I'd always favor the revoker over needle in my builds due to being a creature. Elesh-norn is a beast ! I love her in any case so, sure.
Stony silence could work, but once again, it's not a creature so I am really reluctant to put it there. Spore frog could be back in the deck if need be, but I prefer children of korlis for griselbrand and sylvan library shenanigans.
Nevermore could be good enough to warrant it's inclusion, but the casting cost is steep.
Trying to accelerate the deck seems a more reliable way to grind a few % in those MU's.
As a side note : fauna shaman never pulled it's weight for me. Only one activation per turn is too few, and is takes for ever to be active, and therefore never sees any action.
I like apprentice necromancer a lot.
What do you guys think about the ooze combo shell (ooze, phyrexian devourer, and triskelion) ? can it provide us with a fast way to combo ?
- 2/12/2014 12:18:59 AM Posted in: 1 vs 1 Commander Decklists
2/10/2014 6:45:22 AM
My experience VS derevi and zur was bad, really bad.Posted in: 1 vs 1 Commander Decklists
Without the combo kill and natural order, Karador has to evolve toward some other game plans.
The dredge approach could enable leaning more on the reanimator plan. The problem of going for a longer game is facing the ramp decks and coming out ahead despite the greater inevitability of their plan.
For now my dregde/reanimator package has been strongly relying on Bazaar :
Bazaar of Baghdad
Life from the loam
I feel that with the bans it needs to lead to a stronger endgame. Iona is paramount here, preventing Prosh and M. Wanderer from being played.
However, I don't feel we have the tools necessary to face red based ramp decks.
12/2/2013 10:24:42 AM
Soooo. the BR scryland would be a fateseal one ? I like that !Posted in: The Rumor Mill
10/13/2013 3:58:14 PM
The Emrakul pile has a huge flaw: it is very sensitive to bribery. This simple sorcery can ruin games by itself and is almost an auto include in blue based 1vs1 decks in my area of France.Posted in: 1 vs 1 Commander Decklists
I would focus on only one doomsday pile, but as secure as possible, with a few variations if some key cards are "missing" (hand, exile, graveyard). It seems to me that the rest of the deck shall be about wasting your opponents resources and tutoring doomsday.
10/7/2013 5:31:39 PM
To me there are two great ways to build around this incredible general in DUEL.Posted in: 1 vs 1 Commander Decklists
First you have to jump on the boat pretty fast because the "committee" will ban him after BOM and coupe de France events if it dominates (and it will !).
First : is is a flash general so we need to learn from clique and Wydween and use as much flash cards as we can. (search for flash cards)
We can borrow a manabase from jenara and be fine.
It seems to me that an all flash version would be quite nice, but it must handle Ezuri and
GoST. Our general is simply the best possible card to delay Zur almost at will.
So : creatures "must" have flash (but I agree to put a stoneforge in there).
Permanents with great tap abilities should make it (grim monolith is the first thing that came to my mind, but in a tri-colour EDH it seems just to me that we got better things to do).
I am thinking bounce lands, Gaea's Cradle, maze but also non land ones, and here I think I need help Knight of the reliquary, Birthing Pod seem perfect but doesn't have flash.
I will try to put a list together but I feel that it will soon be boring and that we need to look into cards with real combo potential with the COTB trigger of our general.
10/6/2013 12:50:34 PM
How did the tournament go ? Where was it and what list did you decide to play ?Posted in: 1 vs 1 Commander Decklists
7/1/2013 6:47:53 AM
Posted in: The Rumor MillQuote from Wrathberrywhy do people always want cards to be broken and simply overpowered?
I just would have liked to be able to USE this effect on a card.
Here the cost is too steep to use in a come into play deck or in a sideboard against junk tokens for example...
It will be nice as a 1 or 2 of in storm decks to lower the number of necessary spells to kill threshold but other than that, the card has really been narrowed buy the test team.
All the cards like that see NO play simply because they DON'T DO ANYTHING BY THEMSELVES !
7/1/2013 4:52:09 AM
The card could have been bordeline broken if it doubled all triggered effects, but you not only have to PAYfor the copy but also to tap the thing ? There are to much safety guards on this card (no board position, not free, only once, only you control) for it to be interesting in any way. Loosing a slot in a deck to only sometimes get to copy something you control is lame. Posted in: The Rumor Mill
At least if it could copy the opponent's triggers it could have been a decent SB card against 187 based decks.
THEY WASTED a very powerfull design idea in a damn too conservative and "secure card" !
I would have wanted :
When a triggered ability triggers, you may copy it unless it's source is a strionic chimer. You may choose new targets for the copy.
Here, you have something that asks to be broken into two, but that is highly sensitive to removal and serves board position.
This was the most innovative card in the set so far and they neutered it !!!
6/28/2013 7:25:42 AM
Stuart Wright is not anywhere near this short list, but this guy is so awesome and fun both during the games and outside of them that he would deserve to be in the HOF.Posted in: Magic General
6/17/2013 11:12:37 AM
Hi all,Posted in: 1 vs 1 Commander Decklists
First time poster in this section and former judge, I found the thread interesting enough to try to contribute.
Yesterday was a nice tournament in Poitiers which featured a grand total of 61 players thanks to the local association of players (www.assodamocles.com) !
the prizes were awesome with duals and wastelands and fetches all over the top 8.
I didn't make top 8 but I clearly lack practice with the deck (something recurring about me... ).
So, you'll first be interested in the general results of the tournament:
Top 8 decks :
Finals (split) :
Lost in 1/2 :
Lost in the 1/4 finals :
We were only 3 people playing Karador (a friend, a guy who borrowed cards from me, and myself). We all ended 4/2 and the player with the most beatdown decklist (less combo) finished in 9th position.
The two GAA4 winners of the tournament tested against me and my friend playing karador before the tournament and were well equipped against us (maindeck rest in peace and bribery for example), but they performed very well nonetheless. It pushed my friend and I to change a few slots as we anticipated a field featuring a lot of UW and of karadors. My friend added a land toolbox including homeward path, cavern, bog, craddle and crop rotation in addition to wayfarer, titan (G), and K. of the Reliquary.
I lost 1/2 on round 1 against animar with a severe mana death on game 2 (0 land hand, I only keep dark confident and sylvan library and still went to 4 cards finding only 1 land amongst the 38 in my deck). I also lost 0/2 round 3 in the mirror to my friend who plays better than me and tested the deck much more (plus I didn't know the exact text of necromancy or I would have won game 2).
Basically, the other decks I faced were no real threat at any moment (and I am still pretty bad at piloting Karador) : varolz poison (R2), Wanderer (R4), Skitirix poison (R5), Kaalia (R6).
About mother of runes, she is there mainly because of swords to plowshares and Path to exile which are the only removal that really hurt us. I think most of the time I will prefer a benevolent bodyguard as it is more synergistic with Karador and provides the same kind of service (protecting the combo) without the summoning sickness. In this slot I also considered ulenvald tracker as a defense against Animar.
Changes I would like to make :
Equipments are great with 40 creatures
Adding a Sword of feast and famine to give more value to all our little creatures (plus discard and mana are good in the deck and it gives a real edge in the mirror).
Adding a steelshaper's gift (skullclamp at is still awesome).
Finding a good creature with an ETB effect to remove a charged Animar. Ideas anyone ? (Masticore is borderline and deals with an uncharged one). Deathtouch green creatures maybe ?Turntimber basilik ? deadly recluse ? Wasteland Viper ? Ambush viper (maybe the best deathtouch option) ? It seems plan awfull solutions, and acidic slime seems so expensive... In that regard, master of the wild hunt and Garruk Relentless both seem too slow
If you have any questions about single cards or choices you want to discuss I will be happy to.
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