I find that sticking to the big name bots or stores has a much better return in the long run, for a few reasons. For instance, these bots are the most likely to be around for a long time, ensuring any leftover credits have little chance of just disappearing because the bot is no longer being run.
I feel the amount of poor sports encountered is inversely proportional to the stakes of the game. Meaning that I find to encounter way more in the Just for Fun room than I do in the Tournament practice room, and far less in an actual event. People who play for prizes seem to know they have no right to outwardly complain because these are the kind of people who know when its just a bad case of RNG, as opposed to people who seem to have just about soured on life.
Although Modern doesn't hold a candle to Legacy in terms of enjoyment for me, the ability to find players to play with way more frequently is a huge plus for Modern.
Tempest Stronghold Exodus. Lots of people complain about rolling thunder at common, but everything else was really fun (I love me some rolling thunder).
While I have only been back in the game a few years since leaving back in 1999, I feel compelled to add my 2 cents on this topic. Legacy is a format that is not for everyone. Many are getting back into MTG after having grown up, having attained a career, and after having possibly retained much of their collection. Now, time is more of an issue for me than the resources.
There are plenty of enthusiasts who have an interest in Legacy; and as Modern is simply not expansive enough to play the older cards and decks using them, Legacy will trump the other closest format. I would place my bets on Legacy sticking around for a long time. I agree, the demise is greatly exaggerated.
This is an excellent post. Time is the biggest barrier to play. Time to travel to shops, time spent traveling to events, time spent looking for the best deals on 3rd party websites, etc.
Let us also not forget that Magic wasn't designed as a child's game, otherwise how do you account for ante cards as a design concept? Barrier costs do exist, but they exist in every hobby. Obviously a child who has no income cannot buy into Legacy, but people who have an income, and have Magic (Legacy Magic) as their hobby, can reasonably, over a period of time, acquire the means to play the format at any level.
Legacy in the long run is the cheapest format (along with Modern) due to the fact that once the staples are obtained, deck maintenance is cheaper than that of standard, as you will only be replacing a few cards in a few decks every year, as opposed to half or more of your deck every year.
I feel like I'm the only one who finds the Future Sight borders to be the best, although I can probably attribute that due to how few cards were printed with them.
Most Monetarily Valuable: Online playset of FoW
Most Sentiment: my 7e collection given to me by my best friend who was moving to a different town about the time 7e was released.
It be pretty easy to just ignore any posts you guys regard as trolling instead of responding to them, to simply fuel the "argument of circular logic" fire.
LED and FOW aren't actually barriers to entry to the format online relative to the prices in paper. As none of the duals break 30 dollars, and none of the fetches break 7 dollars. Most of the other staples are also way cheaper online, so if someone actually wanted to play the format, the prices of the most expensive cards can be justified by the savings in other areas. Ergo, the price of online legacy is either the same price as its paper counterpart, or cheaper.
In regards to the above post, Maelstrom Pulse doesn't hit land (but I assume you already know this and it slipped your mind haha).
In regards to LoA being unbanned, nobody can say anything until they've done extensive playtesting with and against it to see if it's safe to come off.
Although Modern doesn't hold a candle to Legacy in terms of enjoyment for me, the ability to find players to play with way more frequently is a huge plus for Modern.
Tempest Stronghold Exodus. Lots of people complain about rolling thunder at common, but everything else was really fun (I love me some rolling thunder).
Island
Aethervial
Brainstorm
Wasteland
Lightning Bolt
Lacking that option, the old borders are my favourite, not to say I don't like the new frames either, ie. all the new framed Ice Age cards.
This is an excellent post. Time is the biggest barrier to play. Time to travel to shops, time spent traveling to events, time spent looking for the best deals on 3rd party websites, etc.
Let us also not forget that Magic wasn't designed as a child's game, otherwise how do you account for ante cards as a design concept? Barrier costs do exist, but they exist in every hobby. Obviously a child who has no income cannot buy into Legacy, but people who have an income, and have Magic (Legacy Magic) as their hobby, can reasonably, over a period of time, acquire the means to play the format at any level.
Legacy in the long run is the cheapest format (along with Modern) due to the fact that once the staples are obtained, deck maintenance is cheaper than that of standard, as you will only be replacing a few cards in a few decks every year, as opposed to half or more of your deck every year.
Most Sentiment: my 7e collection given to me by my best friend who was moving to a different town about the time 7e was released.
Spam warning
-poppeleseed
LED and FOW aren't actually barriers to entry to the format online relative to the prices in paper. As none of the duals break 30 dollars, and none of the fetches break 7 dollars. Most of the other staples are also way cheaper online, so if someone actually wanted to play the format, the prices of the most expensive cards can be justified by the savings in other areas. Ergo, the price of online legacy is either the same price as its paper counterpart, or cheaper.
In regards to LoA being unbanned, nobody can say anything until they've done extensive playtesting with and against it to see if it's safe to come off.