If you're willing to go outside of Asian-themed sets, your options get quite a lot better.
Thalakos Seer This guy is the best one I know of. Evasive all the time to empower your Ninjutsu and draws you cards when he leaves play. SWEET. (However, notice he also cannot block.)
Gravelgill Duo You're going to be casting (and recasting) creatures...this guy loves that.
I think these two monuments might be worth trying out. There's also these two but honestly, their effects seem not quite worth it to me. The only one I've ever had any luck with was this one paired with Dash creatures, which mostly act like 'red ninjas'. (It's fantastic.)
To be completely honest, I have found Ninjutsu can be quite challenging to pull off. Think about it..they require a constant investment/re-investment of mana every attack to do their thing. You could be spending that mana on doing other things. Your opponents creatures won't usually have that drawback so it's a real tempo tradeoff taken over the course of the entire game. You need to pick up the slack elsewhere (by playing very efficient early-game disruption to even things out) to have a good chance of winning most games.
You can build Ninja in any color but you're going to have the easiest time staying in Blue & Black. Going beyond these colors, you better have a very, very good reason because that adds additional slowness to your deck. That said, here's a reasonably solid Ninja deck in UBR aka "Grixis" colors.
Good luck with it!
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Oct 19, 2017I don't think anything's going to stop it. You can't really stop people from spending their money in this fashion other than abolishing the Reserved List, which isn't happening.Posted in: Market Street Café
It's largely self-regulating though. If someone is sitting on a hundred copies of a Reserved List card they simply can't sell at the new price, who's really taking a bath?
Honestly, I wouldn't worry too much about it if you're not personally going after any of those cards anyway. Are you?
Oct 9, 2017Posted in: MultiplayerQuote from Prid3 »Quote from Morphling »I don't like the fact she's dependent on being in an already-good-state to be that finisher but she also doesn't whiff on an empty board either...
By your own admission your meta isn't very Wrath-heavy. She's fantastic in board-stall situations. You also might want to consider a card like Captivating Vampire because that's another way to convert anemic 1/2s into legitimate threats.
True..but while our battlefields will occasionally clog up, more often there's plenty of guys turning sideways, as this is a primary route to victory when you flood the board every game. Plenty of aggression, plenty of chances to block (and lose your early-midgame chumps). There's lots of mixing it up. Also, quite a few combat tricks (pumping and withering) and spot removal like O Ring and Terminate. THAT is what I see more than anything. (One reason I'm so high on Bloodwitch's tacked-on Pro-White.)
Oct 9, 2017Posted in: The Rumor MillQuote from natesroom »I just did a quick Mockup of what i think would have gone over well with more people
Dude this looks really good. I really wonder if something like this was ever considered..
Oct 9, 2017I honestly just see it as a way to curve out decently after any of the 8 one-drop leeches without sacrficing too much, tempo-wise. What can I say, I have high hopes..Posted in: Multiplayer
Our metas probably are pretty different. Most of our guys (even the experienced ones) tend to just flood the board with dudes, no matter how often they get punished for doing it.
It's not to say your'e not correct, it's just that my group doesn't usually conform to this. Most of them, even the L2, just buy boxes of boosters and build from what they open. They won't go out and buy a ton of the best possible options to run (or play ultra-refined MP strategy, even after a decade or more of playing.) Whenever I play my 8-Wrath deck, their only 'adjustment' to this is to just absolutely crucify me the next few matches. Lol. The other thing preventing that from becoming the norm is that you start to get yelled at. People get sick of constant Wrathing, despite the fact it will win you a shocking % of multiplayer games.
Anyway, the last build, I was running Urge to Feed, Feast of Blood and Tribute to Hunger. I could go back to them, or yeah, Dismember and Snuff Out are both fine options as well. I will keep the Nighthawk Duo in there for now but maybe that's where I'm headed..
Malakir Bloodwitch is not bad at all. I don't like the fact she's dependent on being in an already-good-state to be that finisher but she also doesn't whiff on an empty board either, being a 4/4 flyer. Being randomly pro-StP is always nice on a black creature. I was pretty happy curving out at 4 mana (from 6 before) but I guess 5's not terrible. As a 2x standalone, it would probably far less random than my Esanguinate/Coffers plan. I appreciate this suggestion!
Oct 9, 2017Posted in: The Rumor MillQuote from saneatali »They're leaning almost entirely on the Planeswalker symbol to carry the brand identity, they want to be able to paste that one symbol on anything, in any color combination. It's just simplified branding.
They really haven't done a very good job with that logo. Like, probably a very small subset of regular players could even tell you what that symbol means, despite them having used it for, what, over a decade now? I would say with confidence that the majority of people playing Magic would recognize the symbol but could not tell you what it represents. I think we probably will see this 'type icon/badge' permanently added to Magic cards at some point--they seem to be very happy on using it on Transform cards. (and we keep seeing more and more of those, eh?) If this new branding doesn't sufficiently catch fire, they'll implement that change sooner rather than later. (Honestly a little surprised they didn't just get it over with wen they recently tweaked the modern frames.)
Quote from saneatali » »They could have done this with the old 'M' on the card back, but that ship has sailed, they've been using the 'walker logo in their branding for a long time, incorporating it into the official trademark of the game was only a matter of time.
This. I really like that one. But, I can see that it does nothing for new players. It really only works when it's for enfranchised players who know it's standing in for 'Magic' to begin with. What's this game "M" I keep hearing about? Oh what's that? It's called "Magic, the Gathering?" OH!, I didn't know that.. Fail.
Oct 9, 2017Posted in: The Rumor Mill
Because that's what you do to position this product to long-time (or mature, age-wise) players. It's definitely not what you do when you're trying to pick up the 'Hearthstone Generation'.
They're a completely different demographic and they actively avoid stuff that is perceived as 'old'. They are taking a very big financial gamble with Arena and they are going to do everything they can (yes, even changing the 20-year old logo) to get young (and NEW) players to pay attention and just give it a try (in the hopes of hooking them). If Magic is perceived as 'quaint' or 'dated' in any way by a significant % of the target audience, that probably won't happen. Let's face it: they won't get multiple chances to roll this out. Might as well throw everything you've got at it.
I will miss the old logo. I honestly liked the "M" logo you used to see. At least the card backs will always have it.
Oct 9, 2017Posted in: MultiplayerQuote from Prid3 »
Vampire DrainMagic OnlineOCTGN2ApprenticeBuy These Cards Lands (24)
4x Unclaimed Territory
4x Tainted Field
2x Caves of Koilos
4x Vicious Conquistador
4x Pulse Tracker
4x Kalastria Healer
2x Blood Artist
4x Drana's Emissary
4x Sanctum Seeker
4x Malakir Bloodwitch
4x Tyrant's Choice
2x Throne of the God-Pharaoh
2x Snuff Out
Definitely. I rebuilt my Vampire deck to this:
The one-of's (Exsanguinate,Vampiric Tutor,Cabal Coffers) are only one-of's because I want them to randomly win games for me, not become the focus of the deck, which is: Drain them out + Removal.
The non-gain-life Vampires all (hopefully) trade with guys, acting like removal. But, if they're not needed in that role, they still contribute to the larger plan.
Tyrant's Choice feels absolutely perfect here. I picked up a second playset because I might like to try it out with some other cards I thought about over the weekend.. Or, it is also a black Flame Rift (with upside!!) in some weird Rakdos burn deck you could build--and Flame Rift was already playable..
Although it's possible that the deck needs a touch more removal to help push damage through by clearing blockers out. Malicious Affliction, Dismember, Snuff Out, Curtains' Call and more can all be fantastic additions for example. If you're worried that you won't have someone relatively defenseless to beat on you might want to swap Tyrant's Choice for something that will reliably clear a path for your dorks.
Having only played a single match with this build, I have to agree. My 1/1's got stalled out, and I drew no deathtouch guys, so my plan didn't really work out very well. When I went to make my big play, he just chump-blocked my guys (removing them) and then Throne did not seal the deal like I had hoped. I will play a few more matches with it but I am also
keeping an eye onCover of Darkness for this deck. Seems the easiest way barring swapping out some of the removal vampires for legit removal spells. Edit: I just bought 2x. I kinda like the 'all in' aspect of this list. Vampires: the Drain Tribe.™ I want to try it out some more before changing it up again.
Oct 3, 2017Terrible loss. This guy was a master songwriter and had a unique sound that gave us dozens of hits spanning several decades. He also contributed to the Traveling Wilburys--good stuff as well.Posted in: Music
To paraphrase some random person in my FB feed the other day: "His music sounds like freedom." Quite right.
I wanna glide down over Mulholland
I wanna write her name in the sky
I'm gonna free fall out into nothin'
Gonna leave this world for awhile
Oct 3, 2017So nice to see these back..Posted in: Multiplayer
I agree with nearly all your evaluations but I'm very, very surprised at your evaluations on the flip cards. I don't want to play a single one of these in 60-card multiplayer. None of the effects seem worth the trouble and they are so unreliable (admit it) I hardly want to bother.
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Dec 21, 2016I have no personal beef against Rai, but I would like to voice (as strongly as possible) the opposing viewpoint. These are now actually useful once again, unlike how they used to be. We get targeted comments instead of an recurring obsession on providing bland, neutral, and ultimately-meaningless commentary on *every single card*, no matter its significance or relative insignificance. (And most weeks, at least 50% of them were just lazy cut/pastes of the same repeating statuses over and over.)Posted in: Articles
And a lot of the opinions ("Format BOMB, it's got room to grow." or "This card is garbage, it's going down.") were apparently personal opinions anyway, as we would never get any actual analysis or support to back up claims. That seems a bit pointless too.
I found Rai's updates to be a nearly complete waste of time to read. The current, more focused format is much better in my mind. We get the quick hits and not a lot of fluff about cards that don't even matter.
Sorry but that's how I feel. I didn't want to hurt anyone's feelings so I kept it under wraps and then the authorship changed, so I dropped it. (Sorry if any of this hurts your feelings, Rai. Really not my intent. I imagine these are hard to do, and no, I probably couldn't do any better myself.)
Feb 10, 2016As for storyline, I think this might be a cool thing: Do a full-on fantasy movie set in a Magic plane. Characters are introduced, crisis erupts, huge battle ensues, ups and downs, all that..Posted in: Articles
Fade to black..
Fade back in to one final, real-world scene in someone's basement. All the heroes (and the villain) are there, talking epic smack, picking up their stuff and shuffling up for the next game. Or packing up for the night and saying something like "See you next time, guys." "Hell yeah, awesome game!!"
Fade to black.. Credits roll.
Feb 10, 2016Any movie about Magic should spend as little time as possible talking about handsize, milling, any of that stuff. Did the D&D movies spend time talking about dice rolls, THAC0, or encumbrance? (Communicate the flavor of a some rule via a quirky funny one-liner aside to the audience? "You wanna do WHAT now?" Sure--that's reasonable, but absolutely nothing beyond something like that.)Posted in: Articles
The movie doesn't need to be a game tutorial. It's supposed to entertain and get people interested in learning more about the game AFTER the movie.
It shouldn't be an opportunity to stroke Magic players egos with endless in-jokes about Magic and R&D and....a bunch of fanservice, more or less. I mean--Magic players are gonna show up in droves no matter what they put in it. This being the case, they should worry about the NON players and make the movie for them (and less for us). I mean--what's a better payoff? A movie that makes us all feel awesome about ourselves for a few days on the forums or a movie that helps inject a BUNCH of new players to help the game go on for (at least) another decade.
Whatever, my 2¢.
Aug 31, 2014Morphling posted a message on Why there is a VERY good chance that the eldrazi will get reprinted during Khans of Tarkir blockCool theory..you might get some more looks if you repost this in speculation.Posted in: fire10798
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