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  • posted a message on (Challenge) Intro Pack to Power: Theros Edition
    Alright, so I had the Lightforce deck, and 2 Theros packs.

    From the packs, I cracked:


    Swan Song
    Hunt the Hunter
    Ordeal of Heliod
    Sealock Monster
    Asphodel Wanderer
    Breaching Hippocamp
    Fellhide Minotaur
    Fleetfeather Sandals
    Gods Willing
    Gray Merchant of Asphodel
    Messenger's Speed
    Prescient Chimera
    Shredding Winds
    Vulpine Goliath

    Pack 2 was:


    Daxos of Meletis
    Psychic Instrusion(foil)
    Dark Betrayal
    Dissolve
    Sentry of the Undead
    Asphodel Wanderer
    Cavalry Pegasus
    Disciple of Phenax
    Forest
    Loathsome Catoblepas
    Mnemonic Wall
    Setessan Griffin
    Titan's Strength
    Voyaging Satyr
    Vulpine Goliath

    Not great for what I have, but the value will carry me through. Before building, I did a little trading.

    I traded out a Daxos, Swan Song, and Gray Merchant for:


    3 Ajani's Chosen
    4 Observant Alseid
    4 Hopeful Eidolon
    4 Leafcrown Dryad
    2 Celestial Archon
    2 Heliod's Emissary
    4 Chosen by Heliod
    4 Ethereal Armor
    2 Fencing Ace


    I'm currently in the middle of deckbuilding and testing.
    Posted in: Standard Archives
  • posted a message on (Challenge) Intro Pack to Power: Theros Edition
    Welp, I rolled some dice randomly to determine what deck I'm choosing from, plus the packs, because I like hardmode ridiculousness.

    Looks like I'm going to be doing the M14 Lightforce deck, plus 2 Theros packs.
    Posted in: Standard Archives
  • posted a message on (Challenge) Intro Pack to Power: Theros Edition
    I guess you can count me in. We doing this online together? Or is this more of an individual-type challenge?
    Posted in: Standard Archives
  • posted a message on Best blue cards in standard?
    Telemin performance too often brings up junk. It's not reliable enough for its cost. I mean, it'll mill out creatureless decks, but there aren't enough of them for it to be a concern yet.
    Posted in: Standard Archives
  • posted a message on Best blue cards in standard?
    I've said it before, I'll say it again. Blue's agressive, low-cost fliers are champs. We have enough parts already that a smooth curve is available, pretty much, and they evade earthquake, forcing opponents to stock AOE burn that can't kill sphinxes. Blue's finishers are also pretty boss, and there's enough bounce and relevant counters to make blue attractive once the cardpool grows some.

    My votes are thus for Umara Raptor and Welkin Tern, and quite possibly also Windrider Eel.

    Yeah, I know that people complain about blue often, such as "I don't play blue to play beatdown decks.", but seriously. Evasion plus what's shaping up to be solid interference? It looks pretty sweet.
    Posted in: Standard Archives
  • posted a message on Do you think Steppe Lynx can be played in a non-Bushwacker deck?
    If you're thinking of using that as a shell to drive a landfall engine, you may consider also placing lotus cobras and baneslayers in the deck.

    It pretty much builds itself after that.
    Posted in: Standard Archives
  • posted a message on Do you think Steppe Lynx can be played in a non-Bushwacker deck?
    Hell, yes.

    In monowhite tokens, lynx is a house, and is often the scariest single threat aside from any lone baneslayers placed in the deck.

    Even if he only swings for full effect once(usually in the beginning), that's 4(or 5 with honor of the pure!) damage. It hurts. He's good friends with Knight of the White Orchid and fetchlands, too.
    Posted in: Standard Archives
  • posted a message on [Free Tournament] MWS T2 Open (Round 5)
    ...wait, pairings are changing now?

    ...I hope that nobody's playing their matches right now or have already finished, then.


    Should I wait to play, then?
    Posted in: Third Party Products
  • posted a message on [Free Tournament] MWS T2 Open (Round 5)
    count me in, please! Decklist sent.
    Posted in: Third Party Products
  • posted a message on BRW allies nearly undefeated...
    Flash. Oh god. PLEASE LET IT HAPPEN.
    Posted in: Standard Archives
  • posted a message on Standard Combos (IMMA FIRIN MAH COMBO)
    Quote from JoePagano
    Nope, unfortunately. Reading is tech.


    FFFFFFFFFFFF-

    It's late. I'm obviously not of sound mind. I shouldn't hang around forums when I should be sleeping.
    Posted in: Standard Archives
  • posted a message on Standard Combos (IMMA FIRIN MAH COMBO)
    Well it only takes two cards (Altar and Appeasement). The others just help it out.

    And while I'm being facetious about this 'combo' it still probably is the best draw engine in standard. OMG And in Jund colors to boot.


    This one will blow your mind too.

    River Boa and Spreading Seas. Now in addition to screwing your opponent out of their colors, your 2/2 regenerating bear is unblockable. We are clearly in the middle of combo winter here.


    Screw river boa. I'm pretty sure that if blue continues to get agressively costed fliers, or more solutions, or more fish, that Serpent of the Endless Seas and Spreading Seas will both be run in some kind of monoblue beats deck. Seriously. 5/5 unblockable for 5 when he comes out, and he keeps on growing. Fuel him with that one merfolk who pulls islands out for you...and yeah.
    Posted in: Standard Archives
  • posted a message on Standard Combos (IMMA FIRIN MAH COMBO)
    vampire combo(sanguine bond + blood tribute) is handy, considering that it's also aggro/control, and can fit within a vampire aggro/midrange framework, although the cards are pretty sucky until you finish or start drawing your tendrils of corruption. The presence of bloodghast and other vamps effectively turns what was a 3 card combo into a 2 card combo. Black has the draw and tutor capability to make it work. I just don't know if it has the sticking power.
    Posted in: Standard Archives
  • posted a message on What to do with Baneslayer?
    Quote from aquaone
    Trade them for non-standard cards that will retain value. The thing is so inflated right now you could trade just 1 of them for 2 revised dual lands (in theory) or 5-8 Ravnica duals. It's a total bomb card but it won't stay superinflated forever.


    This.

    This would probably be the most prudent thing to do, provided you have a good vintage or legacy scene in your area(which probably isn't the case, actually, since said formats have been getting more expensive to play in the 10 years I've been playing seriously.)

    Otherwise you might just want to get cash.
    Posted in: Standard Archives
  • posted a message on Any black or colorless that removes graveyards?
    Grixis Sojourners for the mirror match!

    *edit: oops, named the wrong sojourner!
    Posted in: Standard Archives
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