- emerbaum
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Member for 14 years, 7 months, and 15 days
Last active Fri, Jun, 21 2019 01:57:36
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Jun 11, 2012emerbaum posted a message on Worldgorger Dragonfor the current br i have 1of preordain,ponder,telling timePosted in: Heresy19 Blog
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Jan 29, 2010emerbaum posted a message on Personal legacy 4 : Red deck Rantsim just saying that even in decks such as white weenie people play non basic lands. thus price of progress is never a dead cardPosted in: How to catch a wild Mutu
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2hg is gone, and its a scaled down version of MODO
5 rounds into top 8
first the deck
1 Figure of destiny
1 dismember
4 aether vial
2 judges familiar
1 student of warfare
4 path to exile
3 leonin arbiter
4 flickerwhisp
2 thalia guardian of thrabian
2 samurai of the pale curtain
2 mangara of corondor
3 mirran crusader
4 aven mindcensor
1 sword of light and shadow
3 blade splicer
1 hero of bladehold
1 restoration angel
4 ghost quarter
1 eiganjo castle
3 tectonic edge
16 plains
63 cards
2 stony silence
1 surgical extraction
1 celestial purge
2 ketaki, war's wage
1 grafdigger's cage
1 pithing needle
3 spellskite
3 suppression field
Round 1 VS bots 1-2 (0-1-0)
Game one was a loss, pretty much etched champion ftw
G2 an early war wage followed up by spot removal on the ravager won it easy
G3 kept a 2 lander with a war wage lost on the gal blast on war wage in upkeep.
Round 2 VS Summoners trap 2-1 (1-1-0)
G1 lost to an emrakul off of a trap on turn 4
G2 kept board locked down with arbiter and a mirran crusader
G3 same as game 2. easy win
Round 3 VS UWR Control 2-0 (2-1-0)
won game 1 with an early aven mindcensor equiped with solas
I kept looping my flickerwhisp back to mangara rip his lands
G2 won with a 1 lander, pathed the student into my second land and patherd my arbiter to put me at 3 land
slow fight but had to play aggro and he was on tilt and wasted too much removal to prevent mangara from hitting colinade. He tapps out to gideon and kill mangara with electrolize
I flickerwhisp in on gideon to allow a swing in for game
Round 4 VS TOKENS of the BW variety 2-0 (3-1-0)
Game 1 was a bunh of dudes being held back by a lot of golem tokens, I blinked splicer 4 times. my 3/3 tokens are bigger than your 1/1 tokens
game 2 was pretty funny, judges familiar raced a single soul warden for 7 turns he got an honor of the pure, I got a crusader, neither of us had more than 4 power on board at any time
Round 5 VS UNKNOWN (3-1-1)
Drew in to top 8
Round Top 8 vs Zoo
Game 1 never happened because it was midnight and we all wanted to chop the prize 8 ways to get out. 12.50 aint bad
any comments on the list or questions ask and ill answer why I chose them.
feel free to criticize, I want the best deck I can have
Like you need to play in X matches to qualify for Nats, And if you have played x matches you could get your invite. This way It forces the players that are good to play and keeps the good players with high elo's and the sitters who have let there skill erode fall back into the pack. Mabey do something that if at any point your elo rises above the threshold you have your invite aslong as you stay over Threshold-100 over 20 or so games
Stingmoggie?
Mildly better than duress? what are you smoking. Thoughtseize is good vs all decks on the draw. allows proactive removal of any threat in there hand while duress dosent hit creatures. and despise dosent hit spells
Thought-seize gives such a tremendous advantage on the play.
VOR is a good card. Its not mildly better than the other cards. its a lot freaking better. Under your logic Mortis dog is a good sub for huntmaster
Now it will drop in price once the game slows down. By turn 5 this card will have only done 6 damage if UN blocked. It is just a bear. but its a bear that controls your opponents play. IMHO
now 50$
3 months 40$
6 months 25$
12 months 25$
rotation day 10$
Post rotation 25 and hold
Naturalize
Noble Hierarchic
Ohrna Viper
seems like Gideon did all the work and the fort did nothing.
http://magiccards.info/roe/en/38.html
emrakuls body is in the background and read the flavor tex
QFT. Also if scg knew about jace reprint. why arent miracle cards heavy buys?
2 Loyal Cathar
3 Bonesplitter
4 Kor Skyfisher
3 Suture Priest
4 Icatian Javelineers
1 Journey to Nowhere
4 Squadron Hawk
1 Doomed Traveler
3 Razor Golem
1 Journey to Nowhere
4 Benevolent Bodyguard
3 Leonin Skyhunter
3 Guardian of the Guildpact
2 Standard Bearer
2 Prismatic Strands
1 Seraph of Dawn
3 Raise the Alarm
2 Kor Sanctifiers
1 Rune of Protection: Red
2 Reprisal
1 Patrician's Scorn
3 Sunlance
2 Dust to Dust
imho bearer is way too good to not play now. soaking up removal and stoping the encahnt decks are a major plus. also it stops the about face decks cold. also stops gigadrowse your team
Im running this exact list now. Its surprisingly good. Lotus petals enable more consistant t2 wins. T1 tribe. t2 hawk-petal-about=gg