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  • posted a message on [[DD]] [JVV] Duel Decks: Jace v Vraska
    Quote from Don_Quixote
    I'm not denying that the shrunk-down version that was posted in the arcana is washed out, but the actual artwork is neither flat nor two-dimensional, in my opinion.
    Agree to disagree then. I think the new one looks terrible.
    Quote from Don_Quixote
    I'm...fairly certain that it's the same outfit, actually. The details all match up--the emphasis and style are just different.
    That's the point. The emphasis and style make a huge difference, which is why I dislike the new artwork and like Jace Beleren's and JTMS's artwork.
    Posted in: The Rumor Mill
  • posted a message on [[DD]] [JVV] Duel Decks: Jace v Vraska
    Quote from Bitsy
    Its sad to see people bashing the artist himself. There are so many worse artists and artworks...
    No one's bashing the artist himself. On the contrary, every post I've seen that addresses the artist at all has basically said "You're awesome, but this particular piece of artwork sucks."

    Quote from Don_Quixote
    I don't know why people keep latching onto the outfit. It's the same one he wears in the Return to Ravnica art--it even fits him in the same way. Moreover, Smokestack has mentioned that there are strict guidelines on planeswalker style and attire, and that he has received corrections on that very front. Those corrections may not have been on this piece, but the fact is that this is the outfit that Wizards of the Coast wants Jace to wear.
    It's not the outfit, it's the depiction of the outfit in this particular artwork. Compare it with, say, the Jace Beleren artwork. The outfit in the Jace Beleren artwork looks very substantial and three dimensional. The outfit in this artwork looks very flat and two dimensional, like a cheap costume.
    Posted in: The Rumor Mill
  • posted a message on [[DD]] [JVV] Duel Decks: Jace v Vraska
    Quote from Smokestack
    It has nothing to do with phoning in. You have to put two characters together in one piece but they have to work separately. There are also some pretty aggravating compositional restraints.

    There's a reason I don't do comic covers and, given the reaction I see here,I won't be doing any more VS products for the foreseeable future either. Not my cup of tea it seems.
    For what it's worth, I actually really like most of your stuff, including the Elspeth vs. Tezzeret artworks. Elesh Norn is one of my favorite artworks ever. And the Vraska half of the Jace vs. Vraska picture is fine. I really don't like the Jace artwork, but meh, you can't please everyone all the time. That sucks that there are a lot of compositional constraints for vs. deck artworks, though. I can see how that would be aggravating.
    Posted in: The Rumor Mill
  • posted a message on [[DD]] [JVV] Duel Decks: Jace v Vraska
    To all those people saying that Jace's artwork is perfect because he's a politician now, I disagree. The art is terrible on multiple levels.

    First, the colors are washed out and the textures make it seem like it was done with colored pencils or something. This doesn't feel like a high quality, professional illustration, it feels like a mediocre fan art.

    Second, as someone already mentioned, the artist used "realistic" proportions, giving Jace a large head and midsection, which makes him look very dumpy. Jace's hairstyle (or lack thereof) and uncharacteristically ugly face also add to him looking below average.

    Third, Jace's pose and the composition of the artwork in general is boring. The fact that he's a politician now is no excuse. Artwork depicting politicians can still look cool.

    Lastly, and perhaps most importantly, I'm pretty sure that when the person compared Jace's artwork to a politician, he was commenting on how boring and/or ugly Jace looked. The average politician does not make a good model for fantasy artwork, so responding with "Oh well Jace is a politician now" is missing the point.
    Posted in: The Rumor Mill
  • posted a message on [[DD]] [JVV] Duel Decks: Jace v Vraska
    Yeah, sorry, this Jace art is terrible. Looks very flat, like a bad fan art done in colored pencil. The packaging is equally bad, what with the oversaturated teal coloring and a closeup of the bad artwork. Ugh.
    Posted in: The Rumor Mill
  • posted a message on [[COMM]] DailyMTG Previews 10/17: Opal Palace, Roon of the Hidden Realm ; Price of Knowledge
    Oh dear sweet god they made a bant blink general. My life is now complete.
    Posted in: The Rumor Mill
  • posted a message on Too big to ban?
    I think they've pretty clearly demonstrated that no card is too big to ban. Jace and Stoneforge Mystic were both banned at the height of their power, when they basically were the standard metagame. Same with Survival of the Fittest in legacy.
    Posted in: Magic General
  • posted a message on How much life would Healing Salve have to gain to be constructed playable?
    I think a ridiculously broken Healing Salve could see play in eternal formats. It would make Tendrils-based storm decks a lot worse and would completely shut down aggro and burn. Storm and aggro are relevant in Vintage, so if this Broken Healing Salve was good enough, it would see play there. And of course it would see play in Legacy and Modern.

    There are decks and win conditions that completely ignore life total, though (Splinter Twin combo, High Tide combo, Blightsteel Colossus, etc.), so you could only push Healing Salve so far before you reached a point of diminishing returns. After a certain point, aggro and burn just become straight up unplayable, and no matter how much more life gain you add to Broken Healing Salve it doesn't matter, because the only decks left don't care about your life total.

    Of course, if aggro and burn got pushed out completely, then people might stop playing Broken Healing Salve altogether, and then someone could time things right and bring back Burn when the metagame was unprepared for it and crush people. Kind of like that few week period a while back when Burn was winning Legacy opens. That would actually be hilarious.
    Posted in: Magic General
  • posted a message on [[THS]] Ashen Rider
    Quote from Lully
    Has anyone pointed out that it is both night and day in the art? That is a pretty cool backdrop for a w/b card.
    I didn't notice it until you pointed it out. I just assumed the background of the arch was "inside," but looking closer it is indeed night. That's pretty cool.
    Posted in: The Rumor Mill
  • posted a message on Who is that one creature that you wish was Legendary?
    Doubling Season. Oh my god that would be amazing.
    Posted in: Commander (EDH)
  • posted a message on [[THS]] DailyMTG Previews 9/6: Scry lands
    These are terrible. What a disappointment. Frown And taking up 5 rare slots, too. Ugh.
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Arbor Colossus
    Quote from SelesnyaNewLife
    I'm going to get a playset of this guy just because of his fantastic striped socks.
    Haha I didn't notice that. What a stylish fellow. Also potentially playable.
    Posted in: The Rumor Mill
  • posted a message on [[THS]] DailyMTG Previews 9/5: Gainsay cycle, Ashiok, Tymaret, Erebos
    Ashiok sucks.

    Against aggro, he is often going to be a 3 mana fog (ie, you're going to play him and they're going to kill him immediately). Worst case scenario they can just ignore him and kill you. Sure, there will be some games where he comes down after you killed one of their guys and played a blocker, and you're able to tick him up and then use him to cast some super powerful creature for free, but that isn't going to happen consistently enough to make him worth the card slot. There will also be a lot of times where you don't hit a creature, or don't hit a relevant creature, or don't hit a creature you can cast with him in time, or they just kill him immediately before you can "cast" a creature off him and they just resume killing you. Way too much can go wrong to make him worth playing when you can just play removal and your own finishers instead. Same thing against midrange.

    Against control, he mills 3 cards a turn, which is way too slow to be relevant. Nephalia Drownyard is playable because it doesn't take up a spell slot in your deck and you can have multiples in play to make for a reasonably fast clock. You can also mill yourself for value. Jace is playable because he mills 10 cards at once, which means you have at most 5 turns to live by the time he comes down. Ashiok doesn't do any of those things.

    In conclusion, Ashiok sucks.
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Purphoros' Emissary
    Eh, fine in limited, unplayable in constructed. Hopefully we'll get a playable Bestow card here sometime soon.
    Posted in: The Rumor Mill
  • posted a message on [[THS]] Packaging and five cards
    So Matt Tabak's explanation on Twitter that a bestow card does NOT get countered if the creature it's targeting dies means that the bestow cards can definitely be playable. If the creature they're targeting becomes an illegal target, they just enter play as a creature. The intro pack one is probably not quite at the power level needed to see constructed play, but hopefully at least one or two will be constructed-worthy.

    The bestow cards should make standard pretty interesting. They make wraths a lot worse, since they'll become creatures when the creature they're enchanting dies. It also opens up some interesting decisions for the player who's playing the bestow cards. Do I play it as an aura so I can still have a board presence if they wrath, or am I more worried about having as many bodies as possible (to get past blockers, for instance)?

    I'm excited for the bestow cards.
    Posted in: The Rumor Mill
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