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  • posted a message on Infinite Reflection - Infinitely underrated?
    best misuse I saw at prerelease: guy played it on his own Avacyn with about 4-5 creatures and lethal on the board, effectively plague winding himself. And opponent was going to scoop before we all noticed what went wrong.
    Posted in: New Card Discussion
  • posted a message on [AVR] All foil Intro Deck?
    yeah, back in the good old days of Mercadian Masques I remember packs of all foils, and packs of all rares! sigh... doesn't seem to happen anymore though. Frown
    Posted in: Rumor Mill Archive
  • posted a message on Planeswalker - Sifa Grent
    not very creative if we get another blue planeswalker dealing with artifacts.
    Posted in: The Rumor Mill
  • posted a message on From the Vault: Locales
    should have more legendary lands. Boseiju, who shelters all! Voltath's dungeon. Yavimaya hollow. Phyrexian tower. So many better lands to choose from. U got 2 man-lands, and 4 any color mana lands. Too much redundancy. Specially glimmervoid and thran quarry. But could definitely see this getting made. Tons of cool lands to showcase, even without the broken ones.
    Posted in: Speculation
  • posted a message on One or Two Mana planes walker...
    Nope. Unless they have completely useless abilities like
    +1: look at the top card of target player's library.

    And reaally expensive ultimates like
    -12: ????

    Or all the abilities affect all players
    +2: each player mills top two cards.
    -1: each player draws a card.
    -10: each player discards hand and draws 7 cards.

    Hmm. So maybe it could happen. But not likely...
    Posted in: Custom Card Creation
  • posted a message on [ISD] Why is Snapcaster Mage believed to be so good?
    he's a mini-yawgmoth's will that's an instant allowing for more chicanery!
    Posted in: New Card Discussion
  • posted a message on [ISD] Why is Snapcaster Mage believed to be so good?
    You aren't paying more, though, because presumably you've already cast the spell once for its printed mana cost, which is why its now in the graveyard. I know this won't always be the case (discard, mill). So when you do play SCM, you are paying 1U for the chance to cast spell again. Seems like good deal to me!

    Quote from Spekter
    I'm just trying to dispel the common opinion that it's a guaranteed 2-for-1.

    Of course you should try to 2-for-1 with it. That's good deck building and good play. The opportunity will sometimes present itself, and sometimes it won't.

    I just argue that SCM doesn't go in a deck because "duh, 241s are good, lol". Paying 1U more is significant, so SCM should only be played when he provides necessary redundancy.
    Posted in: New Card Discussion
  • posted a message on [ISD] Geist-Honored Monk
    Love that art! Maybe best one in set so far!
    Posted in: The Rumor Mill
  • posted a message on [ISD] New Art from Feature Article
    wow! leatherface! wonder what other movie characters will there be?
    Posted in: The Rumor Mill
  • posted a message on [ISD] DailyMTG Previews 9/5: Army of the Damned, Balefire Dragon
    It's Yugioh's Red-Eyes Black Dragon!
    Where's the Blue-Eyes White Dragon?
    Posted in: Rumor Mill Archive
  • posted a message on Innistrad Intro Decks
    Don't forget about event decks. I can totally see WotC making the event decks werewolves vs either humans or vampires.
    Posted in: The Rumor Mill
  • posted a message on [ISD] 4 new cards from pro tour preview
    Quote from The_Muffin_Man
    Snapcaster Mage looks great, but can someone explain how it's so awesome?!

    I like the werewolf myself.


    How it's awesome:

    Versatility. He is only limited in what he can do by the cards you have in your graveyard. He's mini-yawgmoth's will for 1U at instant speed and you get a 2/1 to boot.

    Say you played a ponder earlier. When you flash him into play he is 1UU for 2/1 that says ponder.

    Or he's 2UU for a 2/1 and mana leak.
    Or he's 1UR 2/1 lightning bolt/shock.
    He can even be day of judgements numbers 5,6,7,8 for 4WU.

    Pretty much awesome!
    Posted in: The Rumor Mill
  • posted a message on [ISD] 4 new cards from pro tour preview
    Snapcaster is sick!

    Werewolves are actually pretty awesome. They brutally punish slow decks, and any decks that stall. If your opponent can't play a spell on the turn following you dropping a werewolf, they are pretty much screwed. Smash for 8? Doublestrike werewolf? Create more wolves? And if your opponent couldn't play a spell during the one turn "grace period", what are the chances of them being able to ever cast two spells in one turn before they die? Serious power. Super sick in limited. Gonna be almost impossible to untransform a werewolf.
    Posted in: The Rumor Mill
  • posted a message on New MTG Comic Book Series Containing Promo Cards and New Planeswalker
    Judging by the magic he's wielding it definitely looks like he's red and blue
    Posted in: The Rumor Mill
  • posted a message on [ISD] Innistrad Art Gallery
    it's a shame though, messed up an otherwise beautiful piece of art on a pretty cool card.
    Posted in: The Rumor Mill
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