I had three copies of it in the deck in the first draft but I found it too clunky so I took them out. Since then I had added one back to the main and I like that alot.
I have changed the deck a little.
Added fourth Part the Waterveil, a Learn from the Past and one Rise from the Tides for all the Send to Sleep.
What this deck does is ramp up, return all non-land permanents to hand and then kill with Crush token or awakened Part the Waterveil. You can also get Ulamog from sideboard with Coax from the Blind Eternities.
The deck is surprisingly competetive and insanely fun to play.
To top it all it only costs 25-30$!!
I wanted to share it as it will probably not survive rotation so enjoy it while you can
I have to say that Bident of Thassa surprised me alot. I was UG and it won me 5 games by forcing my opponent to attack with his creatures and then win on the backswing.
Olivia is way more powerful against a deck like this because every creature is one toughness basically. I'm sideboarding Plummets because of her and Nighthawks.
The ping damage from Olivia doesn't matter at all, it's so trivial that it's not even funny. The real damage she does is steal your creatures and you can't get rid of her save using up your SB slots for cards like Plummet. I decided to just give up on that matchup since it's not only Olivia that makes Jund Midrange a bad matchup, it's also all the removal they have. I did put 1 Pithing Needle in though to name Olivia or Liliana in that matchup but thats it.
I've been wanting to share my deck with you but could't until now after the Pro Tour.
So I playd this deck in Pro Tour Gatecrash going 4-1 day one and then 2-3 day two where I got unlucky with matchups (this deck can't beat Jund Midrange) and bad mulligans (mulliganed to 5 cards vs Conley Woods game 3 and he stabilized on 5 life with 2 Mutilates and then Olivia wich I can't beat).
But I beat Jon Finkel 2-1 so I can't be all too sad
This deck is superfast and superconsistent. Best matches are the creaturedecks like Mono Red, Barely Boros, Naya Humans and Saito Gruul. Sadly I didn't face any of these the 10 matches on the Pro Tour.
My 6 wins were against 2 UWR Reckoner, 1 Bant Hexproof, 1 Sam Blacks Aristocrats, 1 Humanimator and 1 4c Reanimator. My losses were against 2 Jund Midrange, Conley's Mono-ish Black Control and an UWR Control.
I recommend this deck if your meta is all about aggro decks, this wins all the other aggro decks, but has difficulties versus heavy removal/control decks.
I think the balance in the cube is good now.
The last three drafts have been won by a white based aggro deck, Wb, Wu and WR.
Players are even complaining now that aggro is too good but I don't agree, they just like to durdle too much and as we all know, aggro punishes durdlers
We are 8-10 drafting a 450 card cube so almost always all the cards are used. The main problem is that people like storm so much that there were always 2ish players that tried to force it and it's a archtype that can only support 1 deck for sure.
I took most of the specific storm cards out (Like Seething Song, Lion's Eye Diamond, Lotus Pedal etc) but kept in a fringe combodeck that uses Dream Halls, Heartbeat of Springs/Mirari's Wake, Palinchron, Time Spiral and Wheel of Fortune (to name a few) to fuel a big Tendril's of Agony wich is the only storm card left in the cube.
That deck is awesome to play but players don't try to force it like they did when I had a full force storm in the cube.
Hi, thanks for the suggestion.
I had three copies of it in the deck in the first draft but I found it too clunky so I took them out. Since then I had added one back to the main and I like that alot.
I have changed the deck a little.
Added fourth Part the Waterveil, a Learn from the Past and one Rise from the Tides for all the Send to Sleep.
4 Mausoleum Wanderer
4 Rattlechains
4 Selfless Spirit
4 Nebelgast Herald
4 Reflector Mage
4 Spell Queller
2 Thalia, Heretic Cathar
3 Elder Deep-Fiend
3 Clash of Wills
4 Collected Company
Land (24)
4 Evolving Wilds
1 Forest
5 Island
3 Plains
3 Port Town
4 Prairie Stream
4 Yavimaya Coast
3 Summary Dismissal
2 Decleration in Stone
2 Bygone Bishop
2 Negate
2 Silkwrap
2 Dispel
2 Tragic Arrogance
I only like CoCo as green splash.
I want to share with you this budget beauty :
4 Evolving Wilds
9 Forest
11 Island
Spells (36)
4 Anticipate
3 Send to Sleep
4 Take Inventory
1 Coax from the Blind Eternities
4 Nissa's Pilgrimage
4 Pieces of the Puzzle
2 Explosive Vegetation
3 Nissa's Renewal
3 Part the Waterveil
3 Displacement Wave
2 Crush of Tentacles
3 Contingency Plan
3 Aerial Volley
3 Jaddi Offshoot
2 Negate
2 Overwhelming Denial
2 Summary Dismissal
1 Send to sleep
1 Ulamog, the Ceaseless Hunger
1 Dragonlord's Prerogative
What this deck does is ramp up, return all non-land permanents to hand and then kill with Crush token or awakened Part the Waterveil. You can also get Ulamog from sideboard with Coax from the Blind Eternities.
The deck is surprisingly competetive and insanely fun to play.
To top it all it only costs 25-30$!!
I wanted to share it as it will probably not survive rotation so enjoy it while you can
Draft_Monkey on Magic Online.
In the draft I have to say that the green bow really underperformed. Non of the abilities were that good.
The ping damage from Olivia doesn't matter at all, it's so trivial that it's not even funny. The real damage she does is steal your creatures and you can't get rid of her save using up your SB slots for cards like Plummet. I decided to just give up on that matchup since it's not only Olivia that makes Jund Midrange a bad matchup, it's also all the removal they have. I did put 1 Pithing Needle in though to name Olivia or Liliana in that matchup but thats it.
So I playd this deck in Pro Tour Gatecrash going 4-1 day one and then 2-3 day two where I got unlucky with matchups (this deck can't beat Jund Midrange) and bad mulligans (mulliganed to 5 cards vs Conley Woods game 3 and he stabilized on 5 life with 2 Mutilates and then Olivia wich I can't beat).
But I beat Jon Finkel 2-1 so I can't be all too sad
Now to the deck :
4 Predator Ooze
4 Dryad Militant
2 Ulvenwald Tracker
4 Dreg Mangler
4 Strangleroot Geist
4 Wandering Wolf
4 Rancor
3 Titanic Growth
4 Giant Growth
2 Ultimate Price
3 Abrupt Decay
10 Forest
4 Overgrown Tomb
4 Woodland Cemetary
1 Pithing Needle
4 Duress
2 Garruk Relentless
1 Abrubt Decay
2 Ultimate Price
2 Golgari Charm
This deck is superfast and superconsistent. Best matches are the creaturedecks like Mono Red, Barely Boros, Naya Humans and Saito Gruul. Sadly I didn't face any of these the 10 matches on the Pro Tour.
My 6 wins were against 2 UWR Reckoner, 1 Bant Hexproof, 1 Sam Blacks Aristocrats, 1 Humanimator and 1 4c Reanimator. My losses were against 2 Jund Midrange, Conley's Mono-ish Black Control and an UWR Control.
I recommend this deck if your meta is all about aggro decks, this wins all the other aggro decks, but has difficulties versus heavy removal/control decks.
There are few cards I'm still missing, most notebly Ravages of War and Mana Drain. I will buy them soon, just need to tone down my pimp addiction.
I don't use proxies as I just don't like to. I might proxy up the Power somday but thats it.
The last three drafts have been won by a white based aggro deck, Wb, Wu and WR.
Players are even complaining now that aggro is too good but I don't agree, they just like to durdle too much and as we all know, aggro punishes durdlers
The only thing I think need fixing is the Artifact theme. I'm going to add Tolarian Academy, Metalworker, Stroke of Genious, Memory Jar and Winter Orb at least.
Any other ideas what to add in? Is any of the 'Metalcraft' cards cubable?
1 Noble Hierarch
1 Fyndhorn Elves
1 Birds of Paradise
1 Llanowar Elves
1 Arbor Elf
1 Joraga Treespeaker
I'd rank him the second worst of the bunch but I'm not going to cut him anytime soon.
We are 8-10 drafting a 450 card cube so almost always all the cards are used. The main problem is that people like storm so much that there were always 2ish players that tried to force it and it's a archtype that can only support 1 deck for sure.
I took most of the specific storm cards out (Like Seething Song, Lion's Eye Diamond, Lotus Pedal etc) but kept in a fringe combodeck that uses Dream Halls, Heartbeat of Springs/Mirari's Wake, Palinchron, Time Spiral and Wheel of Fortune (to name a few) to fuel a big Tendril's of Agony wich is the only storm card left in the cube.
That deck is awesome to play but players don't try to force it like they did when I had a full force storm in the cube.
Wow very nice!
I especially like the Pack Rat
For me Beta and CK alters are the best so I agree with you both
White Pimp Pics :
I have a long way to go still but you have to start somewhere