1) If you have 2 Thumbs, the first replace a coin flip with 2 coin flips. Then the second will replace each of those with 2 coin flips. The short form of this is, with two thumbs, you flip 4 times, 3 you flip 16, and 4 you flip 64.
Each Flip would become four flips. You apply each replacement effect to each event once. The first flip becomes "flip two, pick one", then each of those flips becomes "flip two, choose one." End result: "Flip two, choose one" plus "Flip two, choose one." Add a third Thumb and you end up with 8 flips.
(2) If I have Frenetic Efreet in play along with Chance Encounter, can I activate the Efreet's ability 100 times, each in response to the last, in order to simply win 10 flips and fill up the Chance Encounter?
When I have an empty graveyard and a Lotleth Troll in play, if I cast Unburial Rites and pass priority, if my opponent declines to respond, can I still discard a creature to Lotleth and retrieve with the Unburial Rites?
I believe the answer is NO because I have to target a creature card in my graveyard upon announcement of the Rites, not the resolution. Please clarify if I'm incorrect. Thank you
I have a budget deck here - It's fun, it's not fun to play against. No one enjoys land destruction.
I just traded 4 Dark Confidants, thus the "???" in the deck. Help me decide what to fulfill the empty slot with.
(the Dark Confidant became simply too much as far as pushing me over with life-loss. My races were much too close; besides I got a phenomenal offer for them.)
The deck could use creature replacement slots for sure - to help with both chumping and sac'ing. My first instinct is to go with Lingering Souls, since one slot nets four permanents.
ProsBloom is always something in the back of my mind... A couple years ago I took it in a Landfall direction, turned it into something like Turbo Landfall. The base combo ingredients were: Hedron Crab Lotus Cobra Planar Birth Zuran Orb Squandered Resources Scapeshift Natural Order
Get lands, make mana, sacrifice lands, get more mana, get lands back, on and on. The inherent problems are manifold (relies on basics, the graveyard and weak creatures, not much card draw available, hard-to-find kill cards, missing both the "Pros" and "Bloom" parts of "ProsBloom") but it seemed a feasible deck if only it could use Legacy's card pool in a field of Modern decks.
Yeah I was thinking about prosbloom using the wishes and a stacked sideboard, but then that really does turn it into something else entirely, doesn't it?
While perhaps not as budget friendly, Natural Order, is much more effective than Dramatic Entrance. I don't see a huge benefit otherwise - both strings use the same general techniques, with multiple ways to drop Turn 2-4 fatties.
The above build has more card draw and recourse with the regrowths. Interestingly enough, it also should be consistently quicker.
I'll play around with Fierce Empath instead of the Harbinger or maybe the Harvest. And I like the Ancient Tomb / City of Traitors, though again, makes it less budget! And yes, absolutely the Oran-Rief, the Vastwood is useless. wth?
Weird Harvest is a double-edged sword and should really belong in the sideboard. Without equal threats, it becomes a game-winning card, but against another deck your're racing, it can be worthless in your draw.
Thanks for the link, I'll chime in over there also.
Wildebeests' ability is a triggered ability, as signaled by starting with "At", and can be Stifled. You have the order correct at the beginning of your post, and yes, the opponent would respond to the ability going on the stack with their Path. No matter which creature they exile with Path, you will still have to return a creature, because the ability is already on the stack. -Jack
Thank you.
And if the wildebeests is the target of the PtE, will its controller still have to return a creature to its hand upon resolution of the Wildebeests' ability?
Ok so to clarify clarifications:
Untap step
Upkeep begins
Wildebeests returns a creature goes on stack
Wildebeests' controller receives priority
Opponent receives priority
Wildebeests resolves, controller chooses a creature, it is returned.
So if you are holding that PtE and the Wildebeests' controller has more than one other creature in play that is green, you can respond to the ability going onto the stack with the Exile and kill a creature but the controller will have the ability--and onus-- to return a different green creature afterward.
And if the wildebeests is the target of the PtE, will its controller still have to return a creature to its hand upon resolution of the Wildebeests' ability?
And I presume we are talking about this as a Triggered Ability, so it can be Stifled?
2.)
(A) Yes, as it's not a non-creature permanent
(B) No, as all spells and abilities that target check legality when they are put on the stack, and when they try to resolve. Since by the time the Primus's ETB ability tries to resolve the Nexus is now a creature, the Primus's ability fizzles for lack of a legal target.
Okay, so basically unless opponent is tapped out, the Primus is not a manland killer.
Are you sure this math is accurate? After searching a bit deeper I located the following dead thread (with the relative quote below)
http://forums.mtgsalvation.com/showthread.php?t=375790
Can someone double-check for me?
Thanks
(2) If I have Frenetic Efreet in play along with Chance Encounter, can I activate the Efreet's ability 100 times, each in response to the last, in order to simply win 10 flips and fill up the Chance Encounter?
Thank-you!
fatty? whuuu? I was thinking an arbor elf.
I believe the answer is NO because I have to target a creature card in my graveyard upon announcement of the Rites, not the resolution. Please clarify if I'm incorrect. Thank you
I cast Azorius Charm targeting Thrag, sending him back to the top of his owner's library. Does Thrag deal damage to my beasty?
Thanks!
3 Braids, Cabal Minion
2 Desolation Angel
2 Tombstalker
4 Sinkhole
4 Smallpox
4 Vindicate
3 Dark Ritual
3 Innocent Blood
2 Rancid Earth
1 Sign in Blood
1 Pox
1 Barren Moor
1 Plains
1 Ghost Quarter
1 Seraph Sanctuary
2 Godless Shrine
4 Marsh Flats
4 Polluted Delta
11 Swamp
I have a budget deck here - It's fun, it's not fun to play against. No one enjoys land destruction.
I just traded 4 Dark Confidants, thus the "???" in the deck. Help me decide what to fulfill the empty slot with.
(the Dark Confidant became simply too much as far as pushing me over with life-loss. My races were much too close; besides I got a phenomenal offer for them.)
The deck could use creature replacement slots for sure - to help with both chumping and sac'ing. My first instinct is to go with Lingering Souls, since one slot nets four permanents.
I'm open to other suggestions --- gracias!
Yeah I was thinking about prosbloom using the wishes and a stacked sideboard, but then that really does turn it into something else entirely, doesn't it?
credit to Square for the character, Black Mage later known as vivi (also appears in kindgom hearts2)
Took it to DragonCon last year, I dressed up as the black mage. Thought it was only fitting. . .
Having a similar convo strain over here, http://forums.mtgsalvation.com/showthread.php?t=486935 (thanks LunarStrain for the link)
Here is my version:
3 Duplicant
4 Elvish Piper
4 Llanowar Elves
4 Magus of the Vineyard
2 Progenitus
1 Realm Razer
3 Elvish Harbinger
4 Weird Harvest
4 Harmonize
4 Natural Order
3 Regrowth
2 Eladamri's Vineyard
20 Forest
2 ancient tomb
It hits incredibly fast. Weird Harvest ~ sideboard I think. Harbinger...perhaps dropping him.
The above build has more card draw and recourse with the regrowths. Interestingly enough, it also should be consistently quicker.
I'll play around with Fierce Empath instead of the Harbinger or maybe the Harvest. And I like the Ancient Tomb / City of Traitors, though again, makes it less budget! And yes, absolutely the Oran-Rief, the Vastwood is useless. wth?
Weird Harvest is a double-edged sword and should really belong in the sideboard. Without equal threats, it becomes a game-winning card, but against another deck your're racing, it can be worthless in your draw.
Thanks for the link, I'll chime in over there also.
Thank you.
And if the wildebeests is the target of the PtE, will its controller still have to return a creature to its hand upon resolution of the Wildebeests' ability?
Heck yeah it does. (But we do be talking in de budget secshun mon!)
Untap step
Upkeep begins
Wildebeests returns a creature goes on stack
Wildebeests' controller receives priority
Opponent receives priority
Wildebeests resolves, controller chooses a creature, it is returned.
So if you are holding that PtE and the Wildebeests' controller has more than one other creature in play that is green, you can respond to the ability going onto the stack with the Exile and kill a creature but the controller will have the ability--and onus-- to return a different green creature afterward.
And if the wildebeests is the target of the PtE, will its controller still have to return a creature to its hand upon resolution of the Wildebeests' ability?
And I presume we are talking about this as a Triggered Ability, so it can be Stifled?
Gracias!
Okay, so basically unless opponent is tapped out, the Primus is not a manland killer.
You mean the Wildebeest would be returned, not die, right?