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  • posted a message on Daretti, Scrap Savant
    correct me if im wrong but... doesnt having an artifact general require you to have an artifact/colorless deck with only colorless mana? or do the rules vary between groups... as its unoffical
    Posted in: Multiplayer Commander Decklists
  • posted a message on [MBS] 01/20/11 Inkmoth Nexus, Knowledge Pool
    @ clan iraq, well orignally poison WAS kinda neat, not not quite the same as another life bar, still close but not entirely

    but i gotta say im really disapointed in wizards for how they did it this time... couldve been so cool... and now its just mediocre creatures (for the current metagame) that need to get in fewer hits than a better creature
    Posted in: The Rumor Mill
  • posted a message on why do so much Americans hate Obama?
    oh idk... maybe the fact that he tripled the national debt - almost dooming our curency
    Posted in: Talk and Entertainment
  • posted a message on [SOM] Keyword - Infect (Poison is back!)
    i predict something that gives you a bonus for having 9 poison counters,
    also something that transfers poison counters from player to player perhaps?
    Posted in: The Rumor Mill
  • posted a message on [SOM] Keyword - Infect (Poison is back!)
    yikes this is stronger than poisonous by a huge degree

    yea im going to giant growth my unblocked poison guy... give you at least 4 counters

    wizards... you better make it more interesting than that... poison should need tricks to work, not just a different form of brute force
    Posted in: The Rumor Mill
  • posted a message on [SoM] The Baseless Reprint Speculation Thread
    Quote from ThreeHandMan
    I would love to see Psychatog comeback just to see if it would have any impact on standard or not.


    wrong flavor for the set, now i could see an atog that eats (removes) counters from permanents you control - i am very hopeful for a new atog and its big toothy grin

    Quote from kdf2883
    Since Sunburst is coming back, I want them to reprint Stratadon! I can see this card having a chance at being reprinted. Grin


    that wouldve been a conflux card, and they didnt do it... not even draco

    Quote from JakeFaas
    I could see it being flavorful in some aspects to bring back Suppression Field, plus it helps to fill the void pithing needle will leave.


    that would be really neat with all of the planeswalkers floating around
    Posted in: Speculation
  • posted a message on [SoM] The Baseless Reprint Speculation Thread
    some kind of atog
    the reprint of fling in M11 makes me wonder about the possibility of fling-atog becoming a standard concept
    Posted in: Speculation
  • posted a message on Will Jace, the mind sculptor be banned?
    Quote from QuantumTarantino
    Cryptic in Lorwyn, WAS "Mythic" and is just as rare as Jace

    1 in 80 Lorwyn packs, have a Cryptic

    1 in 80 Worldwake packs, have a Jace


    i havent done my research so forgive me if im mistaken,
    but wasnt lorwyn a much larger set than worldwake?
    and if the odds are the same, as you have posted, but with a much larger pool... that would inturn make cryptic not "mythic"
    Posted in: Speculation
  • posted a message on Kamigawa Cards Coming Back?
    i wouldnt lump mind rot in, since it is a relatively old card - meaning it was kamigawa that copied it
    Posted in: Speculation
  • posted a message on Poison: the worst MTG mechanic ever.
    why do people keep comparing mill to poison?
    mill usually requires some combo or just a bunch of consecuative mill cards
    no creature involvement

    poison requires you to actually damage the player with your creatures (be unblocked in the case of the black ones) which means its pure creature involvement
    -and since the poison creatures are all very weak, they need combat tricks and lots of them

    and people please, stop trying to equate damage to poison * 2, its very easy to modify your own life total and very difficult to modify your poison counters

    the trade off to that is when using poison you have to get the hits in, you cant just do most of it and then finish with some spell that does X amount of damage

    this makes for a much more predictable gauge of where the game stands, there is no wondering if you are going to get lightning bolted for your last poison counter or lifegain/lifelink your way back to 0 counters
    Posted in: Magic General
  • posted a message on Poison: the worst MTG mechanic ever.
    Quote from ShiftyShifts
    Really you pick Poison over Banding as worst ever?


    actually, banding is pretty strong
    just the creatures that have banding are very sub-par by today's standards

    same goes to the poison creatures

    anyway, as its been said - poison is another reasource that you lose for completely exhausting
    since theres only like... 1? way of removing poison counters, it is better than damage because gaining life is pretty simple, this also allows for cards that give your opponent life to be much more useful, like invigorate is a surprise combat trick if you have no mana

    though it is better than damage, its much more difficult to inflict - so its a trade off, maybe not a balanced enough one but very little has been done with the ability - so cut it some slack in that respect
    Posted in: Magic General
  • posted a message on Skill Borrower
    Quote from Blutsau
    If you decide to run Training Grounds you almost have to play Spawnsire of Ulamog. A Grounds out with this on top means that you have two jump blockers that replace themselfs for every 2 you spend.


    throw in a doubling season for infinite mana and cast lots of giant eldrazi from your sideboard just for giggles
    Posted in: Casual & Multiplayer Formats
  • posted a message on Auriok Steelshaper
    yes because it does not say otherwise

    if it said "the cost cannot be reduced to less than 1" then it would be no
    Posted in: Magic Rulings Archives
  • posted a message on ninjutsu + first striker
    say you attack with a first strike creature and it goes unblocked,
    example:
    black knight

    can you do the first strike damage part of combat and then ninjutsu the knight with a ninja and have the ninja do a "normal strike"

    i think it works because technically the knight is still an attacking and unblocked creature
    and if you do this between the first strike and normal damage steps
    the ninja comes in as an attacking unblocked creature before the step in which it would do damage

    am i wrong? reasons
    Posted in: Magic Rulings Archives
  • posted a message on Do lands get summoning sickness?
    Quote from Vaires
    I get that part,
    but how does it interact with controller-changing effects?

    from all I've read,
    I get the implication that Mind Control would make the creature that I just got, gains summoning sickness,

    unlike Mark of Mutiny, Act of Treason and the rest that definitely gives 'haste' to the creature in question.


    i was going for the actual thread topic with that question, not the mind control bit
    Posted in: Magic Rulings Archives
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