This deck isn't valid on MTGO due to the chess clock thing. You have to go through every activation one at a time, which takes a lot of time to perform. Add to that the emrakul shuffling and having to find the combo....it's not going to work. If I ever faced this deck on MTGO I would refuse to scoop because they would have to play out the combo in a constrained timeframe, which will likely not work due to the randomness of the shuffling emrakul in.
I wanted my Sig to have Lord of Extinction, Murderous Redcap, and The Mimeoplasm and I wanted it to say
"50 To Your Dome." I don't really care about order or arrangement, the cooler/more creative the better
My current maindeck, a little different, but kills faster.
I've considered killing them very quickly G1, and when they board into hate, board into the original blasting station combo which is much more resilient.
I'm going to second 1-of Viridian Emissary and 3 Sphere of the Suns over spellbomb. Turn 3 Thrun is definitely one of the strongest plays in this block, and you have a lot of double G, or double B costs. A dual is almost required for consistency, but the closest you can get is sphere of the suns.
Horizon spellbomb + glissa... it is pretty good, but remember you still have to kill a creature to get it to come back.
Okay I can get behind your first reasoning
But I completely understand that killing things is necessary, but I have essentially 9 removal spells, 10 if you count the corrupter, and Glissa also will almost never lose in combat and almost always kill. I am cutting spellbomb, but I never had any trouble recurring it.
No backseat moderation. Verbal warning.
CURSES! I've wanted to break that card for so long
I believe the spell resolves to the best of it's ability.
That's why you play the kill that I posted.
4 Bogardan Hellkite
4 Wild Cantor
4 Street Wraith
4 Simian Spirit Guide
4 Dragonstorm
4 Gitaxian Probe
4 Goblin Charbelcher
4 Rite of Flame
4 Desperate Ritual
4 Pyretic Ritual
4 Seething Song
4 Lotus Bloom
4 Empty the Warrens
My current list.
"50 To Your Dome." I don't really care about order or arrangement, the cooler/more creative the better
4 Mesmeric Orb
4 Preordain
4 Brainstorm
3 Narcomoeba
1 Dread Return
4 Gitaxian Probe
4 Cabal Therapy
1 Mimeoplasm
1 Murderous Redcap
1 Lord of Extinction
4 Ponder
2 Thoughtseize
4 Force of Will
2 Daze
3 Underground Sea
4 Polluted Delta
1 Bayou
2 Island
2 Swamp
2 Ancient Tomb
My current maindeck, a little different, but kills faster.
I've considered killing them very quickly G1, and when they board into hate, board into the original blasting station combo which is much more resilient.
Oh yeah!!! Definitely better than Spellskite in my list, I'll move THAT to the board.
4 Lord of the Unreal
4 Phyrexian metamorph
4 Phantasmal Bear
4 Phantasmal Image
4 Grand Architect
4 Phantasmal Dragon
4 Dismember
4 Spellskite
4 Tectonic Edge
Okay I can get behind your first reasoning
But I completely understand that killing things is necessary, but I have essentially 9 removal spells, 10 if you count the corrupter, and Glissa also will almost never lose in combat and almost always kill. I am cutting spellbomb, but I never had any trouble recurring it.