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  • posted a message on YingYang - Deck Improvement
    thanks for the additional input.

    i will probably add some scullers MD, remove shades and add in tombstalker+kataki. altough I have the tendency to "topdeck" a stalker when I'm at low life ^^ Upping the creature count seems viable.

    yes the prisons are for aggro MU's (icho/fish/goblin/elves. the later two are not that often in the meta. there's at most 1 or 2 players). the lock with prisons works fine, and I was able to catch their Nature's Claim with duress, so they were dead meat until i could find the crypt (for icho) and beat them down with hyppies.

    The demistify are really only there for the oath matchup. It has the advantage that I can respond to a first-turn oath on-the-draw. Why doesn't get white a Nature's Claim ^^

    thanks for your suggestions. I will work them into a new deck and test it out with collegues (the next tournament in our area is unfortunately somewhere in september).
    Posted in: Vintage Archives
  • posted a message on YingYang - Deck Improvement
    Thanks for all your quick answers.

    @mondu_the_fat: Yes, this seems reasonable. I boarded the shade out most of the time anyway. As I said I would consider cutting the shade for grunts.

    @Beralt: I considered that as well, but is 1 Plateau enough to support it enough. What land would you cut?

    @Greolin: Sculler seems to be an option, altough it has some nasty casting cost. Hexmage I would not consider as I'm not running Depths.

    As you said I could MD Kataki/Canonist (which seems reasonable considering the Meta). I would probably MD Kataki.

    I'm running Wasteland (4-of what else ^^), perhaps you didn't see them. With the Vampiric I'm not so sure. I had it in my first draft, then a collegue said, that Consultation hat the benefit that the card would be in hand and thus I didn't get card disadvantage. So I put it in there.

    According to your suggestions I would change the list:

    -2 Shade
    +2 Kataki
    -4 Hymn
    +1 Vampiric Tutor
    +1 Edict
    +2 ???

    With the Thoughtseizes I'm not so sure. The problem is, that I don't want to draw a late Thoughtseize/Duress.

    Could I put 2 Grunts MD? Or should they still rest in the sideboard.
    Posted in: Vintage Archives
  • posted a message on YingYang - Deck Improvement
    Hi there

    I'm now playing Vintage for about a year (after a collegue has "convinced" me to play some Vintage). I went to my first tournament with a Suicide Black deck (which I loaned from said collegue, and because I didn't have much Vintage cards).

    I then proceeded to play some BR builds, some mono-R builds (which is really bad with the presence of a Sphinx on the other side of the table).

    The last tournament I went 2-1-3 with a Bw YingYang build which I would like to improve, as I like this build the most. The splash of white enabled some much needed direct creature removal and better artifact and enchantment hate (which black in my opinion lacks).

    Below is my current build (with which I went to the tournament):



    Perhaps some explanation of my card-choices are in order:

    - Bob, Specter, Ritual, Duress, Thoughtseize and Hymn are basically a given in such a deck. I only run 6 Duress effects, as I do not want to draw into a Duress or Thoughtseize later on. Specter and Hymn build the random discard "barrier" to get lands and creatures (in more creature-based decks). Perhaps one could cut or reduce the ammount of Hymn's as I don't want to draw a late Hymn (same as I don't want to draw a late Duress).

    - Mindcensor is just great. It can screw some mana with fetches (when played in response). But most importantly it stops tutoring on the other side. And it flies.

    - Shade beats down. I like him, that's the reason he is in ^^

    - Swords is the main reason to splash white. Black lacks direct creature removal. An Edict is a) more expensive and b) only removes things if there's only one creature on the other side. In many decks this is not a problem, but in aggro-decks I want to remove beaters on the other side (like Goyf or the like). Also enables me to remove Iona on black.

    - My Sideboard mostly contains things in white to counteract some archetypes. Also one of the reasons why I splashed white. Kataki, Canonist and Prison are just great and Grunt beats down against aggro.

    Our Meta consists mostly of drained based control/combo (mostly DrainTendrils), MUD (damn you Lodestone Golem), Fish and last time also a portion of Dredge.

    I considered to MD Grunt instead of Shade (for better and consistent 4/4 beatdown). I tried once Hide/Seek in a test session with my collegues. Seek is really cool but I can't support Hide (which could help sometimes).

    I would like to hear from you, what would you improve considering the meta.
    Posted in: Vintage Archives
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