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  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Seems reasonable enough, if not underpowered. The fact that the enemy can get rid of it rather easily makes it just a bit too weak, but there are also the shenanigans with taking it from them if they decide to pump it which would make it rather hilarious to use.

    This card is probably obscenely broken.

    Vision of Absolutes 3UU
    Enchantment {MR}
    Players play with their hands revealed.
    Whenever a player would draw one or more cards, instead that player searches his library for that many cards and adds them to his or her hand. Then, that player shuffles his or her library.
    "The only certainty in this reality is death, and I see no reason for that to remain true." -Evo Ragus
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Sure, why not. I see nothing wrong here.

    Heart of the Locus URG
    Sorcery
    Choose 1. Heart of the Locus deals 4 damage to target creature or player, target creature gets +3/+3 and gains trample until end of turn, or draw 2 cards.
    Spellbound - If you have cast another instant or sorcery spell this turn, instead choose up to 3.
    Posted in: Custom Card Contests and Games
  • posted a message on What's Yu-Gi-Oh like?
    There is a depressing lack of card games on motorcycles at a professional level.
    Posted in: Other Card Games
  • posted a message on The "I Like You" game
    <Insert any creature with an EtB trigger here>

    But I'll try to be creative, so...

    Void Seeker :symb::symb:
    Creature - Elemental
    When Void Seeker is exiled, exile another target permanent you control.
    Void Seeker gets +2/+2 for each card that has been removed from the game.
    1/1
    Posted in: Custom Card Contests and Games
  • posted a message on League of Legends Season III
    Quote from Quirkiness101
    Word to the wise: the blue ez build only works if your team is fully capable of ending the game extremely fast and you have immaculate farm.


    Fixed it for you, there.
    Seriously, blue Ez is amazing mid game, as it allows you to outDPS the enemy carry and have mad poke, but late game you are outdamaged by every damage dealer on the enemy team.

    Also, what's the general consensus on Anivia this season?
    Posted in: Video Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    The thing that scares me the most about that card is the phrase "of any combination of colors." Quite honestly, that may cause it to be a bit too versatile. Make it any 1 color.

    Plagueborn Goliath 4GGG
    Creature - Beast Mutant
    Trample, Decay (This creature receives damage in the form of -1/-1 counters)
    When Plagueborn Goliath deals combat damage to a player, remove all -1/-1 counters from Plagueborn Goliath. For each -1/-1 counter removed in this way, put a 1/1 green Fungus token onto the battlefield.
    7/7
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    What is this, I don't even. I see nothing even comprehensible on this card, even though it is worded properly. While I do like the concept, I think that the last 2 abilities are stupid, since they don't fit with the rest of the card.

    Flock of Angels :5mana::symw::symw::symw:
    Creature - Angel {R}
    Flying, Vigilance
    Flock of Angels gets +4/+4 for each other Angel you control.
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Replace the 1 mana effect with "Remove a -1/-1 counter from ~" As is, it seems broken, because it gives you a 6/6 flier early in the game that you dump mana into.

    Genoclasm :1mana::symr:
    Sorcery {U}
    Choose a creature type. Genoclasm deals 3 (4?) damage to each creature of the chosen type.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    I don't think this works with Double Strike, however, the effect seems interesting. The mana cost may be too high, though.

    Deepsea Colossus :4mana::symu::symu::symu:
    Creature - Kraken {R}
    When Deepsea Colossus enters the battlefield, put 8 1/1 blue Tentacle tokens onto the battlefield.
    When Deepsea Colossus dies, sacrifice each Tentacle token you control.
    3/3
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Ah, red. I love what Blast Radius can do, however, I feel that it's a bit weird dealing a fourth damage. I would keep it the way it is, however, seeing as it's a decent way to divide the damage.

    Heart of the Locus :1mana::symu::symg::symr:
    Instant {R}
    Choose 1: Target creature gets +3/+3 and gains trample until end of turn, Heart of the Locus deals 4 damage to target creature or player, or Draw 2 cards.
    Manacharge - If you cast another instant or sorcery spell this turn, instead choose up to 3.
    Posted in: Custom Card Contests and Games
  • posted a message on [[RTR]] DailyMTG Previews 9/3: Niv-Mizzet; Isperia; Death's Presence
    I love the new Isperia. I will be using it in my Isperia EDH deck.

    Wait what?
    Posted in: The Rumor Mill
  • posted a message on Commander Game
    Ulamog, the Infinite Gyre 11 Mana
    Legendary Creature - Eldrazi {MR}
    When you cast Ulamog, the Infinite Gyre, destroy target permanent.

    Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

    Ulamog is indestructible.

    When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
    10/10


    But in all seriousness...

    Blitz, Revolution Leader 5 mana
    Legendary Creature - Construct Soldier {R}
    Battle cry
    Exile an artifact card from your graveyard: Put 2 1/1 colorless artifact construct tokens onto the battlefield.
    3/3

    Next: Group hug commander.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    The subversion cost is just stupid high. Also, it seems like a broken mechanic as low numbers make it completely broken, and high numbers make it bad. Also, unblockable isn't red nor black. Honestly, I'd rather save myself the trouble and just play Rage Reflection.

    The Mirror Sigil :3mana::symw::symu:
    Legendary Enchantment - Aura {MR}
    Enchant creature
    Enchanted creature and creatures you control that share a name with enchanted creature have "At the beginning of your upkeep, put a token onto the battlefield that is copy of this creature."
    Posted in: Custom Card Contests and Games
  • posted a message on Commander Game
    Viyla of the Uprising 4 mana
    Legendary Artifact Creature - Human Construct {R}
    Other artifact creatures you control get +1/+1 and have protection from colored permanents.
    Sacrifice a noncreature artifact: Put a 1/1 colorless artifact creature Construct token onto the battlefield.
    2/2

    Next: Commander that uses phasing in some way.
    Posted in: Custom Card Contests and Games
  • posted a message on Salvation's SCCT/OCaaT - Single Card Ideas By YOU!
    Instant speed please. It would give green more ways to screw up combat math, which it sorely needs seeing as it doesn't have much good to do it with.

    Trying the above again.

    Ikran, Overbeing of Reality :2mana::symw::symu::symb::symr::symg:
    Legendary Creature - Avatar {MR}
    Ikran, Overbeing of Reality is unblockable.
    :2mana:: Ikran, Overbeing of Reality phases out.
    Prismatic - When Ikran, Overbeing of Reality deals combat damage to a player, if you control a land of each basic land type, target permanent phases out. It may not phase back in.
    5/4
    Posted in: Custom Card Contests and Games
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