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Treasure Cruisin' with Azorius Titan
 
Commander 2017 Digest
  • 1

    posted a message on Full Spoiler Up
    The Dragon deck could have really used Quicksilver Amulet. Fist of Suns is an interesting choice, but it makes sense to help it reduce mana costs.

    As usual, the Commander decks use a ton of taplands. I really wish they would use some checklands.
    Posted in: The Rumor Mill
  • 0

    posted a message on "Kindred Dominance" - Orgoglio.net spoiler
    Quote from LouCypher »

    I haven't seen Plague Wind been ran in ages so that may have something to do with it. Iunno, with the plethora of 6-and-below mana wraths even in Black, this just feels to be too pricey to me.


    It's probably by design choice. White gets the cheaper symmetrical wraths but almost no targeted removal. Black gets tons of targeted removal but few wraths, so the ones that exist are generally mana-intensive (except Damnation). Also, black wrath effects tend to be one-sided, since black is generally "selfish," so it costs more mana for a one-sided effect (all of those are 7-mana or more). I've seen black get symmetrical -X/-X effects in place of wrath effects in more sets. I thought the last "cheap" mono-black wraths were Life's Finale and Bontu's Last Reckoning?
    Posted in: The Rumor Mill
  • 0

    posted a message on New Blood SCG Spoiler
    Quote from scottjhebert »
    Quote from Darksamus »
    If the creature you gain control of has more than one creature referenced in its text(Like Hungry Lynx), does every type get replaced with Vampire?


    It says 'one creature type' so no. Hungry Lynx would change to

    "2/2 Vampire
    Vampires you control have protection from Rats.
    At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
    Whenever a Rat dies, put a +1/+1 counter on each Vampire you control"

    Or

    "2/2 Cat
    Cats you control have protection from Vampires.
    At the beginning of your end step, target opponent creates a 1/1 black Vampire creature token with deathtouch.
    Whenever a Vampire dies, put a +1/+1 counter on each Cat you control."


    Cast two New Blood spells and you can change both types.

    EDIT: Somebody already posted that. Didn't read far enough.
    Posted in: The Rumor Mill
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »
    ....However, in multiplayer, color protection is generally more desirable than indestructibility, because of the abundance of exile effects and spells.


    I find Earnest Fellowship to be superior in this aspect, and it also disrupts the odd enchant-based voltron build too (and as I randomly watched first-hand, has hilarious results towards Zada, Hedron Grinder...)

    Honestly, if I needed another similar protective effect, I'd rather have a Sylvan Safekeeper. But we're not in G so...

    EDIT: Glory! That's the one I meant to say! I should probably be playing that as it's more sneaky (people don't pay near as much attention to graves as they should), repeatable, and while 2W IS a lot, it does protect the whole team.


    I already have Earnest Fellowship, since you already demonstrated its value two years ago or so. In multiplayer, I'm not using shroud/hexproof stuff as much, since while it does stop targeted removal, it doesn't prevent blocking certain colored creatures, which color protection grants. I still use Sword of Light and Shadow for that purpose. I used to use Mother of Runes, but that creature was too fragile for a 1/1.

    Glory sounds like a neat idea in multiplayer and an easy Razaketh fodder.
    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    On the other hand, Sword of Light and Shadow grants protection from two colors known for removal spells and effects. In some multiplayer metas, it does allow Kaalia to attack safely and repeatedly, so it is not necessarily just a win-more card.

    Some players feel that Darksteel Plate is an enabler for Kaalia, not just a win-more card. However, in multiplayer, color protection is generally more desirable than indestructibility, because of the abundance of exile effects and spells.
    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on Magic Digital Next reveals Arena
    "Arena"... reminds me of some old (not-so-great) games, but I'm sure they are not doing these games.

    Magic: The Gathering: Battlemage
    Magic: The Gathering: Armageddon
    Posted in: The Rumor Mill
  • 0

    posted a message on Modern back on the protour
    If I recall correctly, the reason Wizards cut Modern from the Pro Tour was that they admitted indirectly that they made bans in order to shake up the Modern tournament scene for the following tour season, as Modern generally had its top tier decks showing up repeatedly. They felt it was not good media coverage to show the same decks in the finals every season. Wizards banned Splinter Twin that started that trend.

    If they are bringing Modern back, Wizards would face the same problems again.
    Posted in: The Rumor Mill
  • 1

    posted a message on Ixalan FNM / Game Day changes
    Do these changes coincide with Hasbro's quarterly earning announcements? It sure feels like that they "cheap out" the promotional program materials just in time to increase the company's earnings, so they can tell the stock analysts that they hit or exceeded their numbers for the quarter or year.

    I don't even play Magic actively right now, but I view these changes as reducing expenses.
    Posted in: The Rumor Mill
  • 1

    posted a message on Ixalan basics
    Ixalan is leaking like a sinking ship.


    Loose lips sink ships. And Ixalan is pretty much sunk, given the number of card leaks.
    Posted in: The Rumor Mill
  • 0

    posted a message on Horse Tribal, a Mark Rosewater Twitter Preview: Crested Sunmare
    Quote from Rhandall »
    I don't understand. In september there will be only 1 horse in Standard


    Maybe, there will be more horses in the next block? One can dream.
    Posted in: The Rumor Mill
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from Alexev »
    Hello, I am a new Kaalia player and I am building my deck in MOL and in RL.

    In MOL is focussed on 1vs1 and in RL in multiplayer.

    I won't post my lists yet because they need a lot of fixin and I am reading the 168 pages of this post (currently in page 42), I have learned a lot of those first 42 pages and improved my deck a lot and I asume is going to be better.

    Now my questions:

    1) I play in MOL faith's shield, stave off, apostle's blessing and one or more 'protect me' card to save kaalia from abuses and prevent removal/copy/stealing of my fatties (I also play earnest fellowship)

    Every list I see only play the enchant, how often Kaalia survives one turn in 1v1 or in multi without that? our best scenario is playing kaalia with halls of the bandit lord at turn 3 or t4 with boots but at least in my experience (MOL) this is not happing as often as I want.

    Is not a concern?

    2) Mana rocks, maybe I have not yet red the page you talked about it, but why we don't play chrome mox? just as jeweled amulet it provides us another t3 kaalia.

    3) When I got to play T1 dark ritual + Sol ring + abysal persecutor seems awesome, is aby a bad choice?

    4) Maybe I am just playing Kaalia bad, I am a control player normally and this is my very first aggro deck in more than a decade playing MTG, I only have a pick-nick against mono colored decks (green or red) and suffer a lot against ramp / voltron ones except if I can land early earnest fellowship that shuts some buffs.

    5) I am thinkin maybe I have not the mindset of an agro player (ALL-IN) and perhaps I should build a kaalia stax kind of build but mayb I am wrong, Kaalia stax is any good?



    3drink's Kaalia build isn't an all-in Kaalia deck. If it was, it would really be focused on attacking and creatures. His deck is designed more to control the board and disrupting the opponent until he has a clear opening for Kaalia, which can allow him to put another creature on the battlefield that also does something to the board or opponent.

    In 1 vs. 1, 3drinks' card choices are designed to deal with the opponent's hand and board. In that sense, he doesn't need as many protection cards for Kaalia, because he is disrupting the opponent's hand or taking away something from the opponent's board. For example, he can take away a removal card from the opponent's hand using discard spells.

    For multiplayer, discard doesn't scale, so most players either choose a Stax strategy, pillowfort, or a reanimation strategy.
    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on CFB spoiler: Nimble Obstructionist
    Quote from Empathogen »
    Hooray, this is awesome!
    It feels like Aven Mindcensor's brother-in-arms!


    I agree this seems like a cycle of Aven Bird Wizard 3 CMC effects.
    Posted in: The Rumor Mill
  • 0

    posted a message on Gathering Magic Spoiler - RAZAKETH
    Quote from Radar73 »
    Quote from cdmagic »
    Pretty good in Kaalia of the Vast too, make sure you hit Demon/Angel/Dragon every turn in late game


    He would be good for the occasional tutoring, but competitive Kaalia decks usually don't have a large supply of creatures or token producers, so tutoring every turn is probably not going to happen often. Griselbrand is still better, but it's banned for good reasons.


    You always can sac Kaalia for more profit


    You are correct, and I had thought about that. However, if you send Kaalia to the Commander Zone as a result of the sacrifice action, you will increase the Commander tax. It's fine for the occasional tutoring, but that wouldn't be a reliable way of tutoring every turn as cdmagic was saying. The tax would just become too high to use Kaalia as an engine. There is a more roundabout way if you send Kaalia to the graveyard and reanimate it and then sacrifice her again, but you need a recurring reanimation engine and you have to spend mana to reanimate her. I just think that this new demon would require modifications to a typical Kaalia build to support tutoring shenanigans.
    Posted in: The Rumor Mill
  • 0

    posted a message on [[Primer]] [Traditional Commander] Kaalia of the Vast
    Quote from 3drinks »

    Hmm. You don't say................


    We can blink Rune-Scarred Demon or reanimate it, but to abuse this guy would require a slightly different Kaalia build, right? A typical Kaalia build doesn't have a token engine or many creatures on the board to act as sacrifice fodder. I guess you could use it in the way as Phyrexian Tower or similar card in the sense that you can get value out of a creature destined to die from an opponent's action.
    Posted in: 1 vs 1 Traditional Commander
  • 0

    posted a message on Gathering Magic Spoiler - RAZAKETH
    Quote from cdmagic »
    Pretty good in Kaalia of the Vast too, make sure you hit Demon/Angel/Dragon every turn in late game


    He would be good for the occasional tutoring, but competitive Kaalia decks usually don't have a large supply of creatures or token producers, so tutoring every turn is probably not going to happen often. Griselbrand is still better, but it's banned for good reasons.
    Posted in: The Rumor Mill
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