 stage depths go.
R2 TES 0-2
G1: He cantrips a bunch and probes me 3 times before burning wish into a telemin performance. :|
G2: He mulls to 6, I gamble T1 for a thorn. He rips dark ritual off the top and I die to an Ad Nauseum T1.
R3 Elves 2-0
G1: Punishing Fire all the guys, ghost quarter all the basics. Play tabernacle.
G2: I have a sick hand which goes T1 Mox diamond + stage Pfire your guy, T2 grove Pfire your guy, T3 Dark Depths and kill you.
R4 ANT 2-0
G1: We play draw go for a bit and I start to ghost quarter him out. He realizes he can't wait too much longer and goes for it, and in response to a dark petition with 6 mana floating from LEDs, I rotate bog him since I figure that's the best line I have to cut him off spell mastery and PiF. I expect to lose to Ad Naus but he didn't have it maindeck and tendrils me for 14 before passing. I also noted he discarded empty the warrens to the LEDs, so on my turn I rotate again, sacrificing my bog, cast Loam and bog him again and he scoops without any wincons left.
G2: He T1 cantrips, I T1 have Land, Exploration, Tomb, Thorn, followed by T2 sphere and then a 20/20 shortly after.
R5 Elves 0-2
G1: I mull hard this game, down to a super shaky 5 and get hoofed real easily.
G2: I mull to 6 and keep an insane hand if I can find a green source, scry to the bottom. I don't find it till it's too late and with chasm in play with Marit lage ready, he drains me for 12 with double deathrite and 4 untap effects after an insane double glimpse turn.
R6 BUG Delver 2-1
G1: I get beat up by double delver and a couple wastelands, force and daze on the loams keep me off action enough to take the game.
G2: He has an early Leovold taxing me out but I take this crazy line where I triple waste + GQ him out letting him draw a bunch of cards but then play tabernacle which kills both of his creatures including Leo. This lets me keep him off mana in spite of the card advantage and i take it.
G3: He has an early Sylvan Library which is great in this MU, but I grind out a 20/20 in turns before some goyfs eat me.
R7 BUG Delver 2-0
G1: Punishing Fire the DRS and delvers and ghost quarter keeps his board clean while I make a 20/20.
G2: Kill his early threat and draw go favors me while I have an active Loam and he fails to find action.
R8 Sneak and Show 2-1
G1: I ghost quarter his basic island 2 times and he gets a third basic so I put him on Omni or sneak. He petals to play a sneak and passes and I try to cut him off mana but he sneaks an emrakul in and drops me to 5. I try to rebuild with a topdecked Karakas but he draws into a second red source and another emrakul.
G2: He plays an early Sneak with no open mana and I Krosan Grip it and Surgical them away. I find Karakas for the show and we play draw go for a while before he blood moons me. I grip it away and make a 20/20.
G3: He mulls to 6 on the play and just says go. I lead with the intent to turn 3 combo but he petal Preordains into basic mountain and city of traitors -> blood moon before i get there. I gamble for Grip and keep it, Grip the moon and make a lage.
R9 BUG Delver 2-0
G1: Wasteland + 2 Ghost Quarter destroy this matchup early, with Loam and tabernacle sealing the deal.
G2: I get low down to 4 from goyf and angler along with wastelands on the mazes but rotate twice to make a surprise Marit lage on his EOT to steal it.
R10 Red and Taxes 0-2
G1: T3 magus of the moon followed by sword of fire and ice + jitte ends this one quick.
G2: We play a grindy game but a chalice on 2 shuts off fire and Loam, and he eventually gets a SoFaI on a flickerwisp while I don't have enough ammo for molten vortex and die quickly.
R11 Dragon Stompy 2-1
G1: He turn 1 chalices followed by double magus of the moon and a blood moon. Nope.jpg
G2: He opens with turn 0 Leyline of the void, T1 City of traitors, chrome mox, blood moon. I have a mox diamond and basic forest and play draw go while he plays double ensnaring bridge and a quicksmith rebel letting the bridge shoot. I gamble for EE and get to EE3 away in a glorious turn then make a lage to take it.
G3: He has an early moon as well as a Chandra, I mise a Grip in my hand for a long time while trying to set up a turn where I can Grip + make token in the same turn. He thankfully flips two lands off Chandra over a few turns which gives me the time I need to safely make the play I was hoping for.
R12 BUG Delver 1-2
G1: I mull to the saddest 4 cards ever, my 7 was do nothing lands + 2 mox, my 6 was the same minus a land, my 5 was gamblex2, EE, Loam,Exploration. It was not a game.
G2: I do what lands does best and deny everything he has before making a 20/20 at 7 life.
G3: He has double goyf and stops my EE with null rod, and also has 2 DRS + 3 wastelands. Yikes.
R13 Burn 2-0
G1: I buy myself two turns from double goblin guide double swiftspear with chasm, long enough for me to set up combo.
G2: My opponent gets land screwed on one land and is one point of damage short when I combo out.
R14 BUG Delver 2-0
G1: I mana deny him hard before locking him out with tabernacle. He scoops once my Loam resolves for double wasteland ghost quarter while he's on one land. He was actually playing 3 basics which was odd.
G2: He has turn 1 DRS followed by T2 bitterblossom which is annoying. I drop a little low on life keeping triple delver at bay with a maze and recurring pfire. I play a spe during a turn which he dazes which is great, because I crop rotate into a tabernacle and triple waste him cutting him down to 1 mana, while I pfire his only faerie each turn. I stabilize at 3 and he says he's had enough and packs it up.
R15 Infect 2-1
G1: My opponent leads tropical go which I waste. He plays foothills and passes which leads me to believe infect. I buy myself some extra time to buildup with chasm and he tries to become immense berserk me with it in play...? I end up ghost quartering all of his lands and tabernacling him out.
G2: He leads turn 1 tropical glistener elf. I wasteland his tropical and surgical all of them. Unfortunately his hand is fetch, invigorate x 2, brainstorm, so he fetches forest and hits me for 9 and I don't have an answer for the next swing. I had a GQ and tabby in hand so if he didn't kill me there he was most likely dead with no mana producing lands besides pendelhaven and inkmoth. I took a risk keeping the hand.
G3: I make a turn 2 Marit lage but he crop rotations for Karakas. Noble hierarch get a few beats in, but I eventually draw Loam to remake the beast and take him down.
I end 11-4, one win from prizing, but good enough for two pro points and a lot of fun.
Wail wasn't super great during the event. I did board them in quite a bit but I think I'll try something else in the meantime. I currently went -2 wail + ancient grudge + pithing needle.
Tracker is still great. I didn't miss revokers too much.
Ancient Tomb in the sideboard is gas.
May 30, 2017Quick combo or chasm lock is your only outs to burn. If your meta is infested with it, I'd play a copy of Zuran Orb somewhere in the 75. You can chasm lock burn and ghost quarter them out until you're 100% sure it's safe, no need to open it up when they still have mana and get zapped by instants.Posted in: Control
Against Sneak and Show, it's pretty abysmal. G1 you want to cut them off Red, either with GQ or Port, and be able to find karakas. Postboard it's a toss up since they also bring in blood moons against you, but Warping Wail, Grip and Revokers are amazing here. You can also quick combo them and they have no way to deal with a marit lage token.
Tidespout tyrant is pretty much the only card you really care about pre-board. Chasm lock and Karakas get you through pretty much anything else and they can't interact with maze of ith well either.
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