In my experience 5CG runs the mana filtering elf, and pithing needle can indeed shut that off. Then the player running needle only has to worry about Explosives for one, which also destroys the card they shut off. 2 for 1 or better?
Does anyone think that Landstill may be viable post rotation? With less counterspells I think it may be tough, but with the Genjus and Nexus around, it may just be possible. Does anyone have any thoughts on a possible decklist and if it will be any good?
I think that wake could get pretty competitive with the right cards, Pithing Needle gives it a lot more versatility against decks like ravager. I hope that it sees a lot of play, and if I have my way it will.
I don't honestly see Pithing Needle as a problem card for any deck. It just forces the deck to play more win conditions or more arti removal(again...sigh). I think it will bring balance to the format that we haven't seen since Ravager started breaking it. Should be interesting to see how it turns out.
I don't know if epic is competitive enough to worry about screwing it over. I think this is another cycle of cards that are flashy, but mainly for casual gamers. Maybe someone will play Enduring Ideal, but thats about it.
Well, I got into judging after hearing the great deals you get for judging, even FNMs. But before that, I had a tough time paying for cards, and the best way for me to get them was to play in drafts where we picked rares at the end, we got a bulk discount from the store owner when we did this too, and that helped. But Magic really is expensive, and a lot of our JSS age kids have a tough time getting cards to play with.
@Locojin Why not play FoF, its a great card for control decks like wake, my version runs 4 md.
I've been working on 3Color Wake since it was legal in standard for Post Rotation Extended and I think I have an optimal build, with the cards out now, and this is my advice.
In general what about playing STE and Reach? These are both excellent card for thinning the lands from the deck and for powering out all the expensive threats. Maybe drop dragon for these? Also, Witness is wonderful for the deck, giving it the recursion of FoF, Wrath, or whatever else. And Jens is great too, providing even more thinning, and advantage when he dies. And a single Mobilization gives it an answer in the mirror, or against anything else designed to stop mass amounts of creatures once or twice.
If they keep up this quality of FNM cards, I'm going to be sad. I can't get them because I'm the TO for my local store. *MUST GET GOOD TRADE BEFORE JUNE*
This is from a Wizards press release issued on May 9th.
Don't know if it has been posted or not.
Nine Is The Number!
Magic: The Gathering Now Featured In Nine Editions, Nine Languages
MAY 9, 2005 (Renton, Wash.) -- Nine is the number! Seattle-based hobby game leader Wizards of the Coast (NYSE: HAS) today announced it will celebrate the summer release of the much-anticipated Ninth Edition of its iconic Magic: The Gathering® Trading Card Game (TCG) by expanding the range of languages in which the game is published to include a ninth: Russian. Ninth Edition is scheduled for a July 27 release in English with the premier Russian-language release scheduled to hit retail shelves in late September in the Russian Federation. This release will be supported by an official launch event to be held in Moscow, as well as nationwide in-store tournaments.
“Magic: The Gathering has over six million active players worldwide and that number is growing daily,” said Wendy Wallace, Brand Manager for Magic at Wizards of the Coast. “With the international popularity of Magic at an all time high, it's appropriate we expand the range of languages in which the game is offered.”
Magic: The Gathering is a game inseparably tangled with the creative independence synonymous with global youth culture. Developed by American mathematician Dr. Richard Garfield in 1993, it counts itself the first trading card game ever created - a fact recognized in 1997 when Wizards of the Coast was granted an exclusive patent on trading card games and their method of play. Featured in film, television and art, Magic has been a voice of postmodern culture for over a decade; its fantastical, otherworld settings have spawned the creative energies of a whole generation. In 2003 the Toy Industry Association ranked Magic: The Gathering among its “Top 100 Games of All Time”.
The international flavor of Magic was on hand at the 2004 Magic World Championship in San Francisco as players from over fifty countries gathered to witness 15-year old Julien Nuijten of the Netherlands win top billing. This year's World Championship, scheduled for December in Yokohama, promises to be better than ever with qualifying national championship tournaments scheduled in 29 countries from Australia to Uruguay. The ninth annual Magic Invitational, to be held at the E3 Convention in Los Angeles beginning May 17, brings together sixteen of the top Magic: The Gathering players' from nine nations with the two top contenders winning the opportunity to design a Magic card in their likeness. In addition to English and the newly added Russian language, Magic is currently produced in French, German, Italian, Spanish, Portuguese, Japanese and Chinese (simplified).
Ninth Edition is a 350-card Core Set for Magic: The Gathering. The set features the return of several surprising cards from Magic's rich history and sensational new artwork on many traditional fan favorites. Ideal for the beginning player and expert alike, Ninth Edition includes some of Magic's Greatest Hits.
I would love for beckett to issue a Magic Mag. I don't think they would have much for strategy, but the prices would be correct for most cards. Scrye's price guides are all based on what stores buy and sell at and beckett handles prices differently, looking at supply and demand, and what the cards are truly worth. Would you really pay $1 in Scrye for a junk rare? I thought not!
Hi, I'm new. I have read but never posted on News. Oh and is there anyone from Wyoming of here. I like competitve play rather than casual and am always looking for people to play with.
I've been working on 3Color Wake since it was legal in standard for Post Rotation Extended and I think I have an optimal build, with the cards out now, and this is my advice.
In general what about playing STE and Reach? These are both excellent card for thinning the lands from the deck and for powering out all the expensive threats. Maybe drop dragon for these? Also, Witness is wonderful for the deck, giving it the recursion of FoF, Wrath, or whatever else. And Jens is great too, providing even more thinning, and advantage when he dies. And a single Mobilization gives it an answer in the mirror, or against anything else designed to stop mass amounts of creatures once or twice.
Don't know if it has been posted or not.
Nine Is The Number!
Magic: The Gathering Now Featured In Nine Editions, Nine Languages
MAY 9, 2005 (Renton, Wash.) -- Nine is the number! Seattle-based hobby game leader Wizards of the Coast (NYSE: HAS) today announced it will celebrate the summer release of the much-anticipated Ninth Edition of its iconic Magic: The Gathering® Trading Card Game (TCG) by expanding the range of languages in which the game is published to include a ninth: Russian. Ninth Edition is scheduled for a July 27 release in English with the premier Russian-language release scheduled to hit retail shelves in late September in the Russian Federation. This release will be supported by an official launch event to be held in Moscow, as well as nationwide in-store tournaments.
“Magic: The Gathering has over six million active players worldwide and that number is growing daily,” said Wendy Wallace, Brand Manager for Magic at Wizards of the Coast. “With the international popularity of Magic at an all time high, it's appropriate we expand the range of languages in which the game is offered.”
Magic: The Gathering is a game inseparably tangled with the creative independence synonymous with global youth culture. Developed by American mathematician Dr. Richard Garfield in 1993, it counts itself the first trading card game ever created - a fact recognized in 1997 when Wizards of the Coast was granted an exclusive patent on trading card games and their method of play. Featured in film, television and art, Magic has been a voice of postmodern culture for over a decade; its fantastical, otherworld settings have spawned the creative energies of a whole generation. In 2003 the Toy Industry Association ranked Magic: The Gathering among its “Top 100 Games of All Time”.
The international flavor of Magic was on hand at the 2004 Magic World Championship in San Francisco as players from over fifty countries gathered to witness 15-year old Julien Nuijten of the Netherlands win top billing. This year's World Championship, scheduled for December in Yokohama, promises to be better than ever with qualifying national championship tournaments scheduled in 29 countries from Australia to Uruguay. The ninth annual Magic Invitational, to be held at the E3 Convention in Los Angeles beginning May 17, brings together sixteen of the top Magic: The Gathering players' from nine nations with the two top contenders winning the opportunity to design a Magic card in their likeness. In addition to English and the newly added Russian language, Magic is currently produced in French, German, Italian, Spanish, Portuguese, Japanese and Chinese (simplified).
Ninth Edition is a 350-card Core Set for Magic: The Gathering. The set features the return of several surprising cards from Magic's rich history and sensational new artwork on many traditional fan favorites. Ideal for the beginning player and expert alike, Ninth Edition includes some of Magic's Greatest Hits.
http://www.wizards.com/default.asp?x=company/pr/20050509a