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  • posted a message on Randomly Generated
    Blind Tree 5GG
    Creature - Treefolk Warrior
    All artifact creatures get +3/+3.
    2/3

    Spiritnation 2BB
    Creature - Spirit
    2BBR: Destroy all creatures.
    1/2

    Cryptic Green 1GGG
    Instant {M}
    Choose one: you gain 1 life for each creature on the battlefield; or search your library for a land card and put it into the battlefield, then shuffle your library; or draw a card for each colour among creatures you control.

    Life through Fire 1R
    Sorcery
    ~this~ deals 1 damage to target creature or player. When a creature damaged this way is put into a graveyard from the battlefield this turn, return it to the battlefield under your control.
    Posted in: Custom Card Creation
  • posted a message on Psychovore
    CrustaceanCrusader means that if you don't have them reveal their hand you don't know if there are any instants in their hand.
    Posted in: Custom Card Creation
  • posted a message on Random
    Shedding Beast 1G
    Creature - Beast
    Pay 1 life, :symtap:: clash with an opponent. If you win, search your library for a land card and put it into the battlefield, then shuffle your library
    2/2
    Posted in: Custom Card Creation
  • posted a message on Armored Sentinel
    Quote from Ras Algethi
    What I originally felt was that +1/+1 and/or -1/-1 counters were becoming a major theme for far too many sets.


    I see that. Yeah they can't always rely on them to get them by.
    Posted in: Custom Card Creation
  • posted a message on Veteran Spellcaster
    You thought I payed 7 but I really payed 5. eh, just a guess.
    Posted in: Custom Card Creation
  • posted a message on Armored Sentinel
    Alpha: 7 cards with counters. I think it's a pretty basic part of the game.
    Posted in: Custom Card Creation
  • posted a message on The One Word Card Game
    Jubilant Anarchy :3mana::symr::symr:
    Sorcery
    As an additional cost to cast ~, sacrifice an artifact

    Deal 5 damage
    Posted in: Custom Card Contests and Games
  • posted a message on Mechanics
    Mindstore - * * * * * * *. (* * * * * * * * * * * *, * * * * mind counter * *, * * * * mind counters * *, * * * * * * mind counters * * * * * *. * * * * * * * * * * * * * mind counter * * * * * * * * * * * * * * * * * mind counter * *.

    Mind Counter, Mind Counters, Mind Counter!!!
    Posted in: Custom Card Creation
  • posted a message on Armored Sentinel
    Quote from Ras Algethi
    I don't know about that but I kinda getting tired with all the +1/+1 and -1/-1 counters getting thrown around. It seems like every other set nowadays has some kinda counters theme.
    Let's see from when I started with Kamigawa, Ravnica had the Simic and Gruul, Time Spiral had "time" counters, Lorwyn/Shadomoor had Wither, Alara had Devour, Zendikar I think is for the most part clean, and now Mirrodin 2.0 with Infect. Am I missing anything?



    Counters allow you to have a game state that isn't strictly based on what is written on the cards. It also prevents memory issues in the game.

    Isn't your life total just a fancy set of counters?
    Posted in: Custom Card Creation
  • posted a message on Steel Rush
    Perfectly good card. Definitely a Johnny card. Probably also Uncommon.
    Posted in: Custom Card Creation
  • posted a message on Shadow VS Nonshadow: Could it Work?
    Quote from Joyd
    , and play where all the creatures with odd collector numbers have Shadow.


    Brilliant.


    Anyway, I think a set based around "high flying" (flies but can only block fliers) would work better than shadow due to the postitive interaction between this set and others.
    Posted in: Custom Card Creation
  • posted a message on Veteran Spellcaster
    So cards that care about how much or what type of mana was used when paying it but doesn't have an X in it's cost.
    Sunburst is a specific example.

    OR

    Maybe it's about bluffing costs?
    Posted in: Custom Card Creation
  • posted a message on Hopefully Not
    Whenever an opponent casts a spell with infect, you may gain 2 life.

    Quote from Shadowfate
    This seems really counter intuitive, wouldn't you say? If they're casting a lot of spells with infect, why would I care about gaining life? Presumably they'd want to kill me with poison counters.


    I love that. Maybe it could say 10 life. Make them commit to a win condition.
    Posted in: Custom Card Creation
  • posted a message on The One Word Card Game
    Jubilant Anarchy :3mana::symr::symr:
    Sorcery
    As an additional cost to cast CARDNAME, sacrifice a
    Posted in: Custom Card Contests and Games
  • posted a message on *The Common to Rare Game*
    Gorilla Admiral 3GG
    Creature - Ape
    All Apes have trample.
    1G: Regenerate target Ape.
    4/4

    Next: Pilgrim's Eye
    Posted in: Custom Card Contests and Games
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