Not playing any Planeswalkers seems so wrong. Garruk Wildspeaker + Death Cloud / Pernicious Deed, or Sensei's Divining Top + Death Cloud was the only reason Death Cloud was playable in Old Extended. Only one of those combinations is legal now. (Hint: it's the first one.)
3 Rite of Flame seems really awkward. I'd try cutting a Simian Spirit Guide for one. I'd also try fitting the fourth the Lotus Bloom in there, for consistency's sake, since that's one of those "gotta have it on the first two turns" type of cards.
Modern cannot possibly replace Legacy. Not for Legacy Players. If you're not a Legacy Player, it doesn't matter that you'd prefer to play Modern (due to not owning Legacy).
Both can co-exist perfectly, and one happens to be more friendly to the viability of being a Pro Tour format (Modern).
An unknown number of years from now, when it's literally impossible to acquire a Legacy deck, then sure, WOTC may stop promoting it (like they did Vintage), but there are still huge Vintage tournaments both in the US and Europe every year. Legacy will not be outmoded so easily.
So this is just a Junk deck? Why is it called Reliquary Command? I was expecting some Reliquary tower deck with a bunch of the Lorwyn Commands or something. Not Junk...
heck, the blue one is fine as well: you can use it to deck em.
I guess, but we already just take infinite turns and casually kill them with Punishing Fire.
consider repeal for defense as well: very heavy tempo play with an active ascension, great tempo without as well
Repeal is definitely a consideration, and it might very well be better than Into the Roil. I'll have to test that out. The deciding factor is probably going to come down to what the average casting cost is of the permanent I'm bouncing. Also, when copying Repeal with Ascension, you must target another permanent with the same mana cost to draw the extra card, as Repeal does not read "X or less". This is what has me leaning towards ITR at the moment, but that could change.
not sure about the time warp without any of the red mana accel's: this deck doesn't want to wait until 5 to get up to killing people.
You cast Time Warp and just win. It gives you two free turns, one of which you can use to Call to Mind or Time Warp again or Noxious Revival (if you play this) and the other one you use to play the other Time Warp you CTMd. It's an infinite loop. They just never get a turn again. Or you've gained so much mana and tempo advantage that they can't recover from the multiple turns you've taken for free with an active Ascenion on the battlefield.
seething song / rite of flame are auto plays imo.
What do those cards do for you at all? They don't do anything. Manamorphose is playable because while Pyro is inactive, it's a "free" cycler that can also pull tricks, like holding up RR and then Mana Leaking their spell after Morphing into UU. Also, it cycles, so you do not lose card advantage, and it helps tick up your Ascension. Once Ascension is active, it draws you two cards and nets you two mana, for free. R1 Draw two cards, add to your mana pool is insane in this deck. Adding a bunch of red without drawing cards is not.
This version can't literally go infinite, but a resolved (and copied) Time Warp will almost always result in the opponent not getting a turn. Even when they do, it usually doesn't matter anyway.
2 Wurmcoil Engine, 4 Solemn Simulacrum, and 2 Courier's Capsules do not seem to be enough to warrant building around Mishra, in my opinion. Where are the Signets? Epochrasite? I think Mishra's a cool dude, and I'd love to see him really get abused with some of the cards that just weren't Standard legal when he was, but this list doesn't really do that.
Cards were banned in Legacy when the ban list was made separate from the reserve list in large part due to price.
Can you link me to that announcement? The current status quo conflicts with that archaic decision (and with good reason). They didn't ban Goyf when it was $90 in old Extended or Jace when he was $100. They didn't ban Candelabras in Legacy for being $300 or Tabernacles for being close to that.
I find it almost impossible that they would ban Goyf now for being merely $60-70.
Sorry I should have been more specific, I meant the mana-base. It's hard to find something close to Sulfur Vents and Tinder Farm. But Viscera Seer is a fantastic replacement for carrion feeder as a sac outlet, thanks.
Barrier to Entry refers to a card's price. Since Goyf is on a quasi-reserved list (as it's almost impossible to see how you could logistically reprint him), his price, long-term is a significant concern, as almost any green-based deck will have to run four copies. Jace is probably the same way (a reprint would be difficult), but Jace is far, far more likely to be kept in check by other decks in the format.
So we should auto-ban every playable card that crosses some imaginary price threshold? Don't be silly.
I think that a Tarmogoyf ban would probably be a good thing for the health of the format. He just makes too many other creatures irrelevant and would likely turn into a Jace-level barrier to entry in the format. Let him live on in Legacy.
If your deck can't deal with a Tarmogoyf, you should not play that deck. A two-mana vanilla creature is nothing worth banning. Sorry guys.
@P. Doughnought: Modern would not replace Extended. If it replaced any format, it would phase out Legacy as an Eternal format.
That's honestly a ridiculous statement. WOTC would not shun the eternal players so badly as to remove Legacy as a relevant format. Extended is the least-loved format across the board, and is healthily overlapped by Modern. It's a beautiful solution, really.
Definitely add some Planeswalkers.
Both can co-exist perfectly, and one happens to be more friendly to the viability of being a Pro Tour format (Modern).
An unknown number of years from now, when it's literally impossible to acquire a Legacy deck, then sure, WOTC may stop promoting it (like they did Vintage), but there are still huge Vintage tournaments both in the US and Europe every year. Legacy will not be outmoded so easily.
Anyway.
Thoughtseize>Inquisition of Kozilek>Duress>Distress
Dark Confidant>Phyrexian Arena
Elspeth, Knight-Errant>Garruk Wildspeaker
Noble Hierarch>Birds of Paradise
Wall of Omens seems really awkward here, and I don't think Glissa, the Traitor even does anything worthwhile.
Then Innistrad has a graveyard theme...
One Red Sun's Zenith is cute, but not really that good. If I'm adding more burn, it's going to be Lightning Bolts or Burst Lightnings.
I guess, but we already just take infinite turns and casually kill them with Punishing Fire.
Repeal is definitely a consideration, and it might very well be better than Into the Roil. I'll have to test that out. The deciding factor is probably going to come down to what the average casting cost is of the permanent I'm bouncing. Also, when copying Repeal with Ascension, you must target another permanent with the same mana cost to draw the extra card, as Repeal does not read "X or less". This is what has me leaning towards ITR at the moment, but that could change.
You cast Time Warp and just win. It gives you two free turns, one of which you can use to Call to Mind or Time Warp again or Noxious Revival (if you play this) and the other one you use to play the other Time Warp you CTMd. It's an infinite loop. They just never get a turn again. Or you've gained so much mana and tempo advantage that they can't recover from the multiple turns you've taken for free with an active Ascenion on the battlefield.
What do those cards do for you at all? They don't do anything. Manamorphose is playable because while Pyro is inactive, it's a "free" cycler that can also pull tricks, like holding up RR and then Mana Leaking their spell after Morphing into UU. Also, it cycles, so you do not lose card advantage, and it helps tick up your Ascension. Once Ascension is active, it draws you two cards and nets you two mana, for free. R1 Draw two cards, add to your mana pool is insane in this deck. Adding a bunch of red without drawing cards is not.
~
Here's my current list
2 Snow-Covered Mountain
4 Grove of the Burnwillows
4 Steam Vents
4 Scalding Tarn
1 Misty Rainforest
4 Punishing Fire
4 Preordain
4 Ponder
4 Gitaxian Probe
4 Pyromancer Ascension
4 Manamorphose
4 Mana Leak
3 Cryptic Command
3 Time Warp
This version can't literally go infinite, but a resolved (and copied) Time Warp will almost always result in the opponent not getting a turn. Even when they do, it usually doesn't matter anyway.
Have you tried Pentad Prism? I loved that card in old extended TEPS decks.
You should make a thread for the Hulk Breach deck so we don't have to keep spamming people in here. I'd be interested in hearing others' views on it.
Can you link me to that announcement? The current status quo conflicts with that archaic decision (and with good reason). They didn't ban Goyf when it was $90 in old Extended or Jace when he was $100. They didn't ban Candelabras in Legacy for being $300 or Tabernacles for being close to that.
I find it almost impossible that they would ban Goyf now for being merely $60-70.
Simian Spirit Guide, Rite of Flame, Seething Song, Pentad Prism, Footsteps of the Goryo can help you ramp one out at a similar pace as the old mana-ramp-sac-lands-or-whatever-they're-called. It's not the same, obviously, though.
So we should auto-ban every playable card that crosses some imaginary price threshold? Don't be silly.
If your deck can't deal with a Tarmogoyf, you should not play that deck. A two-mana vanilla creature is nothing worth banning. Sorry guys.
Body Double->Reveillark,Mogg Fanatic
Edit: this is RE: Kira-Kun, not some random spam comment.
That's honestly a ridiculous statement. WOTC would not shun the eternal players so badly as to remove Legacy as a relevant format. Extended is the least-loved format across the board, and is healthily overlapped by Modern. It's a beautiful solution, really.