Get an Epic Experience with Premium
  • posted a message on Uncharted Realms Discussions
    Quote from DemonDragonJ »
    At this point, is it now safe to presume that the fact that "Jeskai" sounds similar to "Jeska" is merely a coincidence?

    Yes.
    Quote from Blogatog, Mark Rosewater"s Blog »
    taramoor asked: Will it later turn out that the original Khan of the Jeskai was, in fact, Jeska and we were on Dominaria the whole time? Or are the names just a coincidence?

    I’m not sure what to say when I think something was a coincidence when I always say there are no coincidences. If Narset pulls off a mask and says “Jeska, I am”, I admit I would be surprised.

    Even Maro says it's a coincidence, and he never believes in coincidence. So no, the names share no connection other than both existing in a cardgame known as Magic: the Gathering.
    Posted in: Magic Storyline
  • posted a message on Uncharted Realms Discussions
    TheIronCaptain has been disciplined as appropriate for his ignoring of a moderator request and spamming the thread with his nonsense. I will not be deleting his posts, but please ignore everything he has posted regarding the storyline of Tarkir and let's move on.
    Posted in: Magic Storyline
  • posted a message on [[SCD]] Random Card of the Day (12/28) - Marsh Gas
    The Apocalypse painlands (the enemy pairs) are useful simply because there a fewer options for enemy lands.

    Let's take two colorpairs, RG and GU and compair:

    Lands that make RG

    Copperline Gorge
    Firelit Thicket
    Fungal Reaches
    Grove of the Burnwillows
    Gruul Guildgate
    Gruul Turf
    Highland Weald
    Karplusan Forest
    Kazandu Refuge
    Mogg Hollows
    Mossfire Valley
    Pinecrest Ridge
    Ragine Ravine
    Rootbound Craig
    Rugged Highlands
    Shivan Oasis
    Stomping Ground
    Taiga
    Temple of Abandon
    Timberline Ridge

    Lands that make GU
    Breeding Pool
    Flooded Grove
    Hinterland Harbor
    Simic Growth Chamber
    Simic Guildgate
    Skyshroud Forest
    Temple of Mystery
    Thornwood Falls
    Tropical Island
    Yavimaya Coast

    There are twice as lands that make RG than GU. If you're running a two-color enemy deck, your options for lands are limited, so painlands become a viable possibility.
    Posted in: Commander (EDH)
  • posted a message on Uncharted Realms Discussions
    Quote from Maestroquark »
    Quote from Barinellos »
    Another part of this entire "great potential" debate is that we have literally NEVER had any other walker that they've tried to hint towards this. People's expectations were still set up when they had no precedent to draw those conclusions.


    People followed WotC's writing. If there's a disconnect, it's a failure in writing, not reading.
    People made leaps based on their hopes instead of actual possibilities. If there's a disconnect, it's a failure in reading comprehension.
    Posted in: Magic Storyline
  • posted a message on [[SCD]] Random Card of the Day (12/28) - Marsh Gas
    Mishra's Bauble is better, and that's not really saying anything. Heck, I'd rather have Lodestone Bauble, if we're talking baubles.
    Posted in: Commander (EDH)
  • posted a message on Uncharted Realms Discussions
    Having Zurgo show up here is a little contrived to begin with, and there has to be a reason for it. Most likely it was to set up Narset's ascension.
    Or it could be because the main conflict so far as been Sarkhan vs. Zurgo, and it's important to see him one last time before Sarkhan's Excellent Adventure changes history. For all we know Alt!Zurgo is a peace loving chloromancer who specializes in growing peonies. Or he doesn't exist at all in the new Tarkir.

    People are trying to force "Narset is a planeswalker" where it isn't. For all we know, her "great destiny" is to get Sarkhan to Ugin's Nexus and allow him time to do that voodoo that he do, and that's it. She's a tool for Ugin's resurrection and nothing more.

    Until this discussion came up today the concept of Narset having a spark hadn't even entered my mind as a possibility.
    Quote from Verseau »
    does anyone realize. until this moment Sarkhan have relationship only with clan which have R identities (Mardu, Temur, and Jeskai)
    i am sure it's not coincidence, like Sarkhan, the Dragonspeaker triggering Mardu(Raid), Temur(Ferocious) and Jeskai(Prowess) mechanic
    Gameplay/storyline segregation is a very real thing.
    Posted in: Magic Storyline
  • posted a message on Bug in New Spoiler Page
    Either way, being hybrid or colorless is not red, so I think there's something else going on as well. Slant
    Posted in: MTGS Beta Feedback and Bug Reports
  • posted a message on Bug in New Spoiler Page
    If you filter Commander 2014 to red only, Spectral Procession shows up for some reason. Not sure what's going on, but I assume it's because the number of red cards isn't evenly divisible by 4.

    EDIT: It's apparently something with red and/or Spectral Procession; blue, which is also one card short of having all rows full, shows a blank space as expected.
    Posted in: MTGS Beta Feedback and Bug Reports
  • posted a message on Uncharted Realms Discussions
    Quote from DemonDragonJ »
    Quote from Mullerornis »
    Not really, they do, via extreme racial prejudice, ferocity and general ruthlessness (though that last part understandably overlaps with Black)


    "Extreme racial prejudice," to use your phrase, is definitely not a green trait. Green is the color of nature, of balance, and of instinct that is free of rational thought. In green, there is no good nor evil, no law nor chaos, and certainly no prejudice. I believe that "extreme racial prejudice" is a trait that is characteristic of both black and white (which I am certain is no accident or coincidence).
    Green is all about the community. Those who are not part of the community are the enemy. Have you met Nissa? Her whole shtick was elven supremacy, at least until she watched her world get destroyed by eldritch horrors she unleashed and became the Worldwaker. What about the elves of Lorwyn?
    Posted in: Magic Storyline
  • posted a message on Best sacrifice cards in Temur (RUG)
    Fling effects (including Chuck)?
    Shivan Harvest? Steal their dude, hit them with it, then blow up a land?
    Stitcher's Apprentice? That could be fun. Act of Treason a giant thing, swing, sac second main to make a 2/2 dork just for spite.
    Posted in: Commander (EDH)
  • To post a comment, please or register a new account.