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  • posted a message on Manaless Dredge
    Wow. I take a long break from MTG and come back to find Gitaxian Probe is banned. I'm fairly certain that card was unique in what it did so I doubt there is a reasonable direct replacement and if there was WoTC would have probably banned it already for the same reasons Probe got the ban hammer.

    How viable are Urza's Bauble and Mishra's Bauble as pseudo replacements? I've done a search and there are no other free blue cards that let you draw a card. I was hoping to find some other blue card to at least be able to keep FoW in there but that doesn't look like it's gonna happen.
    Posted in: Combo
  • posted a message on [Deck]Merfolk
    That's what I thought. And just to make sure, the new Legend rule would not let us remove an Emrakul by copying it right? The legend rule doesn't come up often for me so frequently am unsure of how it works when it does.
    Posted in: Aggro & Tempo
  • posted a message on [Deck]Merfolk
    I apologize if this was asked before. I've done some google searches but only come up with old posts (as in a couple of years old). So, to my question:

    How does it work if someone casts Show and Tell and they bring in an Emrakul, the Aeons Torn while you bring in a Phantasmal Image? Can you copy the Emrakul?

    Thanks.
    Posted in: Aggro & Tempo
  • posted a message on Manaless Dredge
    Hello everyone,

    So. I've got a questions regarding the blue sideboard plan. The deck list I have right now runs 3 Balustrade Spy main and replaces the spies with 3 Whirlpool Rider while also bringing in 4 FoW and 4 Disrupting Shoal game 2. My questions is this:

    Is it even necessary to keep the Spies in at all? Would it make sense to just leave the Whirlpool Riders in the main deck in place of the spies opening up sidebboard room for other things you might want?

    I've seen lists that take both approaches and was wondering what the opinion was here. The only thing that I can see is that if you have only a couple of card in your hand you might not get enough dredge to go off with a Whirlpool rider where as the Spy might be more consistent as it ensures you get what you need by flipping your entire deck.

    Thanks.
    Posted in: Combo
  • posted a message on Manaless Dredge
    Quote from TomCourtenay »
    @ forge 10 : thanks for the information! I've tested again against ANT and won 2-1 and I didn't side out a single copy of Chancelor of the Annex / Cabal Therapy. I brought in 4 Mindbreak Trap and took out 2 Shambling Shell and 2 Ichorid.

    @ Rignes : as a rule of thumb, never mulligan. 56 cards out of the 60 in the mainboard are considered necessary, so I never board in more than 4 cards, which means taking out stuff from the mainboard doesn't really help our gameplan sometimes (we're the most non-interactive combo out there).

    Cheers!


    Thanks. That's kind of what I thought but I wanted to confirm with more experienced dredge players. Smile
    Posted in: Combo
  • posted a message on Manaless Dredge
    Let's say you are in game 2 or 3 of a match and you've side-boarded in some cards. What is the best way to handle it if you do not draw anything you sided in? Do you just go without and hope for the best or is there ever a time when you want to mulligan to try and get your hate cards? Is it ever worth time walking yourself?

    Thanks.
    Posted in: Combo
  • posted a message on Standard or Legacy?
    Quote from havesome2
    I would say play Standard, if nothing else is available. Legacy is certainly more fun in theory, but not always in practice. My store plays Legacy every other week and the same eight or nine people show up with the same decks. Because of this, I play Standard and Modern. At least I occasionally see new brews in these two formats.


    That's a shame you only see a handful of decks. The number of viable decks in Legacy is pretty high. However, being able to assemble multiple decks can be expensive.
    Posted in: Magic General
  • posted a message on Manaless Dredge
    Quote from jeremylin
    Finally won my first serious match with this deck- it's great. a few thoughts

    I've opened with chancellor in every game that I've won. 3 is a good number, but I really want 4 even though that might be pushing it.

    how about basking rootwalla in here? or Anger?


    Running 4 Chancellor of the Annex doesn't appear to be as crazy an idea as you think. I don't personally have much experience with this deck but it made a really good showing at SCG a couple of weeks ago (as posted by someone else earlier in the thread I think). Here's the list:



    As you can see he ran 4 Chancellors and placed 7th. Not bad.

    I'm going to wild guess that he probably sided out the Chancellors frequently for games 2 and 3 though.
    Posted in: Combo
  • posted a message on [[Official]] What [deck] should I play/buy/get into thread
    I already own a play set of Dark Confidant and recently traded into a play set of Thoughtseize and now I'm trying to think of competitive decks I could build using them.

    What's good in general right now? I have most other Legacy staples as well.

    Thanks
    Posted in: Legacy (Type 1.5)
  • posted a message on [[Official]] Card Sleeves and Protectors Discussion
    I'm glad to see I'm not the only one who hasn't had problems with Ultra Pro. Yes, they may not be the highest quality ever but they sure aren't the total garbage everyone is making them out to be. I've literally never had one split and I mash shuffle as much as the next guy.

    Regarding seeing through the back of Ultra Pros I've noticed that anything other then black can be seen through slightly. Especially white. For this reason I only use the black sleeves when I buy Ultra Pro.
    Posted in: Other Magic Products
  • posted a message on Manaless Dredge
    Quote from Sengir Minion
    ok so would this be an ideal list ignoring the sideboard? I really liked the idea of fitting in the 4th Therapy maindeck, but it seemed like the only card to cut as others have stated was the 4th Chancellor, which is what had initially caused me to take a second look at that slot.

    Interestingly enough I was a hair away form playing this deck at SCG Philly. My sideboard was pretty much 4x Contagionand a bunch of Dread Return targets with various Enter the Battlefield effects. Though I have to say the sideboard with the 4x Leyline of Sanctity seems interesting. I'm not playing much MTG and when I do it hasn't been dredge so I'm agonizing over what a good sideboard is a bit.

    I may pick up a 4th Chancellor though as having that opening hand more often seems like an almost necessary thing to compensate for our lost first turn.
    Quote from ajfirecracker
    I know for sure not everyone agrees with me, but I think 3 Phantastagorian is more than enough - you might playtest with that cut instead.

    I think it's good to leave in the 4 of for the first game and side one out for games 2/3 if necessary.

    I think Spooky said he thought the Chancellors and 1 Ballustrade Spy were the flex slots but I was also counting one of the Pantasmagorians as a flex as well giving 5 potential slots to side in better things.

    Now that this deck made a good showing at a big event how long do you think before it's hated into oblivion?
    Posted in: Combo
  • posted a message on [Deck]Merfolk
    Quote from Tru3z3rox
    But it is contra to the entire point of force of will. It allows us to drop threats and attack while keeping the mana open. I wouldn't suggest running 1, but maybe 3 is okay.

    Running counterspell is possible depending on your mana base, but with 8 colorless lands it could prove quite difficult.


    I'm trying out a counter package of 4 Force of Will, 3 Daze, 2 Spell Pierce, and 2 Counterspell. I've played a couple of games and it seems to be running OK but I've not played a ton of games with it yet. I've been happy to have a hard counter beyond FoW the times I've gotten the Counterspell plus with it only being a two of chances are there'll be two Islands in play before I get it.

    Not sure I'll keep it this way but so far I like it. I'm not quite willing to drop the forces like that guy did in the most recent SCG Philly. As was already said going to 3 may be OK. I thought about dropping to 3 Forces and pumping the Spell Pierce to 3 but haven't tried that yet.
    Posted in: Aggro & Tempo
  • posted a message on [Deck] UW(x) Stoneblade
    The length of games is exactly who I've been tending away from this deck in big events. I love the deck but I just get so mentally exhausted after a few rounds. Plus I get little to no time between rounds which makes it hard to get lunch in a 9 around event.

    It does take the complexity of decision making to an much higher level for the opponent though.
    Posted in: Midrange
  • posted a message on [Deck/Primer] U/r/(x) Delver
    Quote from rujasu
    Price of Progress is well-positioned as long as people keep running greedy decks with four-color manabases. I'm running 3 MB and the other SB. It's the MVP of the deck in matchups like Deathblade and BUG.

    Goblin Guide was underwhelming in the last Open I played. Not sure if we should be running it.


    I sometimes feel the same way. The only time I like seeing Goblin Guide is in my opening hand. If I draw him later I just wish he were a burn card or a counter.

    Do you have any thoughts on what to replace him with?
    Posted in: Aggro & Tempo
  • posted a message on Manaless Dredge
    Yeah, Dredge is one of those decks based on what I've researched that you take into a meta that's soft on Graveyard hate. If dredge does well then the next event everyone has more grave hate.

    So, it's one of those decks you randomly bring out, kick butt with, then put away for a while until the grave hate slows down.

    Manaless just scoops to Leyline of the Void unfortunately.
    Posted in: Combo
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