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  • posted a message on is there a way to change my log in name
    Rename credit is still issued.
    Should be able to change it.

    EDIT: Something weird going on. Not popping up in here.

    Login, then go to: http://www.curse.com/rename-account/3

    This will popup a direct rename for you.
    Posted in: Technical Support
  • posted a message on is there a way to change my log in name
    I gave you a rename credit.
    Next time you log in, you can change your name.

    Unfortunately, I accidentally clicked the password change as well.
    So you'll get an email to change that.
    Frown
    Posted in: Technical Support
  • posted a message on iTrader Notification
    Yep, I was wrong.
    I apologize for this.
    I misread something on their update list.
    You can yell at me.
    (Just no pitchforks please)

    Regarding the rollouts, I just commented on this in another post.
    So apologies for laziness, but I'll just quote myself.
    It's 90% relevant here

    Quote from Feyd_Ruin »
    One of the things with updating the cobalt software, is that it often rolls out to several different sites at once. As such, if it's part of the main forums, it's a much larger process than just going in and changing a few lines of code somwhere. Contrastingly, this is why they were able to update the spoiler software, and a good chunk of the itrader much quicker. They aren't attached to other sites, so rolling out an update on those just hits us.

    Currently, we have over a hundred different things we have requested so far. About 25% of that has already been updated, and about another 10% is ready to roll out. Then we have a bunch stuff that falls somewhere in the foreseeable future. I know that's vague, but things get fixed in chunks, and its almost impossible to give any solid eta. We have only about 10% that is still being looked into.

    A lot of the updates have been to things that most users didn't even know was broken. A lot of behind the scenes things, a lot of moderator issues, etc.

    I know this software change has been frustrating. The important thing to remember is that that after we get through this rough road, things open up for us in a lot of exciting ways. We can move forward now in ways that VB just fell short. Right now we're trying to get things back to where the previous 12 years of polishing had us. We spent years getting VB to exactly where we wanted. Changing Cobalt to that is actually moving a lot faster. It's just hard to step back and look at it that way, because we're behind where we were before. But we're getting there pretty quickly, all things told. However - It's after we get back there that things get really interesting. Once we get up to that point, we can do anything we want.


    iTrader isn't attached elsewhere, but the notification system is.
    The crossover is what makes it more than just a quick fix.
    It is still listed as next iteration.
    I assume it was pushed back a bit with a larger update, where they're editing the same area.
    Posted in: MTGS Beta Feedback and Bug Reports
  • posted a message on Multiquote: What exactly is going wrong here?
    One of the things with updating the cobalt software, is that it often rolls out to several different sites at once. As such, if it's part of the main forums, it's a much larger process than just going in and changing a few lines of code somwhere. Contrastingly, this is why they were able to update the spoiler software, and a good chunk of the itrader much quicker. They aren't attached to other sites, so rolling out an update on those just hits us.

    Currently, we have over a hundred different things we have requested so far. About 25% of that has already been updated, and about another 10% is ready to roll out. Then we have a bunch stuff that falls somewhere in the foreseeable future. I know that's vague, but things get fixed in chunks, and its almost impossible to give any solid eta. We have only about 10% that is still being looked into.

    A lot of the updates have been to things that most users didn't even know was broken. A lot of behind the scenes things, a lot of moderator issues, etc.

    I know this software change has been frustrating. The important thing to remember is that that after we get through this rough road, things open up for us in a lot of exciting ways. We can move forward now in ways that VB just fell short. Right now we're trying to get things back to where the previous 12 years of polishing had us. We spent years getting VB to exactly where we wanted. Changing Cobalt to that is actually moving a lot faster. It's just hard to step back and look at it that way, because we're behind where we were before. But we're getting there pretty quickly, all things told. However - It's after we get back there that things get really interesting. Once we get up to that point, we can do anything we want.
    Posted in: MTGS Beta Feedback and Bug Reports
  • posted a message on [All Blind Tournament] ABT T19W2 - 'legends'dary
    1. Tie out with Syphon v Syphon. 2-2
    2. Syphon beats dreams. 6-0
    3. Preservation beats Syphon. 0-6
    4. Preservation beats Syphon. 0-6
    5. x
    6. Syphon beats chain (see below). 6-0
    7. Abyss stops TE. Pyro hits tokens + skull if ever 2. Syphon wins. 6-0
    8. Grizzly Bear Beats. Whodathunkit. 0-6
    9. Stupid 3rd preservation. Grr. 0-6

    X | 1 2 3 4 5 6 7 8 9 |
    5 | 2 6 0 0 x 6 6 0 0 | 250


    Of Note: I never copy unless it means I can kill him right then.
    Otherwise we'd be here all day looking at possibilities.

    Mogg's Play:
    1. CL (F17)
    1.
    2. CL (F14)
    2.
    3. Syphon (F12) (M22)
    3. Syphon (F14) (M20)
    4. CL (F11) || CL (Drawn Turn 3) (F8)
    4. Syphon (F10) (M18)
    5. CL (F7)
    5. Syphon (F9) (M16)
    6. CL (F6)
    6. Syphon (F8) (M14) || Syphon (Drawn T1) (F10) (M12)
    7. CL (F7)
    7. Syphon (F9) (M10) || Syphon (Drawn T2) (F11) (M8)
    8. CL (F8)
    8. Syphon (F10) (M6)
    9. CL (F7)
    9. Syphon (F9) (M4)
    0. CL (F6)
    0. Syphon (F8) (M2)
    1. CL (F5)
    1. Syphon (F7) (M0 Dead)
    On mogg's turn 11, I can also just copy his chain lightning to kill him.

    Sockfresh - I'm not 100% on me 6-0ing you. It may need a full rundown.
    Posted in: Other Forum Games
  • posted a message on iTrader Notification
    Asking curse.

    I could have sworn this was on the list of things fixed on the last rollout.
    It may have been something they said they were working on and I misread, though.
    Posted in: MTGS Beta Feedback and Bug Reports
  • posted a message on [[MCD]] The Shattergang Brothers go to Value Town, but fail to seal the deal
    Fixed your deck for you, so you can see how it's done.
    No Cards tags, no need to close and reopen the deck tag.
    Also, always list a number preceding the card name.
    Smile

    For the deck, I'd consider Reassembling Skeleton.
    5 mana to make a global sac anytime you need it is nice.

    Also, Volrath's Stronghold is definitely worth the colorless mana in your base.
    It's my opinion that it's more helpful than Grim Backwoods.
    Posted in: Multiplayer Commander Decklists
  • posted a message on M14 Slivers looks absolutely nothing like slivers!
    Doug Beyer wrote a nice little tumblr post about this.
    Their idea was that it was another step in their evolution.

    I actually like that their evolutions shows an evolution of their ability.
    Not so much for this change.. but of where this could take us down the road.

    The visual part... I think they lose some of their uniqueness.
    Now there' just another humanoid race.
    I wish they'd have evolved them in a different direction.
    To show that their ability doesn't require them to be humanoid.
    Posted in: Standard (Type 2)
  • posted a message on Damia, Eco Warrior (Recycle Combo)
    You've got a lot of blue spells.
    With CadBloom and Familiar not giving you blue..
    I have a feeling you'll have the no-blue blues after a few plays.

    Might I suggest something like Gemstone Array?
    Before combo, it saves up mana for you to get things going.
    ( Prophet of Kruphix makes it quite a battery. )
    If you've only got Cad Bloom, it can give you a blue for a card.
    Dream Halls with Vault/Monolith gives you 4U/2UU/UUU for two cards.

    Also, Consuming Aberration is perfect for this deck.
    Your deck is designed to burn through cards.
    A single swing will kill.
    In a pinch, just mill them to death.

    Some other random thoughts:
    Eyes of the Watcher dig dig dig.
    Yawgmoth's Will - Playing out? Lets do it again!
    Sphinx-Bone Wand - Good burn against aggro. Lethal in 8/9 spells.

    Smile
    Posted in: Multiplayer Commander Decklists
  • posted a message on Deck Building problem
    [DECK]
    Cards
    [CARD]Island[/CARD][/DECK]

    If this works, I'll be annoyed lol


    First, it needs to not have a [card] tag.
    2nd, you need to supply a card count, even if that count it 1.

    If you don't have a card count, it assumes that "Island" is a title for the list of cards below it. Like "Lands" or "Mana" or "Instants". However, if you put "1 Island" then it knows you mean 1 card called island.

    So:
    [DECK]
    Cards
    1 Island[/DECK]

    DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
    Cards
    1 Island

    Posted in: MTGS Beta Feedback and Bug Reports
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