Would play in Draconic Kaalia, where I can circumvent his weaknesses and live the dream with multiple reveals. But in actuality, you don't need to reveal a lot. Just one dragon makes this an on-demand Bolt, which is ludicrous all things considered. getting two reveals is a stronger ping effect thanKamahl.
You guys are thinking too big, you don't need a homerun to be good; sometimes all you need is a base hit.
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Oct 21, 20173drinks posted a message on Do you play Mental Mistep, Lighting Bolt and the likes in EDH?Posted in: Commander (EDH)
Not to nitpick here, but Cy. Rift isn't a 3+ spell. It's cmc is two, regardless of it's overloaded status or not. Being able to laugh off an overloaded Rift with a single blue mana is entertaining on oh so many levels.
Oct 21, 20173drinks posted a message on Do you play Mental Mistep, Lighting Bolt and the likes in EDH?I think these cards are criminally under played. But people want to complain about Teeg all day...Posted in: Commander (EDH)
Mana curves matter.
Oct 18, 2017Posted in: Commander (EDH)Quote from Lithl »
If you enchanted Tower of Murmurs with Power Artifact, milling 8 cards would cost 6 mana.
If you enchanted Sands of Delirium with Power Artifact, milling 8 cards would cost 6 mana.
When activating Sands of Delerium, you choose the value of X, then determine the cost of activating it. In this case, you choose X=8, and determining the cost is 8 - 2 = 6.
It's not like Prossh, Marath, or Jeleva which care how much mana you actually spent. X-cost spells and abilities care what your choice for X was.
So tower is just the 2nd, albeit less flexible Sands of Delirium, not the other way around.
Oct 18, 2017Posted in: Commander (EDH)Quote from Kryptnyt »Tower of Fortunes and Tower of Calamities are both the obvious winners of the cycle. The others are kind of worthless.
I don't see the usefulness of Tower of Murmurs when Sands of Delirium exists.
Redundancy. Also effect cost reducers. One of them the mana spent is directly tied to the # milled, the other is static. I think they're both pretty niche though, and typically will be outclassed in efficiency by dredge cards. But, they remain an option nonetheless.
Oct 18, 2017Fortunes is the most common, and playable of the cycle, although Murmurs milling eight is pretty insane in 'Yard decks. This is fine as far as the scale for colourless removal goes.Posted in: Commander (EDH)
Now see, you've gone and made Putrid Imp so very very sad now. You should apologize to him!
Oct 17, 2017Posted in: Commander (EDH)Quote from Elminster »Indeed, you are correct. My point was I don't really care about Blue "hate", and honestly if you are singling me out, ok so be it, I have plenty of ways around those things. It's a part of the game. I just don't see the point to play to hate someone out or someone who plays a color you despise. It just makes things unpleasant in general.
It's more out of respect. I respect that U is significantly more powerful than the rest, and given it's much higher propensity to be played than the other four, it's more useful to play specific hate towards it. Because otherwise the colour just steam rolls you.
Oct 16, 20173drinks posted a message on Favorite color combo out of Mono/Guild/Shard/Wedge/4/Partners/5Always Mardu. Hell I have a Cube dedicated to 850+ of the best Mardu smash hits...Posted in: Commander (EDH)
This surprises no one I'm sure.
Least favourite: Simic.
Oct 14, 2017Posted in: Commander (EDH)Quote from Elminster »No offense but uncounterbale spells and creatures won't stop Blue anymore. There are many exiling effects in color to stop uncounterable things so honestly as a blue player I wouldn't care lol. I just say play good magic and have fun.
Hey, if you wanna blow your Mindbreak Trap on my Great Sable Stag, instead of the timely Supreme Verdict you loathed to see or the guy storming off, go right ahead. Typically, those types of unique counters are worth a lot more in value than, say, a Kavu Chameleon or Prowling Serpopard.
Oct 14, 20173drinks posted a message on [[Primer]] [Traditional Commander] Kaalia of the VastPosted in: 1 vs 1 Traditional Commander
If you wanted a budget alternative; I've been a fan of Razaketh's Rite in the baseline deck, mainly because unlike diabolic, this card isn't dead so early on. Just my two cents.
Oct 12, 20173drinks posted a message on [[Primer]] [Traditional Commander] Kaalia of the VastPosted in: 1 vs 1 Traditional CommanderQuote from Alexev »
Hi, I have actually a new decklist that has been working very good for me against a wide variety of decks and it does not includes any "combos" so is actualy fun to play and fun to play against.
The thing is, vs some decks, like control I need to tutor things and I have not yet aquire a vampiric tutor or demonic tutor , so I wonder how bad is Liliana Vess.
Sometimes I just need a Boseiju. who shelters all or other utility land, I run expedition map to tutor them but I know is just suboptimal
BTW, my post is here just in case you want to give some extra input
Liliana Vess is pretty poor, tbh. I'd even play Diabolic Tutor over it. It's just........bleh. Expedition Map is pretty decent though, nothing wrong with that because it fetches nonbasics.
Oct 12, 2017Posted in: Commander (EDH)Quote from GloriousGoose »
So, because you play with people who have terrible threat assessment all blue players must die? Shouldn't you be getting mad at those people?
You don't think you're being the least bit hyperbolic? I wouldn't want to play with you again if this is how you behave at a table, to take this back to the topic of the thread.
Never know. If everyone wants to blue, then I will anti blue. There's not a more satisfying play than Boseiju'ing a Boil into three open counterspell heavy hands.
Oct 12, 2017Posted in: Commander (EDH)Quote from Xcric »Quote from Xcric »this is also something to avoid doing.
evaluate current board state, don't just choose targets because someone runs counterspells, or because you don't like that a deck might have ld in it, or a stax effect, or a combo. i get really tired of hearing losing players whine and cry about blue and how broken it is, when really they just weren't prepared. what it does is creates an environment where that blue player CAN take advantage of the game because you don't like aspects of it.
Maybe if they did something other than counter my cards, bounce my interactions to make me feel useless, I wouldn't feel so agitated by them. You wanna counter me? Here, I'll give you something to counter. Play with this t2 Scald, make sure you never ever tap out without a Force backup because I'm going to Boil/Omen of Fire you. I get about six different counters of my own, and they are reserved only for counter-warring the U player, or protecting my U hoser. "Keep countering all of my plays...I will run you cards out too, and then you won't win. Now you see how I feel." And then I will Seedtime to refresh myself.
As long as people play these 35+ counter decks, I will keep playing dedicated hate and hard hosers. As long as I'm the only guy at the table to not be on U, I will keep playing Cryoclasm. You keep doing a good job ensuring my Mogg Salvage is always free to cast. I will continue forcing Boseiju, and Samut-via-Cavern-backup, with Sable Stags, Scragnoths, Kavu Chameleons, and River Boas. And I will continue sending these uncounterables and protection-from-you guys at you, as long as you continue trying to make my limited time playing this game miserable.
So, no, don't tell me to stop focusing on the U player sitting from atop his throne of eleven mana and thirty counterspells like he's not the kingmaking threat that chooses who wins and who loses. Years of experience, bad beats, and getting combo locked have shaped my deck building & play strategy to what it is today.
thats cool, but i'm sure the zombies player over in the corner is the one really disrupting you, even more so if you've geared your entire deck to hate on the perceived threat of blue. you're just upset that the blue player did one clutch counter to keep you in check so you're throwing everything you have at them regardless of everything else.
No, I've gotten like this BECAUSE I'm literally not allowed to resolve any spells. U/W Taigam can go resolve SFM for Batterskull, but I'm not allowed a faithless looting/wild guess/char to kill a Tamiyo about to ult.
No, I can't have this Goblin Legionaire, but it's okay to let Narset cast Recurring Insight.
So I take matters into my own hands.
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