I actually have a small problem with this card and it's not even close to being the non-land part (I understand why that's on every card like this. Getting your land bounced is honestly a little stupid. And is probably not something you can deal with).
"permanent you don't control"
Why does that need to be there?
I like bounce spells a lot not only because I have this weird soft spot for soft removal, but because they're also versatile. Unsummon isn't just a tempo play that lets me get rid of my opponent's troublesome creature for a turn. It also lets me save my creature from removal in a pinch. It lets me reuse an ETB effect if I'm willing to pay the creature's cost again. Being able to do things like that are half the fun of a bounce spell. Well, at least they are to me. Like, is paying 2 and going -1 to bounce my own thing and maybe get a scry busted somehow?
Without that text this could have been a great little option somewhere between Disperse and Into the Roil but as it stands it just kinda feels like what all bounce spells without versatility are: An unsatisfying removal spell.
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saneatali posted a message on Goblin VendorPosted in: Custom Card CreationQuote from mondu_the_fat »
Given that false cure is csst prior to skyshroud cutter or relevant silence on the same turn, being an instant isn't all that much of a benefit.
On the other hand, being a permanent means you can spread the lifegain effects to kill your opponent over a couple of turns, instead of attempting to dump it all in one turn. Cast the goblin now, then you have a turn to do it later as opposed to false cure where you have to kill him right then.
All that describes how Tainted Remedy can be used as well, I fail to see why this Goblin version is such a big problem.
In fact, this is a weaker version, since it hits its controller as well. -
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skorchdnite posted a message on Scarab Feast Melissa DeToro TwitterOne mana, instant speed, targets multiple cards, can be pitched for something else. Yeah, seems good.Posted in: The Rumor Mill -
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Antiantiserum posted a message on Scarab Feast Melissa DeToro TwitterIt puts Fade from Memory to shame.Posted in: The Rumor Mill -
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orlouge82 posted a message on Sacred Cat Erin Campbell twitterYeah, the embalm token isn't creepy or anything...Posted in: The Rumor Mill
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Legend posted a message on Sexy Wall StuffAbout how many wall cards are you planning on?Posted in: Custom Card Creation
Boiling Oil (Uncommon)
xxBR
Instant
Boiling Oil costs 1 less for each Wall you control.
Boiling Oil deals X damage to each attacking creature.
Surprise Attack (Rare)
1W
Instant
Until end of turn, Wall creatures you control get +2/+0 and can attack as though they didn't have defender. -
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Guesswork posted a message on Sexy Wall StuffBecause YOU demanded it...Posted in: Custom Card Creation
Holy Glyph W
Instant [U]
Target Wall gains flying and indestructible until end of turn. You gain life equal to its toughness.
Mirror Glyph U
Instant [U]
Create a token that's a copy of target Wall. Exile that token at the beginning of the next end step.
Calamity Glyph R
Instant [U]
Target Wall gets +10/+0 until end of turn. -
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Fluffball_Nezumi posted a message on The Case of the Scarab (legendary artifact)Posted in: Custom Card Creation
The Case of the Scarab 1
Legendary Artifact (MR)
1, T: Target player exiles a creature card in his or her graveyard. Put a sand counter on The Case of the Scarab.
X, T, remove X sand counters from The Case of the Scarab, then shuffle it in your library: Return target creature card with a converted mana cost of X that was exiled by this card under your control and it also gains indestructible. It is a black zombie in addition to its other colors and types.
The Case of the Scarab was a creation of the khadi, an ancient sect of heartless sahir from Rabiah the Infinite. Its intended purpose was to create and control undead. Any piece of a dead body placed in the case was instantly transformed into sand. A pinch of this sand, sprinkled upon the rest of the corpse, animated it into a zombie. As long as a portion of the sand created by the ritual remained within the Case of the Scarab, the zombie was under the complete control of whoever possessed the case, and could not be destroyed unless burned to ashes and the ashes scattered; any other damage would be regenerated.
How it ended up within the Tomb of Seven Thunders on the plane of Kamigawa however is unknown. - To post a comment, please login or register a new account.
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I like how it used to be:
MTGN (and later for a short time, MTGS) posts the entire spoiler 6 weeks before the release, after about 2 months of slowly discovering new cards, piecing together hints, and trying to figure out if "leaks" are legit or fakes. A lot of hype built up and the community was huge and strong.
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But to stifle (and punish) the use of the word gay when that is EXACTLY the correct description of the characters on the Magic card in question? That's homophobic!
I was punished in the "kings" thread for making a play on words using the word "butt", based on the creature having 8 toughness (commonly referred to as "butt"). A moderator claimed I had made a flame attack. Against who, a Magic card? All gay people? Of course not. The creature depicts gay men, and that's awesome. My brother would LOVE that card. And no, that's not a flame attack against my brother.
We should mature a little. It's 2016 and it's okay to be gay. It's even okay to correctly point out that a Magic character is gay, or use the word "butt". There's literally no harm to anyone.
The harm is when overzealous moderators stifle discussion and then attempt to cover up their poor decision by claiming "it's better to overmoderate than undermoderate". In this case, it was hurtful and wrong to moderate. An apology to the affected members (and the gay community) should be made.
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But not necessarily in charge.
10/10s are fun, but that mana cost isn't. If your opponent has enough creatures to make this castable, he's going to have enough creatures to chump block it. Booo.
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But hey, it's Oath of Druids, it can be fun and playable! Not that it's going for more than $5 lately. And with reprint, that's going way down.
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1
1R
Sorcery
As an additional cost to cast Cathartic Reunion, discard four cards.
Draw five cards.
You don't always have a hand full of cards.
Hex comes to mind.
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Will there be creatures that need more than 2 in order to transform? 4 seems like an interesting number to try. Top right, top left, bottom right, bottom left!