In a multiplayer game where someone cast and resolved a Scrambleverse,one player loses the game, and more than one player remains...what happens to the permanents the losing player controls (that were previously controlled by the remaining players)? Do those permanents return to the previous owners' control? Or are those permanents exiled?
From the Comprehensive Rules:
800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the
game and any effects which give that player control of any objects or players end. Then, if that
player controlled any objects on the stack not represented by cards, those objects cease to exist.
Then, if there are any objects still controlled by that player, those objects are exiled. This is not
a state-based action. It happens as soon as the player leaves the game. If the player who left the
game had priority at the time he or she left, priority passes to the next player in turn order who’s
still in the game.
Basically, some players say that since Scrambleverse's control effect isn't one with a duration (such as Act of Treason or Control Magic), it's not an effect that wold "end," so the cards are exiled, while other players say the permanents return to the previous owners' control.
In a Commander game, a player controls his Commander and Food Chain. If he activate Food Chain's ability, exiling his Commander, will he get an mana if he puts his Commander in the Command Zone? I'm thinking not since Food Chain's effect refers to the "exiled creature."
What happens if gain control of my opponent's creature using Act of Treason, then equip it with Captain's Claws, then during his/her turn, he/she attacks with it? Since I still control the Captain's Claws, do I put the token onto the battlefield attacking my opponent DURING HIS/HER COMBAT PHASE?
CAnt you both choose to ID the round when you realise this is going to happen? Instead of the match ending in a draw ID the round and continue with the match?
What many people don't realize is that a match is not the best two out of three games, it's play until a player has won 2 games (or time runs out). Thus, you may see a match result reported as 2-1-1 or even 2-1-2 or such
The same player shall choose to go first or not, yes they can sideboard as it is after a played game.
Actually, the Tournament Rules section 3.15 goes on to say:
"If a penalty causes a player to lose the first game in a match before that game has begun, or the first game is intentionally drawn before any cards are played, neither player may use cards from his or her sideboard for the next game in the match."
So, in the above situation, where the players intentionally draw game 1 after taking mulligans to three cards, they may not use their sideboards...but in the case of a draw due to an infinite loop, they can use their sideboards.
When two or more replacement and/or prevention effects try to change the same event, the player affected by the event chooses the order they apply.[/quote]
From the comp Rules:
616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
So, in my example, is it the controller of Lighning Bolt or the player targeted by Lightning bot that decides on which order to apply the replacemnt effects?
Example: Player A controls a Gisela, Blade of Goldnight and casts Lightning Bolt targeting Player B. Player B responds by casting Deflecting Palm choosing the Lightning Bolt. How much damage is dealt to Player A? Does it double then get cut in half? Or just get cut in half? so 3 or 1?
The reason I ask is because the Judgeapps site says:
"To determine whether Rain of Gore's replacement effect applies to a lifegain event or not, you have to look at what the root cause of the life gain event is.
For sources with lifelink, obviously its the damage dealt, but what is causing that damage to be dealt?
Is it the turn based action of combat damage? Then it's not a spell or ability on the stack causing the lifegain so Rain of Gore does not apply.
Is it a resolving spell or ability on the stack? Then it is a spell or ability on the stack causing the lifegain so Rain of Gore applies."
and the mana ability of Selvala doesn't use the stack...
"711.5. A double-faced card enters the battlefield with its front face up unless a spell or ability puts it onto the battlefield “transformed,” in which case it enters the battlefield with its back face up."
Manifest doesn't use the word "transformed"
Does that make a difference? Is this something that we'll have to wait for the FAQ to clarify?
So does that mean that if an opponent casts Purphoros, God of the Forge and, in response I cast Hallow targeting the Purphoros spll, that all of the damage from other creatures entering the battlefield would be prevented?
or I cast Hallow in response to any creature spell...would that prevent that creature from dealing combat damage?
Does Endless Whispers have to be on the Battlefield for the creature to return?
I have an Endless Whispers on the battlefield when my opponent destroys my Phage the Untouchable. Before my End Phase, my opponent Erases my Endless Whispers. Will Phage still return to the battlefield under my opponent's control, causing him to lose?
If a player controls a Mana Reflection and a Selvala, Explorer Returned and activates Selvala's Parlay ability, will Mana Reflection double the mana produced (if any) or does it only double the mana if tapping a permanent DIRECTLY produces mana?
From the Comprehensive Rules:
800.4a When a player leaves the game, all objects (see rule 109) owned by that player leave the
game and any effects which give that player control of any objects or players end. Then, if that
player controlled any objects on the stack not represented by cards, those objects cease to exist.
Then, if there are any objects still controlled by that player, those objects are exiled. This is not
a state-based action. It happens as soon as the player leaves the game. If the player who left the
game had priority at the time he or she left, priority passes to the next player in turn order who’s
still in the game.
Basically, some players say that since Scrambleverse's control effect isn't one with a duration (such as Act of Treason or Control Magic), it's not an effect that wold "end," so the cards are exiled, while other players say the permanents return to the previous owners' control.
What many people don't realize is that a match is not the best two out of three games, it's play until a player has won 2 games (or time runs out). Thus, you may see a match result reported as 2-1-1 or even 2-1-2 or such
Yes. Players may agree to intentionally draw individual games as well as the entire match.
Actually, the Tournament Rules section 3.15 goes on to say:
"If a penalty causes a player to lose the first game in a match before that game has begun, or the first game is intentionally drawn before any cards are played, neither player may use cards from his or her sideboard for the next game in the match."
So, in the above situation, where the players intentionally draw game 1 after taking mulligans to three cards, they may not use their sideboards...but in the case of a draw due to an infinite loop, they can use their sideboards.
From the comp Rules:
616.1. If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4).
So, in my example, is it the controller of Lighning Bolt or the player targeted by Lightning bot that decides on which order to apply the replacemnt effects?
Example: Player A controls a Gisela, Blade of Goldnight and casts Lightning Bolt targeting Player B. Player B responds by casting Deflecting Palm choosing the Lightning Bolt. How much damage is dealt to Player A? Does it double then get cut in half? Or just get cut in half? so 3 or 1?
"To determine whether Rain of Gore's replacement effect applies to a lifegain event or not, you have to look at what the root cause of the life gain event is.
For sources with lifelink, obviously its the damage dealt, but what is causing that damage to be dealt?
Is it the turn based action of combat damage? Then it's not a spell or ability on the stack causing the lifegain so Rain of Gore does not apply.
Is it a resolving spell or ability on the stack? Then it is a spell or ability on the stack causing the lifegain so Rain of Gore applies."
and the mana ability of Selvala doesn't use the stack...
"711.5. A double-faced card enters the battlefield with its front face up unless a spell or ability puts it onto the battlefield “transformed,” in which case it enters the battlefield with its back face up."
Manifest doesn't use the word "transformed"
Does that make a difference? Is this something that we'll have to wait for the FAQ to clarify?
or I cast Hallow in response to any creature spell...would that prevent that creature from dealing combat damage?
I have an Endless Whispers on the battlefield when my opponent destroys my Phage the Untouchable. Before my End Phase, my opponent Erases my Endless Whispers. Will Phage still return to the battlefield under my opponent's control, causing him to lose?