Back on the topic, I'm sorry to see KERS coming back this year. FOM go on and on about wanting to keep costs down, and then screw around with things like this. I don't feel like it adds much of anything to the sport. We'll see.
I hope to see Schumi do well. I'd like to think he's got at least one win left in him.
- 3/15/2011 9:29:10 AM Posted in: Sports
3/14/2011 1:31:58 PM
You don't need an anti-Day of Judgment card. You just need to control yourself when playing out your creatures. After you've played out a couple of threats, look at the board and ask yourself, "If he has a Wrath, would he use it next turn?" If the answer is "yes", you may want to hold back on other creatures. Play out just enough so that he needs to Wrath, and no more.Posted in: Standard Archives
Real anti-Wrath cards are things like Squadron Hawks and Hero of Bladehold when you play them smartly. Playing things like Silence just makes your deck worse.
3/11/2011 2:46:19 PM
Winston drafting is what you're looking for. Here's an article that tells you how to do it.Posted in: Magic General
3/2/2011 11:10:32 AM
The last race of the F1 season is November 27. Formula 1 races also take place all over the world, which is a little bit harder to coordinate. If the police and military in Las Vegas were shooting protesting civilians, there's probably a good chance that their race would get postponed, too. Nascar races get canceled for RAIN, for crying out loud. In F1 you just change your tires.Posted in: Sports
And it isn't possible to have one of these lap-long side by side battles that you're so enamored with. In F1, you see, the courses have turns. You won't be familiar with those, but they make completing a lap rather more complicated than driving around the inside of a bowl for 400 miles.
1/27/2011 11:28:06 AM
Nascar only has so much overtaking and side-by-side racing because they have constant cautions that bunch the field back up, never letting them spread out the way they do in F1. If F1 races had full course cautions every 5 laps, it would look a lot more like Nascar. It would not be an improvement, however, in my opinion.Posted in: Sports
1/19/2011 12:35:02 PM
Personally, I like seeing a little more bleed between blue and black. It's just my own opinion, but it's always seemed to me that blue and black have much less in common than other allied color pairs.Posted in: New Card Discussion
And, as has been said, these cards are all pretty terrible apart from the tapper/pinger in limited. It's not like they're printing a blue Lightning Bolt or Naturalize. I think it's fine to give the boundaries a little push once in a while. Magic evolves. This isn't anything too drastic.
1/19/2011 12:23:11 PM
Posted in: Magic General
Citation needed. Where are infect decks causing problems? Infect is far from overpowered in standard right now. It's barely even playable.Quote from Card Slinger JI figured with Infect decks causing problems in Standard and other formats...
If it's a problem in EDH, then that's a problem for the EDH designers to figure out. Magic wasn't designed to be played that way, and some things that work fine in real Magic are obviously going to behave differently in casual, player-invented formats. That's not a problem to be solved by printing cards.
11/5/2010 9:04:02 AM
The only thing I hated about Coldsnap was that it cut short the time that we could have been drafting more Ravnica/Guildpact/Dissension. From the time the whole color pair "guild" system was announced I couldn't wait until the third set to come out so we could draft the whole thing. Then stinking Coldsnap came out in July stole away two months that we could have been drafting full Ravnica block. One of the best limited formats ever, if not the very best, and it gets prematurely replaced by a pretty poor one.Posted in: Magic General
8/18/2010 4:08:35 PM
The main reason I found Coldsnap annoying was that it cut short the time that we could have been drafting more Ravnica block.Posted in: Magic General
6/15/2010 12:12:03 PM
It depends what you want it for. The "semi-random" cards contain a number of staple commons and uncommons like Lightning Bolt, Divination, Doom Blade, Mind Control, and the like. If you already have that stuff covered in your collection, you may not be getting much out of this.Posted in: Magic General
The toolkit is great, in my opinion, for someone who is coming back to the game after being away for a while. With just the contents of this box a person could make one or two decent standard decks that you can play at an FNM or around the kitchen table. Obviously they're not going to be tier-1 competitive decks, but what you can make from this box is going to be stronger and far more focused than a typical pre-con. A good foundation to build on.
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