scorpion is right since the effects are added simultaneously you choose which order they go in, so you can have 14 0/1 if you want or you could give them all the boosts to be 6/7
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effects like wurmcoil only care about who controlls it at the current time, as soon as it dies the person who controlls it then gets to activate the ability which ends up being you, so you would get the tokens
Aluren only sees that doran costs BGW therefore allowing you to play it for free, however the EDH rules state that you must pay an additional 2 for each time he is cast from the command zone, so you would still have to pay the 6 because its not included in the CMC.
gdiffuser is correct because tick spacifically says as long as it remains tapped. so the last one would stay tapped indeffinatly, however the rest will be tapped until thier controller's next upkeep phase
you can play the second land grant in order to up the count, but thats all its good for.In relation to the "fail to find" even if its in there, technically you can however it is considered poor sportsmanship to do something like that.
1) think of an isochron scepter with a removed twin cast whenever you activate it twin cast becomes a new thing every time thats the same thing as this, so it would produce garganuans
2) when you declare the combat phase that gives you a chance to play a pre-combat spell, if you refuse then your opponent(s) get the chance, and it doesnt matter anyway regeneration rules state "remove from combat" anyway so either way your creature wont be dealing any damage
because rod's ability must target before damage can be delt as soon as you announce it mossdog will get its +1/+1. now both cards are under the same ownership mossdog would die because it spacifically says effects OPPONENTS control
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According to what i have seen here it is an infinate loop and you CANT stop it because wheel of sun and moon is NOT a may ability therefore it would go on until the time runs out the only person who can stop the cycle is the person playing helm of obedience because his has an end to it his runs out when x cards are removed. so you wouldnt have to sacrifice yourself.
As for leyline, i think that would work more like 2 control spells on the same creature, whichever one is played last gets priority, but thats just how i see it
while searching your library you may play panglacial from your library the main thing to look for is that it says "play" and not "put into play" so you must pay the 5GG in order to play from the library
according to the planeswalker rules, you can't target a planeswalker with a damaging spell, but you can attack it and it IS a perminant so i do belive that it would work as normal since your not dealing damage with it.
i was recently in an Elder Dragon Highlander game and had a Commander Eesha in play my opponent unfortunately had Bringer of the Red Dawn after his confusion on what protection from creatures ment i explained it as protection from a color just switch color for all creatures, he then decided to use Bringer's ability to steal my Eesha then flipped out when i told him it didnt work. how can i explain more effectively on how this exchange wont work?
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2) when you declare the combat phase that gives you a chance to play a pre-combat spell, if you refuse then your opponent(s) get the chance, and it doesnt matter anyway regeneration rules state "remove from combat" anyway so either way your creature wont be dealing any damage
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As for leyline, i think that would work more like 2 control spells on the same creature, whichever one is played last gets priority, but thats just how i see it