Pete Parker, Friend of the Arachnid 2BG
Planeswalker-Parker
+1:Create a 1/2 Black and Green Spider creature with reach and deathtouch.
+1:Untap target creature.If that creature is a spider,it gets +1/+2 until end of turn.
-3:Target player gets an emblem with "Creatures you control are spiders in addition to its other types."
-7:You got an emblem with "Spiders creatures you control have 'T:Tap target creature.That creature does not untap during its controller's next untap step.'"
<4>
Undying Offering 2BB
Enchantment
At the beginning of your upkeep,exile Undying Offering unless you exile a creature or planeswalker you control.
You can't lose the game and each opponent can't win the game.
Cedstix,Pacifist Priest 1W
Planeswalker-Cedstix
+1:Each player gains 3 life.
+1:Each player creates a 2/2 white Human soldier with defender.
-4:Each player gets an emblem with "Whenever a creature you controls blocks,you gain 2 life."
<2>
Grail of Immortality 4
Legendary Artifact 1:You gain 1 life.
Tap an untapped permanent you control:You gain 1 life.
Sacrifice another permanent:You gain 1 life.
Discard a card:You gain 1 life.
Exile a card in your graveyard:You gain 1 life.
Put a card an opponent controls from exile into owner's graveyard:You gain 1 life.
Shuffle a card in an opponent's graveyard into owner's library:You gain 1 life.
Season of Madness - There exists a card that can attack its controller. Its a Christmas joke card called Evil Presents, where you donate a creature to another player,then it must attacks each turn if able,and only attacking its controller. Also, commander also features another creature that attacks a player at random. I just combined the 2.
Callen, Agent of Shapeshifter - Good recommendations. Will try to work on it.
Train to Kaladesh : Favor from the Korean film Train to Busan,where an infected person enters a high speed train and starts biting other creatures and creating Zombies, who runs (Like 28 Days Later) and attacks.
C,Callen's Familiar : KeMT,Good idea. Your version is definitely better. Also I thought 3 colors should be pushing it a little.
Train to Kaladesh enters the battlefield with a 2/2 black Zombie token.
Whenever enchanted Vehicle attacks,create X 2/2 black Zombies token onto the battlefield tapped and attacking,where X is the number of Zombies you control.
I have to admit that I don't get the flavor, a train is already a vehicle, and what makes it produce zombies ? is it killing people on the road ? I'd see "Reaper's blessing" or something like that if it's the case.
Anyway, Zombie tokens are not really known to be able to attack the turn they come, you can make your enchantment in order to transform the vehicle into a pseudo Grave Titan with the "enters the battlefield or attacks" clause and mix it with Liliana, the last hope's emblem to have something like
"Whenever ~ enters the battlefield or enchanted vehicle attacks, create X 2/2 black Zombie creature tokens , where X is one plus the number of Zombies you control."
Train to Busan my friend, train to busan. Watch the Korean film to understand
Callen,Agent of Shapeshifter WUB
Planeswalker-Callen
+2:Search your library for a shapeshifter card,reveal it, and put it into your hand.Then shuffle your library.
-2:Until your next turn,whenever a creature you don't control attacks you or a planeswalker you control,create a token that's a copy of that creature.Exile those tokens at end of turn.
-9:For each creature you don't control,put a token that's a copy of that creature onto the battlefield.
<3>
Season of Madness 5RR
Enchantment
Whenever a permanent enters the battlefield,it enters the battlefield under a random player's control instead.
Creatures can attack its controller.
Whenever a creature attacks,it attacks a player at random.
Train to Kaladesh 2BB
Enchantment-Aura
Enchant Vehicle you control
Train to Kaladesh enters the battlefield with a 2/2 black Zombie token.
Whenever enchanted Vehicle attacks,create X 2/2 black Zombies token onto the battlefield tapped and attacking,where X is the number of Zombies you control.
C,Callen's Familiar WUB
Legendary Creature-Shapeshifter
C enters the battlefield as a copy of any creature on the battlefield,except it has lifelink and deathtouch,and is a Legendary creature that is also a Shapeshifter in addition to its other types and have "2U:Return this creature to its owner's hand."
0/0
Frith, the Glorywing3WW
Legendary Creature — Skyfolk (M)
Whenever an opponent gains life, put a +1/+1 counter on Fayath. 1WW , Remove all +1/+1 counters from Fayath: _________________
3/3
Crowley, King of Deals 3B
Planeswalker-Crowley
+1:Search your library for a card.Shuffle your library,and put that card on top of it.You lose 2 life.
-3:You draw 3 cards and loses 3 life.
-7:Search your library and graveyard for 5 cards and exile the rest.Put the 5 cards on top of your library in any order.You lose half your life,rounded up.
<3>
Misthollow Ritual 2UUUU
Enchantment
You may play creature cards from the exile zone.
Paranormal Activities BBBBB
When Paranormal Activities enter the battlefield,put a 1/1 black spirit token with flying on the battlefield for each creature card in your graveyard.
Whenever a non-token creature dies,put a 1/1 black spirit token with flying onto the battlefield.
The Jokester :1mana::symr:
Planeswalker - Jokester
+1: Each player shuffles a random card in their hand to their library, then draw a card.
-1: Each player flips a coin. Each player who loses the flip sacrifices a non-land permanent at random.
-4: Each player flips a coin. The Jokester deals 1 damage to each player whose flip is tails. Repeat the process until each player flips heads.
<2>
Chaos Fued :4mana::symr:
Enchantment
Creatures loses defender and have haste.
Creatures attack each turn if able.
Creatures can attacks its controller or planeswalker its controller's control.
Whenever a creature attacks, it attacks a player or planeswalker at random.
Game of the Jokester :1mana::symr:
Each player flips a coin. Each player who flips heads shuffles a non-land permanent he or she controls at random into its owner's library,then its owner reveals the top card of his or her library until a non-land permanent is revealed. Put those cards onto the battlefield and shuffle the rest into owner's library.
Replicate :1mana::symr:
Flashback :1mana::symr:
Buyback :1mana::symr:
Recover :1mana::symr:
I've 3 ideas for Planeswalker, as they are in my head while watching various TV series, these names are just placeholders until I could get a better name:
Dean Winchester,the Righteous One 3WW
Planeswalker-Dean
+2: Target creature gets +2/+2,has flying and vigilance until end of turn.
-2: Put a 4/4 white Angel token with flying and vigilance onto the battlefield.
-7: You get an emblem with "At the beginning of your upkeep,you may put an Angel creature card from your graveyard or from your hand onto the battlefield."
{3}
Dr Spencer Reid 1UU
Planeswalker-Spencer
+1: Search your library for a card and exile it. Then shuffle your library.
-1: Scry 2,then draw a card.
-6: Shuffle your hand and graveyard into your library and draw 7 cards. Then put all cards exiled by Spencer into your hand.
{3}
Col Johnathon Jack O'Neill :4mana::symr::symr:
Planeswalker - Johnathon
+1: Johnnathon deals 1 damage to each player.
-2: Destroy target artifact. Johnathon deals damage equal to its coverted mana cost to each player.
-X: Each player sacrifices X lands,then Johnathon deals X damage to each creature.
{4}
[U]Right:[/U]
Worldslayer (Aven Fleetwing [c])
Royal Assassin
Sutured Ghoul
Visions of Tomorrow
Aegis Angel (Diabolic Tutor [u])
Reverberate
Djinn of Wishes
Mind Unbound
Grand Abolisher
Call to the Grave
Mesa Enchantress Chandra,the Fireband
Lord of Salvation: Directly contradicts the "no way to remove poison counters" rule for the new incarnation of poison. The inability to recover from poison is intentional in order to make poison damage feel different from normal damage (which can be negated with life gain) and to create a sense of growing panic and desperation as the counters keep piling on, with no way to get rid of them.
Corrupting Vampire: It's okay. Feels a bit too much like Midnight Banshee for my liking.
I know. It's just a one off. Just a random design when i read the old card leeches. Just for fun,that's all.
Yeah I know the prerelease is over, but I can dream right? Below are:
Lord of Salvation :2mana::symw::symw:
Creature-Cat Cleric
Flash
When Lord of Salvation enters the battlefield,each player discards all poison counters, then remove all -1/-1 counters on each permanent.
:symw::symw::Exile Lord of Salvation.Return Lord of Salvation onto the battlefield at the beginning of the next end step.
2/2
Corrupting Vampire :2mana::symb::symb::symb:
Creature-Vampire
Flying,Infect.
At the beginning of your upkeep,put a -1/-1 counter on target creature,then proliferate.
4/4
Why thanks. Actually, I find the swords ironic. It gives protection from 2 colors, then does what the colors does best! Using my design as a example, the pro-black red sword does exactly its color would be doing normally, sac a creature for black, direct damage for red.
Also, the counter for bigger effect was just a random cycle, in which all colors does something like this.
Sword of Spite and Malice
Artifact - Equipment
Equipped creature gets +2/+2 and have protection from blue and from black.
Whenever equipped creature deals combat damage to a player,that player discards a card at random and you draw a card.
Equip
Sword of Death and Destruction
Artifact - Equipment
Equipped creature gets +2/+2 and have protection from black and from red.
Whenever equipped creature deals combat damage to a player,that player sacrifices a creature.If a creature is sacrificed in this way,it deals damage equal to its power to each player.
Equip
Orb of Erasure
Artifact
: Target permanent is an artifact until end of turn.
:3mana::symw::symw: : Exile target artifact.
Massacre Wave :4mana::symb::symb:
Sorcery
When you cast Massacre Wave, counter it unless an opponent discards 2 cards at random.
Creatures your opponent controls gets -2/-2 until end of turn.
If Massacre Wave is countered, creatures your opponent controls gets -4/-4 until end of turn instead.
Planeswalker-Parker
+1:Create a 1/2 Black and Green Spider creature with reach and deathtouch.
+1:Untap target creature.If that creature is a spider,it gets +1/+2 until end of turn.
-3:Target player gets an emblem with "Creatures you control are spiders in addition to its other types."
-7:You got an emblem with "Spiders creatures you control have 'T:Tap target creature.That creature does not untap during its controller's next untap step.'"
<4>
Undying Offering 2BB
Enchantment
At the beginning of your upkeep,exile Undying Offering unless you exile a creature or planeswalker you control.
You can't lose the game and each opponent can't win the game.
Cedstix,Pacifist Priest 1W
Planeswalker-Cedstix
+1:Each player gains 3 life.
+1:Each player creates a 2/2 white Human soldier with defender.
-4:Each player gets an emblem with "Whenever a creature you controls blocks,you gain 2 life."
<2>
Grail of Immortality 4
Legendary Artifact
1:You gain 1 life.
Tap an untapped permanent you control:You gain 1 life.
Sacrifice another permanent:You gain 1 life.
Discard a card:You gain 1 life.
Exile a card in your graveyard:You gain 1 life.
Put a card an opponent controls from exile into owner's graveyard:You gain 1 life.
Shuffle a card in an opponent's graveyard into owner's library:You gain 1 life.
Season of Madness - There exists a card that can attack its controller. Its a Christmas joke card called Evil Presents, where you donate a creature to another player,then it must attacks each turn if able,and only attacking its controller. Also, commander also features another creature that attacks a player at random. I just combined the 2.
Callen, Agent of Shapeshifter - Good recommendations. Will try to work on it.
Train to Kaladesh : Favor from the Korean film Train to Busan,where an infected person enters a high speed train and starts biting other creatures and creating Zombies, who runs (Like 28 Days Later) and attacks.
C,Callen's Familiar : KeMT,Good idea. Your version is definitely better. Also I thought 3 colors should be pushing it a little.
Anyway thanks. Anymore suggestion?
I have to admit that I don't get the flavor, a train is already a vehicle, and what makes it produce zombies ? is it killing people on the road ? I'd see "Reaper's blessing" or something like that if it's the case.
Anyway, Zombie tokens are not really known to be able to attack the turn they come, you can make your enchantment in order to transform the vehicle into a pseudo Grave Titan with the "enters the battlefield or attacks" clause and mix it with Liliana, the last hope's emblem to have something like
"Whenever ~ enters the battlefield or enchanted vehicle attacks, create X 2/2 black Zombie creature tokens , where X is one plus the number of Zombies you control."
Train to Busan my friend, train to busan. Watch the Korean film to understand
Planeswalker-Callen
+2:Search your library for a shapeshifter card,reveal it, and put it into your hand.Then shuffle your library.
-2:Until your next turn,whenever a creature you don't control attacks you or a planeswalker you control,create a token that's a copy of that creature.Exile those tokens at end of turn.
-9:For each creature you don't control,put a token that's a copy of that creature onto the battlefield.
<3>
Season of Madness 5RR
Enchantment
Whenever a permanent enters the battlefield,it enters the battlefield under a random player's control instead.
Creatures can attack its controller.
Whenever a creature attacks,it attacks a player at random.
Train to Kaladesh 2BB
Enchantment-Aura
Enchant Vehicle you control
Train to Kaladesh enters the battlefield with a 2/2 black Zombie token.
Whenever enchanted Vehicle attacks,create X 2/2 black Zombies token onto the battlefield tapped and attacking,where X is the number of Zombies you control.
C,Callen's Familiar WUB
Legendary Creature-Shapeshifter
C enters the battlefield as a copy of any creature on the battlefield,except it has lifelink and deathtouch,and is a Legendary creature that is also a Shapeshifter in addition to its other types and have "2U:Return this creature to its owner's hand."
0/0
Frith, the Glorywing 3WW
Legendary Creature — Skyfolk (M)
Whenever an opponent gains life, put a +1/+1 counter on Fayath.
1WW , Remove all +1/+1 counters from Fayath: _________________
3/3
And what does Frith do?
Crowley, King of Deals 3B
Planeswalker-Crowley
+1:Search your library for a card.Shuffle your library,and put that card on top of it.You lose 2 life.
-3:You draw 3 cards and loses 3 life.
-7:Search your library and graveyard for 5 cards and exile the rest.Put the 5 cards on top of your library in any order.You lose half your life,rounded up.
<3>
Misthollow Ritual 2UUUU
Enchantment
You may play creature cards from the exile zone.
Paranormal Activities BBBBB
When Paranormal Activities enter the battlefield,put a 1/1 black spirit token with flying on the battlefield for each creature card in your graveyard.
Whenever a non-token creature dies,put a 1/1 black spirit token with flying onto the battlefield.
Planeswalker - Jokester
+1: Each player shuffles a random card in their hand to their library, then draw a card.
-1: Each player flips a coin. Each player who loses the flip sacrifices a non-land permanent at random.
-4: Each player flips a coin. The Jokester deals 1 damage to each player whose flip is tails. Repeat the process until each player flips heads.
<2>
Chaos Fued :4mana::symr:
Enchantment
Creatures loses defender and have haste.
Creatures attack each turn if able.
Creatures can attacks its controller or planeswalker its controller's control.
Whenever a creature attacks, it attacks a player or planeswalker at random.
Game of the Jokester :1mana::symr:
Each player flips a coin. Each player who flips heads shuffles a non-land permanent he or she controls at random into its owner's library,then its owner reveals the top card of his or her library until a non-land permanent is revealed. Put those cards onto the battlefield and shuffle the rest into owner's library.
Replicate :1mana::symr:
Flashback :1mana::symr:
Buyback :1mana::symr:
Recover :1mana::symr:
I've 3 ideas for Planeswalker, as they are in my head while watching various TV series, these names are just placeholders until I could get a better name:
Dean Winchester,the Righteous One 3WW
Planeswalker-Dean
+2: Target creature gets +2/+2,has flying and vigilance until end of turn.
-2: Put a 4/4 white Angel token with flying and vigilance onto the battlefield.
-7: You get an emblem with "At the beginning of your upkeep,you may put an Angel creature card from your graveyard or from your hand onto the battlefield."
{3}
Dr Spencer Reid 1UU
Planeswalker-Spencer
+1: Search your library for a card and exile it. Then shuffle your library.
-1: Scry 2,then draw a card.
-6: Shuffle your hand and graveyard into your library and draw 7 cards. Then put all cards exiled by Spencer into your hand.
{3}
Col Johnathon Jack O'Neill :4mana::symr::symr:
Planeswalker - Johnathon
+1: Johnnathon deals 1 damage to each player.
-2: Destroy target artifact. Johnathon deals damage equal to its coverted mana cost to each player.
-X: Each player sacrifices X lands,then Johnathon deals X damage to each creature.
{4}
[U]Left:[/U]
Scramblverse
Chandra's Phoenix
Elvish Archdruid (Wall of Torches [c])
Glacial Fortress
Garruk,Primal Hunter
Warstorm Surge
Gideon's Avenger
Arachnus Spinner (Griffin Rider [c])
Jace's Archivist
Goblin Chieftain
Elvish Archdruid (Celestial Purge [u])
Personal Sanctuary
[U]Middle:[/U]
Druidic Satchel
Grave Titan
Grim Lavamancer
Rootbound Crag (Mind Unbound [R])
Solemn Simulacrum
Sundial of the Infinite
Redirect
Sorin Markov
Doubling Chant
Adaptive Automation
Rites of Flourishing (Forest/248 [BL])
Sutured Ghoul
[U]Right:[/U]
Worldslayer (Aven Fleetwing [c])
Royal Assassin
Sutured Ghoul
Visions of Tomorrow
Aegis Angel (Diabolic Tutor [u])
Reverberate
Djinn of Wishes
Mind Unbound
Grand Abolisher
Call to the Grave
Mesa Enchantress
Chandra,the Fireband
I know. It's just a one off. Just a random design when i read the old card leeches. Just for fun,that's all.
Lord of Salvation :2mana::symw::symw:
Creature-Cat Cleric
Flash
When Lord of Salvation enters the battlefield,each player discards all poison counters, then remove all -1/-1 counters on each permanent.
:symw::symw::Exile Lord of Salvation.Return Lord of Salvation onto the battlefield at the beginning of the next end step.
2/2
Corrupting Vampire :2mana::symb::symb::symb:
Creature-Vampire
Flying,Infect.
At the beginning of your upkeep,put a -1/-1 counter on target creature,then proliferate.
4/4
What do u guys think???
Also, the counter for bigger effect was just a random cycle, in which all colors does something like this.
Kinda doubt so. Saw a box of M11, one of the worst. 3 Mythics and no rare/mythic foils.
Sword of Spite and Malice
Artifact - Equipment
Equipped creature gets +2/+2 and have protection from blue and from black.
Whenever equipped creature deals combat damage to a player,that player discards a card at random and you draw a card.
Equip
Sword of Death and Destruction
Artifact - Equipment
Equipped creature gets +2/+2 and have protection from black and from red.
Whenever equipped creature deals combat damage to a player,that player sacrifices a creature.If a creature is sacrificed in this way,it deals damage equal to its power to each player.
Equip
Orb of Erasure
Artifact
: Target permanent is an artifact until end of turn.
:3mana::symw::symw: : Exile target artifact.
Massacre Wave :4mana::symb::symb:
Sorcery
When you cast Massacre Wave, counter it unless an opponent discards 2 cards at random.
Creatures your opponent controls gets -2/-2 until end of turn.
If Massacre Wave is countered, creatures your opponent controls gets -4/-4 until end of turn instead.