Just a silly variant format I'm testing out. Each player gets a copy of the above deck. Rules are pretty much the same as a normal game of Magic except for the following:
1) If a player controls three or more creatures, he or she must attack with at least one of them if able.
2) Players don't lose the gave if they can't draw a card.
3) If a player can't draw a card, he or she must attack with at least one creature if able no matter how many creatures he or she controls.
I'm still testing this out so the above rules could change as needed. I tried to keep the deck itself pretty balanced between all colors. If you have any thoughts on how any of this can be improved, feel free to share.
Those are indeed the combos. In addition, each spell has had a cheap side and an expensive side. The cheap sides have been RG, UB, and GU. this would leave BorosRWand OrzhovWB as the cheap sides to make it so 2 of each color are on the cheap side and expensive side. Funny that it works out that the gatecrash sides are the cheap sides while RTR are the expensive ones. they probably set it up this way.
Another interesting pattern is that the three color combinations match the ones from RTR. GWU, UBR, BRG, RWU, and BGW.
Selesnya Pathway Land (C) T: Add 1 to your mana pool. (G/W),T, Sacrifice Selesnya Pathway: Search your library for a basic Forest card and a basic Plains card, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
This would be part of a ten card [e:BLOCK] cycle at common. Does it look fair?
And you can run Storm Crow to take out Lingering Souls tokens.
Kolagahn's Command XBR
Instant
Choose two —
4 Enduring Ideal
3 Ensnaring Bridge
1 Dovescape
1 Form of the Dragon
4 Ghostly Prison
1 Greater Auramancy
4 Leyline of Sanctity
1 Oblivion Ring
1 Peace of Mind
1 Phyrexian Unlife
2 Porphyry Nodes
1 Privileged Position
4 Runed Halo
2 Sphere of Safety
4 Suppression Field
1 Boseiju, Who Shelters All
4 Flagstones of Trokair
2 Mistveil Plains
3 Nykthos, Shrine to Nyx
12 Plains
4 Saltcrusted Steppe
1 Greater Auramancy
2 Porphyry Nodes
1 Aura of Silence
1 Eidolon of Rhetoric
1 Luminarch Ascension
1 Nevermore
4 Silence
4 Stony Silence
Interesting that it's a mono white build (essentially). I think it has some potential in there.
Thoughts on the list, and ways it can be improved upon?
1 Mons's Goblin Raiders
1 Triton Shorethief
1 Bane Alley Blackguard
1 Horned Turtle
1 Loxodon Wayfarer
1 Fortress Crab
1 Elite Vanguard
1 Glory Seeker
1 Riot Devils
1 Pillarfield Ox
1 Armored Cancrix
1 Catacomb Slug
1 Blade of the Sixth Pride
1 Moriok Reaver
1 Giant Octopus
1 Southern Elephant
1 Siege Mastodon
1 Rotted Hystrix
1 Regathan Firecat
1 Loxodon Convert
1 Dreg Reaver
1 Bonebreaker Giant
1 Blanchwood Treefolk
1 Minotaur Abomination
1 Dross Crocodile
1 Cobblebrute
1 Mass of Ghouls
1 Water Elemental
1 Hollowhenge Beast
1 Vastwood Gorger
1 Scoria Elemental
1 Glass Golem
1 Panther Warriors
1 Axegrinder Giant
1 Alpha Tyrranax
1 Vizzerdrix
4 Plains
4 Island
4 Swamp
4 Mountain
4 Forest
4 Shimmering Grotto
Just a silly variant format I'm testing out. Each player gets a copy of the above deck. Rules are pretty much the same as a normal game of Magic except for the following:
1) If a player controls three or more creatures, he or she must attack with at least one of them if able.
2) Players don't lose the gave if they can't draw a card.
3) If a player can't draw a card, he or she must attack with at least one creature if able no matter how many creatures he or she controls.
I'm still testing this out so the above rules could change as needed. I tried to keep the deck itself pretty balanced between all colors. If you have any thoughts on how any of this can be improved, feel free to share.
You're sure that shouldn't say WITHOUT flying, like Falter?
Another interesting pattern is that the three color combinations match the ones from RTR. GWU, UBR, BRG, RWU, and BGW.
I say Human Teenager.
Unless it's actually a Dragon's Maze plant.
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Butakov (4-0)
RTR Block Constructed Daily #4485616 on 10/26/2012
4 Golgari Guildgate
4 Overgrown Tomb
9 Swamp
2 Deadbridge Goliath
4 Deathrite Shaman
4 Dreg Mangler
4 Jarad, Golgari Lich Lord
2 Korozda Guildmage
4 Lotleth Troll
2 Rakdos Cackler
4 Slitherhead
4 Grisly Salvage
2 Vraska the Unseen
3 Aerial Predation
1 Corpsejack Menace
4 Golgari Charm
4 Pack Rat
2 Pithing Needle
1 Underworld Connections
PauloCabral_Br (4-0)
RTR Block Constructed Daily #4485662 on 10/27/2012
4 Golgari Guildgate
4 Overgrown Tomb
9 Swamp
1 Corpsejack Menace
2 Deadbridge Goliath
4 Deathrite Shaman
2 Desecration Demon
4 Dreg Mangler
3 Jarad, Golgari Lich Lord
2 Korozda Guildmage
4 Lotleth Troll
4 Slitherhead
4 Grisly Salvage
2 Vraska the Unseen
3 Aerial Predation
2 Corpsejack Menace
4 Golgari Charm
1 Jarad, Golgari Lich Lord
2 Pack Rat
2 Pithing Needle
1 Underworld Connections
Nope. -Brady Dommermuth
I think the green flier would be more interesting if it got the buff on each turn BUT your own.
Land (C)
T: Add 1 to your mana pool.
(G/W),T, Sacrifice Selesnya Pathway: Search your library for a basic Forest card and a basic Plains card, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
This would be part of a ten card [e:BLOCK] cycle at common. Does it look fair?
Creature - Human Shaman
Dragon creatures you control get +1/+1.
As long as you control a Dragon, ~ gets +2/+2 and has flying.
2/2