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  • posted a message on Neoform > Greenshoalbrand (WAR Spoiler, New Deck Breakdown, Discussion)
    Quote from Incanur »
    Have you considered Chancellor of the Tangle? Enables turn one wins & gives 7 life with Nourishing Shoal.


    I like this idea as a possible replacement for Autochthon Wurm. Plus this kind of deck gets a huge boost if the London mulligan rule becomes permanent.
    Posted in: New Card Discussion
  • posted a message on IGN Spoilers - Nicol Bolas, Dragon God, Deliver Unto Evil, The Elderspell
    I think that people are overreacting to this card.
    Quote from clan_iraq »
    Quote from gamar »
    Quote from clan_iraq »
    The year is 2003
    Wizards print a brand new set called "Mirrodin", with a novel focus on artifacts as a card type to flesh them out in ways they haven't been done before.
    Then they include this card;
    The Memnaspell BB
    Sorcery (R)
    Any number of target artifacts lose all abilities until end of turn, then destroy them. Choose an artifact you control. Put either two +1/+1 counters or two charge counters on it for each artifact destroyed this way.


    basically what this feels like
    How warping can a single card be? It would be one thing if it was just a hoser, but instead its an "I win on the spot" in any planeswalker vs planeswalker matchup, encouraging you to use walkers and beat your opponents walkers, thereby creating a degenerate arms race around one card.


    They did make that card, it was called arcbound ravager


    Did it involve donate and mindslaver?

    Can you name another permanent type that is less likely to have multiples on the field? In what common scenario of constructed is there going to be multiple walkers for one player and that player not have already won? More often than not this is a Dreadbore that trades the (important) ability to hit creatures for adding two counters to a walker that you just played. I call it sideboard tech for when you know your opponent is running a few 'walkers.
    I don't like building a deck around sacrificing your own walkers, either. If you can stick 2+ walkers for multiple turns to set it up, why not just use them to win?
    I do agree that in limited you are more likely to get 2/3-for-1's, but it's a rare. That is okay. Not like you are accelerating an ult yourself in limited without another rare.
    Posted in: The Rumor Mill
  • posted a message on Explosion Zone
    Source?
    Posted in: The Rumor Mill
  • posted a message on God-Eternal Bontu
    So this, Teferi, Time Raveler, and Awaken the Erstwhile? All in where you are pretty much guaranteed to have a ton more zombies than your opponent, and they can't interact with your combo because of Teferi. They get one turn to draw a board wipe before before you run them over. Costs ten mana, but you are already Esper Control at that point so it's not outside the realm of possibility.
    Posted in: The Rumor Mill
  • posted a message on Saheeli and her Silverwing
    Quote from thatmarkguy »
    Quote from Misting »
    This could actually fit well into a Bolas's Citadel deck, since it generates a lot of permanents and can act as a 2nd Citadel for an OTK. Probably too janky, but this still seems really strong.


    I don't think it can... legend rule and all. This targets what it tries to copy, so if the original Citadel isn't around anymore when it resolves it'll fizzle, and if it is the legend rule will make one go away before anyone gets priority.


    It works as long as you don't sacrifice the original Citadel to it own ability. Use the first one, then turn an artifact into an untapped copy (sacrificing the original to legend rule), then use the second one. You just need to have 21 total nonland permanents instead of 20. Again, this is a pretty janky combo, and I'm sure Saheeli will be great in others decks, but I'm pretty sure it works.
    Posted in: The Rumor Mill
  • posted a message on Saheeli and her Silverwing
    That's... a lot of potential Servos and loyalty from a 3 mana walker. This could actually fit well into a Bolas's Citadel deck, since it generates a lot of permanents and can act as a 2nd Citadel for an OTK. Probably too janky, but this still seems really strong.
    Posted in: The Rumor Mill
  • posted a message on Ral, his outburst and Bend bolt
    So the x2 Expansion loop is pretty sweet, but can someone confirm that this works too: you minus Ral, then continue your turn. If at any point your opponent plays a instant/sorcery of cmc < 4 you Expansion it and can then use the Ral copy to start the infinite loop? In other words, once you minus Ral with two mana up your opponent can't cast spells or risk instantly losing?
    Posted in: The Rumor Mill
  • posted a message on Rhizhome Lurcher (maro twitter preview)
    Idk how reliably we're going to be able to have creatures in the graveyard on curve for these undergrowth cards in constructed, much less limited. Seems sort of inconsistent at best unless we get some Grisly Salvages and Satyr Wayfinder type cards spoiled.

    We have Glowspore Shaman, but it's uncommon. Personally I'm looking for a one or two-drop that sacrifices itself.
    Posted in: The Rumor Mill
  • posted a message on Etrata, the Silencer - Command Zone preview
    I'm always hyped for some alternate win conditions, but this is a strange one. I suppose this is one legend you don't mind drawing multiple copies of, since you can drop the next as soon as the first shuffles.
    Posted in: The Rumor Mill
  • posted a message on Mothership 9/14 - Trostani, and others
    I like how they spoil Trostani Discordant at the came time as Connive.
    Me: "Oh, cool a way to steal small creatures. Anything powerful that can be grabbed? *See's anthem with 1-power* O hey that's- *keeps reading* ...nvm."
    Posted in: The Rumor Mill
  • posted a message on Swiftblade Vindicator
    Quote from LordOrgodemir »
    Honestly, if we can get a 2/1 white or red mentor one drop, then an actual Boros curve can grow out from there. I expect to see a 2/1 soldier of some kind with just mentor as an upside, and that's honestly all we need. If it's monowhite and a knight? Then we can build out some cross block synergy. This has uses but it really depends on how well we can support it


    Well, we got Goblin Banneret as our 1-drop mentor, but using it to mentor a 2-drop t3 screws up the curve. I think a straight up 2/1 mentor for 1 is probably not going to printed with the Goblin already there.
    Posted in: The Rumor Mill
  • posted a message on Izoni, Thousand-Eyed Mana Source spoiler
    I don't get all the hate for her in Constructed; I mean, she's probably not great as things stand now, but if the set has some decent mill ala Grisly Salvage or something then she could easily generate 6+ tokens by the time she comes down. I seem to recall Ishkanah, Grafwidow being played a little bit back then, so it's not that much of a stretch to say there could be a deck for this one.
    Posted in: The Rumor Mill
  • posted a message on Lich's Mastery
    Quote from tchntm43 »
    Lich's Mastery plus Platinum Emperion equals near hard-lock?

    Yes, but this combo also prevents you from exploiting one of Lich's Mastery's best parts: drawing cards when you gain life.

    Rules question: Can you still "lose life" when you are already at 0 life? If not, wouldn't that imply that getting to 0 life means no more discarding/saccing/exiling from life loss?

    While I don't have the exact rule, I'm certain that you can go below zero. Besides, Wizards does know the rule, and they would not print this card if it were not so.
    Posted in: The Rumor Mill
  • posted a message on Lich's Mastery
    Please tell me that's not Josu, or I'll have to get this card.
    And I mean, the drawback is nasty and all, but how does an Enchantment with Hexproof actually leave the battlefield in Standard? Commander has the likes of Merciless Eviction, but...

    Well, Gatherer search says there is Hour of Revelation and River's Rebuke in Standard.
    Posted in: The Rumor Mill
  • posted a message on Tag-team Synergies in OGW?
    Preface: I have never actually played 2HG, so all of what I am about to say is based off of what I have heard and my own conjecture. I hope I don't end up sounding foolish.

    To begin, your proposed scenario sounds rather like you don't know partners share pools, so the hypothetical W/B lifegain deck could run the other persons payoff cards while the second does something else with the other powerful cards. 2HG decks tend to be of higher power levels than normal sealed because of this.

    As for specific deck combinations, the most obvious is a U/R Surge deck combined with one to trigger it; I'm thinking either a hyper-aggressive R/W deck perhaps or a more control-y U/B type. Another is a W/G support deck to go with a go-wide deck with Scions etc., though this combo looks lacking in interaction with the opposing side. Basically, an idea in 2HG is that one deck "supports" the other to make is function more like a single deck, rather than two individually powerful decks each doing their own thing. For instance, LSV was with Paul Cheon for the OGW 2HG World Premiere, and his deck apparently had no way to win on it's own, but was rather focused on helping Cheon do the dirty work (I don't know the deck specifics or the results of that event, so I can't say how well that worked).

    One synergy that I think would be especially fun is an Eldrazi-ramp deck combined with a U-based control deck, the idea being that the control player covers for the ramp player until they can start landing the bombs, and then counter the removal that goes towards said bombs.

    Again, I don't play the format, so take my comments with a grain of salt, but I hope you get something from them!
    Posted in: Limited (Sealed, Draft)
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