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Mafia: The Gathering
 
The Magic Market Index for June 23, 2017
 
Treasure Cruisin' with Monogreen Stompy
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from Alexev »
    Hello, I am a new Kaalia player and I am building my deck in MOL and in RL.

    In MOL is focussed on 1vs1 and in RL in multiplayer.

    I won't post my lists yet because they need a lot of fixin and I am reading the 168 pages of this post (currently in page 42), I have learned a lot of those first 42 pages and improved my deck a lot and I asume is going to be better.

    Now my questions:

    1) I play in MOL faith's shield, stave off, apostle's blessing and one or more 'protect me' card to save kaalia from abuses and prevent removal/copy/stealing of my fatties (I also play earnest fellowship)

    Every list I see only play the enchant, how often Kaalia survives one turn in 1v1 or in multi without that? our best scenario is playing kaalia with halls of the bandit lord at turn 3 or t4 with boots but at least in my experience (MOL) this is not happing as often as I want.

    Is not a concern?

    2) Mana rocks, maybe I have not yet red the page you talked about it, but why we don't play chrome mox? just as jeweled amulet it provides us another t3 kaalia.

    3) When I got to play T1 dark ritual + Sol ring + abysal persecutor seems awesome, is aby a bad choice?

    4) Maybe I am just playing Kaalia bad, I am a control player normally and this is my very first aggro deck in more than a decade playing MTG, I only have a pick-nick against mono colored decks (green or red) and suffer a lot against ramp / voltron ones except if I can land early earnest fellowship that shuts some buffs.

    5) I am thinkin maybe I have not the mindset of an agro player (ALL-IN) and perhaps I should build a kaalia stax kind of build but mayb I am wrong, Kaalia stax is any good?



    3drink's Kaalia build isn't an all-in Kaalia deck. If it was, it would really be focused on attacking and creatures. His deck is designed more to control the board and disrupting the opponent until he has a clear opening for Kaalia, which can allow him to put another creature on the battlefield that also does something to the board or opponent.

    In 1 vs. 1, 3drinks' card choices are designed to deal with the opponent's hand and board. In that sense, he doesn't need as many protection cards for Kaalia, because he is disrupting the opponent's hand or taking away something from the opponent's board. For example, he can take away a removal card from the opponent's hand using discard spells.

    For multiplayer, discard doesn't scale, so most players either choose a Stax strategy, pillowfort, or a reanimation strategy.
    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on CFB spoiler: Nimble Obstructionist
    Quote from Empathogen »
    Hooray, this is awesome!
    It feels like Aven Mindcensor's brother-in-arms!


    I agree this seems like a cycle of Aven Bird Wizard 3 CMC effects.
    Posted in: The Rumor Mill
  • 0

    posted a message on Gathering Magic Spoiler - RAZAKETH
    Quote from Radar73 »
    Quote from cdmagic »
    Pretty good in Kaalia of the Vast too, make sure you hit Demon/Angel/Dragon every turn in late game


    He would be good for the occasional tutoring, but competitive Kaalia decks usually don't have a large supply of creatures or token producers, so tutoring every turn is probably not going to happen often. Griselbrand is still better, but it's banned for good reasons.


    You always can sac Kaalia for more profit


    You are correct, and I had thought about that. However, if you send Kaalia to the Commander Zone as a result of the sacrifice action, you will increase the Commander tax. It's fine for the occasional tutoring, but that wouldn't be a reliable way of tutoring every turn as cdmagic was saying. The tax would just become too high to use Kaalia as an engine. There is a more roundabout way if you send Kaalia to the graveyard and reanimate it and then sacrifice her again, but you need a recurring reanimation engine and you have to spend mana to reanimate her. I just think that this new demon would require modifications to a typical Kaalia build to support tutoring shenanigans.
    Posted in: The Rumor Mill
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »

    Hmm. You don't say................


    We can blink Rune-Scarred Demon or reanimate it, but to abuse this guy would require a slightly different Kaalia build, right? A typical Kaalia build doesn't have a token engine or many creatures on the board to act as sacrifice fodder. I guess you could use it in the way as Phyrexian Tower or similar card in the sense that you can get value out of a creature destined to die from an opponent's action.
    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on Gathering Magic Spoiler - RAZAKETH
    Quote from cdmagic »
    Pretty good in Kaalia of the Vast too, make sure you hit Demon/Angel/Dragon every turn in late game


    He would be good for the occasional tutoring, but competitive Kaalia decks usually don't have a large supply of creatures or token producers, so tutoring every turn is probably not going to happen often. Griselbrand is still better, but it's banned for good reasons.
    Posted in: The Rumor Mill
  • 0

    posted a message on Jace's Defeat
    Quote from void_nothing »
    I'm feeling a cycle to drive home the point that Bolas managed to beat all of the Gatewatch members on an individual level.


    The Gatewatch haven't learned to combine their powers and form Voltron/Captain Planet/Megazord!
    Posted in: The Rumor Mill
  • 0

    posted a message on Metamorphosis 2.0 - Return of core sets, less masterpieces and more.
    If the Core Set is becoming more player friendly, I wonder if the Deckbuildrr's Toolkit will get modifications.
    Posted in: The Rumor Mill
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from Backejacke »
    Thread dead? Is there any cards from the newer sets even worth running? Did anyone end up running Exquisite Archangel ???

    Not dead, It's just most of us have such tuned decks that nothing has come up that warrants even looking at. We're talking cutthroat 1v1 here, and with the weaknesses that out lady has, we have to be overly picky with our cards just to survive. Can't afford to be cute. It gets us taken apart against any opponent that has thumbs and can walk upright.
    So, with Exquisite Archangel, considering that it's a worse Platinum Angel and we don't run that... Just saying. lol


    I agree with the "tuned decks" response. Wizards has generally been releasing less powerful cards in Standard that synergize with Kaalia.

    As a result, most tuned decks in 1 vs. 1 and multiplayer use older cards. We are probably not going to see many powerful creatures or spells for Kaalia unless they come out in a supplementary product like Commander (i.e. a new Vintage-legal card). So, I expect more useful fodder for Kaalia decks from this year's tribal-based Commander products, if there are angels and dragons.

    No angel, dragon, or demon released in the last 4 Standard blocks are powerful enough to replace anything in our current arsenal.

    The criteria for an angel, demon, or dragon to be added to a Kaalia generally amounts to the following:

    1) The creature cannot simply be a good damage dealer. Don't use it in favor of better creatures.
    2) Does the creature have an immediate impact to the board state? (i.e. ETB or static ability)
    3) Does the creature have an immediate impact to opponents? (i.e. ETB or static ability)
    4) Does the creature become a bigger problem the longer opponents leave it alone (Sire of Insanity)? Does it force opponents to answer it as quickly as possible? If the creature has hexproof/shroud or protection from a color, that makes the creature more enticing to use.
    5) Does the creature offer any immediate benefit to you? (Rune-Scarred Demon)
    6) Does the creature suffer from "Flameblast Syndrome"? Creatures with Flameblast Syndrome will not trigger their abilities if they are put onto the battlefield tapped an attacking via Kaalia's trigger. If it does, don't use it in favor of better creatures.
    7) Is the creature reasonably costed that you might be able to hard cast it in case the Kaalia game plan isn't working? Generally, our creatures will be around 5-7 mana. We might have some 8-10 mana creatures as well, but they better have some significant impact when they come online.

    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on Azourius Titan/Emeria Control
    Quote from D90Dennis14 »
    A variation of "UW Emeria" finished 24th in "GP Copenhagen".
    https://www.mtggoldfish.com/archetype/modern-death-taxes-control

    Here it is:


    The most glaring omission is Court Hussar and the SB looks pretty strange with 3x Auriok Champion and Rest in Peace + Grafdigger's Cage which I'd never run in this deck.


    Everybody's meta is different. Auriok Champion sounds like an answer to some type of burn deck or token deck, perhaps? Rest in Peace runs against UW Emeria's strategy, but maybe the player was expecting decks with heavy graveyard interaction that were faster than UW Emeria's deck that the player was willing to risk undermining his own deck by adding those to his sideboard.
    Posted in: Developing Competitive (Modern)
  • 0

    posted a message on Commander Anthology: June 9th
    Commander Anthology is definitely good for new Commander players, and Wizards probably picked the four decks, so they can be played against each other like the Duel Deck product. If the buyer is just a casual buyer and treats the Anthology like a typical board game that gets pulled out at a party/event, then the product is fine.

    I agree that if the player wants to make a tuned Kaalia deck, it's going to cost more than $150, so singles would be the way to go.
    Posted in: The Rumor Mill
  • 0

    posted a message on Azourius Titan/Emeria Control
    ENCOhRE, on the first page, you wrote this for Pilgrim's Eye:


    Pilgrim's Eye(0-3): Flying blocker, gets etched champion, helps hitting the landdrops.


    Why does it get "Etched Champion" which isn't listed anywhere in the post?
    Posted in: Developing Competitive (Modern)
  • 0

    posted a message on What's Wrong With Today's Magic?
    I remember the days when Wizards designated three skill levels on their products: Beginner, Advanced, and Expert. The Expert designation was reserved for the latest expansion. These days, expansions don't really feel like Expert with all the focus on creatures.

    I almost feel like Wizards could simply divide Magic up in to Beginner and Expert sets, with special icons/text to denote them. While the cards would be cross-compatible, Wizards could actually design cards for two different metas, and tournaments could designate either Beginner-only or Expert-only. (i.e. Portal was a Beginner product that only had sorceries for noncreature spells.)
    Posted in: Magic General
  • 0

    posted a message on Commander 2017 announcement -- Only 4 decks, based on popular tribes, not color wheel!
    I thought "tribes" originally described species/racial subtypes rather than job/classes subtypes.

    Based on species, these are common fantasy-trope tribes that could fit the bill.

    • Elves
    • Goblins
    • Merfolk
    • Zombies
    • Demons
    • Dragons
    • Angels

    Beasts and Faeries could also be possible tribes.

    I don't think Kithkin or Slivers are likely, as they are more MTG-specific tribes that may not resonate with casual players.
    Kithkin
    Posted in: The Rumor Mill
  • 4

    posted a message on Cascading Cataracts - Indestructible Colorfixing Rare Land via Hipsters of the Coast
    Quote from jshrwd »


    heh i keep thinking of cataracts in the eye when i read this


    At least the art isn't an eyesore...
    Posted in: The Rumor Mill
  • 2

    posted a message on Entertainment Weekly Spoilers - Sunscorched Desert + 2 creatures
    Quote from orlouge82 »
    Entertainment Weekly...? Wow, is Magic going mainstream?


    Yes. Remember Hasbro's desire to make a Magic movie and to turn Magic into a brand beyond the card game.
    Posted in: The Rumor Mill
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