This looks excellent! I've been putting together something very similar since opening an Athreos. Its not finished, but the Clerics seem to work well with their god mechanically and thematically (this kind of stuff got me into edh and back into magic in general). I like your non creature card choices as well. I'm interested in the types of decks you typically play against and the different changes you have in store.
Not printing a 5 color legend would be the capstone of this trainwreck. Everything we knew about slivers has already been discarded anyways, so they may as well go all out.
Also, the separate hive reasoning for the change in how they work falls flat on its face and proven wrong when I, as a planeswalker, can summon Slivers from different planes and they still share abilities. These new 'slivers' shouldn't if that were the case.
Have Slivers been confirmed as the actual returning mechanic? Sliver isn't a mechanic, it's a creature type. They also don't work as they did before, there isn't much returning except for the creature type.
gg wizards, you took the most unique and flavorful tribe and stripped it of what set it apart. And for the very worst of reasons, catering to new players. These aren't slivers, they just have the same creature type
reading comprehension fail. good job.
Stupid argument or not, I'm just showing how you're wrong.
Derp, giving them flying for instance wouldn't then open them up to spells that only target/damage flying creatures? You are why its dumbing down
An odd opinion for someone having your avatar
Well their looks and the 'hivemind' ability were the two things that all Slivers had in common, so I'd wager a lot
Twincasting an acc'd archive trap will get you there