All users will need to merge their MTGSalvation account with a new or existing Twitch account starting Sept 25th. You can merge your accounts by clicking here. Have questions? Learn more here.
Dismiss
 
Unstable Q&A with Mark Rosewater
 
The Dos and Don'ts of Silver-Border Commander
 
Word of Command: Un-believable
  • posted a message on Upgrading Vampiric Bloodlust - Help!
    Quote from Drain Life »

    After addressing mana ramp, my next priority is improving card draw. I hate running out of gas as the game goes along. This is where we lean heavily on black to bail us out. Anyone who suggest cutting Ambition's Cost is crazy. Instead, I am going to look to add Ancient Craving, Harrowing Journey, Night's Whisper, Read the Bones, and Painful Truths at the least. Digging deeper into your deck is so underrated and makes a huge difference in games.


    Ancient Craving is the same casting cost as Ambition's Cost, so why is Ancient Craving better? Read the Bones, Night's Whisper, Sign in Blood are cheaper to cast. Painful Truths definitely works in the C17 Vampire deck, if you have the mana base to support it.
    Posted in: Commander (EDH)
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    Even in the most recent list (the Tabernacle version), I went back to that ideal. Ravages, 'Geddon, Wildfire...while I'm happy with those, it doesn't change her inherent weaknesses (being easily controlled) and political reputation.


    Are there Commanders who have few or no weaknesses? (that don't just hide behind a wall of blue denial)
    I figured every Commander has its pros and cons.

    Blue has been given way too much control/denial since the game began, and I wish some of that control and countering was passed to other colors (with varying degrees of efficiency). I actually missed the days of Phyrexian Tribute and Withering Boon.

    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    In multiplayer though, that is a totally different cookie. No one has done well with Kaalia there, because that's three opponents that have that knee-jerk "fear of the unknown" about what our commander might do. You thought it was bad for one player to anticipate us? Try having three. You see the problem?


    That was originally why you built Kaalia around a land destruction package for multiplayer in the past, but you recently said that strategy wasn't working too well.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    SCD

    Skyline Despot

    I feel like I'm aggressive enough personally to go in on the monarch plan, plus this guy spawns more dragons. And who doesn't like more dragons?


    Is this for 1 vs. 1 or multiplayer? I do not think Skyline Despot is that useful in multiplayer, as you have to wait 3 turns (assuming a 4-player game) before you get your upkeep. I still go by your original philosophy of making sure most creatures have an immediate impact on the battlefield.

    Utvara Hellkite might be better, especially if you can generate multiple combat phases or even via Sneak Attack/reanimate/return to hand.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    Conjurer's Closet can blank theft, and give you some late value so it's not a total dud like Brand would be most of the time.


    Am I reading that card wrong? How does Conjurer's Closet blank theft? It works at the end of your end step on a creature you control. If another player used some spell or effect to take control of one of your creatures, you no longer control it to blink it.


    Mages' Contest: Another red counterspell that nobody expects.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    But it's four cmc and just a top deck tutour. Better to just Tainted Pact or Demonic Consultation, I think. Even Cruel Tutor is stronger (usually), and I'd play Demonic Collusion over this as well.


    I think you once mentioned Grim Tutor as well.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on Upcoming Planeswalker Redirection Rule Change
    Quote from Billiondegree »
    Seems like a good change. Takes away some of the power of Leyline of Sanctity in being able to protect not only you but your walkers from burn spells.

    Some burn spells already specifically mention that they can hit planeswalkers, so this update would simply errata all cards that would previously hit players to also hitting walkers?

    Or do all previous cards simply become worse?


    It sounds like Wizards will errata a lot of burn spells. So, most burn spells actually get better since most will allow you to hit Planeswalkers directly. As you said, removing the redirection rule will weaken "player hexproof" effects, as the players can go after Planeswalkers directly instead of attacking the player. As mentioned before, if they errata Hurricane and Earthquake-type effects, your Planeswalkers get affected, so those spells become a little worse.

    Removing the Planeswalker damage redirect rule and being able to hit Planeswalkers directly also lines up with the rule that creatures can attack Planeswalkers directly in combat.
    Posted in: The Rumor Mill
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Alexev, if you want some more Stax cards, try Defense Grid.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »


    Are you going to be able to test your multiplayer deck on MTGO or paper to see how it works against real decks?


    Only on paper tbh. I recently cashed out of the online client for a tidy little sum based on not spending near enough time on it to justify maintaining that collection.


    Paper is fine. I know you previously didn't like multiplayer, but it would be nice to hear how your multiplayer deck does at your local scene. I also look forward to your complaints about people who can't assess threats correctly. lol
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    Quote from 3drinks »
    It's been a long time coming, and I thank everyone for being patient. I have now, an updated multiplayer list for Kaalia;

    Kaalia of the Vast 2017 - Multiplayer


    You put Basandra back in after all these years. I guess shutting down spells during combat is very useful these days.


    Only in multiplayer, but note it's wording as once you're in "beginning of combat" casting spells is turned off, until you pass through the "end of combat" step.


    Sorry, I was not clear. I'm aware that "combat" encompasses the beginning and end steps of combat. Basandra would prevent instant speed removal or other effects. It generally does not matter to us, since we just want to protect Kaalia.

    Are you going to be able to test your multiplayer deck on MTGO or paper to see how it works against real decks?
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    It's been a long time coming, and I thank everyone for being patient. I have now, an updated multiplayer list for Kaalia;

    Kaalia of the Vast 2017 - Multiplayer


    You put Basandra back in after all these years. I guess shutting down spells during combat is very useful these days.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    Quote from 3drinks »
    Yeah, I can't in good conscience play any of those cards. Between too much mana or letting the opponent choose, they're just not reliable. In a similar vein though is Temporal Aperture - but that is both mana heavy, and randomized such that it can't be manipulated. It's almost like I have to Morality Shift into a huge Past in Flames turn...oh but wait, if I do that then I probably don't have any dragons left for the big Dragonstorm finale.

    All these tricks work better on a Grapeshot or Tendrils of Agony kill......waitaminute, what if I ran those as well? Come in disguised as a Kaalia deck, then oops, Tendrils, I win...but can sometimes go the flashy route with Dragons instead.

    ........this sounds like I'm two steps away from building @ Reddit's r/badmtgcombos. >_<


    Agreed. Don't go making bad combos. You would only dilute your deck further if you tried to add other, more usable combos like Tendrils or Grapeshot. In those cases, you would just abandon Kaalia and build those decks instead.

    Just brainstorming here...
    It doesn't look like there is anything that lets you convert all that colorless mana from artifacts into colored mana. That way, you keep colored mana for casting Kaalia and other spells and then can use the colorless for Dragonstorm.

    And, there aren't any good cost-reduction effects either.

    Lotus Petal isn't banned, but you need an artifact recursion combo to keep bringing it back. That might dilute the deck and bring it back to a bad combo. However, if you bring the artifact back 9 times, that would be a lot of Dragons.

    It looks like Wizards correctly costed Dragonstorm, because of all the ways we are trying to cheat it in.


    Agree'd. Hmm. I could use Salvaging Station/Auriok Salvagers to recur Lotus Bloom/Petal to cover the mana, but that doesn't build storm count.


    Actually, Auriok Salvagers would help the storm count, since it brings Lotus Petal back to your hand. Then, you cast Lotus Petal for 0. However, Auriok Salvagers needs 2 mana each time you need its ability, so you would be losing mana over time, and possibly not have enough to hard cast Dragonstorm. If you can bring Lotus Petal back to your hand for free, you would increase the storm count and get mana to cast Dragonstorm. Even if such cards exist to enable you to do that, you would have to analyze if those enablers dilute the Kaalia deck further.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    Yeah, I can't in good conscience play any of those cards. Between too much mana or letting the opponent choose, they're just not reliable. In a similar vein though is Temporal Aperture - but that is both mana heavy, and randomized such that it can't be manipulated. It's almost like I have to Morality Shift into a huge Past in Flames turn...oh but wait, if I do that then I probably don't have any dragons left for the big Dragonstorm finale.

    All these tricks work better on a Grapeshot or Tendrils of Agony kill......waitaminute, what if I ran those as well? Come in disguised as a Kaalia deck, then oops, Tendrils, I win...but can sometimes go the flashy route with Dragons instead.

    ........this sounds like I'm two steps away from building @ Reddit's r/badmtgcombos. >_<


    Agreed. Don't go making bad combos. You would only dilute your deck further if you tried to add other, more usable combos like Tendrils or Grapeshot. In those cases, you would just abandon Kaalia and build those decks instead.

    Just brainstorming here...
    It doesn't look like there is anything that lets you convert all that colorless mana from artifacts into colored mana. That way, you keep colored mana for casting Kaalia and other spells and then can use the colorless for Dragonstorm.

    And, there aren't any good cost-reduction effects either.

    Lotus Petal isn't banned, but you need an artifact recursion combo to keep bringing it back. That might dilute the deck and bring it back to a bad combo. However, if you bring the artifact back 9 times, that would be a lot of Dragons.

    It looks like Wizards correctly costed Dragonstorm, because of all the ways we are trying to cheat it in.
    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    I'm glad that our discussion is helping your deckbuilding.

    Is there anything that can allow you to cast Dragonstorm for free? Or if your are going to cast it, can you copy it?
    9 mana is a lot, and with a lot of blue-based decks in the meta, it can be countered unless you can keep the other decks from doing anything (i.e Stax strategy).


    Because of the way the Storm mechanic works, it has to be cast from hand (I'm not worried about a counterspell, since you'd have to Stifle the trigger and counter the spell to fully stop it). You could put a copy of it on the stack, but that copy won't trigger Storm as copies aren't cast. I'd almost have to start Forking Rituals but that runs into the problem of limited deck slots and trading dragons for rituals and support, which also hurts the Kaalia plan.

    Unlike the Infernal Tutor + Lion's Eye Diamond play, I can't do that with Dragonstorm since I don't need the mana after casting, and it's a sorcery so I can't use the Lion's Eye to help cast this (barring YawgWin/Past in Flames...which is just adding more complications). I could add more "big" rocks (i.e. Basalt Monolith and Grim Monolith, Thran Dynamo, Khalni Gem and even Gilded Lotus...but from where? That's replacing Signets which are helping cast the commander. Kaalia only benefits so much off of colourless mana. It's a puzzle, but it's a fun puzzle.

    Dream Halls & Omniscience could cast it for free...but wrong colours. Mindclaw Shaman...but only hits opponents.


    Oops, I need to read card text better. I totally missed Storm required the spell to be cast. I don't play Storm and haven't played a Storm card for a long while, so that shows how much I know. Hahaha.

    Oracle of Bones requires opponent not to pay tribute.
    Oracle's Vault and Omen Machine cost a lot and require library manipulation.

    Posted in: 1 vs 1 Traditional Commander
  • posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    Quote from 3drinks »
    See, that's wierd to me because I've always felt "the combo" was setting up a board state where Kaalia attacks safely, repetitively, and maybe even profitably. With the more direct definitions of combo being Master of Cruelties & Rakdos the Defiler, although the latter less so I suppose nowadays. In prior versions, the Yosei + SoLaS was a combo lock too.

    Im still working on perfecting how to get an optimum Dragonstorm turn where I can "go off" for more than a extra spell, like more traditional storm decks do.


    I would agree that Yosei + SoLaS is a combo lock. My idea of a combo deck is that the deck is tuned to get that combo as quickly as possible, and once that combo goes off, it's either a lock or game-ending. I did not really see your Kaalia deck function that way. Yosei + SoLaS is a "small combo" but the deck doesn't really go out of its way to get that combo. Based on your further elaboration of your deck, I can view your deck as having a lot of "little combos" that help with the game plan, but the deck doesn't feel like the other EDH combo decks. Dragonstorm, however, is a game-defining combo, especially if you build your deck around to get that to work. We just have a different view of what "combo" is. Regardless, we agree that Kaalia cannot just be a linear aggro deck. Modifying the deck to have a game-defining combo, a lot of little combos, or generates tons on value works towards that goal.


    I think this just helped point me in the right direction. Liter a few small combos to hold down the fort (Yosei lock) while buying time to the game ending combo (Dragonstorm). I just need to figure out how to "storm off" without blue, to keep combing through the deck and net mana (more than with just Paradox Engine plus rocks), and still find the Dragonstorm and the mana to cast it that turn. I guess Wheel of Fortune would help with that, and Dragon Mage can too (for no mana even, launched via Kaalia).

    All while keeping a proper threat density to make our lady-in-red still able to function consistently. It's a puzzle.


    I'm glad that our discussion is helping your deckbuilding.

    Is there anything that can allow you to cast Dragonstorm for free? Or if your are going to cast it, can you copy it?
    9 mana is a lot, and with a lot of blue-based decks in the meta, it can be countered unless you can keep the other decks from doing anything (i.e Stax strategy).
    Posted in: 1 vs 1 Traditional Commander
  • To post a comment, please or register a new account.