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The Magic Market Index for Jan 12, 2018
 
Treasure Cruisin' Tempered Steel
 
The Magic Market Index for Jan 5, 2018
  • posted a message on Print This Wizards (so I can put it in my cube)
    Honestly, this doesn't seem powerful enough. A 1W 3/1 that makes a 1/1 token is playable but not overly pushed when compared to stuff like Accorder Paladin, Aethergeode Miner, Daring Skyjek, or Glory-Bound Initiate. Add in the drawback of both dying if either does and this seems downright weak. I'd suggest either making it one pushed creature (like a 4/4) that makes a 1/1 it has to protect, or maybe make it two decent-sized creatures (like a 3/1 and a 2/2 or two 2/2's) that both die when one does.
    Posted in: The Cube Forum
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from Tjornan »
    Fair enough. I guess it seems pretty unbeatable when played t2 when you can't interact with it, but then again so does Stoneforge Mystic so its probably ok. Also a hell of a card with Bitterblossom


    On turn 2, this is barely better than Accorder Paladin - it might boost your one drop this turn, but Pally swings for more so that evens out. And it picks up another point of toughness which keeps you from getting completely ranched by Forked Bolt, but Flames of the Firebrand and Arc Trail hit you just as hard.

    It seems a touch more dangerous later when you can pick up the boost for everything right away, but it's less explosive on that count than Goblin Bushwhacker/Reckless Bushwhacker since it doesn't add another body.

    Ultimately, the card seems fair. It's a pushed bear, but Wizards pushes bears all the time.
    Posted in: The Cube Forum
  • posted a message on Print This Wizards (so I can put it in my cube)
    Honestly, I could see them printing this in standard. This is only slightly more powerful than a bear with Battlecry. Maybe shift it to being a 2/1 or a 1/3? But honestly I think it's probably fine as-is.
    Posted in: The Cube Forum
  • posted a message on Engineered plague vs Goblin chieftain
    Moved to Rulings
    Posted in: Magic Rulings
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from AntiPox »
    I'm stealing a card I made in another thread. I do wish we had a super-awesome Epic spell

    Mad Science - 5UBR [Silver Border]
    Sorcery

    For each player, reveal the cards from the top of that player's library until he or she reveals a creature card. Create a token with the colors, types, names and textboxes of each revealed creature, power equal to the revealed creatures's total power and toughness equal to the revealed creatures's total toughness. Then each player shuffles their library.

    Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)


    It should probably exile those cards so that you can physically take them and set them together to indicate what the merged creature is. Or, actually, should probably also use the Grusilda, Monster Masher wording of combining them.

    Mad Science 5UBR [Silver Border]
    Sorcery
    Each player reveals cards from the top of his or her library until he or she reveals a creature card. Put the revealed creature cards onto the battlefield combined under your control. Then each player shuffles his or her library. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)

    Epic
    Posted in: The Cube Forum
  • posted a message on Legendary Chronozoas + Solemnity = buffer overflow?
    You are correct, the interaction works as described.
    Posted in: Magic Rulings
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from AntiPox »
    Sated Oracle - 1UU
    Creature - Homunculus Shaman

    When Sated Oracle enters the battlefield, look at the top four cards of your library. Put one into your hand, one into your graveyard, one on top of your library and one on the bottom of your library.

    1/2


    Yeah that seems way too pushed. Sea Gate Oracle is definitely your closest comparison, and this digs two cards deeper plus lets you do better things with those cards, all for just 1->U. Heck, slap this effect on an Instant and it'd be pretty pushed at 3 mana. Cut it down to three cards and cut out either graveyard or topdeck and this is a reasonable, yet still powerful, card.

    Also, how good/bad would this effect be?

    Lock in the Basement - W
    Enchantment

    When Lock in the Basement enters the battlefield, exile target artifact or enchantment an opponent controls until Lock in the Basement leaves the battlefield.


    I'd consider it. One mana Disenchant effects are generally worth looking at. Compared to Fragmentize, it hits more things, but is vulnerable to a little bit more, which seems like a fair tradeoff, and Fragmentize is borderline playable as is.
    Posted in: The Cube Forum
  • posted a message on Polyraptor and Cherished Hatchling
    Quote from Lucadesi37 »
    Hello,
    I have a question for you:
    if I cast Polyraptor after Cherished Hatchling is dead it gains: "When this creature enters the battlefield, you may have it fight another target creature.".
    Then if it fights a creature the token created has that ability too because the original one has that ability or not?

    Thanks in advance


    Cherished Hatchling
    Polyraptor

    No. Copies copy a card as it is printed, and not any effects that those cards have gained from other sources.
    Posted in: Rumored Card Rulings
  • posted a message on Blood moon is gonna get banned in modern
    Quote from Ryperior74 »
    The new blood sun got me thinking

    Why would they make something strictly worse than blood moon in a standard set?

    Maybe they are printing something like this to ban blood moon in modern perhaps?

    So they can use this replacement?


    Do you know what "Strictly Worse" means? Because Blood Sun is on a completely different scale than Blood Moon is. They can't be compared with those terms.

    Blood Sun draws a card. Blood Moon does not.
    Blood Sun makes Fetchlands (and several others) completely blank, whereas Blood Moon turns them into Mountains.
    Blood Sun does not disable certain of your own lands' abilities, like Grove of the Burnwillows, which can be used to return Punishing Fire under the Sun but not the Moon.

    The two cards look comparable, but they're really not. And banning Blood Moon without providing something that can handle Tron as well seems like an immensely bad idea.
    Posted in: Baseless Speculation
  • posted a message on Golden Demise
    Quote from ElectricEye16 »


    Drown in Sorrow was already a strictly better Infest

    Decent sweeper in limited / standard though. Not going to complain



    So was Flaying Tendrils. We've been in the land of strictly-better infests for a while now. This one is interesting as it's a strictly-better infest that decks that run their own small creatures aren't completely against running.
    Posted in: The Rumor Mill
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from allred123 »
    I really want a cycle of spells along the lines of

    2W(U/B)
    Target creature gains first strike
    If Black mana was used to cast spell, Target creature gains death touch
    If Blue Mana was used to cast spell, draw a card


    This seems extremely narrow. Tricolor spells need to be insane to even be considered in cube.
    Posted in: The Cube Forum
  • posted a message on "Awakened Amalgamation" @mtgjp Spoiler
    Quote from Creedmoor »
    Wow seems cool in EDH and formats where you have lots of different lands. Kind of wish he had trample or something else though.


    Yeah, that's the problem. You jump through a fairly large hoop to make this an Allosaurus Rider (which, if you look at the rest of the cycle, Soulscour -> Day of Judgment, Fury of the Horde -> Relentless Assault, should probably cost about 4 mana without the alt cost), and then you don't really get anything else for the hoop you jumped through.
    Posted in: The Rumor Mill
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from AntiPox »
    Truth of the Lake - 2GU
    Instant

    Choose three. You may choose the same mode more than once.
    *Reveal cards from the top of your library until you reveal a land card. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
    *Reveal cards from the top of your library until you reveal a nonland card. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.


    So Harmonize and Concentrate had a baby and the baby was instant speed and every draw gets Abundance'd? That seems pretty insane. It should probably be either two draws or sorcery speed.
    Posted in: The Cube Forum
  • posted a message on Print This Wizards (so I can put it in my cube)
    I think you could make a case for it over Ferocidon if your cube was supporting a red go-wide strategy as a primary focus.
    Posted in: The Cube Forum
  • posted a message on Print This Wizards (so I can put it in my cube)
    Quote from Tjornan »
    How would a creature like this fair in the current cube environment?

    Ignition Mage - 2R
    When ~ enters the battlefield, creatures you control get +1/+0 and gain haste until end of turn.
    3/2


    So it's basically halfway between an Inner-Flame Acolyte and Reckless Bushwhacker. It seems fair, possibly a little underpowered. It's worth considering but definitely not a slam dunk include.
    Posted in: The Cube Forum
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