Quote from Alexev »Hello, I am a new Kaalia player and I am building my deck in MOL and in RL.
In MOL is focussed on 1vs1 and in RL in multiplayer.
I won't post my lists yet because they need a lot of fixin and I am reading the 168 pages of this post (currently in page 42), I have learned a lot of those first 42 pages and improved my deck a lot and I asume is going to be better.
Now my questions:
1) I play in MOL faith's shield, stave off, apostle's blessing and one or more 'protect me' card to save kaalia from abuses and prevent removal/copy/stealing of my fatties (I also play earnest fellowship)
Every list I see only play the enchant, how often Kaalia survives one turn in 1v1 or in multi without that? our best scenario is playing kaalia with halls of the bandit lord at turn 3 or t4 with boots but at least in my experience (MOL) this is not happing as often as I want.
Is not a concern?
2) Mana rocks, maybe I have not yet red the page you talked about it, but why we don't play chrome mox? just as jeweled amulet it provides us another t3 kaalia.
3) When I got to play T1 dark ritual + Sol ring + abysal persecutor seems awesome, is aby a bad choice?
4) Maybe I am just playing Kaalia bad, I am a control player normally and this is my very first aggro deck in more than a decade playing MTG, I only have a pick-nick against mono colored decks (green or red) and suffer a lot against ramp / voltron ones except if I can land early earnest fellowship that shuts some buffs.
5) I am thinkin maybe I have not the mindset of an agro player (ALL-IN) and perhaps I should build a kaalia stax kind of build but mayb I am wrong, Kaalia stax is any good?
3drink's Kaalia build isn't an all-in Kaalia deck. If it was, it would really be focused on attacking and creatures. His deck is designed more to control the board and disrupting the opponent until he has a clear opening for Kaalia, which can allow him to put another creature on the battlefield that also does something to the board or opponent.
In 1 vs. 1, 3drinks' card choices are designed to deal with the opponent's hand and board. In that sense, he doesn't need as many protection cards for Kaalia, because he is disrupting the opponent's hand or taking away something from the opponent's board. For example, he can take away a removal card from the opponent's hand using discard spells.
For multiplayer, discard doesn't scale, so most players either choose a Stax strategy, pillowfort, or a reanimation strategy.