- DrWorm
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Member for 19 years and 17 days
Last active Thu, Sep, 7 2017 14:18:57
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TheOnlyOne652089 posted a message on Organizing a rather large magic collectionAny card thats expensive (10$+) you better put in a perfect size sleeve.Posted in: Magic General
You wont ever take it out again ... -
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Kedvesem posted a message on Fake cards in tournaments....Posted in: Magic GeneralQuote from Seymour »Quote from DrWorm »Quote from Lakanna »
Edited in: I notice that you don't actually try to refute that it's true...
Why would I refute the fact that WotC have created a collectible card game? Of course prices for cards would go down if they were printed them eternally. That does not mean that WotC caused counterfeiting, greed by people who don't give a ***** about the creative works of othe people did.
The U.S. treasury prints money and we agree on it's value, but they (or we) have done nothing wrong that justifies counterfeiting that currency. Yes, if the dollar had less value it would not be counterfeited as much, but printing more is not the right answer, nor is it right for the consumer to tacitly engage in counterfeiting by way apathy.
There are only two parties that are the problem here, the counterfeiters and the people that knowingly buy and distribute counterfeit cards. Everything else- all this finger pointing at WotC and how they manage the game is just a smokescreen to hide the fact that such acts are wrong.
But, whatever. Thieves are always going to try and justify why they do it and make themselves to be some kind of anti-hero. It's bull*****, but I guess they have to do something to allow themselves to loom in the mirror, right.
Magic cards have uses other than functioning as currency, so your analogy likening them to money is largely without merit. Counterfeiting is ethically wrong but the demand obviously exists. WotC can either meet this demand and profit enormously off of it or deal with the inevitable *****storm of counterfeiting madness that is to come. Evaluating the subject on purely moral grounds does nothing but make you feel better about yourself for being on the 'right' side.
Although I do think that buying a few pieces of cardboard a couple of decades ago (and/or paying large amounts of money for them afterwards) should entitle me to some protection against financial loss should said pieces of cardboard ever be acknowledged as pieces of cardboard.
But it is a moral question. Is counterfeiting morally wrong?
Yes.
Anything else is beside the point. -
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Evaders99 posted a message on best single-set draft set, that is also affordable?Conspiracy - it was meant for draft and still very cheap.Posted in: Magic General -
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NGW posted a message on Harmless Offering Loading Ready RunThis is officially one of my favorite cards in the set, hell the block even.Posted in: The Rumor Mill -
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Gamers_Nerdvana posted a message on Magic skill capI think your idea and the reality are not even close. I have been playing MTG for almost 23 years now. When I build a new deck I will goldfish it 200-300 times before I even play it against another player. I have been know to take it to bed and study every possible card combination in the deck etc. (pisses my wife off lol). Skill level between a kitchen table/LGS and a pro is a lot more than just a number. Red Deck Wins is probably the easiest deck to play properly. When you can get a 66% or higher win ratio with something like manaless dredge or no land vintage belcher, or successfully pilot legacy high tide combo then I will consider that a skilled player. I see this constantly at my store, newer players who get this idea they can compete at the pro level, they go spend all that money and scrub out in round 1 becasue they have no real idea of the skill involved at that level of competition. Yes Magic is a game of luck but proper deck construction and skill can suppress the luck factor by a lot.Posted in: Magic General
In magic you are only as good as the best player you can beat constantly. If you have nothing but casuals and a few semi competitive players in your LGS then your skill level is going to be far too low to top 8 states or even most PTQ. Trust me I have gone undefeated in our local legacy scene for 35 games in a row, went to a Legacy tournament and went 2-2, and I play some of the best decks in legacy.
TL/DR
Your skill level is only as good as the best player you play. -
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JohnnyDegenerate posted a message on Japanese magazine claims pro Magic gamers “are like children” and “have no value to society”Hey, we've moved up from satan worshiping cultists! *Insert Jefferson's theme*Posted in: Magic General -
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damagecase posted a message on [[Official]] Modern Prices DiscussionWhy do we continue to have this conversation? Its a hobby. That's the end of it. By virtue of it being a hobby it is neither inexpensive or expensive. Its the wrong metric to measure it by and if that's the metric you're using, well you shouldn't be playing. You can't afford it.Posted in: Modern - To post a comment, please login or register a new account.
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I also don't see how it can be inflationary. I am no economist so I am willing to listen to a cogent argument, but since the algorithm produces puca point values that are very close to TCG mid so a pp is pretty much worth $.01. Admittedly they seem less agile, but they are also not susceptible to the same kind of low availability aberrations that other price aggregators are.
In the U.S. it is a hassle if you are just a casual seller trying to turn cards you don't use into cards that you do. Ebay and paypal really allow a lot of abuse from the buyer, you have the uphill battle of trying to get market value when you have very few sales, and the rating system for Ebay is pure blackmail. I have never bothered with selling on TCG because I just have never needed to.
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Why would I refute the fact that WotC have created a collectible card game? Of course prices for cards would go down if they were printed them eternally. That does not mean that WotC caused counterfeiting, greed by people who don't give a ***** about the creative works of othe people did.
The U.S. treasury prints money and we agree on it's value, but they (or we) have done nothing wrong that justifies counterfeiting that currency. Yes, if the dollar had less value it would not be counterfeited as much, but printing more is not the right answer, nor is it right for the consumer to tacitly engage in counterfeiting by way apathy.
There are only two parties that are the problem here, the counterfeiters and the people that knowingly buy and distribute counterfeit cards. Everything else- all this finger pointing at WotC and how they manage the game is just a smokescreen to hide the fact that such acts are wrong.
But, whatever. Thieves are always going to try and justify why they do it and make themselves to be some kind of anti-hero. It's bull*****, but I guess they have to do something to allow themselves to loom in the mirror, right.
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I sold my MTGO collection that I'd had since Champions of Kamigawa in April of last year. I'd had plenty of periods where in I just stopped playing online for whatever reason, once for a couple of years, but after Modern started I gave it more attention. I was looking for deals on cards that would allow me to play archetypes that I could not yet play in meatspace, and even though I was not super aggressive with buying/selling/trading I'd amassed a decent collection, though I had no idea what the price a dealer might give me for the cards. The thing that really made me leave is that I didn't have the time to devote to playing competitive Modern (leagues had not come back yet), and even when I did it was never much of a draw for me. I play tested decks I had in meatspace a fair bit, but even then it felt like something I felt I should do rather than something I wanted to do. I didn't mind the interface as much as other folks, though my laptop is pretty old and the memory leaks were crippling at times. It was more the realization that without the social aspect the game was not as much of a draw. It felt like homework that I was doing so that I could go out to the shop, have fun playing Modern, and not get crushed entirely.
Though, if I'm honest, the thing that really really got me to sell it was the quote I got. I had been thinking about it so I got a quote from MTGO Traders just to see what it would be, and I was stunned. I thought it would be like maybe $600, and I wasn't sure if that was enough for me to not just come back to it like I had so many times, but (and I can't believe I forgot how much the quote was for) it was something like $3200. I read that email like 10 times thinking I'd read it wrong, and even printed it out because I knew my wife would never believe me. That was enough for me to sell out of an online game, that I played only sparingly, in a hot minute. I took something like $500 in trade credit from their brick and mortar paper card affiliate, but the rest was cash money that I was thrilled to put into family savings (I gave myself a few hundred $ to play with).
Here is what I'd say to you: I don't think that your collection, on the whole, is going to get devalued if you leave it. If you really don't need the money and you think you might spend it anyway if you sold your collection, then there is really no good reason to liquidate it. That is if you are confidant that you won't want to play much MTGO some time in the future. You can wait to decide that, too. If you have things like Fetches, Shocks, Snapcaster, Hierarch, and Confidant - cards that will be mainstays of the format and are not likely to get significantly cheaper, then your overall $ value is not going to be going down. If you think you might want to play again next summer then I would just mothball it and decide later.
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I have both in blue- the regular I bought a few years ago, and the matte front ones have trickled in via Puca trades. The backs of most are the same, but there are a few of the matte front sleeves that are a slightly darker blue. it is not so you would notice if the two aren't side by side, but you couldn't use them (the darker ones) both in a deck together. Otherwise I have been known to absent mindedly put them in decks without noticing until I draw that card.
@Xenfire: I can attest that kmc perfect fits slide easily into both DS mat and KMC hyper mat. The tighter fit keeps them from sliding up.
Re: DS opacity- all DS non-metallic color of their original product line are noticeably less opaque when empty and held up to a light. In the right light I have been able to see the card back through when my opponent is using the green and blue ones, but in most settings I can't.
KMC makes a standard glossy sleeve in almost the same blue as DS, and I realized I had both when taking inventory of my sleeves. There was just the slightest hint of one behind darker than the other. It is enough that I could tell if they had cards them and were in the same deck, but it was really hard to tell in indoor light side by side when they didn't have cards. I finally was sorting them in bright natural light and realized that their opacities are dramatically different, which made sorting possible.
I seem to recall that the red matte DS are as opaque as hyper mats, but I only checked once when my son bought them. I have just stuck to hyper mats so I can't say for sure on the red or any finish or metallic color.
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This should just be a lesson that MaRo is not the sole arbiter of what goes into a set, and when he comments on Blogatog it should be understood that it is not hard policy. I'm gonna guess that he was not thrilled about the card you can cast from exile either, though I'll bet the flavor in both cases was enough to keep him from working to get them left out.
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One factor is that we are just about hitting peak supply to play ratio. From here on out less boxes will be opened, with much of the additional copies in the marketplace coming from redemption, all the while more and more will be bought by speculators and folks like me who put them in their modern tool box- effectively removing them from existence.
Clearly her hype spike having run it's course is also a factor, but the last one I picked up was traded at $27 in value, and I am comfortable paying that.
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So, define what a tempo deck is in regards to magic? Control? Archetype? These are just three that have driven me nuts in the past with people using the term and talking about very different things. What is apparent each time I do get this bee in my bonnet is that there is no established definition for many "slang" terms that the magic community has adopted. As much as I would like for there to be an official MTG dictionary that everyone goes by, or even to use the actual OED definition in some cases, people will usually just assign their own meaning and not change.
For my part a staple is a card that season after season, or perhaps cyclically, keeps being a relevant card in the most played decks. This is a useful definition for me because it is how I separate out cards that I have put in deck after deck into two binders because it would be a pain to repeatedly have to put them back in their set binders. I can't even begin to count the number of times I have put Serum Visions into a tier 1-1.5 deck, only to take them out when I need the cards to build another top deck. That is what defines a "staple" for me. The loss of Kitchen Finks from the format would probably change it little, but even if it isn't the most relevant card right now I am confidant it will be again. I know where to look for it when that day comes.
Nahiri does not fit this because there has not been enough time to judge it, however since I also put all of my Planeswalkers in those binder regardless (just easier to have them all in one place) it matters little.
Oh, and I (for one) do not think that Modern would look all that different if Goyf were banned (which should not happen). It would just be replaced by the next most efficient beater in the same way that Serum Visions replaced Ponder and Preodained when they were banned. that does not make Goyf any less of a staple as far as I'm concerned.
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