• 1
  • 2
  • 3
  • 4
  • 5
  • Next
  • 0

    posted a message on 2011 Formula 1 is just around the corner!
    Back on the topic, I'm sorry to see KERS coming back this year. FOM go on and on about wanting to keep costs down, and then screw around with things like this. I don't feel like it adds much of anything to the sport. We'll see.

    I hope to see Schumi do well. I'd like to think he's got at least one win left in him.
    Posted in: Entertainment Archive
  • 0

    posted a message on White sweeper protection?
    You don't need an anti-Day of Judgment card. You just need to control yourself when playing out your creatures. After you've played out a couple of threats, look at the board and ask yourself, "If he has a Wrath, would he use it next turn?" If the answer is "yes", you may want to hold back on other creatures. Play out just enough so that he needs to Wrath, and no more.

    Real anti-Wrath cards are things like Squadron Hawks and Hero of Bladehold when you play them smartly. Playing things like Silence just makes your deck worse.
    Posted in: Standard Archives
  • 0

    posted a message on Two-man Non-Booster draft?
    Winston drafting is what you're looking for. Here's an article that tells you how to do it.
    Posted in: Magic General
  • 0

    posted a message on 2011 Formula 1 is just around the corner!
    The last race of the F1 season is November 27. Formula 1 races also take place all over the world, which is a little bit harder to coordinate. If the police and military in Las Vegas were shooting protesting civilians, there's probably a good chance that their race would get postponed, too. Nascar races get canceled for RAIN, for crying out loud. In F1 you just change your tires.

    And it isn't possible to have one of these lap-long side by side battles that you're so enamored with. In F1, you see, the courses have turns. You won't be familiar with those, but they make completing a lap rather more complicated than driving around the inside of a bowl for 400 miles.
    Posted in: Entertainment Archive
  • 0

    posted a message on 2011 Formula 1 is just around the corner!
    Nascar only has so much overtaking and side-by-side racing because they have constant cautions that bunch the field back up, never letting them spread out the way they do in F1. If F1 races had full course cautions every 5 laps, it would look a lot more like Nascar. It would not be an improvement, however, in my opinion.
    Posted in: Entertainment Archive
  • 0

    posted a message on Anything blue can't do?
    Personally, I like seeing a little more bleed between blue and black. It's just my own opinion, but it's always seemed to me that blue and black have much less in common than other allied color pairs.

    And, as has been said, these cards are all pretty terrible apart from the tapper/pinger in limited. It's not like they're printing a blue Lightning Bolt or Naturalize. I think it's fine to give the boundaries a little push once in a while. Magic evolves. This isn't anything too drastic.
    Posted in: New Card Discussion
  • 0

    posted a message on Should Leeches get Reprinted?
    Quote from Card Slinger J
    I figured with Infect decks causing problems in Standard and other formats...

    Citation needed. Where are infect decks causing problems? Infect is far from overpowered in standard right now. It's barely even playable.

    If it's a problem in EDH, then that's a problem for the EDH designers to figure out. Magic wasn't designed to be played that way, and some things that work fine in real Magic are obviously going to behave differently in casual, player-invented formats. That's not a problem to be solved by printing cards.
    Posted in: Magic General
  • 0

    posted a message on why did people hate Coldsnap?
    The only thing I hated about Coldsnap was that it cut short the time that we could have been drafting more Ravnica/Guildpact/Dissension. From the time the whole color pair "guild" system was announced I couldn't wait until the third set to come out so we could draft the whole thing. Then stinking Coldsnap came out in July stole away two months that we could have been drafting full Ravnica block. One of the best limited formats ever, if not the very best, and it gets prematurely replaced by a pretty poor one.
    Posted in: Magic General
  • 0

    posted a message on Coldsnap Sucked Right???
    The main reason I found Coldsnap annoying was that it cut short the time that we could have been drafting more Ravnica block.
    Posted in: Magic General
  • 0

    posted a message on Is it worth the $20 for a...
    It depends what you want it for. The "semi-random" cards contain a number of staple commons and uncommons like Lightning Bolt, Divination, Doom Blade, Mind Control, and the like. If you already have that stuff covered in your collection, you may not be getting much out of this.

    The toolkit is great, in my opinion, for someone who is coming back to the game after being away for a while. With just the contents of this box a person could make one or two decent standard decks that you can play at an FNM or around the kitchen table. Obviously they're not going to be tier-1 competitive decks, but what you can make from this box is going to be stronger and far more focused than a typical pre-con. A good foundation to build on.
    Posted in: Magic General
  • 0

    posted a message on [SCD] Silence
    Quote from landmage
    Ok. The reason I asked is because I ran it for a while in a white control deck, and it was great to stall a T4 BBE, or a T1 steppe lynx. It allowed me to get defenders online in time so I didn't have to worry about dying until then. I did have it SB, not MD because it was specific, but I thought it had a lot of possibilty in a control setting. Thanks for the info Smile

    To expand on your example, if you use Silence to stall their Bloodbraid Elf by one turn, what have you gained? You're now a card down, while their card is still in their hand ready to go next turn, and you still have to answer it. Wouldn't you have been better off if that Silence had just been an actual answer to BBE in the first place? Especially against a deck like Jund where practically every card has inherent card advantage, you can't afford to use cards that don't actually counteract theirs.

    Stopping them from playing their cards for one turn doesn't accomplish anything for this deck in the long run. You're still going to have to answer whatever card you delayed, but now you have one fewer card with which to do that.
    Posted in: Standard Archives
  • 0

    posted a message on Good cards that use counters
    If you're making a deck full of creatures with +1/+1 counters, Cytoplast Root-Kin is pretty good. Plaxcaster Frogling might also be worth a look depending on what colors you're in.
    Posted in: Magic General
  • 0

    posted a message on Combo vs. Synergy
    I disagree with the requirement that it win you the game right then and there. I'd call the Reveillark deck that existed in Time Spiral / Lorwyn-Shadowmoor Standard a combo deck. Reveillark, Body Double, and Greater Gargadon comboed with Venser to bounce all permanents in play, with Aven Riftwatcher to gain an arbitrarily large amount of life, or with Mulldrifter to draw as much of your deck as you wanted. You could also of course deal an arbitrarily large amount of damage with something like Mogg Fanatic, but most people bothered with it since the other conditions were usually sufficient. These are cards that combine to perform actions that can be repeated an arbitrary number of times, and I'd call them combos, even if you don't actually win right then.

    I also think saying it's "wrong" for someone to say two cards with synergy "combo well" is being unnecessarily picky. Words can be used in more than one way. The meaning is sufficiently clear.
    Posted in: Magic General
  • 0

    posted a message on Looking for a book.
    Could it be A Wrinkle in Time? I don't remember it too well, having read it like 25 years ago, but it definitely has a brother and sister who travel to another world.
    Posted in: Entertainment Archive
  • 0

    posted a message on What would card backs look like if they were printed today?
    I'd expect them to have the good sense to use a design that doesn't have a "top" or "bottom" so you couldn't mark cards simply by their orientation.
    Posted in: Magic General
  • 0

    posted a message on Level standards at FNM.
    It might be one thing if it's just friends playing around the kitchen table, but there is no such thing as "just FNM." It's a sanctioned tournament, and all of the rules of the game still apply. There are no "takebacks". The correct thing to do in this case, and in every case when there's a disagreement over what happened, is to call the judge.

    Yes, part of FNM is that it's supposed to help you learn to play in a more competitive environment, but you don't learn that by ignoring the rules.
    Posted in: Magic General
  • 0

    posted a message on Should Baloths be a new subtype?
    Beast is already a relevant subtype. They would be losing interactions with all cards that cared about beasts. It would be like saying boggarts, akki, or moggs aren't goblins anymore. You make them less interactive with existing cards without really adding anything.

    It's good that they try to reuse a certain set of creature types as much as they can, even in sets that aren't specifically tribal in theme. Maybe nothing in the current block cares about whether or not something is a beast, but casual kitchen table-types might find one of those cards and think it would be really cool in his beast deck. It adds flexibility and interactivity. What does creating a new Baloth creature type really add to the game? Just one more word in the comprehensive rules.
    Posted in: Magic General
  • 0

    posted a message on House: Season 6
    Quote from Harbinger_
    Don't get me wrong, I love House but this season is starting to grate especially with the whole tell-tale heart thing. Honestly, another episode that goes over that and I'm going to consider watching something else.


    I agree. I'm a big fan, but I thought last night's episode was terrible all around. I can't remember ever seeing an episode I disliked as much.

    I'm also sick to death of the story of Chase's murder. While I don't think they should have just waved it away after one episode, I really just wish they hadn't done it in the first place. They just wrote themselves into a corner and no matter what they do to get out of it is going to seem ridiculous.
    Posted in: Entertainment Archive
  • 0

    posted a message on JENSON BUTTON WINS.
    I was rooting for Rubens so I was a little disappointed. Still, he had a terrific season and will hopefully make it a close second. Story of his life, I suppose.

    Can't wait for next year.
    Posted in: Water Cooler Talk
  • 0

    posted a message on Sac Outlets
    It might be helpful if you told people what you were hoping to accomplish by sacrificing all these creatures. There might be an alternative route.

    Greater Gargadon is an excellent sac outlet if you can manage to reach into red just a bit.
    Posted in: Magic General
  • 0

    posted a message on B&M stores selling FTV:Exiled above MSRP
    If you want these From the Vault sets to be sold at reasonable prices, the people to complain to are Wizards, who causes the prices to be inflated by printing them far short of demand. I don't blame stores for charging a realistic price for them. It's not like game stores are tremendously profitable to begin with.

    If Wizards insists on deliberately making these things "chase" items, they should at least set a realistic MSRP so stores who inevitably charge the actual market value of them don't come off as looking like such price gougers.
    Posted in: Magic General
  • 0

    posted a message on Magic Cards as Band Names
    My friends and I have always joked that about two out of any three red sorceries would probably make a good name for a heavy metal song or band.
    Posted in: Magic General
  • 0

    posted a message on Schumacher makes shock F1 return
    That's so disappointing. I'd give him my neck if it would help.
    Posted in: Water Cooler Talk
  • 0

    posted a message on Great TV series?
    Coupling, a British sitcom that ran for four seasons, is in my opinion one of the very best-written and funniest sitcoms in all of television.
    Posted in: Entertainment Archive
  • 0

    posted a message on Wizards really screwed up on combat
    I think the change was a bad idea. I do think that the new rules are simpler (by a minuscule amount), but the fact that it's confusing to so many existing players who barely know how to play the game in the first place outweighs the fact that it's very slightly easier to teach to a new player, in my opinion.
    Posted in: Magic General
  • 0

    posted a message on What is casual?

    Can anyone honestly say in the context of casual magic that he simply couldn't have held onto the vindicate until I dropped a creature, artifact, etc.?


    Yes, because that isn't a good play. It makes more sense to prevent you from being able to play those things than it does to wait for you to play them. If you continue to be short on land, one Vindicate effectively answers your entire hand instead of just one card from it.

    So if a match is "casual" then people are supposed to just deliberately make bad plays? Do you just, for example, skip playing a land every other turn or so because "this is just a casual game" and trying too hard to win isn't casual? Of course you don't. While you may not have cards as expensive as your opponent's, you're still going to play in a manner that you think will help you win. Why shouldn't he do the same?
    Posted in: Magic General
  • 0

    posted a message on What is casual?
    By and large many people seem to define "casual" as "anything not as good as what I have." Whinging on that subject is the main reason I was never able to get into MTGO. Either people complain that your deck is too good for the casual room or people in the tournament practice room say you're wasting their time and they only want to play "real" decks.

    I don't think money has anything to do with what makes a casual deck. Pauper decks can be plenty competitive, too.

    Ultimately I don't think it's a question that can be answered in any clear-cut objective way that people are going to agree on. If someone's deck is too good for your taste, then play someone different next time.

    It seems inconsistent to me for someone to on one hand complain that some people only care about winning and then on the other hand complain that they couldn't win themselves. If all you care about is playing for the fun of playing, why are you so upset about losing once in a while? The notion that you shouldn't destroy someone's land when they're clearly manascrewed seems preposterous to me. If your opponent had been top-decking lands for five turns in a row and then finally played a creature, would you just sit on your removal spell for the sake of giving him a "fair chance"?

    While winning isn't everything, I'm not sure I see what the point of playing is if you aren't even trying to win.
    Posted in: Magic General
  • 0

    posted a message on Colbert: Pro-bama or not?
    While I'm guessing Stewart and Colbert are both generally liberal on issues, neither is a mouthpiece for the Obama administration and both are happy to call him out when he does something stupid. I'm sure they're both happier to have Obama in the White House than McCain, but that doesn't mean he's going to get a free ride. If your job is political satire, it's more effective to go after the ones in power. Yes, they could each just show Fox News clips and make fun of them all day, but you can't aim exclusively for the low-hanging fruit. They already do that more than I'd like.

    I don't think Colbert or The Daily Show really push ideological agendas as an integral part of the shows. In the last days of the Bush administration everyone kept saying "What will they do now without Bush and the Republicans to make fun of?" The shows have never been about promoting one political party and attacking the other. They're about pointing out the ridiculousness of those "running the show", regardless of their political affiliations. It's just that Bush and the Republicans have been in charge throughout most of each show's history.

    The idea that "the media" would "blast" Colbert for expressing his true feelings, or the idea that he would even care if they did, is pretty ridiculous, in my opinion.
    Posted in: Water Cooler Talk
  • 0

    posted a message on Schumacher makes shock F1 return
    Considering that the rules forbid him from doing any practice in the car until race weekend I don't think he'll be quite on top of things in the first race, but I don't doubt he'll score some points before the end of the year.

    Formula 1 is physically grueling, and there's no denying that he's a bit long in the tooth, but I doubt he's let himself go that much. It's not like he's been sitting on the couch watching television the last few years.

    The fact that he's a living god will probably help him out some, too. Smile

    I'm so happy to see him back!
    Posted in: Water Cooler Talk
  • 0

    posted a message on Slow Opponents
    Quote from Myounka
    Well, I play in a more casual situation, FNM is free and it's more about having fun than winning 3 packs.

    And are you having fun when you have to wait for this extremely slow person? Is every single other person in the entire tournament having fun while waiting for the next round to start because this guy's match is still going? It's not just about this guy's fun, it's about everyone's. And if he isn't told that playing unnecessarily slowly is annoying and illegal (even when you're not doing it on purpose) then it's never going to get better.
    Posted in: Magic General
  • 0

    posted a message on Terramorphic Expanse: good, bad, or ugly?
    Nearly zero, but NOT zero. The edge is very small, but it is undeniably there, and therefore there would be no reason not to play this Uber-Expanse that put lands into play untapped. Even if only one out of a hundred games is decided by the time you draw gas instead of the land you would have gotten had you not fetched it out earlier, that's still enough reason to play them. It's all about giving yourself the best chance to win.
    Posted in: Magic General
  • 0

    posted a message on Better Understanding The Rules
    If you really want to get to know the rules of the game, you're eventually going to have to get comfortable finding things in the comp rules. This doesn't necessarily mean reading the whole thing beginning to end in one sitting, though. For practice, you could go to the rulings forum, look at people's questions, and then try to find the answers in the comp rules. Even if you already know the answer to the question, learning how to find it in the comp rules is valuable. Each time you go back into the document, you'll pick up a little bit more.
    Posted in: Magic General
  • 0

    posted a message on Next Level Magic
    Quote from theanimeguy
    so the file selfdestructs after 14 days O_o? if so Thats not cool...

    No. It just means that you have 14 days to download it. After 14 days you just won't be able to download it again. Nothing happens to your file.
    Posted in: Magic General
  • 0

    posted a message on Has American morality gotten better or worse over the past half-century?
    People have been having this same "What's with these kids today/society's going down the toilet/it was so much better in my day" argument for literally thousands of years. If the curmudgeons of every generation had been correct, you'd think we'd all be crazed, feral beasts by now.
    Posted in: Debate
  • 0

    posted a message on Descent 2
    Looking at the IMDb page for the original a bit more, I'm reminded that there were two different endings.

    I only saw it on DVD where the escape was only a dream and the last survivor catatonically watches her light fade away, trapped underground in impenetrable darkness as the monsters closed in. I thought that was really powerful. The version shown in US theaters evidently ended immediately after the ridiculous "BOO!" moment when another survivor appears in the SUV. I guess they're going with that ending as "official", although if I'd seen the movie that way it would have lowered my opinion of it a fair bit.

    I shouldn't judge it before the movie comes out, but it doesn't seem promising to me so far.
    Posted in: Entertainment Archive
  • 0

    posted a message on Descent 2
    I really liked the original, but the idea of those characters actually surviving leaves a pretty bad taste in my mouth. Seems to cheapen the original movie, but we'll see.

    Just the claustrophobic moments of them crawling through tiny nooks and crannies deep underground where if you got stuck there'd be no getting you out was terrifying to me. Just thinking about it now makes me wince a bit, and I'd never really considered myself claustrophobic. They portrayed that really well. Once the monsters showed up and started eating people it was practically a relief in my book.

    Maybe I'll watch that tonight.
    Posted in: Entertainment Archive
  • 0

    posted a message on F1
    Quote from Belgareth
    TBH Hamilton isn't unfairly treated , he just isn't as good as he thinks he is Wink
    The procedure was fair considering the awful racing conditions.
    Jensen is doing awesome though and even webber pulled a nice finish.


    While I'm neither a huge fan nor a detractor of Hamilton, the guy did come within a whisker of winning the championship in his rookie year and finished on the podium in his first nine races. He's pretty good.
    Posted in: Entertainment Archive
  • 0

    posted a message on The only MUD Ive ever played
    MUD stands for multi-user dungeon. MUDs are like the great-grandparents of World of Warcraft.
    Posted in: Entertainment Archive
  • 0

    posted a message on F1
    I'm looking forward to it. I'm finally getting to a point where looking at the new car designs doesn't cause me to cringe, although I have a feeling that once I see them all lined up together that will come rushing back. We'll get used to it, I guess. I just saw that they've chosen at least to defer the stupid new points system until next year. That's happy.

    I support Ferrari, but I do hope that Brawn GP can put up some good finishes. I've always liked Barrichello.
    Posted in: Entertainment Archive
  • 0

    posted a message on Inactivity
    You never leave the database. You just stop showing up in the rankings after a while. If you start playing again, you show up right where you left off.
    Posted in: Magic General
  • 0

    posted a message on Great War Movies.
    While it's not exactly in the same vein as what you've mentioned, Lawrence of Arabia is a fantastic movie, one of the best ever in my opinion. It's a side of WWI that you don't see many movies about.

    Edit: I can't believe I forgot Patton. That's another spectacular one.

    A more recent one I enjoyed was Enemy at the Gates.
    Posted in: Entertainment Archive
  • 0

    posted a message on Why is Path to Exile so Expensive
    The reason the foil one is so expensive (what the OP initially asked about) is that many people who play eternal formats are gaga over foils. Foil Ponders have been listed for $10 at SCG for a long time. For cards played in Legacy and Vintage the discrepancy in price between the foil and normal versions is often greater than it is for cards that are popular in Standard.
    Posted in: Standard Archives
  • 0

    posted a message on Multiple GPT wins
    You absolutely cannot. If a judge hears you offering to concede in exchange for the prize pool, for a box of Chicken McNuggets, for anything, you will be disqualified and could face suspension or even banning from DCI events. This is very clearly spelled out in the penalty guidelines.

    It also happens all the time, but that doesn't mean that it's allowed.
    Posted in: Magic General
  • 0

    posted a message on Multiple GPT wins
    According to Wizards' page on GP trials you are allowed to play even if you've already earned the 3rd round bye. It says any DCI member can participate, and specifically states that if someone who already has the bye wins, the bye doesn't get passed down to the next player.

    As for scooping your friend in, you're always allowed to concede a match. Just be sure there's no talk of getting something in exchange for the scoop.
    Posted in: Magic General
  • 0

    posted a message on Easy or Hard Practice?
    I don't think you're supposed to talk about the contents of the tests specifically, although you can just take the advisor test and find out for yourself. There's no penalty for failing it apart from perhaps a small waiting period before you can take it again. If you're dead set on passing it on the first try, I'd say make sure you're consistently doing well on the hard practice test first.
    Posted in: Magic General
  • 0

    posted a message on Textless spells...
    Quote from releasethedogs
    Maybe its because I dont do the type 2 thing, but ive never heard about the problems. Please, enlighten me.

    The problem is just that they're foil. Foil cards warp differently and stand out as marked, which is a no-no in the competitive arena. The reason that those two particular cards stand out is just that they're highly played tournament cards that were given out for free. Non-promo foil Demigods are individually just as problematic, but there aren't as many in circulation.

    To save yourself potential headaches, foil cards should generally be avoided in big tournaments if at all possible.
    Posted in: Magic General
  • 0

    posted a message on The value of Composite Golem
    There's just no need for it. The 5-color manabase (Reflecting Pools, Vivids, and filter lands) is strong enough without having to reach for a one-shot filter.
    Posted in: Standard Archives
  • 0

    posted a message on Best solutions to forge tender?
    Everlasting Torment is also an option. It also trumps Runed Halo and makes the ever-popular Kitchen Finks look pretty mopey.

    If you're playing white (you mention Naya colors) Oblivion Ring is obviously an excellent card.
    Posted in: Standard Archives
  • 0

    posted a message on DCI Established Rating
    I seem to remember reading somewhere that it was five tournaments, but I can't find a source for that at the moment. I could be wrong.
    Posted in: Magic General
  • 0

    posted a message on Masked Admirers
    I think it's another example of a decent card that came at the wrong time. It's a long game card advantage engine, but right now playing multiple colors is so absurdly easy that there's no reason for a long game deck not to use superior blue options.
    Posted in: Standard Archives
  • 0

    posted a message on Hate for new Conflux (and other) Cards.
    Sets have to be made with limited in mind. You can't just put "more constructed playables" in a set. The very definition of a constructed playable is that it's the best of the best. If you made two blocks and a base set out of all of the very best cards ever printed, people would still only play 15% of them in competitive Standard because however good they are on average, something still has to be best, and that's what you're going to play.
    Posted in: Magic General
  • 0

    posted a message on Fairies Vs. Aggro
    Quote from MicRo24

    i have never had use for the Agony Warps .. those are out

    And you wonder why you're losing against Kithkin? That's one of your best cards in that matchup. Early on it's like a Lightning Helix, killing one attacker while preventing three damage from another (essentially gaining you three life). Later, if you have something to block with, it might as well read "Destroy two target kithkin". You're getting killed by Figure, right? Use your Agony Warp when they try to pump him to a 4/4. Then you'll get both a card and you'll have caused them to waste three mana.
    Posted in: Standard Archives
  • 0

    posted a message on Masters Edition in paper
    This is a list of cards Wizards has said that they will never reprint, along with their reasoning. This list has changed in the past, so it could change again, but you shouldn't hold your breath.
    Posted in: Magic General
  • 0

    posted a message on Mistbind counter
    I'm not saying it's a good idea (although sometimes you do need to get rid of Bitterblossom). I'm just saying that it's the only circumstance in which removing the Mistbind Clique will cause the effect Surging Chaos was describing (okay, apart from Humble or Stifle shenanigans). Regardless of whose turn it is, you're only going to 2-for-1 the Clique player if they choose to cooperate.
    Posted in: Standard Archives
  • 0

    posted a message on Mistbind counter
    The only way for a championed creature to be permanently removed is if you kill the Mistbind Clique while it initial champion trigger is on the stack, the one that removes the creature. Clique comes in, champion goes on the stack, and you terror it. After Terror resolves the champion trigger resolves. Even though the Clique is gone they can still choose to remove something, and if they do it won't come back, but the land tapping ability won't happen because the Clique isn't in play when the faerie was championed.

    Whose turn it is makes no difference here.
    Posted in: Standard Archives
  • 0

    posted a message on Mistbind counter
    Quote from Surging_Chaos
    Here's an easy to kill Mistbind Clique and gain nice card advantage.

    1. They play MC. You let it resolve, and they champion their Faerie upon resolution... let's say they champion a random Spellstutter Sprite.

    2. Because they championed a Faerie, MC's ability triggers and goes on the stack.

    3. Use something like Unmake or a Flame Javelin to kill MC.

    4. The kill spell goes on the stack. It then resolves, and kills MC. Your lands get tapped out, but Mistbind Clique is dead and is no longer able to bring back the championed card back into play because MC is already dead from the kill spell. The championed card remains removed from the game permanently. You just 2-for-1ed your opponent.


    They still get the championed creature back. It doesn't matter that the "tap all your lands" ability is still on the stack. Returning the creature is a triggered ability that triggers when the Mistbind Clique leaves play.
    Posted in: Standard Archives
  • 0

    posted a message on Creeping Mold: Maindeck Tech?
    Creeping Mold does a lot of things, but it doesn't do any of them particularly efficiently. Because of this, while you'll always be able to do something with it, even if you're just killing a land, it doesn't necessarily put you any closer to winning the game. Once in a while you'll take out a land when your opponent has already missed a land drop and it'll seem like it you just wrecked him. Most of the time, though, if that card had been something more directly relevant to your plan it would have been just as good, if not better.

    Spot removal for lands, artifacts, and enchantments certainly has a place, but you're best off identifying what your specific need is and then using the best spell to scratch that itch.
    Posted in: Standard Archives
  • 0

    posted a message on Something that happened today
    Quote from Alpha_Centauri1
    Serious question though...do you really get Dqed for asking someone to disqualify...or do you mean if it is done repeatedly, after being denied initially. I guess I don't see why it'd be an issue to ask in the first place...someone may be in a good mood that day (I have personally conceded in this instance before).

    NOTE: obviously offering something in return makes it immediately illegal.

    Asking someone to concede to you in a sanctioned tournament is not illegal and happens all the time. Once they say "no", however, it's over. Repeatedly going on about it is unsporting conduct and that will get you into trouble. And obviously offering them anything in exchange for conceding is completely illegal. But scooping to your friend because your tiebreakers are lousy and he has a better shot at making top eight is fine.
    Posted in: Magic Online Formats
  • 0

    posted a message on Color Interactions with Planeswalkers
    That article really annoyed me. Apparently we "didn't notice" that riftsweeper answered suspend. Of course we did! That didn't mean the card didn't suck. Suspend just wasn't really worth hosing. And apparently a "Destroy target planeswalker" card would be interpreted as "Destroy target player". This sort of thinking by wizards depresses me :(.

    As for the cards in the OP: meh. They're fine flavourwise. I don't see the problem.

    Well, we did, as in people who follow Magic and read articles on the internet, but there are still quite a lot of people who play around their kitchen tables casually that might not make the connection. I think those are the people he was referring to. There are people out there for whom Magic is a once in a while thing that they enjoy but don't really follow.

    Suspend was certainly worth hosing, especially Aeon Chronicler and Lotus Bloom during Ravnica/Time Spiral Standard.
    Posted in: Magic General
  • 0

    posted a message on How to play worlds?
    Quote from makingnotches
    I was under the impression that there were grinders before hand, but I may be mistaken. It's pretty hard to get in, either way, though.

    Grinders are before Nationals, not Worlds.
    Posted in: Magic General
  • 0

    posted a message on Is "Merry Christmas" offensive?
    This is an artificially manufactured issue based on the false assumption that any time someone uses the phrase "happy holidays" that it's specifically because they're "afraid" to say "merry Christmas" and that they're caving into some atheist "war on Christmas". It just isn't true. The phrase "happy holidays" has been in use since long before anyone in this country cared about offending atheists. Yes, sometimes people will now use it in an effort to be polite and inclusive (and is that so terrible?) but that's not where the phrase comes from. No one outside of government uses it because they're afraid of endorsing Christianity. Usually this is about banners at retail stores, and does anyone really believe that Target or Wal-Mart care more about offending non-Christians than they do about profiting from the cash cow that is Christmas?

    For the record, I'm an atheist and I find Christmas very irritating, but it has nothing to do with people saying "merry Christmas". Mostly I just can't stand the insipid songs and the fact that it becomes impossible to go to the mall or to Wal-Mart for a month and a half. Although having to hear this tedious argument every year is quickly shooting up to the top of the list of things I find annoying about it.

    And no, I don't think Christmas should be banned or anything like that. I, like most atheists, really just don't care about it. I'd be happier if people weren't so obnoxious about it, but I'd also be happier if people used their turn signals more often. It isn't something I spend a lot of time thinking about.
    Posted in: Water Cooler Talk
  • 0

    posted a message on Humorous Card i made. :D
    Quote from kpaca
    If I still played magic this would be a staple of any casual game played. I don't know why Magic and drinking haven't melded together yet in the first place.

    Shortly after I was introduced to Magic I was playing at a New Year's Eve party and the next day I found that several cards from my snake deck were "melded together" with drink. Then I learned about sleeves.
    Posted in: the Speakeasy
  • 0

    posted a message on 5-color aggro
    Quote from Shoe
    I know that a majority of the lands that Q&T uses come into play tapped, but could Q&T be adapted into an aggro or midrange deck?

    I am no genius at standard, but there seems to be an extremely high ammount of low CMC creatures that are REALLY good right now.

    The problem is that part of what makes those one and two drops so good is that they come out on turn one or two. Slowing that down even slightly with a bunch of lands that come into play tapped will hurt you too much to make up for the benefit of cheap creatures.

    If you play five-color control you'll see that a lot of times you're practically giving your opponent a one or two turn head start. It's just that five-color has such powerful spells that it's able to make up for that slow start come back.

    An aggro deck's goal is to come out swinging as fast and hard as possible. While you might have cards that are individually better than those in, for example, WW kithkin, the kithkin deck is still going to be faster most of the time. Sure, once in a while you'll get the perfect combination of lands and have an amazing start, but more often you'll be trying to come from behind due to your slow start, and you'll be less able to catch up because while your cards are individually good, they aren't powerful enough to swing the game back into your favor.

    You can do this in extended with fetch lands, but in standard you won't be able to make the mana consistent enough without using Vivids, and lands that come into play tapped defeat the purpose of trying to run an aggro deck in the first place.
    Posted in: Standard Archives
  • 0

    posted a message on bugget MTGO for GIFT event
    The next cheapest deck is probably red, which needs both Figures and Demigods of Revenge. The best cards are expensive. That's Magic. Kithkin is as good as it gets if you're trying to compete on the cheap. You'll do better playing Kithkin without Figures than you will playing Faeries without Cryptic Command, Mutavault, Bitterblossom... Well, practically the entire deck.
    Posted in: Standard Archives
  • 0

    posted a message on Process of sorting cards?
    When I'm sorting large numbers of commons I first sort by color. Then I sort each color into four piles according to name. I use A-G, H-M, N-S, T-Z out of habit. It generally gives fairly even piles, although if you want to get really OCD you can look at the names of all the commons that exist to find the exactly even breaking points. Then you sort each pile into piles for each individual common.

    I find that to be a good compromise between sorting by color and then trying to sort that whole pile into piles for each individual common.
    Posted in: Magic General
  • 0

    posted a message on Spearbreaker behemoth
    If a 5/3 Mosstodon has been made indestructible with Spearbreaker's ability, we go to my cleanup step, I discard a Fiery Temper due to having eight cards in hand and then play it for its madness cost, does this destroy the Mosstodon (assuming Spearbreakers controller doesn't use the ability again)? It looks like triggered abilities (the one allowing you to play the discarded Temper) don't go on the stack until after the "this turn/until end of turn" effects have ended.
    Posted in: Magic Rulings Archives
  • 0

    posted a message on Should Middle English words be considered part of the English language?
    Quote from SSJ Alakazam
    An important characteristic of the types of words I'm referring to is that they use roots that are extinct in Modern English. Now, most people recognize that there are vast differences between Old, Middle, and Modern English. So much difference, in fact, that they can be considered three unique languages.

    The other important observation that I'm making is that when people use the term English, they really mean Modern English.

    So, should words like doff, pate, and sapience be considered to be part of the English language?



    You're misunderstanding the significance of "Middle English" in the etymology. It's saying that that's where the word originated or where we've found it's earliest usage, not that it isn't still a commonly used modern English word. The word "the" also says "Middle English" in its etymology section. The word "rouge" says "French", of course, but it's still a part of the English language, too.
    Posted in: Debate
  • 0

    posted a message on HBO just approaved "A Game of Thrones" pilot!!!
    I think Peter Jackson's direction with The Lord of the Rings movies is the way to go here. Be faithful to the source material, but in the sense of being respectful, not in trying to put the books into movie form line by line. It simply can't be done. Take what is most important, figure out how you're going to string those most important bits together, and throw everything else out.

    If you're making a television show then making it a good show should be the first priority, and accurately recreating the books should be second in my opinion.
    Posted in: Entertainment Archive
  • 0

    posted a message on soul's fire vs magma spray?
    In a sealed deck I once used a Resounding Roar to pump a Rhox War Monk, attacked with it, and then used Soul's Fire to deal another six points and gain another six life.

    That was fun, but Magma Spray is still the pick.

    Quote from theeguy
    Uhh, killing or bouncing the creature doesn't stop Soul's Fire (though Agony Warp's first line DOES). Last known information still allows the damage to be dealt based on its power before being killed/bounced.

    Killing the creature does stop Soul's Fire from doing anything because Soul's Fire specifically requires the creature you control to be in play in order for it to be a legal target.
    Posted in: Limited Archives
  • 0

    posted a message on Total Ratings?
    One way that your total rating could end up higher than either of your individual ratings is if you win a lot of limited matches against people with low limited but high constructed ratings, and vice versa. Just to use an extreme example, say a person is 1500 limited, 1900 constructed, and 1800 total (he plays more constructed than limited, and is much better at it). Let's say you're 1750 across the board. If you win a limited match against him, your limited rating is so much higher than his that you might only get one point off of him, but his total rating is higher than yours so you'd get quite a few more in that category.

    I don't know that that's how your particular score ended up the way it is, but it is an example of how you could hypothetically end up with a total higher than either of your individual ratings.

    Of course, it could just be busted, too.
    Posted in: Magic General
  • 0

    posted a message on Opinions on Soul's Fire
    If you have the mana to drop some giant creature worth using Soul's Fire on then you probably have the mana to just play a Blaze-like effect. It's slightly slower, but you aren't begging to get two-for-oned, it isn't a dead card when you don't have any creatures, and if you have to you can use it early to get rid of something small. It's much more reliable.
    Posted in: Standard Archives
  • 0

    posted a message on [Official Thread] Faeries
    @ EnricoPalazzo:
    That sounds like good advice. Thank you.
    Posted in: Standard Archives
  • 0

    posted a message on Racism in motorsport (and sport in general)
    Quote from Demonbunny
    If Sporting associations could ban South Africa from competing in the past, why can't Spainish individuals be banned from motorsport until their government actually takes actions to stop the behaviour?


    While the actions of these Hamilton-bashers are despicable, I don't think you can quite compare it to government-enforced apartheid. They don't represent the official view of the Spainish governemnt. While there probably aren't many Spanish F1 fans who cheer for Hamilton over Alonso, they aren't all racists. Every country has its share of idiots. This whole notion of "Why are Spaniards so racist?" sounds a bit prejudiced in and of itself, doesn't it?

    Also, Alonso has spoken out against these people.
    Posted in: Water Cooler Talk
  • 0

    posted a message on you think you have a silly name?
    It is a little gratuitous. After all, once you've combined the speed of Superman and the Flash, the other guys mentioned don't really add much.
    Posted in: Water Cooler Talk
  • 0

    posted a message on [Official Thread] Faeries
    I've been playing Faeries since rotation and I think I'm getting the hang of it but I was hoping to get some advice on sideboarding. I'm using the list LSV posted in his SCG article a couple weeks back:


    These are the sideboarding plans I've come up with. In particular I'm wondering about the mirror. I don't have much experience with that and am really just guessing. Any advice is appreciated.
    5-Color:
    +2 Negate, +2 Mind Shatter, +1 Thoughtseize, +2 Archmage
    -4 Agony Warp, -2 Scion, -1 Sower

    Faeries:
    +1 Thoughtseize, +2 Mind Shatter, +2 Negate, +2 Archmage
    -4 Agony Warp, -2 Vendillion Clique?, -1 Sower

    Red:
    +2 Bottle Gnomes, +2 Flashfreeze, (+3 Infest if they seem vulnerable to it)
    -3 Thoughtseize, -1 Sower, (-2 Sower, -1 Jace if Infest comes in)

    Reveillark:
    +1 Thoughtseize, +2 Mind Shatter, +1 Puppeteer Clique
    -1 Agony Warp, -3 Scion

    Kithkin:
    +3 Infest
    -3 Thoughtseize
    Posted in: Standard Archives
  • To post a comment, please or register a new account.