Another thing I'm noticing now (there could be more things, but these are little details I'm picking up on): you have both Sensei's Divining Top and Crystal Ball in the deck, which is largely redundant, but it says in your "looking to cut" section that you want to get rid of Top. I would advise you to keep Top and ditch Crystal Ball instead. While Crystal Ball gives you the ability ditch cards in your top 2, Top is more or less strictly better because it digs farther, can be used multiple times per turn cycle in case your library is shuffled, and occasionally lets you draw a card off the top that you might need right away. Generally speaking, as far as I've seen, CB is only useful if you don't want to spend as much money on top (which, given you have both already in your list, tells me you don't have a problem with that), or something that benefits off of scrying (which you don't appear to have).
Reasoning behind the possible cutting of Top is the lack of shuffle effects to take max advantage of it. But for now, I still have both.
@LouCyppher- I suppose i will have to look more into the ruling on the color identity deal with the Redcap, not sure i totally understand this at this point. Woodfall primus I get, and maybe will have to pick up for the same season. I hd Vraskra in the deck originally, but she felt a little lack luster, maybe you can explain how she is able to remove so much? As for regrowth>reclaim, I have both. I was thinking about the Myr/Summoning idea and may change be changing to it. Whats wrong with Greaves/boot and swords? Sac outlets, have the Atrition, will be getting Altar and blasting station seems meh, but I will try it out. As for Mikeaus, I still dont understand the combo with triskelion, cause after all the counters are gone he is still a 1/1 which he becomes a 2/2 because of Mikeaus due to the pump so he doesn't die when the counters are removed.
@HonestConman- Thank you for clearing this up, I mainly went off of Magiccards.info where I saw that it was legal in Commander. Will be switching it out after more research for my better understanding.
Thats a pretty sweet promo. Love the new art. And the GP schedule looks pretty good, i told myself i was gonna do more travelling thiis year, Gives me more of a reaswon now.
Red is still getting the Vexing Devils and the Slumbering Dragons. Dragon may not look like much, but I'm sure it'll be good for something somewhere- it's a 1-drop rare. Those are hard to make so bad they don't see Constructed. In fact I don't think it's ever happened before.
Plus it forces your opponent to hold off on attacking otherwise you get an 8/8 flier for R
Howdy howdy, haven't had a custom sig in years. Me thinks it's time to request one. I'm looking for one with the cards- screeching Skaab, Splinterfright, kessig cage breakers, ghoul tree, and armored Skaab with the words "soft flesh is eaten by hard teeth" somewhere on it. Much appreciated:)
@Reddogfish77- You still 7 months or so, scars block won't rotate until the first set of the next block is legal. Usually sometime in October if I'm not mistaken.
Reasoning behind the possible cutting of Top is the lack of shuffle effects to take max advantage of it. But for now, I still have both.
@HonestConman- Thank you for clearing this up, I mainly went off of Magiccards.info where I saw that it was legal in Commander. Will be switching it out after more research for my better understanding.
1 Glissa, the Traitor
//Land
1 Bayou
1 Overgrown Tomb
1 Woodland Cemetery
1 Wasteland
1 Strip Mine
1 Tectonic Edge
1 Misty Rainforest
1 Verdant Catacombs
1 Maze of Ith
1 Volrath's Stronghold
1 Opal Palace
1 Boseiju, Who Shelters All
1 Cabal Coffers
1 Forbidden Orchard
10 Forest
11 Swamp
//Enchantments
1 Grave Pact
1 Dictate of Erebos
1 Phyrexian Arena
1 Bloodchief Ascension
1 Bitterblossom
1 Oversold Cemetery
1 Attrition
1 Awakening Zone
1 Asceticism
1 Perilous Forays
1 Garruk, Primal Hunter
1 Karn Liberated
//Artifacts/Equuipment
1 Amulet of Vigor
1 Sol Ring
1 Executioner's Capsule
1 Viridian Longbow
1 Basilisk Collar
1 Sensei's Divining Top
1 Skullclamp
1 Lightning Greaves
1 Swiftfoot Boots
1 Thornbite Staff
1 Mindcrank
1 Mimic Vat
1 Crystal Ball
1 Whispersilk Cloak
1 Sword of Fire and Ice
1 Sword of War and Peace
1 Jester's Cap
1 Smokestack
1 Mindslaver
//Instants
1 Vampiric Tutor
1 Reclaim
1 Naturalize
1 Abrupt Decay
1 Beast Within
1 Krosan Grip
1 Putrefy
1 Night's Whisper
1 Sign in Blood
1 Demonic Tutor
1 Regrowth
1 Cultivate
1 Damnation
1 Diabolic Tutor
1 Harmonize
1 Sadistic Sacrament
1 Black Sun's Zenith
1 Exsanguinate
//Creatures
1 Memnite
1 Gravecrawler
1 Joraga Treespeaker
1 Bloodghast
1 Melira, Sylvok Outcast
1 Scavenging Ooze
1 Fleshbag Marauder
1 Eternal Witness
1 Solemn Simalacrum
1 Shriekmaw
1 Acidic Slime
1 Grave Titan
1 Kokusho, the Evening Star
1 Wurmcoil Engine
1 Triskelion
1 Abhorrent Overlord
My win conditions are mainly-
Slaver Lock-Glissa, the Traitor+Mindslaver+Forbidden Orchard
Bloodcrank-Bloodchief Ascension+Mindcrank
And then there's some nice little combos-
*Glissa, the Traitor+Memnite+Grave Pact/Dictate of Erebos+ a sac outlet
*Amulet of Vigor+Perilous Forays+Bloodghast
*Melira, Sylvok Outcast+Black Sun's Zenith
*Cabal Coffers+Boseiju, Who Shelters All+Exsanguinate
*Smokestack+Bitterblossom/Awakening Zone+Grave Pact/Dictate of Erebos
*Glissa, the Traitor+Executioner's Capsule
*Glissa, the Traitor+Thornbite Staff
Cards I'm considering adding-
Kormus Bell
Urborg, Tomb of Yawgmoth
Contamination
Ashnod's Altar
Phyrexian Tower
Woodfall Primus
Cards I'm looking to cut-
Abhorrent Overlord
Sensei's Divining Top
Viridian Longbow
Oversold Cemetery
Joraga Treespeaker
3 Aug 14
-Woldknit
-Redcap
-Swamp
+2 Forest
+Basilisk Collar
Wow, thats really awesome. great joob on the detail of her dress. i like the fishies too
Yes, until RTR comes with breeding pool and the u/g gate.
Plus it forces your opponent to hold off on attacking otherwise you get an 8/8 flier for R