In both instances you type /b] instead of [/b]
I find these by using regular expressions to highlight the tag in question, then go through. With this one, though, you had 730 matches, so going through with my eyes didn't catch anything. I had to adjust the regular expression until I could find the 731st tag (which would be the messed up one). I then regular expression replaced on the 730 and 731 and used a difference engine to show me exactly where that 731st tag was.
This was more complicated then usual.
Usually a quick regex and eye scan shows me the messed up tag.
Member for 12 years, 8 months, and 18 days
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Sep 16, 2017Feyd_Ruin posted a message on Upvoting posts: UI appearance does the wrong thingCan you try CTRL+F5 on this page and see if it continues?Posted in: Forum Software Feedback and Bug Reports
If it does, what browser/device/version/etc are you using?
Sep 13, 2017X | 1 2 3 4 5 6 7Posted in: Forum Magic
3 | 0 0 X 6 6 1 0 | 13 | 217
1. 0-6 Prelate shuts me down pretty good.
2. 0-6 Orrery-Mindswipe keeps me from coming out of the hole.
4. 6-0 Remembrance gets around Anvil. Lush on Grove. Heap eventually swings.
5. 6-0 See below
6. 1-4 See below
7. 0-6 Foil stops any action, which leads to weapon->paradise
2. Void Snare -> Nodes. Swing=14
2. Nodes -> Swan counter.
3. Block Titan with token
4. Draw Remembrance. Cast Heap Doll
5. Block with Heap Doll
5. Draw Nodes. Cast Nodes.
6. Nodes targets Titan. Countered. Void Snare hits Titan.
From here, it's one sided.
On my play, I cast Heap Doll. If you go for shelldock, Heap Doll hits Fatestitcher before he returns from Unearth. This keeps Isle tapped. I untap and Lush Growth it to render it useless.
If you cast Mox + Judge's Familiar first and go through the above, however, Familiar will be there to counter my Serene Remembrance, which means Heap Doll never comes back and I can't kill you.
So it's a tie on my play.
Sep 5, 2017X | 1 2 3 4 5 6 |Posted in: Forum Magic
2 | 3 X 6 1 3 2 | 13 | 260
2nd turn "You die if you cast" is nasty.
On my play, though, Mists hits and Flame handles the rest.
Assuming Liliana replacement isn't a game changer.
Destructive Flow hits before Thrasher can swing lethal. This locks out the combo, and everything else, for Mists-Flare to win.
On my play, I can always Rekindled Flame the Satyr before he combos. Natures Claim can always hit Mists, however. If he doesn't try to Decree for 1, he can keep a card in hand so Flame isn't deadly.
Silence prevents Destruction Flow turn 2 on his play, but not on his draw.
He Arcanes Destructive Flow. He Put Aways Necrogen Mists. If he casts Griffin However, I Rekindled Flame it. If he Arcane Denials, then Flame comes online from his empty hand and I win. If he doesn't, then neither of us can win. So he ties it.
If you actually try to use all that tempo, though, you lose.
Sep 5, 2017Ah crap, I thought I replied earlier that I was looking into it. Sorry.Posted in: Forum Software Feedback and Bug Reports
The login button goes to log you in, but then it reverts and nothing happens.
I replicated the issue, and will report on up.
Moreso: You can work around this by going to Twitch's Login Page and log in there. Once you come back here, if you click to log in via Twitch, it'll automatically see you logged in on twitch and skip the issue. You'll then log in here with no issues.
Apologies for the issue.
Aug 30, 2017We had an update on our software, and something went awry.Posted in: Forum Software Feedback and Bug Reports
The "200" Error should be fixed now though.
The only bug left is the notifications not clearing.
Apologies for the issues and annoyances.
Aug 30, 2017Feyd_Ruin posted a message on 3CH LR Countdown ; WhammeWhamme wins! (600 points)1. 2-2. Needle stops Nexus. Unsubstantiate bounces Prototype.Posted in: Forum Magic
2. 6-0. Needle stops pride. Drop all before word. Words bounces land, replay.
3. 0-6. Boomerang needle
5. 6-0. Needle stops nexus. Other lands dont touch.
6. 0-6. Boomerange Prototype, or outclass with 5/5s.
4| 2 6 0 X 6 0 | 14 | 280
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Sep 13, 2017Stay.Posted in: Articles
The process takes less than 2 minutes. If you're not into twitch/streaming or any other site, you won't see much benefit, but there'll be no drawback or anything either. Using MTGS will be the same as it always is.
Sep 13, 2017I can't speak for Equifax/Sony/etc, but I can definitely tell you we care about user security here. We're knowingly asking people to go through a process that many won't particularly want or understand, with one of the main reasons being security. If we didn't care, we wouldn't be doing this. We definitely don't track people for advertisement purposes - google et al do all that. Remember that MTGS/Curse is already part of Twitch, so neither company is getting any more information that it already has. It's simply consolidating that into a single place for security, later potential, ease of access for a lot of people, etc.Posted in: Articles
Sep 13, 2017I'm sorry you feel insulted.Posted in: Articles
The security I've touched on several times here. The ease of login is definitely better if you use any other Curse/Twitch site. If you don't, I understand that's not a real benefit. The Twitch user support is definitely high caliber.
Moreso, there are things that are being looked into down the road that could give many users benefits they can see more readily.
Sep 13, 2017Your account is already a curse account, and since Curse and MTGS are part of twitch, you're already trusting them with everything. They're knowingly going through a process that many people will find annoying because you've trusted them with your information, and they want to keep everything as secure as possible.Posted in: Articles
Sep 13, 2017You should totally stay.Posted in: Articles
The process takes less than 2 minutes, and you don't have to ever go watch anything on twitch if you don't like that sort of thing.
I merged with twitch when the option first came up.
I see absolutely no difference browsing/using mtgs.
Sep 13, 2017We've had it as a voluntary thing for some time. Seeing how well things worked, and the overall benefits and technical details showed us that we should migrate everyone this way.Posted in: Articles
We wouldn't need to go through this anything like this again.
Sep 13, 2017I did my best to explain the question as to why it helps security.Posted in: Articles
Let me try again.
Person A has 47 different accounts on various websites. If any of those 47 sites is breached, his personal information is now had by hackers. More than likely, that person didn't use 47 different passwords, so they probably have access to a multitude of other sites. Even if not, that person is relying on all of those websites not being hacked.
Person B has an account on Facebook. He then uses his Facebook account to sign in on 47 different websites. If any of those 47 websites gets breached.. the hackers get grand total of his facebook name, and nothing else.
This is the general overview for single sign on.
MTGS/Curse are owned by Twitch. Currently, everyone has a Curse account which spans all of curse's sites and infrastructure. There is, of course, overlap between the Curse and Twitch infrastructure as the merger matures. Trying to keep curse accounts separate from twitch accounts across a multitude of sites and servers, with different systems and protocols, is the antithesis of good security measures.
Sep 11, 2017Single Sign On, when implemented correctly (as it will be here), is more secure for a couple of reasons.Posted in: Articles
Having a central authorization for all accounts means you have one single system that you have to keep secure. Rather than trying to roll out updates across a multitude of sites and systems, you have one and only one that you can roll updates out to. Pretty much every server system and software has security updates on a regular basis. Being able to roll out these updates quickly is paramount to keeping user data secure. Central auth also gives you a dedicated server that is there only for the authorization. The more software you add to a system, the more potential security vulnerabilities you add. By dedicating the server, and keeping it separate, someone hacking any part of MTGSalvation, for instance, could no longer obtain any of your personal information. They'd have to hack the auth server specifically, which is garunteed to have less potential for being at all vulnerable.
As anyone who's seen the news lately - personal identifying information is a strong target for hackers and thieves. They can often use this information to access other sites, steal identities, etc.
Also, many people do frequent Twitch, or other gaming sites that are under the twitch/curse umbrella. Having separate sign ins for each site practically ensures the average user will be reusing passwords and credentials. This puts them in the habit of doing so, which is horrendous for security. If you limit the number of times they have to have a login, you increase the chances that they are using unique credentials.
Jul 26, 2017I agree Spearbreaker is a strong card, and can easily be added to the titan package. I overlooked mentioning him as a go-to card when you extend the budget, though. Should definitely have touched on him. There were a lot of cards I wanted to mention, but didn't want to drag that section out.Posted in: Articles
I wouldn't swap out Shaman of Forgotten Ways though. He's good accel, and can end the game with his second ability. The latter part is what separates him from other mana critters. If you get things into position, you can easily swing at everyone, then use his ability to make each of those swings game enders.
Jul 26, 2017If you want to add more fetching, absolutely! I like Tusker more for the card draw he brings, and Monitor because it puts it in play as actual ramp. Eternal Dragon is a good 3rd, but was bumped out by Monitor. Tastes may vary, of course.Posted in: Articles
Valley Rannet could be a fourth, but he's far less useful than Eternal Dragon when you don't need to cycle, so I would definitely put him as a distant fourth.
Jul 26, 2017I agree, both cards are definitely strong. They're both slightly outside of the budget constraints though. There were quite a few $3-$4 cards I wanted, but I didn't want to break budget anymore than I felt I had to. The four I did go slightly out of budget can easily be purchased for around the $2 mark if you're ok with SP, and I felt they were a necessity.Posted in: Articles
By the end, I felt the article was starting to get a little long, so I didn't want to add much more to the expanded budget section. Believe me, I could write an article on that alone, heh.
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