I'm not saying it's a good idea (although sometimes you do need to get rid of Bitterblossom). I'm just saying that it's the only circumstance in which removing the Mistbind Clique will cause the effect Surging Chaos was describing (okay, apart from Humble or Stifle shenanigans). Regardless of whose turn it is, you're only going to 2-for-1 the Clique player if they choose to cooperate.
The only way for a championed creature to be permanently removed is if you kill the Mistbind Clique while it initial champion trigger is on the stack, the one that removes the creature. Clique comes in, champion goes on the stack, and you terror it. After Terror resolves the champion trigger resolves. Even though the Clique is gone they can still choose to remove something, and if they do it won't come back, but the land tapping ability won't happen because the Clique isn't in play when the faerie was championed.
Here's an easy to kill Mistbind Clique and gain nice card advantage.
1. They play MC. You let it resolve, and they champion their Faerie upon resolution... let's say they champion a random Spellstutter Sprite.
2. Because they championed a Faerie, MC's ability triggers and goes on the stack.
3. Use something like Unmake or a Flame Javelin to kill MC.
4. The kill spell goes on the stack. It then resolves, and kills MC. Your lands get tapped out, but Mistbind Clique is dead and is no longer able to bring back the championed card back into play because MC is already dead from the kill spell. The championed card remains removed from the game permanently. You just 2-for-1ed your opponent.
They still get the championed creature back. It doesn't matter that the "tap all your lands" ability is still on the stack. Returning the creature is a triggered ability that triggers when the Mistbind Clique leaves play.
Creeping Mold does a lot of things, but it doesn't do any of them particularly efficiently. Because of this, while you'll always be able to do something with it, even if you're just killing a land, it doesn't necessarily put you any closer to winning the game. Once in a while you'll take out a land when your opponent has already missed a land drop and it'll seem like it you just wrecked him. Most of the time, though, if that card had been something more directly relevant to your plan it would have been just as good, if not better.
Spot removal for lands, artifacts, and enchantments certainly has a place, but you're best off identifying what your specific need is and then using the best spell to scratch that itch.
Serious question though...do you really get Dqed for asking someone to disqualify...or do you mean if it is done repeatedly, after being denied initially. I guess I don't see why it'd be an issue to ask in the first place...someone may be in a good mood that day (I have personally conceded in this instance before).
NOTE: obviously offering something in return makes it immediately illegal.
Asking someone to concede to you in a sanctioned tournament is not illegal and happens all the time. Once they say "no", however, it's over. Repeatedly going on about it is unsporting conduct and that will get you into trouble. And obviously offering them anything in exchange for conceding is completely illegal. But scooping to your friend because your tiebreakers are lousy and he has a better shot at making top eight is fine.
That article really annoyed me. Apparently we "didn't notice" that riftsweeper answered suspend. Of course we did! That didn't mean the card didn't suck. Suspend just wasn't really worth hosing. And apparently a "Destroy target planeswalker" card would be interpreted as "Destroy target player". This sort of thinking by wizards depresses me :(.
As for the cards in the OP: meh. They're fine flavourwise. I don't see the problem.
Well, we did, as in people who follow Magic and read articles on the internet, but there are still quite a lot of people who play around their kitchen tables casually that might not make the connection. I think those are the people he was referring to. There are people out there for whom Magic is a once in a while thing that they enjoy but don't really follow.
Suspend was certainly worth hosing, especially Aeon Chronicler and Lotus Bloom during Ravnica/Time Spiral Standard.
This is an artificially manufactured issue based on the false assumption that any time someone uses the phrase "happy holidays" that it's specifically because they're "afraid" to say "merry Christmas" and that they're caving into some atheist "war on Christmas". It just isn't true. The phrase "happy holidays" has been in use since long before anyone in this country cared about offending atheists. Yes, sometimes people will now use it in an effort to be polite and inclusive (and is that so terrible?) but that's not where the phrase comes from. No one outside of government uses it because they're afraid of endorsing Christianity. Usually this is about banners at retail stores, and does anyone really believe that Target or Wal-Mart care more about offending non-Christians than they do about profiting from the cash cow that is Christmas?
For the record, I'm an atheist and I find Christmas very irritating, but it has nothing to do with people saying "merry Christmas". Mostly I just can't stand the insipid songs and the fact that it becomes impossible to go to the mall or to Wal-Mart for a month and a half. Although having to hear this tedious argument every year is quickly shooting up to the top of the list of things I find annoying about it.
And no, I don't think Christmas should be banned or anything like that. I, like most atheists, really just don't care about it. I'd be happier if people weren't so obnoxious about it, but I'd also be happier if people used their turn signals more often. It isn't something I spend a lot of time thinking about.
If I still played magic this would be a staple of any casual game played. I don't know why Magic and drinking haven't melded together yet in the first place.
Shortly after I was introduced to Magic I was playing at a New Year's Eve party and the next day I found that several cards from my snake deck were "melded together" with drink. Then I learned about sleeves.
I know that a majority of the lands that Q&T uses come into play tapped, but could Q&T be adapted into an aggro or midrange deck?
I am no genius at standard, but there seems to be an extremely high ammount of low CMC creatures that are REALLY good right now.
The problem is that part of what makes those one and two drops so good is that they come out on turn one or two. Slowing that down even slightly with a bunch of lands that come into play tapped will hurt you too much to make up for the benefit of cheap creatures.
If you play five-color control you'll see that a lot of times you're practically giving your opponent a one or two turn head start. It's just that five-color has such powerful spells that it's able to make up for that slow start come back.
An aggro deck's goal is to come out swinging as fast and hard as possible. While you might have cards that are individually better than those in, for example, WW kithkin, the kithkin deck is still going to be faster most of the time. Sure, once in a while you'll get the perfect combination of lands and have an amazing start, but more often you'll be trying to come from behind due to your slow start, and you'll be less able to catch up because while your cards are individually good, they aren't powerful enough to swing the game back into your favor.
You can do this in extended with fetch lands, but in standard you won't be able to make the mana consistent enough without using Vivids, and lands that come into play tapped defeat the purpose of trying to run an aggro deck in the first place.
The next cheapest deck is probably red, which needs both Figures and Demigods of Revenge. The best cards are expensive. That's Magic. Kithkin is as good as it gets if you're trying to compete on the cheap. You'll do better playing Kithkin without Figures than you will playing Faeries without Cryptic Command, Mutavault, Bitterblossom... Well, practically the entire deck.
When I'm sorting large numbers of commons I first sort by color. Then I sort each color into four piles according to name. I use A-G, H-M, N-S, T-Z out of habit. It generally gives fairly even piles, although if you want to get really OCD you can look at the names of all the commons that exist to find the exactly even breaking points. Then you sort each pile into piles for each individual common.
I find that to be a good compromise between sorting by color and then trying to sort that whole pile into piles for each individual common.
If a 5/3 Mosstodon has been made indestructible with Spearbreaker's ability, we go to my cleanup step, I discard a Fiery Temper due to having eight cards in hand and then play it for its madness cost, does this destroy the Mosstodon (assuming Spearbreakers controller doesn't use the ability again)? It looks like triggered abilities (the one allowing you to play the discarded Temper) don't go on the stack until after the "this turn/until end of turn" effects have ended.
An important characteristic of the types of words I'm referring to is that they use roots that are extinct in Modern English. Now, most people recognize that there are vast differences between Old, Middle, and Modern English. So much difference, in fact, that they can be considered three unique languages.
The other important observation that I'm making is that when people use the term English, they really mean Modern English.
So, should words like doff, pate, and sapience be considered to be part of the English language?
You're misunderstanding the significance of "Middle English" in the etymology. It's saying that that's where the word originated or where we've found it's earliest usage, not that it isn't still a commonly used modern English word. The word "the" also says "Middle English" in its etymology section. The word "rouge" says "French", of course, but it's still a part of the English language, too.
I think Peter Jackson's direction with The Lord of the Rings movies is the way to go here. Be faithful to the source material, but in the sense of being respectful, not in trying to put the books into movie form line by line. It simply can't be done. Take what is most important, figure out how you're going to string those most important bits together, and throw everything else out.
If you're making a television show then making it a good show should be the first priority, and accurately recreating the books should be second in my opinion.
Whose turn it is makes no difference here.
They still get the championed creature back. It doesn't matter that the "tap all your lands" ability is still on the stack. Returning the creature is a triggered ability that triggers when the Mistbind Clique leaves play.
Spot removal for lands, artifacts, and enchantments certainly has a place, but you're best off identifying what your specific need is and then using the best spell to scratch that itch.
Asking someone to concede to you in a sanctioned tournament is not illegal and happens all the time. Once they say "no", however, it's over. Repeatedly going on about it is unsporting conduct and that will get you into trouble. And obviously offering them anything in exchange for conceding is completely illegal. But scooping to your friend because your tiebreakers are lousy and he has a better shot at making top eight is fine.
Well, we did, as in people who follow Magic and read articles on the internet, but there are still quite a lot of people who play around their kitchen tables casually that might not make the connection. I think those are the people he was referring to. There are people out there for whom Magic is a once in a while thing that they enjoy but don't really follow.
Suspend was certainly worth hosing, especially Aeon Chronicler and Lotus Bloom during Ravnica/Time Spiral Standard.
Grinders are before Nationals, not Worlds.
For the record, I'm an atheist and I find Christmas very irritating, but it has nothing to do with people saying "merry Christmas". Mostly I just can't stand the insipid songs and the fact that it becomes impossible to go to the mall or to Wal-Mart for a month and a half. Although having to hear this tedious argument every year is quickly shooting up to the top of the list of things I find annoying about it.
And no, I don't think Christmas should be banned or anything like that. I, like most atheists, really just don't care about it. I'd be happier if people weren't so obnoxious about it, but I'd also be happier if people used their turn signals more often. It isn't something I spend a lot of time thinking about.
Shortly after I was introduced to Magic I was playing at a New Year's Eve party and the next day I found that several cards from my snake deck were "melded together" with drink. Then I learned about sleeves.
The problem is that part of what makes those one and two drops so good is that they come out on turn one or two. Slowing that down even slightly with a bunch of lands that come into play tapped will hurt you too much to make up for the benefit of cheap creatures.
If you play five-color control you'll see that a lot of times you're practically giving your opponent a one or two turn head start. It's just that five-color has such powerful spells that it's able to make up for that slow start come back.
An aggro deck's goal is to come out swinging as fast and hard as possible. While you might have cards that are individually better than those in, for example, WW kithkin, the kithkin deck is still going to be faster most of the time. Sure, once in a while you'll get the perfect combination of lands and have an amazing start, but more often you'll be trying to come from behind due to your slow start, and you'll be less able to catch up because while your cards are individually good, they aren't powerful enough to swing the game back into your favor.
You can do this in extended with fetch lands, but in standard you won't be able to make the mana consistent enough without using Vivids, and lands that come into play tapped defeat the purpose of trying to run an aggro deck in the first place.
I find that to be a good compromise between sorting by color and then trying to sort that whole pile into piles for each individual common.
You're misunderstanding the significance of "Middle English" in the etymology. It's saying that that's where the word originated or where we've found it's earliest usage, not that it isn't still a commonly used modern English word. The word "the" also says "Middle English" in its etymology section. The word "rouge" says "French", of course, but it's still a part of the English language, too.
If you're making a television show then making it a good show should be the first priority, and accurately recreating the books should be second in my opinion.