• 1
  • 2
  • 3
  • 4
  • 5
  • Next
  • 1

    posted a message on Wall of Blood...can you pay more than one life?
    And just a clarification: If you have a Platinum Angel or other means of not losing the game with less than one life, once you drop to zero, you can no longer activate that ability, as you don't have the life to pay.
    Posted in: Magic Rulings Archives
  • 0

    posted a message on Russia annexes Crimea
    Let's get the big one out of the way: This doesn't cause World War Three. Maybe a second Cold War.

    The US will not directly go to war with Russia over this. For one thing, they don't have the troops in place to do so right now, but mainly direct involvement invites escalation, and nobody wants that.

    So their main recourse is political and economic sanctions. This has already begun, but the next couple of weeks and whether a full blown Russia-Ukraine war happens will reveal how intense those sanctions are. They're also looking into reinforcing the protection of the easternmost NATO members.

    The EU are also looking into sanctions, but there's economic entanglements which may blunt their impact: Germany, Italy and other countries currently rely rather heavily on Russian gas exports, although there has been plenty of buzz about diversifying their energy requirements, but that's not something you can do overnight.

    Normally you'd expect China to be buddy buddy with Russia on a lot of things, but they've been fairly ambiguous about this. One big explanation is that China has its own problems with ethnic minorities and secessionist movements, so Russia's actions risk stoking them.

    Politically Russia have burnt a lot of bridges, but it doesn't look like Putin cares. I doubt he ever did, but the pretense is gone.

    EDIT:

    Quote from lmgio34
    Since you're familiar with the situation, could you please explain the following to me:

    I understand that the Crimean people voted to become part of Russia. Shouldn't that be the end of the story? Why is the US still opposed? Doesn't our government support the democratic process?

    I apologize if this is too charged a question. But I know very little about the area and the situation.

    Thanks!


    - The upcoming referendum on Scottish Independence was agreed between Scotland and the UK Parliament more than 18 months ago, to give time for the preparations to be made and for both sides to make their case. The Crimean referendum was announced ten days before it happened.
    - Mysterious soldiers with Muscovite plates on their armoured vehicles occupied Crimea before the referendum was announced. The vote was essentially arranged at gunpoint.
    - The Crimean Parliament was reorganised shortly after these soldiers appeared; the current Prime Minister got 4% of the votes in the last election.
    - The results were promised within two hours of the polls closing. We wish we could be that efficient.
    - The census showed approximately 60% of Crimea to be ethnically Russian, with the rest being Ukrainians and Tartars. The official voting statistics claim more than 80% of registered voters took place, with 97% voting to join Russia. How do you get over a million voters to agree on something like that?
    - The options on the poll were (A) Join Russia; or (B) Let the Crimean Parliament decide, and they had already pledged to join Russia. Unlike the Scottish Referendum, there was no option for the Status Quo.

    So my problem with the Crimean Referendum is that was organised with foreign troops on the ground, extremely hasty, offered biased choices and has a highly suspect result. Now maybe a referendum agreed between Ukraine, Russia and Crimea would have had the same result, but the manner in which this happened undermines its legitimacy.

    But like I said, Putin doesn't care.
    Posted in: Water Cooler Talk
  • 0

    posted a message on Self-Determination of Crimea
    Quote from magickware99
    Quote from RMS Oceanic

    I know the Crimea was considered part of Russia Proper for a long time. I just consider that the present circumstances of its repatriation to be illegal. Gibraltar was considered part of Spain Proper for a long time, and if they marched in and occupied it today I would object.


    Is there any laws in place that states that cannot reclaim territory at will?



    The right to Territorial Integrity: Changes in territory should come about from a negotiated agreement, and not as a result of soldiers on the ground, otherwise it is an act of aggression.
    Posted in: Debate
  • 0

    posted a message on Self-Determination of Crimea
    Quote from magickware99
    Quote from RMS Oceanic
    If Crimea joins Russia under the current circumstances, I cannot accept the legitimacy of it, with armed soldiers - who totally aren't from Russia, guys - everywhere and the question of whether there was Quorum is unclear. Also that 60% Russian population statistic is based on the 2001 Census: The numbers are bound to have shifted in 13 years, and I'd be curious to see what the real makeup is. I'm not saying it is now miraculously 80% Ukrainian, but we'd want a more accurate picture. I can recognise that it's the de facto situation, but it won't be de jure in my eyes.


    From wiki-
    On 19 February 1954, the Presidium of the Supreme Soviet of the Soviet Union issued a decree transferring the Crimean Oblast from the Russian Soviet Federative Socialist Republic to the Ukrainian Soviet Socialist Republic.[27][28] The transfer of the Crimean Oblast to Ukraine has been described as a "symbolic gesture," marking the 300th anniversary of Ukraine becoming a part of the Russian Empire.[29][30] The General Secretary of the Communist Party in Soviet Union was at the time the Ukranian Nikita Khrushchev.

    Besides that, Crimea had been de facto Russian territory since the late 18th century, and part of the Kievan Rus, which both Ukraine and Russia consider as its cultural and historical ancestor.

    Heck, one can even argue that Ukraine was considered a part of Russia for much of history as well. The very existence of Ukraine is very new, after all.


    I know the Crimea was considered part of Russia Proper for a long time. I just consider that the present circumstances of its repatriation to be illegal. Gibraltar was considered part of Spain Proper for a long time, and if they marched in and occupied it today I would object.

    I'm not even sure what you're arguing. All Irredentist claims are valid? Should Karelia be returned to Finland? Should Italy regain the Dalmatian Coast? Should Kaliningrad be returned to Germany, or even Poland?
    Posted in: Debate
  • 0

    posted a message on Self-Determination of Crimea
    If Crimea joins Russia under the current circumstances, I cannot accept the legitimacy of it, with armed soldiers - who totally aren't from Russia, guys - everywhere and the question of whether there was Quorum is unclear. Also that 60% Russian population statistic is based on the 2001 Census: The numbers are bound to have shifted in 13 years, and I'd be curious to see what the real makeup is. I'm not saying it is now miraculously 80% Ukrainian, but we'd want a more accurate picture. I can recognise that it's the de facto situation, but it won't be de jure in my eyes.

    Having said that, in a tangent of hypertime where these soldiers never turned up, if any discontent with Kiev or desire for self determination had lead to three way negotiations and an agreement drawn up for a referendum, I could abide by the decision. The pre-emptive seizure of the place wrecks my ability to trust the process going on.
    Posted in: Debate
  • 0

    posted a message on The Lego Movie (is actually kind of amazing)
    SPACESHIP!!!

    I had GoodTimes™ with this movie, and the third act really elevates it.
    Posted in: Movies
  • 1

    posted a message on Can sacraficing trigger more than one card?
    First of all, we need to clear up your wording, because it sounds like you're conflating two terms:

    A triggered ability is one which uses words like "at the", "when", or "whenever", and are placed on the stack by effects independent to the card itself. Example: Horn of Greed.

    An activated ability is one with the phrasing "[cost]: [effect]", and is activated with volition by the player activating it. Example: Altar of Dementia

    So when you say "sacrifice a creature", I assume you mean an activated ability, i.e. "Sacrifice a creature: [Effect]". If that is the case, then you can't use one sacrifice for two abilities. It would be like having two abilities that say ":2mana:: [Effect]" and saying paying the same two mana twice counts as activating both abilities.

    Can you link to the cards you're talking about?
    Posted in: Magic Rulings Archives
  • 0

    posted a message on karmic justice vs back to nature
    Quote from RikonVan
    Sry for no Highlights, i add them back on my pc.
    So:
    I have karmic justice and 3 other enchantments and my opponent plays back to nature. Do i get to destroy 4 of his permanents?? Smile thx


    Yes. A permanent with "when [something] is destroyed" or "when [something] enters the graveyard" will trigger upon its own destruction if it meets the [something] criteria, and since the four permanents are destroyed simultaneously, the other three triggers will still happen as well.
    Posted in: Magic Rulings Archives
  • 0

    posted a message on Some statistics and MTG
    The articles forum is only for threads that discuss articles published on MTG Salvation's front page. Please don't create a thread here without permission.

    Moved to Magic General.
    Posted in: Magic General
  • 0

    posted a message on A video made to answer the question: What is Magic: The Gathering?
    Summary of Decisions:

    - Zachary, you are infracted for flaming Jonas. Every article posted here, with or without permission, is subject to reasonable criticism.
    - Speaking of permission, I would normally move this thread to Magic General, but your infraction has earned that this thread shall stay closed.
    - Sabre, I know you're trying to help and I appreciate it, but posting "reported" is a subset of backseat modding. In future just report the post.
    - jaykec, your post comes off as slightly aggressive. Be careful in future.

    -RMS Oceanic
    Posted in: Articles
  • 0

    posted a message on Ars Arcanum: Dragon's Maze Limited Primer: Part I
    The articles forum is reserved for discussing articles published on MTG Salvation. Please do not start a thread there without Mod permission. Moved to Limited.

    -RMS Oceanic
    Posted in: Limited Archives
  • 0

    posted a message on A video made to answer the question: What is Magic: The Gathering?
    For starters, this is in the wrong place, but other things need worked out too. Locked for review.

    -RMS Oceanic
    Posted in: Articles
  • 0

    posted a message on Squandered Resources: Green and Budget Legacy
    This thread is for the discussion of -spooky-'s latest article, Squandered Resources: Green and Budget Legacy. Due to technical issues the thread that is normally created when an article is published didn't occur, so I have created this thread to allow you to talk about it. As always, please keep your comments on topic.

    -RMS Oceanic (on behalf of -spooky-)
    Posted in: Articles
  • 0

    posted a message on Off Topic: My Quest For A Better Enchantment
    This thread is for the discussion of meyou's latest article, Off Topic: My Quest For A Better Enchantment. Due to technical issues the thread that is normally created when an article is published didn't occur, so I have created this thread to allow you to talk about it. As always, please keep your comments on topic.

    -RMS Oceanic (on behalf of meyou)
    Posted in: Articles
  • 0

    posted a message on Casual synonymous with bad player?
    Moved to Casual.
    Posted in: Casual & Related Formats
  • 0

    posted a message on Squandered Resources: Red and Budget Legacy
    This thread is for the discussion of -spooky-'s latest article, Squandered Resources: Red and Budget Legacy. Due to technical issues the thread that is normally created when an article is published didn't occur, so I have created this thread to allow you to talk about it. As always, please keep your comments on topic.

    -RMS Oceanic (on behalf of -spooky-)
    Posted in: Articles
  • 0

    posted a message on Common Knowledge: Fourteen Gems In The Rough (And One Ledgewalker)
    We Can Do It

    -RMS Oceanic
    Posted in: Articles
  • 0

    posted a message on Common Knowledge: Fourteen Gems In The Rough (And One Ledgewalker)
    This thread is for the discussion of Lanxal's latest article, Common Knowledge: Fourteen Gems In The Rough (And One Ledgewalker). Due to technical issues the thread that is normally created when an article is published didn't occur, so I have created this thread to allow you to talk about it. As always, please keep your comments on topic.

    -RMS Oceanic (on behalf of Lanxal)
    Posted in: Articles
  • 0

    posted a message on Petition to WOTC about changing the host of live coverages
    Hello and welcome to MTG Salvation. Smile

    I'm afraid the Articles Forum is only for threads discussing articles published on MTG Salvation.

    Moved to Magic General

    -RMS Oceanic
    Posted in: Magic General
  • 0

    posted a message on Suggestions for Sliver deck?
    Quote from Scott
    This seems like the wrong spot for this... But I could be wrong.


    Actually, you are correct.

    Moved to Casual

    -RMS Oceanic
    Posted in: Casual & Related Formats
  • 0

    posted a message on Off Topic: Huh? What? Duh...
    This thread is for the discussion of meyou's latest article, Off Topic: Huh? What? Duh.... Due to technical issues the thread that is normally created when an article is published didn't occur, so I have created this thread to allow you to talk about it. As always, please keep your comments on topic.

    -RMS Oceanic (on behalf of meyou)
    Posted in: Articles
  • 0

    posted a message on Squandered Resources: Blue and Budget Legacy
    This thread is for the discussion of -spooky-'s latest article, Squandered Resources: Blue and Budget Legacy. Due to technical issues the thread that is normally created when an article is published didn't occur, so I have created this thread to allow you to talk about it. As always, please keep your comments on topic.

    -RMS Oceanic (on behalf of -spooky-)
    Posted in: Articles
  • 0

    posted a message on Ars Arcanum: Gatecrash Prerelease Primer
    Hi everyone,

    This forum is for discussing articles published on MTG Salvation's front page, and threads for other articles shouldn't be created here.

    Moved to Limited.
    -RMS Oceanic
    Posted in: Limited Archives
  • 0

    posted a message on Mtg bring back the plans
    Moved to Magic General.
    Posted in: Magic General
  • 0

    posted a message on legacy the ultimate format.
    Hi masdog,

    Thanks for your enthusiasm. However the Articles forum is for threads to discuss articles published on the front page, and no other threads should be created.

    Moved to Legacy.
    Posted in: Legacy (Type 1.5)
  • 0

    posted a message on Mtg youtube channel
    Hi aristeidis,

    I appreciate your interest, but the Articles forum is for threads concerning articles published on our front page, and at this time we only accept written content for publication.

    Moved to Magic General
    Posted in: Magic General
  • 0

    posted a message on RUMOUR: Disney in talks to acquire Hasbro
    If this is real and goes through, the crossover potential would cause DeviantArt's servers to explode.
    Posted in: Submit News
  • 0

    posted a message on MACK DAT: Commander Discussion-The Biggest Threats
    I appreciate your interest in writing about Commander, but the Articles forums are only for threads about articles published on the front page.

    Moved to Commander.

    -RMS Oceanic
    Posted in: Commander (EDH)
  • 1

    posted a message on Echo question
    Yes. Echo asks one question only: Was this card under my control continuously since my last upkeep phase? If the answer is no, you have to pay the cost. This also applies for stealing control of something.
    Posted in: Magic Rulings Archives
  • 1

    posted a message on A hint of Phyrexia in the Mirage block
    It's Antiquities (Brother's War) -> Urza's Saga/The Dark -> Urza's Saga/Ice Age -> Urza's Saga -> Urza's Legacy -> Urza's Destiny/Mirage -> Weatherlight etc.

    Does that help?
    Posted in: Magic Storyline
  • 0

    posted a message on The Art of War and Magic - Chapter 10B: Know Thyself
    Hello everyone,

    As an interim measure, I have replaced Bryndon's quote tags with box tags, so you should now be able to read what this Sonny Zoo guy was talking about. Smile

    Please let me know if there are any issues.
    Posted in: Articles
  • 0

    posted a message on QUOTE Tags not working in Article System
    Hi everyone,

    After the 3.8 Forums Software Update, a bug has been detected: The article system doesn't like [quote] tags anymore, so anything written in them won't be displayed. Until we get to the bottom of this, I would advise you not to rely on quote tags in your articles.

    UPDATE: After a little experimentation, I have confirmed that the [box] tags will display text inside them, so I am recommending you rely on them for the immediate future.
    Posted in: Writers' Forum
  • 0

    posted a message on The Art of War and Magic - Chapter 10B: Know Thyself
    It's an issue we're aware of, the article system seems to have decided not to process quote tags correctly. We're looking into it.
    Posted in: Articles
  • 0

    posted a message on The Art of War and Magic - Chapter 10B: Know Thyself
    I checked the formatting, everything looks correct, or at least consistent with your previous article, which oddly enough is not having this problem. I'm raising the issue to the Admins to try and work out what's going on. Is there anything you need from me in the meantime?
    Posted in: Articles
  • 0

    posted a message on "I Don't Like You" game.
    Reversal of Fortune :symb::symb:
    Instant
    Halve all numeric variables of target spell, rounded down. (If it deals damage, it instead deals half that damage. If it calls to double something, isntead nothing happens.)
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The "I Like You" game
    Administrative Kickbacker :1mana::symu:
    Creature - Human Wizard
    Whenever a counter is moved, you may add 1 mana to your mana pool.
    1/1
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Work that Name
    Thail'Var, Worldpurger
    Legendary Land
    ~ can't be sacrificed.
    At the beginning of each player's upkeep, that player sacrifices two lands.
    symtap:: Add one mana of any colour to your mana pool.
    It was once Thail, decent farmland for those willing to till it. But after the meteor strike its bounty was plentiful but foul, and its influence spread with each season.

    Next: Nitric Elemental
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Real Card Name Game
    Felidar Soverign :2mana::symw:
    Creature - Cat Lord
    Vigilance
    Other cats you control have vigilance. If they are knights, they also gain first strike. If they are soldiers, they get +1/+1.
    1/3

    Next: Phage the Untouchable
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Alphabetical Card Game
    It needs to be multicoloured. Were you thinking of :symwb:?

    Xenocide :4mana::symu::symb:
    Sorcery
    As an additional cost to cast ~, sacrifice a creature.
    Destroy all creatures that don't share a creature type with the sacrificed creature. They can't be regenerated.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Request game
    Carpeted Battlefield :1mana::symr::symr:
    Enchantment
    Whenever a creature attacks, put a charge counter on ~.
    When there are three or more charge counters on ~, remove all charge counters from ~ and ~ deals 1 damage to each creature.
    "Maybe we shouldn't shuffle our feet so much?"

    Next: A monored card that thematically is about clouds, mist and/or fog.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on [3.5] Low Level Gestalt Character Advice
    Hmm, it occurs to me that St Cuthbert's Destruction Domain might actually be able to emulate a Paladin more effectively without taking an unnecessary feat. With that in mind, throwing out a hypothetical build:

    Exoticist 1//Cloistered Cleric of St Cuthbert 1

    STR 18
    DEX 16
    CON 17
    INT 18
    WIS 14
    CHA 11

    Feats: Combat Reflexes, Combat Expertise (H), Improved Trip (F: Shaky), Academic Priest (F: Murky-Eyed), EWP (Spiked Chain, Whip, Two Others) (Exoticist), Power Attack (Exoticist)
    Domains: Strength, Destruction, Knowledge (This will be a roleplaying challenge. :))
    Skills: Knowledge (Many), Diplomacy, Heal, Concentrate, Spellcraft

    Coming Levels:

    2 Duskblade//Cleric (Swap Knowledge Domain for Knowledge Devotion)
    3 Duskblade//Cleric (Extra Smite, Combat Casting)
    4 Duskblade//Cleric
    5-9 Abjurant Champion//Cleric

    Once I reach level 9 I'd plan to rely on Greater Luminous Armor for my armor rather than physical armor, with Abjurant Champion giving me +13 to AC for the cost of casting a restoration spell. How does that look?
    Posted in: Past Adventures
  • 0

    posted a message on Bottom Up One Word Card Game
    counter on [CARDNAME].
    At the beginning of each upkeep, if there are less than 2 [COUNTERNAME] counters on [CARDNAME], you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    [CARDNAME].
    At the beginning of each upkeep, if there are less than 2 [COUNTERNAME] counters on [CARDNAME], you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    the beginning of each upkeep, if there are less than 2 [COUNTERNAME] counters on [CARDNAME], you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    of each upkeep, if there are less than 2 [COUNTERNAME] counters on [CARDNAME], you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Real Card Name Game
    Harsh Mercy :1mana::symw:
    Instant
    Play ~ only before a turn's combat phase.
    If target creature attacks or blocks, ~ deals 3 damage to it.

    Next: Thawing Glacier
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    upkeep, if there are less than 2 [COUNTERNAME] counters on [CARDNAME], you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    [CARDNAME] has less than 2 [COUNTERNAME] counters, you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Alphabetical Card Game
    Turmoil in the Ranks :symrw::symrw:
    Enchantment
    Whenever a creature is dealt damage, it can't attack or block this turn.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Work that Name
    Shining Exemplar 1WWW
    Creature - Human Knight
    First strike, Protection from nonwhite colors.
    3/3

    Next: Unfortunate Soul
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Name game
    Giant Bottleneck :2mana::symrw::symwr:
    Enchantment
    No more than two creatures with power 6 or greater can attack each turn.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Real Card Name Game
    Wurmcoil Engine 4 mana
    Artifact
    :2mana:,:symtap:: Put a 1/1 artifact wurm token with lifelink into play.
    :2mana:,:symtap:: Put a 1/1 artifact wurm token with deathtouch into play.

    Next: Ball Lightning
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Ducking Spider :3mana::symg:
    Creature - Spider
    Reach
    Whenever ~ blocks a creature without flying, ~ gets +2/+2 and loses reach. Any creatures with flying ~ was blocking are no longer blocked.
    2/3
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Request game
    Lives as Mayflies :symw::symw:
    Enchantment
    Whenever a creature you control dies, if it entered the battlefield in the same turn, you gain 1 life.

    Next: An undying card that enters the battlefield with one or more -1/-1 counters.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    less than 2 [COUNTERNAME] counters, you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The "I Like You" game
    Corrupting Vitality :2mana::symb::symb:
    Enchantment
    Whenever you gain life, put that many charge counters on ~
    Remove four charge coutners from ~: Put a -1/-1 counter on target creature.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on "I Don't Like You" game.
    Æther Reinforcement 2UG
    Enchantment
    Whenever a creature enters the battlefield under your control, if it's not your turn, put two +1/+1 counters on it.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on [3.5] Low Level Gestalt Character Advice
    My brother is running a level 1 Gestalt Game tonight, after much persistance from myself. There will be three other guys, with a fifth man joining us hopefully after the first session. The other characters I'm aware of at this time are:

    - A Wizard//Rogue (or maybe Factotum)
    - An unknown class, but roleplaying a Gladiator turned Bounty Hunter. He was pondering how to add Wisdom to AC, so it would involve a Monk and/or Swordsage.

    My rolled stats are truly excellent: 18, 18, 17, 16, 14, 11. Nothing should be out of my reach. It's been over a year since I've played D&D, and this is my first Gestalt game, so I've spent a while coming up with different character concepts.

    1. Paladin//Cloistered Cleric: I've always wanted to roleplay a Paladin, and I figured by taking the Serenity feat (Wisdom to Paladin Abilities) I could pump Wisdom up the wazoo to power everything. Main roles: Front line guy, Knowledge Bank, Medic, (De)buffer, Party Face
    2. Duskblade//Cloistered Cleric: By aceing a metaphorical diplomacy check, my brother is open to the Academic Priest feat (Intelligence to Cleric Spellcasting), so Intelligence would get to be the workhorse of this build. There's one thing I want to end up doing with this build: Channel Harm into a guy. Grin Main roles: Striker, Knowledge Bank, Medic, (De)buffer
    3. Paladin//Swordsage: Serenity steps up again to become a save-making machine. Focus on Diamond Mind and Setting Sun maneuvers with a touch of Stone Dragon. If feats permit prestige into Master of Nine to pick up some Devoted Spirit and Iron Heart maneuvers. Main Roles: Front line guy, Scout, Striker, Party Face

    Regardless of which combination I go with, I was also thinking of being a tripper with Spiked Chain and Combat Reflexes, however the classes I'm interested in would like quite a few feats of their own and aren't willing to provide any Bonus Feats to pick up the slack.

    So my hypothetical dream character would be:
    - A role playing Paladin
    - Capable of channeling level 9 divine spells through his Spiked Chain.

    Is there a possible build plan that would incorporate all of this without nerfing any aspect of it, or would it be better to just focus on one of my three builds. Also are any of these builds good for being a tripper in combat?

    House rules:
    - Spot, Listen + Search -> Perception
    - Hide + Move Silently -> Stealth
    - Balance, Jump + Tumble -> Acrobatics
    Posted in: Past Adventures
  • 0

    posted a message on The Alphabetical Card Game
    Cirrhotic Paladin :symwb::symwb:
    Creature - Human Knight
    First Strike
    At the beginning of your upkeep, put a -1/-1 counter on ~.
    Whenever a creature dealt damage by ~ dies or whenever ~ deals combat damage to a player, put a +1/+1 counter on ~.
    The curse saps his life, and can only be abated with a life or death struggle.
    3/3
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Virulent Demon :3mana::symb::symb:
    Creature - Demon
    Infect
    Whenever a creature you don't control dies, if it had one or more -1/-1 counters on it, you may put a +1/+1 counter on ~.
    3/3
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    counters, you lose the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The One Word Card Game
    Rushed Tactics
    Target player chooses a creature blocking a creature you control.
    If that player is you Rushed Tactics deals 3 damage to the blocked creature and to each creature
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    the game.
    "Let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Bottom Up One Word Card Game
    let it continue until the vessel is empty, then enough." - Teferi
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The One Word Card Game
    Rushed Tactics
    Target player chooses a creature blocking a creature you control.
    If that player is you Rushed Tactics deals 3 damage to the blocked creature and to
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Setshifted
    City of Restless Souls :3mana::symw::symw:
    Enchantment
    :xmana:: Choose target creature card in your graveyard with converted mana cost X. Put a white Spirit 0/0 creature token with "If this creature would be dealt damage, remove a +1/+1 counter from it instead" into the battlefield. It enters the battlefield with X +1/+1 counters on it.

    Next: Haunted Llamasu in Tempest
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Name game
    Draconic Protector :1mana::symr::symr:
    Creature - Human Barbarian Shaman
    Sacrifice ~: Target dragon is indestructible this turn.
    2/2
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Real Card Name Game
    Angelic Protector :2mana::symw::symw:
    Creature - Angel
    Flying
    Soulbound
    As ~ enters the battlefield, choose a colour.
    As long as ~ is paired with another creature, both creatures have protection from that colour.
    2/3

    Next: Maze of Ith
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The One Word Card Game
    Rushed Tactics
    Target player chooses a creature blocking a creature you control.
    If that player is you Rushed Tactics deals 3 damage to the blocked creature
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The Alphabetical Card Game
    Æther Borealis :sym2w::sym2u::sym2b::sym2r::sym2g:
    Sorcery
    If white mana was used to cast ~, you gain 5 life.
    If blue mana was used to cast ~, draw five cards.
    If black mana was used to cast ~, target player loses 5 life.
    If red mana was used to cast ~, ~ deals 5 damage to target creature.
    If green mana was used to cast ~, distribute five +1/+1 counters among any number of creatures.
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on The "I Like You" game
    Vampiric Knight :symb::symb:
    Creature - Vampire Knight
    Flying, Lifelink
    2/2
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on "I Don't Like You" game.
    Jace the Archivist 2UU
    Planeswalker - Jace
    +1: Scry 2
    -2: Until your next turn, whenever an opponent draws one or more cards, you may draw that many cards.
    -8: Draw ten cards. You gain an emblem that says "You have no maximum handsize".
    {3}
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Goblin ABC's, Elf ABC's, Angel ABC's, etc.
    Tyrranical Devil 5UB
    Creature - Demon
    Flying
    2UB, :symtap:: Put a domination counter on target creature. Gain control of that creature.
    At the beginning of your upkeep, you lose 1 life for each domination counter in the battlefield.
    4/4
    Posted in: Custom Card Contests and Games
  • 0

    posted a message on Request game
    Summoning Fern
    Land
    :symtap:: Add 1 mana to your mana pool.
    Whenever a creature enters the battlefield under your control, put a Life counter on ~.
    Sacrifice ~: The next creature spell you cast this turn costs 1 mana less for each Life counter on ~.

    Next: A land that can add four different types of mana.
    Posted in: Custom Card Contests and Games
  • To post a comment, please or register a new account.