Any predictions on the future of Ancient Tomb? It's an uncommon just like Wasteland, except Wasteland is 8x its price. Ancient Tomb is a must have in decks like Sneak n Show, MUD and Affinity, so I feel its current price isn't justified.
I'm quite new to merfolk and have a few questions:
I've seen some lists running Ponder (Alexander Dochnal's), and I'm wondering why we don't run the fetchland + Brainstorm/Ponder route. Wouldn't being able to shuffle away land heavy hands and swap them for blue cards to pitch to Force of Will or Lords to be cast better? (I run no 3cmc creatures so the 3rd land drop isn't as important). Also library manipulation, etc.
Also why is Mutavault that good to be a 4 of? It potentially prevents a lord from coming down T2 (without AEther Vial), and is a wasteland target. Cutting it would mean the deck would have wasteland protection (no Cavern). Also it lets us cast Spell Pierce more consistently, as well as making the Brainstorm route mentioned above more viable.
Am I completely off or is there some merit to my thoughts?
Vamps didn't really change from MBS.. Go for the Throat is nice but if we weren't running Doom Blade in the first place, then Going for the Throat isn't going to make much difference.
I've seen some lists running Ponder (Alexander Dochnal's), and I'm wondering why we don't run the fetchland + Brainstorm/Ponder route. Wouldn't being able to shuffle away land heavy hands and swap them for blue cards to pitch to Force of Will or Lords to be cast better? (I run no 3cmc creatures so the 3rd land drop isn't as important). Also library manipulation, etc.
Also why is Mutavault that good to be a 4 of? It potentially prevents a lord from coming down T2 (without AEther Vial), and is a wasteland target. Cutting it would mean the deck would have wasteland protection (no Cavern). Also it lets us cast Spell Pierce more consistently, as well as making the Brainstorm route mentioned above more viable.
Am I completely off or is there some merit to my thoughts?
2x Deathrite Shaman
Pile B:
1x Arid Mesa
Turn 1 - Vampire Lacerator or Pulse Tracker?
Turn 2 - Bloodghast or Kalastria Highborn?