Threads and posts per page are now set by subforum, not by user. Apparently this results in huge bandwidth improvements. We're currently working out exactly how to handle this. Raising everything everywhere to 50 is an option (it probably wouldn't be 60), although we might just set it to something useful by subforum. The problem is that it's a bit rough forcing 50 ppp on everyone when that might slow down users browsing from low-powered devices a heck of a lot.
I just made a post and the timestamp when it got posted was "3 minutes from now". I don't know whether this is caused by comparing server and local times or something, but again, please, please change the relative timestamps to absolute ones.
Also,on the new content page, everything past the first page is being treated as old - the icons are grey and the new posts link doesn't appear. Apologies if this is related to the problems with marking as reading and is already being sorted.
Since magiccards.info is no longer affiliated with MTGSalvation and this thread is no longer checked by Hannes (to the best of my knowledge), I'm locking it to avoid people getting the wrong idea. Please use this form to provide feedback on magiccards.info.
[anchor] and [alink] tags. [anchor=blah][/anchor] makes the text in the tags an achor, and [alink=blah][/alink] turns the text in the tags into a link to that same anchor. Works over multiple posts as long as they're on the same page.
903.14a A player that's been dealt 21 or more combat damage by the same commander over the course of the game loses the game. (This is a state-based action. See rule 704.)
Strip Mine is banned in Legacy and restricted in Vintage. Wasteland is fully legal in both formats. Add in the difference in supply, and there's your price gap.
I'm no longer familiar with Gatherer, but you can certainly get very close on magiccards.info by using a query like this. Not perfect because it will throw up any creatures with an activated ability and a red (or whatever) mana symbol, whether or not the symbol is in the cost of the ability, but should be narrow enough to be useful.
Let me answer the question I keep getting on this card. The card makes Zombies. Why isn't it a tribal sorcery – Zombie? The answer is because we decided not to use tribal (I'm talking about the card type here) in Innistrad. But if a set with a strong tribal subtheme doesn't use it, when would it ever get used? The answer is never. Yes, I am announcing the probable death knell of the tribal card type. (I could imagine a specific use, like the Eldrazi spells in Rise, that might pull it out of mothballs.)
Another rumour season draws to a close. Thank you all for your spoiler catches, leaks, and proofreading. We're just doing final checks on our spoiler now, but a couple of mistakes may have slipped through the cracks. Please do let us know if you spot any!
Also,on the new content page, everything past the first page is being treated as old - the icons are grey and the new posts link doesn't appear. Apologies if this is related to the problems with marking as reading and is already being sorted.
I can't do this, so I'm assuming regular users can't either.
http://old-forums.mtgsalvation.com/attachment.php?attachmentid=46094&stc=1&d=11768498
(Swiped from your signature on the old forum.)
Aaaand I got massively nathed.
I don't know whether there's any more to it than that, since I wasn't around at the time.